mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-05 19:08:12 +00:00
Refactor Android input handling and add pen support
This commit is contained in:
@@ -223,7 +223,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
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protected static SDLClipboardHandler mClipboardHandler;
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protected static Hashtable<Integer, PointerIcon> mCursors;
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protected static int mLastCursorID;
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protected static SDLGenericMotionListener_API12 mMotionListener;
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protected static SDLGenericMotionListener_API14 mMotionListener;
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protected static HIDDeviceManager mHIDDeviceManager;
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// This is what SDL runs in. It invokes SDL_main(), eventually
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@@ -232,14 +232,14 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
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protected static boolean mActivityCreated = false;
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private static SDLFileDialogState mFileDialogState = null;
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protected static SDLGenericMotionListener_API12 getMotionListener() {
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protected static SDLGenericMotionListener_API14 getMotionListener() {
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if (mMotionListener == null) {
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if (Build.VERSION.SDK_INT >= 26 /* Android 8.0 (O) */) {
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mMotionListener = new SDLGenericMotionListener_API26();
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} else if (Build.VERSION.SDK_INT >= 24 /* Android 7.0 (N) */) {
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mMotionListener = new SDLGenericMotionListener_API24();
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} else {
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mMotionListener = new SDLGenericMotionListener_API12();
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mMotionListener = new SDLGenericMotionListener_API14();
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}
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}
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@@ -662,44 +662,61 @@ class SDLHapticHandler {
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}
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}
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class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
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class SDLGenericMotionListener_API14 implements View.OnGenericMotionListener {
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// Generic Motion (mouse hover, joystick...) events go here
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@Override
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public boolean onGenericMotion(View v, MotionEvent event) {
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if (event.getSource() == InputDevice.SOURCE_JOYSTICK)
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return SDLControllerManager.handleJoystickMotionEvent(event);
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float x, y;
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int action;
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int action = event.getActionMasked();
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int pointerCount = event.getPointerCount();
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boolean consumed = false;
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switch ( event.getSource() ) {
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case InputDevice.SOURCE_JOYSTICK:
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return SDLControllerManager.handleJoystickMotionEvent(event);
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for (int i = 0; i < pointerCount; i++) {
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int toolType = event.getToolType(i);
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case InputDevice.SOURCE_MOUSE:
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action = event.getActionMasked();
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if (toolType == MotionEvent.TOOL_TYPE_MOUSE) {
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switch (action) {
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case MotionEvent.ACTION_SCROLL:
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x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
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y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
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x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, i);
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y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, i);
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SDLActivity.onNativeMouse(0, action, x, y, false);
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return true;
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consumed = true;
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break;
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case MotionEvent.ACTION_HOVER_MOVE:
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x = event.getX(0);
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y = event.getY(0);
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x = getEventX(event, i);
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y = getEventY(event, i);
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SDLActivity.onNativeMouse(0, action, x, y, false);
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return true;
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SDLActivity.onNativeMouse(0, action, x, y, checkRelativeEvent(event));
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consumed = true;
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break;
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default:
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break;
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}
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break;
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} else if (toolType == MotionEvent.TOOL_TYPE_STYLUS || toolType == MotionEvent.TOOL_TYPE_ERASER) {
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switch (action) {
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case MotionEvent.ACTION_HOVER_ENTER:
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case MotionEvent.ACTION_HOVER_MOVE:
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case MotionEvent.ACTION_HOVER_EXIT:
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x = event.getX(i);
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y = event.getY(i);
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float p = event.getPressure(i);
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default:
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break;
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// BUTTON_STYLUS_PRIMARY is 2^5, so shift by 4
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int buttons = event.getButtonState() >> 4;
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SDLActivity.onNativePen(event.getPointerId(i), buttons, action, x, y, p);
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consumed = true;
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break;
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}
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}
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}
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// Event was not managed
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return false;
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return consumed;
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}
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public boolean supportsRelativeMouse() {
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@@ -714,46 +731,29 @@ class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
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return false;
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}
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public void reclaimRelativeMouseModeIfNeeded()
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{
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public void reclaimRelativeMouseModeIfNeeded() {
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}
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public float getEventX(MotionEvent event) {
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return event.getX(0);
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public boolean checkRelativeEvent(MotionEvent event) {
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return inRelativeMode();
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}
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public float getEventY(MotionEvent event) {
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return event.getY(0);
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public float getEventX(MotionEvent event, int pointerIndex) {
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return event.getX(pointerIndex);
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}
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public float getEventY(MotionEvent event, int pointerIndex) {
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return event.getY(pointerIndex);
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}
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}
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class SDLGenericMotionListener_API24 extends SDLGenericMotionListener_API12 {
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class SDLGenericMotionListener_API24 extends SDLGenericMotionListener_API14 {
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// Generic Motion (mouse hover, joystick...) events go here
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private boolean mRelativeModeEnabled;
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@Override
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public boolean onGenericMotion(View v, MotionEvent event) {
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// Handle relative mouse mode
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if (mRelativeModeEnabled) {
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if (event.getSource() == InputDevice.SOURCE_MOUSE) {
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int action = event.getActionMasked();
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if (action == MotionEvent.ACTION_HOVER_MOVE) {
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float x = event.getAxisValue(MotionEvent.AXIS_RELATIVE_X);
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float y = event.getAxisValue(MotionEvent.AXIS_RELATIVE_Y);
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SDLActivity.onNativeMouse(0, action, x, y, true);
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return true;
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}
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}
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}
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// Event was not managed, call SDLGenericMotionListener_API12 method
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return super.onGenericMotion(v, event);
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}
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@Override
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public boolean supportsRelativeMouse() {
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return true;
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@@ -771,20 +771,20 @@ class SDLGenericMotionListener_API24 extends SDLGenericMotionListener_API12 {
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}
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@Override
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public float getEventX(MotionEvent event) {
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if (mRelativeModeEnabled) {
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return event.getAxisValue(MotionEvent.AXIS_RELATIVE_X);
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public float getEventX(MotionEvent event, int pointerIndex) {
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if (mRelativeModeEnabled && event.getToolType(pointerIndex) == MotionEvent.TOOL_TYPE_MOUSE) {
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return event.getAxisValue(MotionEvent.AXIS_RELATIVE_X, pointerIndex);
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} else {
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return event.getX(0);
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return event.getX(pointerIndex);
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}
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}
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@Override
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public float getEventY(MotionEvent event) {
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if (mRelativeModeEnabled) {
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return event.getAxisValue(MotionEvent.AXIS_RELATIVE_Y);
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public float getEventY(MotionEvent event, int pointerIndex) {
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if (mRelativeModeEnabled && event.getToolType(pointerIndex) == MotionEvent.TOOL_TYPE_MOUSE) {
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return event.getAxisValue(MotionEvent.AXIS_RELATIVE_Y, pointerIndex);
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} else {
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return event.getY(0);
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return event.getY(pointerIndex);
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}
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}
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}
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@@ -793,65 +793,6 @@ class SDLGenericMotionListener_API26 extends SDLGenericMotionListener_API24 {
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// Generic Motion (mouse hover, joystick...) events go here
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private boolean mRelativeModeEnabled;
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@Override
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public boolean onGenericMotion(View v, MotionEvent event) {
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float x, y;
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int action;
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switch ( event.getSource() ) {
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case InputDevice.SOURCE_JOYSTICK:
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return SDLControllerManager.handleJoystickMotionEvent(event);
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case InputDevice.SOURCE_MOUSE:
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// DeX desktop mouse cursor is a separate non-standard input type.
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case InputDevice.SOURCE_MOUSE | InputDevice.SOURCE_TOUCHSCREEN:
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action = event.getActionMasked();
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switch (action) {
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case MotionEvent.ACTION_SCROLL:
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x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
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y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
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SDLActivity.onNativeMouse(0, action, x, y, false);
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return true;
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case MotionEvent.ACTION_HOVER_MOVE:
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x = event.getX(0);
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y = event.getY(0);
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SDLActivity.onNativeMouse(0, action, x, y, false);
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return true;
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default:
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break;
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}
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break;
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case InputDevice.SOURCE_MOUSE_RELATIVE:
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action = event.getActionMasked();
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switch (action) {
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case MotionEvent.ACTION_SCROLL:
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x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
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y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
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SDLActivity.onNativeMouse(0, action, x, y, false);
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return true;
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case MotionEvent.ACTION_HOVER_MOVE:
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x = event.getX(0);
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y = event.getY(0);
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SDLActivity.onNativeMouse(0, action, x, y, true);
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return true;
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default:
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break;
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}
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break;
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default:
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break;
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}
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// Event was not managed
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return false;
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}
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@Override
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public boolean supportsRelativeMouse() {
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return (!SDLActivity.isDeXMode() || Build.VERSION.SDK_INT >= 27 /* Android 8.1 (O_MR1) */);
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@@ -878,22 +819,26 @@ class SDLGenericMotionListener_API26 extends SDLGenericMotionListener_API24 {
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}
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@Override
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public void reclaimRelativeMouseModeIfNeeded()
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{
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public void reclaimRelativeMouseModeIfNeeded() {
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if (mRelativeModeEnabled && !SDLActivity.isDeXMode()) {
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SDLActivity.getContentView().requestPointerCapture();
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}
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}
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@Override
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public float getEventX(MotionEvent event) {
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// Relative mouse in capture mode will only have relative for X/Y
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return event.getX(0);
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public boolean checkRelativeEvent(MotionEvent event) {
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return event.getSource() == InputDevice.SOURCE_MOUSE_RELATIVE;
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}
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@Override
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public float getEventY(MotionEvent event) {
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public float getEventX(MotionEvent event, int pointerIndex) {
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// Relative mouse in capture mode will only have relative for X/Y
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return event.getY(0);
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return event.getX(pointerIndex);
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}
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@Override
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public float getEventY(MotionEvent event, int pointerIndex) {
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// Relative mouse in capture mode will only have relative for X/Y
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return event.getY(pointerIndex);
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}
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}
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@@ -239,93 +239,65 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
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int touchDevId = event.getDeviceId();
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final int pointerCount = event.getPointerCount();
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int action = event.getActionMasked();
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int pointerFingerId;
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int i = -1;
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int pointerId;
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int i = 0;
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float x,y,p;
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// 12290 = Samsung DeX mode desktop mouse
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// 12290 = 0x3002 = 0x2002 | 0x1002 = SOURCE_MOUSE | SOURCE_TOUCHSCREEN
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// 0x2 = SOURCE_CLASS_POINTER
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if (event.getSource() == InputDevice.SOURCE_MOUSE || event.getSource() == (InputDevice.SOURCE_MOUSE | InputDevice.SOURCE_TOUCHSCREEN)) {
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int mouseButton = 1;
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try {
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Object object = event.getClass().getMethod("getButtonState").invoke(event);
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if (object != null) {
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mouseButton = (Integer) object;
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if (action == MotionEvent.ACTION_POINTER_UP || action == MotionEvent.ACTION_POINTER_DOWN)
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i = event.getActionIndex();
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do {
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int toolType = event.getToolType(i);
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if (toolType == MotionEvent.TOOL_TYPE_MOUSE) {
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int buttonState = event.getButtonState();
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boolean relative = false;
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// We need to check if we're in relative mouse mode and get the axis offset rather than the x/y values
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// if we are. We'll leverage our existing mouse motion listener
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SDLGenericMotionListener_API14 motionListener = SDLActivity.getMotionListener();
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x = motionListener.getEventX(event, i);
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y = motionListener.getEventY(event, i);
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relative = motionListener.inRelativeMode();
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SDLActivity.onNativeMouse(buttonState, action, x, y, relative);
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} else if (toolType == MotionEvent.TOOL_TYPE_STYLUS || toolType == MotionEvent.TOOL_TYPE_ERASER) {
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pointerId = event.getPointerId(i);
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x = event.getX(i);
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y = event.getY(i);
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p = event.getPressure(i);
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if (p > 1.0f) {
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// may be larger than 1.0f on some devices
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// see the documentation of getPressure(i)
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p = 1.0f;
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}
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} catch(Exception ignored) {
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// BUTTON_STYLUS_PRIMARY is 2^5, so shift by 4, and apply SDL_PEN_INPUT_DOWN/SDL_PEN_INPUT_ERASER_TIP
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int buttonState = (event.getButtonState() >> 4) | (1 << (toolType == MotionEvent.TOOL_TYPE_STYLUS ? 0 : 30));
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SDLActivity.onNativePen(pointerId, buttonState, action, x, y, p);
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} else if (toolType == MotionEvent.TOOL_TYPE_FINGER) {
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pointerId = event.getPointerId(i);
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x = getNormalizedX(event.getX(i));
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y = getNormalizedY(event.getY(i));
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p = event.getPressure(i);
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if (p > 1.0f) {
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// may be larger than 1.0f on some devices
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// see the documentation of getPressure(i)
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p = 1.0f;
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}
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SDLActivity.onNativeTouch(touchDevId, pointerId,
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action == MotionEvent.ACTION_CANCEL ? MotionEvent.ACTION_UP : action, x, y, p);
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}
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// We need to check if we're in relative mouse mode and get the axis offset rather than the x/y values
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// if we are. We'll leverage our existing mouse motion listener
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SDLGenericMotionListener_API12 motionListener = SDLActivity.getMotionListener();
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x = motionListener.getEventX(event);
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y = motionListener.getEventY(event);
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SDLActivity.onNativeMouse(mouseButton, action, x, y, motionListener.inRelativeMode());
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} else {
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switch(action) {
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case MotionEvent.ACTION_MOVE:
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for (i = 0; i < pointerCount; i++) {
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pointerFingerId = event.getPointerId(i);
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x = getNormalizedX(event.getX(i));
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y = getNormalizedY(event.getY(i));
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p = event.getPressure(i);
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if (p > 1.0f) {
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// may be larger than 1.0f on some devices
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// see the documentation of getPressure(i)
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p = 1.0f;
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}
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SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
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}
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break;
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case MotionEvent.ACTION_UP:
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case MotionEvent.ACTION_DOWN:
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// Primary pointer up/down, the index is always zero
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i = 0;
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/* fallthrough */
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case MotionEvent.ACTION_POINTER_UP:
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case MotionEvent.ACTION_POINTER_DOWN:
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// Non primary pointer up/down
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if (i == -1) {
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i = event.getActionIndex();
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}
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pointerFingerId = event.getPointerId(i);
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x = getNormalizedX(event.getX(i));
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y = getNormalizedY(event.getY(i));
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p = event.getPressure(i);
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if (p > 1.0f) {
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// may be larger than 1.0f on some devices
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// see the documentation of getPressure(i)
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p = 1.0f;
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}
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SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
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break;
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case MotionEvent.ACTION_CANCEL:
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for (i = 0; i < pointerCount; i++) {
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pointerFingerId = event.getPointerId(i);
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x = getNormalizedX(event.getX(i));
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y = getNormalizedY(event.getY(i));
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p = event.getPressure(i);
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if (p > 1.0f) {
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// may be larger than 1.0f on some devices
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// see the documentation of getPressure(i)
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p = 1.0f;
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}
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SDLActivity.onNativeTouch(touchDevId, pointerFingerId, MotionEvent.ACTION_UP, x, y, p);
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}
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break;
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default:
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break;
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}
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}
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// Non-primary up/down
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if (action == MotionEvent.ACTION_POINTER_UP || action == MotionEvent.ACTION_POINTER_DOWN)
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break;
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} while (++i < pointerCount);
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return true;
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}
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}
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||||
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// Sensor events
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public void enableSensor(int sensortype, boolean enabled) {
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@@ -395,39 +367,42 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
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public boolean onCapturedPointerEvent(MotionEvent event)
|
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{
|
||||
int action = event.getActionMasked();
|
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int pointerCount = event.getPointerCount();
|
||||
|
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float x, y;
|
||||
switch (action) {
|
||||
case MotionEvent.ACTION_SCROLL:
|
||||
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
|
||||
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, false);
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return true;
|
||||
for (int i = 0; i < pointerCount; i++) {
|
||||
float x, y;
|
||||
switch (action) {
|
||||
case MotionEvent.ACTION_SCROLL:
|
||||
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, i);
|
||||
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, i);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, false);
|
||||
return true;
|
||||
|
||||
case MotionEvent.ACTION_HOVER_MOVE:
|
||||
case MotionEvent.ACTION_MOVE:
|
||||
x = event.getX(0);
|
||||
y = event.getY(0);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, true);
|
||||
return true;
|
||||
case MotionEvent.ACTION_HOVER_MOVE:
|
||||
case MotionEvent.ACTION_MOVE:
|
||||
x = event.getX(i);
|
||||
y = event.getY(i);
|
||||
SDLActivity.onNativeMouse(0, action, x, y, true);
|
||||
return true;
|
||||
|
||||
case MotionEvent.ACTION_BUTTON_PRESS:
|
||||
case MotionEvent.ACTION_BUTTON_RELEASE:
|
||||
case MotionEvent.ACTION_BUTTON_PRESS:
|
||||
case MotionEvent.ACTION_BUTTON_RELEASE:
|
||||
|
||||
// Change our action value to what SDL's code expects.
|
||||
if (action == MotionEvent.ACTION_BUTTON_PRESS) {
|
||||
action = MotionEvent.ACTION_DOWN;
|
||||
} else { /* MotionEvent.ACTION_BUTTON_RELEASE */
|
||||
action = MotionEvent.ACTION_UP;
|
||||
}
|
||||
// Change our action value to what SDL's code expects.
|
||||
if (action == MotionEvent.ACTION_BUTTON_PRESS) {
|
||||
action = MotionEvent.ACTION_DOWN;
|
||||
} else { /* MotionEvent.ACTION_BUTTON_RELEASE */
|
||||
action = MotionEvent.ACTION_UP;
|
||||
}
|
||||
|
||||
x = event.getX(0);
|
||||
y = event.getY(0);
|
||||
int button = event.getButtonState();
|
||||
x = event.getX(i);
|
||||
y = event.getY(i);
|
||||
int button = event.getButtonState();
|
||||
|
||||
SDLActivity.onNativeMouse(button, action, x, y, true);
|
||||
return true;
|
||||
}
|
||||
SDLActivity.onNativeMouse(button, action, x, y, true);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
@@ -26,11 +26,12 @@
|
||||
#include "../../events/SDL_pen_c.h"
|
||||
#include "../../core/android/SDL_android.h"
|
||||
|
||||
#define ACTION_DOWN 0
|
||||
#define ACTION_UP 1
|
||||
#define ACTION_POINTER_DOWN 5
|
||||
#define ACTION_POINTER_UP 6
|
||||
#define ACTION_HOVER_EXIT 10
|
||||
#define ACTION_DOWN 0
|
||||
#define ACTION_UP 1
|
||||
#define ACTION_CANCEL 3
|
||||
#define ACTION_POINTER_DOWN 5
|
||||
#define ACTION_POINTER_UP 6
|
||||
#define ACTION_HOVER_EXIT 10
|
||||
|
||||
void Android_OnPen(SDL_Window *window, int pen_id_in, int button, int action, float x, float y, float p)
|
||||
{
|
||||
@@ -56,11 +57,6 @@ void Android_OnPen(SDL_Window *window, int pen_id_in, int button, int action, fl
|
||||
}
|
||||
}
|
||||
|
||||
if (action == ACTION_HOVER_EXIT) {
|
||||
SDL_RemovePenDevice(0, pen);
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_SendPenMotion(0, pen, window, x, y);
|
||||
SDL_SendPenAxis(0, pen, window, SDL_PEN_AXIS_PRESSURE, p);
|
||||
// TODO: add more axis
|
||||
@@ -77,7 +73,13 @@ void Android_OnPen(SDL_Window *window, int pen_id_in, int button, int action, fl
|
||||
}
|
||||
|
||||
// button contains DOWN/ERASER_TIP on DOWN/UP regardless of pressed state, use action to distinguish
|
||||
// we don't compare tip flags above because MotionEvent.getButtonState doesn't return stylus tip/eraser state.
|
||||
switch (action) {
|
||||
case ACTION_CANCEL:
|
||||
case ACTION_HOVER_EXIT:
|
||||
SDL_RemovePenDevice(0, pen);
|
||||
break;
|
||||
|
||||
case ACTION_DOWN:
|
||||
case ACTION_POINTER_DOWN:
|
||||
SDL_SendPenTouch(0, pen, window, (button & SDL_PEN_INPUT_ERASER_TIP) != 0, true);
|
||||
|
Reference in New Issue
Block a user