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Sync SDL3 wiki -> header
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@@ -338,7 +338,13 @@ typedef struct SDL_TextEditingEvent
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* The `text` is owned by SDL and should be copied if the application wants to
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* hold onto it beyond the scope of handling this event.
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*
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* This event will never be delivered unless text input is enabled by calling
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* SDL_StartTextInput(). Text input is disabled by default!
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*
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* \since This struct is available since SDL 3.0.0.
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*
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* \sa SDL_StartTextInput
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* \sa SDL_StopTextInput
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*/
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typedef struct SDL_TextInputEvent
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{
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