mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-05 19:08:12 +00:00
GPU: Fix wrong Vulkan swapchain size when retrying acquire
This commit is contained in:

committed by
Sam Lantinga

parent
3d1a28ccf2
commit
d8ac51859e
@@ -9951,13 +9951,6 @@ static bool VULKAN_INTERNAL_AcquireSwapchainTexture(
|
||||
}
|
||||
}
|
||||
|
||||
if (swapchainTextureWidth) {
|
||||
*swapchainTextureWidth = windowData->width;
|
||||
}
|
||||
if (swapchainTextureHeight) {
|
||||
*swapchainTextureHeight = windowData->height;
|
||||
}
|
||||
|
||||
if (windowData->inFlightFences[windowData->frameCounter] != NULL) {
|
||||
if (block) {
|
||||
// If we are blocking, just wait for the fence!
|
||||
@@ -10009,6 +10002,14 @@ static bool VULKAN_INTERNAL_AcquireSwapchainTexture(
|
||||
}
|
||||
}
|
||||
|
||||
if (swapchainTextureWidth) {
|
||||
*swapchainTextureWidth = windowData->width;
|
||||
}
|
||||
|
||||
if (swapchainTextureHeight) {
|
||||
*swapchainTextureHeight = windowData->height;
|
||||
}
|
||||
|
||||
swapchainTextureContainer = &windowData->textureContainers[swapchainImageIndex];
|
||||
|
||||
// We need a special execution dependency with pWaitDstStageMask or image transition can start before acquire finishes
|
||||
|
Reference in New Issue
Block a user