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Make sure our pixel size is up to date at window creation
This guarantees that the application will always get SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED when a window is created. Fixes https://github.com/libsdl-org/SDL/issues/7441
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@@ -1860,6 +1860,9 @@ SDL_Window *SDL_CreateWindow(const char *title, int w, int h, Uint32 flags)
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SDL_UpdateFullscreenMode(window, SDL_TRUE);
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}
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/* Make sure window pixel size is up to date */
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SDL_CheckWindowPixelSizeChanged(window);
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return window;
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}
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