Sync SDL3 wiki -> header

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SDL Wiki Bot
2024-10-02 19:28:35 +00:00
parent 8b4f5f09c1
commit e3757f072b

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@@ -1322,10 +1322,10 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetAudioStreamAvailable(SDL_AudioStream *str
/**
* Get the number of bytes currently queued.
*
* This is the number of bytes put into a stream as input, not the number
* that can be retrieved as output. Because of several details, it's not
* possible to calculate one number directly from the other. If you need to
* know how much usable data can be retrieved right now, you should use
* This is the number of bytes put into a stream as input, not the number that
* can be retrieved as output. Because of several details, it's not possible
* to calculate one number directly from the other. If you need to know how
* much usable data can be retrieved right now, you should use
* SDL_GetAudioStreamAvailable() and not this function.
*
* Note that audio streams can change their input format at any time, even if