Fixed typo

This commit is contained in:
Sam Lantinga
2024-09-17 10:59:28 -07:00
parent bc9780299c
commit c68e9e157c

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@@ -11,7 +11,7 @@ struct PixelShaderInput
float4 color : COLOR0; float4 color : COLOR0;
}; };
// These should mirror the definitions in SDL_render_d3d12.c // These should mirror the definitions in SDL_render_d3d11.c
static const float TONEMAP_NONE = 0; static const float TONEMAP_NONE = 0;
static const float TONEMAP_LINEAR = 1; static const float TONEMAP_LINEAR = 1;
static const float TONEMAP_CHROME = 2; static const float TONEMAP_CHROME = 2;