mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-02-18 09:28:22 +00:00
cd633b9a880889552504455e1916257c6e875ade
This aligns with the SDL3 convention of removing "Is" from self-explanatory function names Also improved some documentation in SDL_audio.h
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
85.7%
C++
6.6%
Objective-C
3.4%
CMake
1.6%
Perl
0.7%
Other
1.7%