mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-28 14:08:28 +00:00
Sync SDL3 wiki -> header
[ci skip]
This commit is contained in:
@@ -4433,7 +4433,8 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_CalculateGPUTextureFormatSize(
|
|||||||
* Get the SDL pixel format corresponding to a GPU texture format.
|
* Get the SDL pixel format corresponding to a GPU texture format.
|
||||||
*
|
*
|
||||||
* \param format a texture format.
|
* \param format a texture format.
|
||||||
* \returns the corresponding pixel format, or SDL_PIXELFORMAT_UNKNOWN if there is no corresponding pixel format.
|
* \returns the corresponding pixel format, or SDL_PIXELFORMAT_UNKNOWN if
|
||||||
|
* there is no corresponding pixel format.
|
||||||
*
|
*
|
||||||
* \since This function is available since SDL 3.4.0.
|
* \since This function is available since SDL 3.4.0.
|
||||||
*/
|
*/
|
||||||
@@ -4443,7 +4444,9 @@ extern SDL_DECLSPEC SDL_PixelFormat SDLCALL SDL_GetPixelFormatFromGPUTextureForm
|
|||||||
* Get the GPU texture format corresponding to an SDL pixel format.
|
* Get the GPU texture format corresponding to an SDL pixel format.
|
||||||
*
|
*
|
||||||
* \param format a pixel format.
|
* \param format a pixel format.
|
||||||
* \returns the corresponding GPU texture format, or SDL_GPU_TEXTUREFORMAT_INVALID if there is no corresponding GPU texture format.
|
* \returns the corresponding GPU texture format, or
|
||||||
|
* SDL_GPU_TEXTUREFORMAT_INVALID if there is no corresponding GPU
|
||||||
|
* texture format.
|
||||||
*
|
*
|
||||||
* \since This function is available since SDL 3.4.0.
|
* \since This function is available since SDL 3.4.0.
|
||||||
*/
|
*/
|
||||||
|
Reference in New Issue
Block a user