Renamed SDL_IsAudioDevicePaused() to SDL_AudioDevicePaused()

This aligns with the SDL3 convention of removing "Is" from self-explanatory function names

Also improved some documentation in SDL_audio.h
This commit is contained in:
Sam Lantinga
2023-09-12 12:09:17 -07:00
parent c6cad07faa
commit cd633b9a88
8 changed files with 19 additions and 14 deletions

View File

@@ -1415,7 +1415,7 @@ int SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID devid)
return SetLogicalAudioDevicePauseState(devid, 0);
}
SDL_bool SDL_IsAudioDevicePaused(SDL_AudioDeviceID devid)
SDL_bool SDL_AudioDevicePaused(SDL_AudioDeviceID devid)
{
SDL_LogicalAudioDevice *logdev = ObtainLogicalAudioDevice(devid);
SDL_bool retval = SDL_FALSE;