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Renamed SDL_IsAudioDevicePaused() to SDL_AudioDevicePaused()
This aligns with the SDL3 convention of removing "Is" from self-explanatory function names Also improved some documentation in SDL_audio.h
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@@ -910,7 +910,7 @@
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#define SDL_LoadWAV SDL_LoadWAV_REAL
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#define SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL
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#define SDL_ResumeAudioDevice SDL_ResumeAudioDevice_REAL
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#define SDL_IsAudioDevicePaused SDL_IsAudioDevicePaused_REAL
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#define SDL_AudioDevicePaused SDL_AudioDevicePaused_REAL
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#define SDL_GetAudioStreamDevice SDL_GetAudioStreamDevice_REAL
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#define SDL_ShowWindowSystemMenu SDL_ShowWindowSystemMenu_REAL
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#define SDL_ReadS16LE SDL_ReadS16LE_REAL
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