Fixed IOS_SupportedHIDDevice() returning SDL_FALSE before initialization

(cherry picked from commit 34392db9c3)
This commit is contained in:
Sam Lantinga
2023-11-14 10:57:47 -08:00
parent 76cc24e34a
commit cc7c0a2dab

View File

@@ -1684,7 +1684,7 @@ static SDL_bool IOS_JoystickGetGamepadMapping(int device_index, SDL_GamepadMappi
#if defined(SDL_JOYSTICK_MFI) && defined(__MACOSX__)
SDL_bool IOS_SupportedHIDDevice(IOHIDDeviceRef device)
{
if (!connectObserver) {
if (!SDL_GetHintBoolean(SDL_HINT_JOYSTICK_MFI, SDL_TRUE)) {
return SDL_FALSE;
}