Sync SDL3 wiki -> header

[ci skip]
This commit is contained in:
SDL Wiki Bot
2025-01-18 15:12:47 +00:00
parent 75317dae59
commit e054f3c085

View File

@@ -43,15 +43,15 @@
* or perhaps just a specific system cursor from SDL_CreateSystemCursor().
*
* SDL can, on many platforms, differentiate between multiple connected mice,
* allowing for interesting input scenarios and multiplayer games. They can
* be enumerated with SDL_GetMice(), and SDL will send SDL_EVENT_MOUSE_ADDED
* and SDL_EVENT_MOUSE_REMOVED events as they are connected and unplugged.
* allowing for interesting input scenarios and multiplayer games. They can be
* enumerated with SDL_GetMice(), and SDL will send SDL_EVENT_MOUSE_ADDED and
* SDL_EVENT_MOUSE_REMOVED events as they are connected and unplugged.
*
* Since many apps only care about basic mouse input, SDL offers a virtual
* mouse device for touch and pen input, which often can make a desktop
* application work on a touchscreen phone without any code changes. Apps that
* care about touch/pen separately from mouse input should filter out
* events with a `which` field of SDL_TOUCH_MOUSEID/SDL_PEN_MOUSEID.
* care about touch/pen separately from mouse input should filter out events
* with a `which` field of SDL_TOUCH_MOUSEID/SDL_PEN_MOUSEID.
*/
#ifndef SDL_mouse_h_