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emscripten: Add a stub SetWindowResizable implementation.
This is needed or SDL_SetWindowResizable won't let you change the window's SDL_WINDOW_RESIZABLE flag. Fixes #12405.
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@@ -42,6 +42,7 @@ static bool Emscripten_GetDisplayUsableBounds(SDL_VideoDevice *_this, SDL_VideoD
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static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
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static void Emscripten_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window);
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static void Emscripten_SetWindowResizable(SDL_VideoDevice *_this, SDL_Window * window, bool resizable);
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static void Emscripten_GetWindowSizeInPixels(SDL_VideoDevice *_this, SDL_Window *window, int *w, int *h);
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static void Emscripten_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
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static SDL_FullscreenResult Emscripten_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen);
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@@ -159,6 +160,7 @@ static SDL_VideoDevice *Emscripten_CreateDevice(void)
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/*device->SetWindowIcon = Emscripten_SetWindowIcon;
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device->SetWindowPosition = Emscripten_SetWindowPosition;*/
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device->SetWindowSize = Emscripten_SetWindowSize;
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device->SetWindowResizable = Emscripten_SetWindowResizable;
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/*device->ShowWindow = Emscripten_ShowWindow;
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device->HideWindow = Emscripten_HideWindow;
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device->RaiseWindow = Emscripten_RaiseWindow;
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@@ -580,6 +582,11 @@ static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window,
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return true;
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}
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static void Emscripten_SetWindowResizable(SDL_VideoDevice *_this, SDL_Window * window, bool resizable)
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{
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// this function just has to exist or the higher level won't let the window change its SDL_WINDOW_RESIZABLE flag.
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}
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static void Emscripten_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
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{
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if (window->internal) {
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