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SDL_SaveBMP_IO: Write bitmap header v5 values
bV4CSType was changed to LCS_sRGB to work with Preview on macOS. Fixes: #11903
This commit is contained in:

committed by
Sam Lantinga

parent
fe6bd8e9bf
commit
dc13a6ae95
@@ -46,11 +46,23 @@
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#endif
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// Logical color space values for BMP files
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// https://learn.microsoft.com/en-us/openspecs/windows_protocols/ms-wmf/eb4bbd50-b3ce-4917-895c-be31f214797f
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#ifndef LCS_WINDOWS_COLOR_SPACE
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// 0x57696E20 == "Win "
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#define LCS_WINDOWS_COLOR_SPACE 0x57696E20
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#endif
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#ifndef LCS_sRGB
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// 0x73524742 == "sRGB"
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#define LCS_sRGB 0x73524742
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#endif
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// Logical/physical color relationship
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// https://learn.microsoft.com/en-us/openspecs/windows_protocols/ms-wmf/9fec0834-607d-427d-abd5-ab240fb0db38
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#ifndef LCS_GM_GRAPHICS
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#define LCS_GM_GRAPHICS 0x00000002
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#endif
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static bool readRlePixels(SDL_Surface *surface, SDL_IOStream *src, int isRle8)
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{
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/*
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@@ -637,6 +649,12 @@ bool SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio)
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Uint32 bV4GammaGreen = 0;
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Uint32 bV4GammaBlue = 0;
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// The additional header members from the Win32 BITMAPV5HEADER struct (124 bytes in total)
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Uint32 bV5Intent = 0;
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Uint32 bV5ProfileData = 0;
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Uint32 bV5ProfileSize = 0;
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Uint32 bV5Reserved = 0;
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// Make sure we have somewhere to save
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if (!SDL_SurfaceValid(surface)) {
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SDL_InvalidParamError("surface");
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@@ -728,19 +746,25 @@ bool SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio)
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}
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biClrImportant = 0;
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// Set the BMP info values for the version 4 header
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// Set the BMP info values
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if (save32bit && !saveLegacyBMP) {
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biSize = 108;
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biSize = 124;
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// Version 4 values
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biCompression = BI_BITFIELDS;
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// The BMP format is always little endian, these masks stay the same
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bV4RedMask = 0x00ff0000;
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bV4GreenMask = 0x0000ff00;
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bV4BlueMask = 0x000000ff;
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bV4AlphaMask = 0xff000000;
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bV4CSType = LCS_WINDOWS_COLOR_SPACE;
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bV4CSType = LCS_sRGB;
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bV4GammaRed = 0;
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bV4GammaGreen = 0;
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bV4GammaBlue = 0;
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// Version 5 values
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bV5Intent = LCS_GM_GRAPHICS;
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bV5ProfileData = 0;
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bV5ProfileSize = 0;
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bV5Reserved = 0;
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}
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// Write the BMP info values
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@@ -758,8 +782,9 @@ bool SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio)
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goto done;
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}
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// Write the BMP info values for the version 4 header
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// Write the BMP info values
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if (save32bit && !saveLegacyBMP) {
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// Version 4 values
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if (!SDL_WriteU32LE(dst, bV4RedMask) ||
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!SDL_WriteU32LE(dst, bV4GreenMask) ||
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!SDL_WriteU32LE(dst, bV4BlueMask) ||
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@@ -777,6 +802,13 @@ bool SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio)
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!SDL_WriteU32LE(dst, bV4GammaBlue)) {
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goto done;
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}
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// Version 5 values
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if (!SDL_WriteU32LE(dst, bV5Intent) ||
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!SDL_WriteU32LE(dst, bV5ProfileData) ||
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!SDL_WriteU32LE(dst, bV5ProfileSize) ||
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!SDL_WriteU32LE(dst, bV5Reserved)) {
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goto done;
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}
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}
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// Write the palette (in BGR color order)
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