Fixed EGL framebuffer colors on AMD drivers

This commit is contained in:
Sam Lantinga
2025-11-15 07:43:59 -08:00
parent a4c269cd10
commit c6935f9dcb

View File

@@ -659,9 +659,9 @@ static bool WIN_GL_SetupWindowInternal(SDL_VideoDevice *_this, SDL_Window *windo
*iAttr++ = WGL_TYPE_RGBA_FLOAT_ARB;
}
if ((_this->gl_config.framebuffer_srgb_capable >= 0) && _this->gl_data->HAS_WGL_ARB_framebuffer_sRGB) {
if (_this->gl_data->HAS_WGL_ARB_framebuffer_sRGB) {
*iAttr++ = WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB;
*iAttr++ = _this->gl_config.framebuffer_srgb_capable ? GL_TRUE : GL_FALSE;
*iAttr++ = (_this->gl_config.framebuffer_srgb_capable > 0) ? GL_TRUE : GL_FALSE;
}
/* We always choose either FULL or NO accel on Windows, because of flaky