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Fixed SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER with IYUV and YV12 pixel buffers
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@@ -830,7 +830,12 @@ static bool METAL_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture, SD
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if (yuv) {
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mtltexture = (__bridge id<MTLTexture>)SDL_GetPointerProperty(create_props, SDL_PROP_TEXTURE_CREATE_METAL_TEXTURE_U_POINTER, nil);
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if (mtltexture == nil) {
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mtltexture = [data.mtldevice newTextureWithDescriptor:mtltexdesc];
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if (surface) {
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NSUInteger Uplane = (texture->format == SDL_PIXELFORMAT_YV12) ? 2 : 1;
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mtltexture = [data.mtldevice newTextureWithDescriptor:mtltexdesc iosurface:surface plane:Uplane];
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} else {
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mtltexture = [data.mtldevice newTextureWithDescriptor:mtltexdesc];
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}
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}
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if (mtltexture == nil) {
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return SDL_SetError("Texture allocation failed");
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@@ -840,7 +845,12 @@ static bool METAL_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture, SD
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mtltexture = (__bridge id<MTLTexture>)SDL_GetPointerProperty(create_props, SDL_PROP_TEXTURE_CREATE_METAL_TEXTURE_V_POINTER, nil);
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if (mtltexture == nil) {
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mtltexture = [data.mtldevice newTextureWithDescriptor:mtltexdesc];
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if (surface) {
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NSUInteger Vplane = (texture->format == SDL_PIXELFORMAT_YV12) ? 1 : 2;
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mtltexture = [data.mtldevice newTextureWithDescriptor:mtltexdesc iosurface:surface plane:Vplane];
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} else {
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mtltexture = [data.mtldevice newTextureWithDescriptor:mtltexdesc];
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}
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}
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if (mtltexture == nil) {
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return SDL_SetError("Texture allocation failed");
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