mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-06-13 07:03:54 +00:00
SDL_migration.cocci: Add joystick/gamepad event state functions.
This commit is contained in:
@@ -111,6 +111,42 @@ expression e1;
|
||||
- SDL_GetEventState(e1)
|
||||
+ SDL_EventEnabled(e1)
|
||||
|
||||
|
||||
// SDL_JoystickEventState() - replaced with SDL_SetJoystickEventsEnabled()
|
||||
@@
|
||||
@@
|
||||
(
|
||||
- SDL_JoystickEventState(SDL_IGNORE)
|
||||
+ SDL_SetJoystickEventsEnabled(false)
|
||||
|
|
||||
- SDL_JoystickEventState(SDL_DISABLE)
|
||||
+ SDL_SetJoystickEventsEnabled(false)
|
||||
|
|
||||
- SDL_JoystickEventState(SDL_ENABLE)
|
||||
+ SDL_SetJoystickEventsEnabled(true)
|
||||
|
|
||||
- SDL_JoystickEventState(SDL_QUERY)
|
||||
+ SDL_JoystickEventsEnabled()
|
||||
)
|
||||
|
||||
|
||||
// SDL_GameControllerEventState() - replaced with SDL_SetGamepadEventsEnabled()
|
||||
@@
|
||||
@@
|
||||
(
|
||||
- SDL_GameControllerEventState(SDL_IGNORE)
|
||||
+ SDL_SetGamepadEventsEnabled(false)
|
||||
|
|
||||
- SDL_GameControllerEventState(SDL_DISABLE)
|
||||
+ SDL_SetGamepadEventsEnabled(false)
|
||||
|
|
||||
- SDL_GameControllerEventState(SDL_ENABLE)
|
||||
+ SDL_SetGamepadEventsEnabled(true)
|
||||
|
|
||||
- SDL_GameControllerEventState(SDL_QUERY)
|
||||
+ SDL_GamepadEventsEnabled()
|
||||
)
|
||||
|
||||
@@
|
||||
expression e;
|
||||
@@
|
||||
|
||||
Reference in New Issue
Block a user