mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-02-13 23:33:13 +00:00
rename cursor_shown to cursor_visible
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@@ -304,7 +304,7 @@ bool SDL_PreInitMouse(void)
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mouse->was_touch_mouse_events = false; // no touch to mouse movement event pending
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mouse->cursor_shown = true;
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mouse->cursor_visible = true;
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return true;
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}
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@@ -812,7 +812,7 @@ static void SDL_PrivateSendMouseMotion(Uint64 timestamp, SDL_Window *window, SDL
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}
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// Move the mouse cursor, if needed
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if (mouse->cursor_shown && !mouse->relative_mode &&
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if (mouse->cursor_visible && !mouse->relative_mode &&
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mouse->MoveCursor && mouse->cur_cursor) {
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mouse->MoveCursor(mouse->cur_cursor);
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}
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@@ -1289,7 +1289,7 @@ static void SDL_MaybeEnableWarpEmulation(SDL_Window *window, float x, float y)
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{
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SDL_Mouse *mouse = SDL_GetMouse();
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if (!mouse->warp_emulation_prohibited && mouse->warp_emulation_hint && !mouse->cursor_shown && !mouse->warp_emulation_active) {
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if (!mouse->warp_emulation_prohibited && mouse->warp_emulation_hint && !mouse->cursor_visible && !mouse->warp_emulation_active) {
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if (!window) {
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window = mouse->focus;
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}
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@@ -1635,7 +1635,7 @@ bool SDL_SetCursor(SDL_Cursor *cursor)
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}
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}
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if (cursor && (!mouse->focus || (mouse->cursor_shown && (!mouse->relative_mode || mouse->relative_mode_cursor_visible)))) {
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if (cursor && (!mouse->focus || (mouse->cursor_visible && (!mouse->relative_mode || mouse->relative_mode_cursor_visible)))) {
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if (mouse->ShowCursor) {
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mouse->ShowCursor(cursor);
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}
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@@ -1711,8 +1711,8 @@ bool SDL_ShowCursor(void)
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mouse->warp_emulation_active = false;
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}
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if (!mouse->cursor_shown) {
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mouse->cursor_shown = true;
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if (!mouse->cursor_visible) {
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mouse->cursor_visible = true;
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SDL_SetCursor(NULL);
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}
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return true;
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@@ -1722,8 +1722,8 @@ bool SDL_HideCursor(void)
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{
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SDL_Mouse *mouse = SDL_GetMouse();
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if (mouse->cursor_shown) {
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mouse->cursor_shown = false;
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if (mouse->cursor_visible) {
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mouse->cursor_visible = false;
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SDL_SetCursor(NULL);
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}
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return true;
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@@ -1733,5 +1733,5 @@ bool SDL_CursorVisible(void)
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{
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SDL_Mouse *mouse = SDL_GetMouse();
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return mouse->cursor_shown;
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return mouse->cursor_visible;
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}
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@@ -148,7 +148,7 @@ typedef struct
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SDL_Cursor *cursors;
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SDL_Cursor *def_cursor;
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SDL_Cursor *cur_cursor;
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bool cursor_shown;
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bool cursor_visible;
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// Driver-dependent data.
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void *internal;
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@@ -743,7 +743,7 @@ static NSCursor *Cocoa_GetDesiredCursor(void)
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{
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SDL_Mouse *mouse = SDL_GetMouse();
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if (mouse->cursor_shown && mouse->cur_cursor && !mouse->relative_mode) {
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if (mouse->cursor_visible && mouse->cur_cursor && !mouse->relative_mode) {
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return (__bridge NSCursor *)mouse->cur_cursor->internal;
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}
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@@ -50,7 +50,7 @@ static void KMSDRM_FreeCursor(SDL_Cursor *cursor);
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// KMSDRM_ShowCursor() simply shows or hides the cursor it receives: it does NOT
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// mind if it's mouse->cur_cursor, etc.
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// -If KMSDRM_ShowCursor() returns successfully, that cursor becomes
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// mouse->cur_cursor and mouse->cursor_shown is 1.
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// mouse->cur_cursor and mouse->cursor_visible is 1.
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/**************************************************************************************/
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static SDL_Cursor *KMSDRM_CreateDefaultCursor(void)
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@@ -1025,7 +1025,7 @@ void Wayland_RecreateCursors(void)
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}
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if (mouse->cur_cursor) {
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Wayland_RecreateCursor(mouse->cur_cursor, vdata);
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if (mouse->cursor_shown) {
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if (mouse->cursor_visible) {
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Wayland_ShowCursor(mouse->cur_cursor);
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}
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}
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