cmake: update cmake_minimum_required to avoid deprecated warning

This commit is contained in:
Anonymous Maarten
2023-08-07 19:03:18 +02:00
parent dbb6cd02aa
commit dbfd47e77d
6 changed files with 6 additions and 6 deletions

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@@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.0) cmake_minimum_required(VERSION 3.0...3.5)
project(ci_utils C CXX) project(ci_utils C CXX)
set(txt "CC=${CMAKE_C_COMPILER} set(txt "CC=${CMAKE_C_COMPILER}

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@@ -34,7 +34,7 @@ jobs:
os.makedirs(builddir) os.makedirs(builddir)
with open(f"{ builddir }/CMakeLists.txt", "w") as f: with open(f"{ builddir }/CMakeLists.txt", "w") as f:
f.write(textwrap.dedent(f"""\ f.write(textwrap.dedent(f"""\
cmake_minimum_required(VERSION 3.0) cmake_minimum_required(VERSION 3.0...3.5)
project(sdl_user) project(sdl_user)
add_subdirectory("{ srcdir }" SDL) add_subdirectory("{ srcdir }" SDL)
""")) """))

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@@ -3182,7 +3182,7 @@ if (SDL_ASAN)
endif() endif()
if(SDL_CCACHE AND NOT CMAKE_VERSION VERSION_LESS 3.4) if(SDL_CCACHE AND NOT CMAKE_VERSION VERSION_LESS 3.4)
cmake_minimum_required(VERSION 3.4) cmake_minimum_required(VERSION 3.4...3.5)
find_program(CCACHE_BINARY ccache) find_program(CCACHE_BINARY ccache)
if(CCACHE_BINARY) if(CCACHE_BINARY)
set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_BINARY}) set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_BINARY})

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@@ -1,7 +1,7 @@
# SDL2 CMake configuration file: # SDL2 CMake configuration file:
# This file is meant to be placed in a cmake subfolder of SDL2-devel-2.x.y-VC # This file is meant to be placed in a cmake subfolder of SDL2-devel-2.x.y-VC
cmake_minimum_required(VERSION 3.0) cmake_minimum_required(VERSION 3.0...3.5)
include(FeatureSummary) include(FeatureSummary)
set_package_properties(SDL2 PROPERTIES set_package_properties(SDL2 PROPERTIES

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@@ -48,7 +48,7 @@ SDL can be included in your project in 2 major ways:
The following CMake script supports both, depending on the value of `MYGAME_VENDORED`. The following CMake script supports both, depending on the value of `MYGAME_VENDORED`.
```cmake ```cmake
cmake_minimum_required(VERSION 3.0) cmake_minimum_required(VERSION 3.5)
project(mygame) project(mygame)
# Create an option to switch between a system sdl library and a vendored sdl library # Create an option to switch between a system sdl library and a vendored sdl library

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@@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.0) cmake_minimum_required(VERSION 3.0...3.5)
project(SDL2_test) project(SDL2_test)
include(CheckCCompilerFlag) include(CheckCCompilerFlag)