Safety fix: clear "_this->wakeup_window" when destroying the window

This commit is contained in:
Sylvain
2023-03-28 09:49:45 +02:00
committed by Sam Lantinga
parent 0c048d98af
commit c838ccf0e3

View File

@@ -3462,6 +3462,10 @@ void SDL_DestroyWindow(SDL_Window *window)
_this->current_glwin = NULL;
}
if (_this->wakeup_window == window) {
_this->wakeup_window = NULL;
}
/* Now invalidate magic */
window->magic = NULL;