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	Fixed bug 3318 - testime.c enhancement with GNU Unifont support
Simon Hug I'm proposing some changes to the IME test program test/testime.c. The patch includes support for the GNU Unifont hex file, making the SDL_ttf dependency optional. There were also one or two bugs that prevented the text and underline from showing up poperly.
This commit is contained in:
		
							
								
								
									
										484
									
								
								test/testime.c
									
									
									
									
									
								
							
							
						
						
									
										484
									
								
								test/testime.c
									
									
									
									
									
								
							@@ -9,7 +9,9 @@
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  including commercial applications, and to alter it and redistribute it
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  freely.
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*/
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/* A simple program to test the Input Method support in the SDL library (2.0+) */
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/* A simple program to test the Input Method support in the SDL library (2.0+)
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   If you build without SDL_ttf, you can use the GNU Unifont hex file instead.
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   Download at http://unifoundry.com/unifont.html */
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#include <stdlib.h>
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#include <stdio.h>
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@@ -22,21 +24,342 @@
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#include "SDL_test_common.h"
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#define DEFAULT_PTSIZE  30
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#define DEFAULT_FONT    "/System/Library/Fonts/华文细黑.ttf"
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#define DEFAULT_PTSIZE 30
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#ifdef HAVE_SDL_TTF
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#ifdef __MACOSX__
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#define DEFAULT_FONT "/System/Library/Fonts/华文细黑.ttf"
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#elif __WIN32__
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/* Some japanese font present on at least Windows 8.1. */
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#define DEFAULT_FONT "C:\\Windows\\Fonts\\yugothic.ttf"
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#else
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#define DEFAULT_FONT "NoDefaultFont.ttf"
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#endif
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#else
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#define DEFAULT_FONT "unifont-9.0.02.hex"
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#endif
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#define MAX_TEXT_LENGTH 256
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static SDLTest_CommonState *state;
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static SDL_Rect textRect, markedRect;
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static SDL_Color lineColor = {0,0,0,0};
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static SDL_Color lineColor = {0,0,0,255};
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static SDL_Color backColor = {255,255,255,255};
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#ifdef HAVE_SDL_TTF
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static SDL_Color textColor = {0,0,0,0};
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#endif
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static SDL_Color textColor = {0,0,0,255};
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static char text[MAX_TEXT_LENGTH], markedText[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
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static int cursor = 0;
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#ifdef HAVE_SDL_TTF
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static TTF_Font *font;
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#else
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#define UNIFONT_MAX_CODEPOINT 0x1ffff
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#define UNIFONT_NUM_GLYPHS 0x20000
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/* Using 512x512 textures that are supported everywhere. */
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#define UNIFONT_TEXTURE_WIDTH 512
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#define UNIFONT_GLYPHS_IN_ROW (UNIFONT_TEXTURE_WIDTH / 16)
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#define UNIFONT_GLYPHS_IN_TEXTURE (UNIFONT_GLYPHS_IN_ROW * UNIFONT_GLYPHS_IN_ROW)
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#define UNIFONT_NUM_TEXTURES ((UNIFONT_NUM_GLYPHS + UNIFONT_GLYPHS_IN_TEXTURE - 1) / UNIFONT_GLYPHS_IN_TEXTURE)
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#define UNIFONT_TEXTURE_SIZE (UNIFONT_TEXTURE_WIDTH * UNIFONT_TEXTURE_WIDTH * 4)
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#define UNIFONT_TEXTURE_PITCH (UNIFONT_TEXTURE_WIDTH * 4)
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#define UNIFONT_DRAW_SCALE 2
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struct UnifontGlyph {
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    Uint8 width;
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    Uint8 data[32];
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} *unifontGlyph;
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static SDL_Texture **unifontTexture;
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static Uint8 unifontTextureLoaded[UNIFONT_NUM_TEXTURES] = {0};
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/* Unifont loading code start */
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static Uint8 dehex(char c)
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{
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    if (c >= '0' && c <= '9')
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        return c - '0';
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    else if (c >= 'a' && c <= 'f')
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        return c - 'a' + 10;
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    else if (c >= 'A' && c <= 'F')
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        return c - 'A' + 10;
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    return 255;
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}
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static Uint8 dehex2(char c1, char c2)
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{
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    return (dehex(c1) << 4) | dehex(c2);
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}
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static Uint8 validate_hex(const char *cp, size_t len, Uint32 *np)
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{
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    Uint32 n = 0;
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    for (; len > 0; cp++, len--)
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    {
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        Uint8 c = dehex(*cp);
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        if (c == 255)
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            return 0;
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        n = (n << 4) | c;
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    }
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    if (np != NULL)
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        *np = n;
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    return 1;
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}
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static void unifont_init(const char *fontname)
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{
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    Uint8 hexBuffer[65];
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    Uint32 numGlyphs = 0;
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    int lineNumber = 1;
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    size_t bytesRead;
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    SDL_RWops *hexFile;
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    const size_t unifontGlyphSize = UNIFONT_NUM_GLYPHS * sizeof(struct UnifontGlyph);
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    const size_t unifontTextureSize = UNIFONT_NUM_TEXTURES * state->num_windows * sizeof(void *);
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    /* Allocate memory for the glyph data so the file can be closed after initialization. */
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    unifontGlyph = SDL_malloc(unifontGlyphSize);
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    if (unifontGlyph == NULL)
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    {
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        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for glyph data.\n", (int)(unifontGlyphSize + 1023) / 1024);
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        exit(-1);
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    }
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    SDL_memset(unifontGlyph, 0, unifontGlyphSize);
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    /* Allocate memory for texture pointers for all renderers. */
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    unifontTexture = SDL_malloc(unifontTextureSize);
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    if (unifontTexture == NULL)
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    {
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        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for texture pointer data.\n", (int)(unifontTextureSize + 1023) / 1024);
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        exit(-1);
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    }
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    SDL_memset(unifontTexture, 0, unifontTextureSize);
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    hexFile = SDL_RWFromFile(fontname, "rb");
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    if (hexFile == NULL)
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    {
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        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to open font file: %s\n", fontname);
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        exit(-1);
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    }
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    /* Read all the glyph data into memory to make it accessible later when textures are created. */
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    do {
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        int i, codepointHexSize;
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        size_t bytesOverread;
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        Uint8 glyphWidth;
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        Uint32 codepoint;
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        bytesRead = SDL_RWread(hexFile, hexBuffer, 1, 9);
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        if (numGlyphs > 0 && bytesRead == 0)
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            break; /* EOF */
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        if ((numGlyphs == 0 && bytesRead == 0) || (numGlyphs > 0 && bytesRead < 9))
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        {
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            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unfiont: Unexpected end of hex file.\n");
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            exit(-1);
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        }
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        /* Looking for the colon that separates the codepoint and glyph data at position 2, 4, 6 and 8. */
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        if (hexBuffer[2] == ':')
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            codepointHexSize = 2;
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        else if (hexBuffer[4] == ':')
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            codepointHexSize = 4;
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        else if (hexBuffer[6] == ':')
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            codepointHexSize = 6;
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        else if (hexBuffer[8] == ':')
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            codepointHexSize = 8;
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        else
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        {
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            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Could not find codepoint and glyph data separator symbol in hex file on line %d.\n", lineNumber);
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            exit(-1);
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        }
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        if (!validate_hex((const char *)hexBuffer, codepointHexSize, &codepoint))
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        {
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            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal number in hex file on line %d.\n", lineNumber);
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            exit(-1);
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        }
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        if (codepoint > UNIFONT_MAX_CODEPOINT)
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            SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Codepoint on line %d exceeded limit of 0x%x.\n", lineNumber, UNIFONT_MAX_CODEPOINT);
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        /* If there was glyph data read in the last file read, move it to the front of the buffer. */
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        bytesOverread = 8 - codepointHexSize;
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        if (codepointHexSize < 8)
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            SDL_memmove(hexBuffer, hexBuffer + codepointHexSize + 1, bytesOverread);
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        bytesRead = SDL_RWread(hexFile, hexBuffer + bytesOverread, 1, 33 - bytesOverread);
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        if (bytesRead < (33 - bytesOverread))
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        {
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            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
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            exit(-1);
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        }
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        if (hexBuffer[32] == '\n')
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            glyphWidth = 8;
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        else
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        {
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            glyphWidth = 16;
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            bytesRead = SDL_RWread(hexFile, hexBuffer + 33, 1, 32);
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            if (bytesRead < 32)
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            {
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                SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.\n");
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                exit(-1);
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            }
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        }
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        if (!validate_hex((const char *)hexBuffer, glyphWidth * 4, NULL))
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        {
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            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal glyph data in hex file on line %d.\n", lineNumber);
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            exit(-1);
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        }
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        if (codepoint <= UNIFONT_MAX_CODEPOINT)
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        {
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            if (unifontGlyph[codepoint].width > 0)
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                SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Ignoring duplicate codepoint 0x%08x in hex file on line %d.\n", codepoint, lineNumber);
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            else
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            {
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                unifontGlyph[codepoint].width = glyphWidth;
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                /* Pack the hex data into a more compact form. */
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                for (i = 0; i < glyphWidth * 2; i++)
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                    unifontGlyph[codepoint].data[i] = dehex2(hexBuffer[i * 2], hexBuffer[i * 2 + 1]);
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                numGlyphs++;
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            }
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        }
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        lineNumber++;
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    } while (bytesRead > 0);
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    SDL_RWclose(hexFile);
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    SDL_Log("unifont: Loaded %u glyphs.\n", numGlyphs);
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}
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static void unifont_make_rgba(Uint8 *src, Uint8 *dst, Uint8 width)
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{
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    int i, j;
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    Uint8 *row = dst;
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    for (i = 0; i < width * 2; i++)
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    {
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        Uint8 data = src[i];
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        for (j = 0; j < 8; j++)
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        {
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            if (data & 0x80)
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            {
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                row[0] = textColor.r;
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                row[1] = textColor.g;
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                row[2] = textColor.b;
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                row[3] = textColor.a;
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            }
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            else
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            {
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                row[0] = 0;
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                row[1] = 0;
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                row[2] = 0;
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                row[3] = 0;
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            }
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            data <<= 1;
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            row += 4;
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        }
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        if (width == 8 || (width == 16 && i % 2 == 1))
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        {
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            dst += UNIFONT_TEXTURE_PITCH;
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            row = dst;
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        }
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    }
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}
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static void unifont_load_texture(Uint32 textureID)
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{
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    int i;
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    Uint8 * textureRGBA;
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    if (textureID >= UNIFONT_NUM_TEXTURES)
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    {
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        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Tried to load out of range texture %u.\n", textureID);
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        exit(-1);
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    }
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    textureRGBA = SDL_malloc(UNIFONT_TEXTURE_SIZE);
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    if (textureRGBA == NULL)
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    {
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        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d MiB for a texture.\n", UNIFONT_TEXTURE_SIZE / 1024 / 1024);
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        exit(-1);
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    }
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    SDL_memset(textureRGBA, 0, UNIFONT_TEXTURE_SIZE);
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    /* Copy the glyphs into memory in RGBA format. */
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    for (i = 0; i < UNIFONT_GLYPHS_IN_TEXTURE; i++)
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    {
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        Uint32 codepoint = UNIFONT_GLYPHS_IN_TEXTURE * textureID + i;
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        if (unifontGlyph[codepoint].width > 0)
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		||||
        {
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            const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE;
 | 
			
		||||
            const size_t offset = (cInTex / UNIFONT_GLYPHS_IN_ROW) * UNIFONT_TEXTURE_PITCH * 16 + (cInTex % UNIFONT_GLYPHS_IN_ROW) * 16 * 4;
 | 
			
		||||
            unifont_make_rgba(unifontGlyph[codepoint].data, textureRGBA + offset, unifontGlyph[codepoint].width);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /* Create textures and upload the RGBA data from above. */
 | 
			
		||||
    for (i = 0; i < state->num_windows; ++i)
 | 
			
		||||
    {
 | 
			
		||||
        SDL_Renderer *renderer = state->renderers[i];
 | 
			
		||||
        SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID];
 | 
			
		||||
        if (state->windows[i] == NULL || renderer == NULL || tex != NULL)
 | 
			
		||||
            continue;
 | 
			
		||||
        tex = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, UNIFONT_TEXTURE_WIDTH, UNIFONT_TEXTURE_WIDTH);
 | 
			
		||||
        if (tex == NULL)
 | 
			
		||||
        {
 | 
			
		||||
            SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to create texture %u for renderer %d.\n", textureID, i);
 | 
			
		||||
            exit(-1);
 | 
			
		||||
        }
 | 
			
		||||
        unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID] = tex;
 | 
			
		||||
        SDL_SetTextureBlendMode(tex, SDL_BLENDMODE_BLEND);
 | 
			
		||||
        if (SDL_UpdateTexture(tex, NULL, textureRGBA, UNIFONT_TEXTURE_PITCH) != 0)
 | 
			
		||||
        {
 | 
			
		||||
            SDL_Log("unifont error: Failed to update texture %u data for renderer %d.\n", textureID, i);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    SDL_free(textureRGBA);
 | 
			
		||||
    unifontTextureLoaded[textureID] = 1;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static Sint32 unifont_draw_glyph(Uint32 codepoint, int rendererID, SDL_Rect *dstrect)
 | 
			
		||||
{
 | 
			
		||||
    SDL_Texture *texture;
 | 
			
		||||
    const Uint32 textureID = codepoint / UNIFONT_GLYPHS_IN_TEXTURE;
 | 
			
		||||
    SDL_Rect srcrect;
 | 
			
		||||
    srcrect.w = srcrect.h = 16;
 | 
			
		||||
    if (codepoint > UNIFONT_MAX_CODEPOINT)
 | 
			
		||||
        return 0;
 | 
			
		||||
    if (!unifontTextureLoaded[textureID])
 | 
			
		||||
        unifont_load_texture(textureID);
 | 
			
		||||
    texture = unifontTexture[UNIFONT_NUM_TEXTURES * rendererID + textureID];
 | 
			
		||||
    if (texture != NULL)
 | 
			
		||||
    {
 | 
			
		||||
        const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE;
 | 
			
		||||
        srcrect.x = cInTex % UNIFONT_GLYPHS_IN_ROW * 16;
 | 
			
		||||
        srcrect.y = cInTex / UNIFONT_GLYPHS_IN_ROW * 16;
 | 
			
		||||
        SDL_RenderCopy(state->renderers[rendererID], texture, &srcrect, dstrect);
 | 
			
		||||
    }
 | 
			
		||||
    return unifontGlyph[codepoint].width;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void unifont_cleanup()
 | 
			
		||||
{
 | 
			
		||||
    int i, j;
 | 
			
		||||
    for (i = 0; i < state->num_windows; ++i)
 | 
			
		||||
    {
 | 
			
		||||
        SDL_Renderer *renderer = state->renderers[i];
 | 
			
		||||
        if (state->windows[i] == NULL || renderer == NULL)
 | 
			
		||||
            continue;
 | 
			
		||||
        for (j = 0; j < UNIFONT_NUM_TEXTURES; j++)
 | 
			
		||||
        {
 | 
			
		||||
            SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + j];
 | 
			
		||||
            if (tex != NULL)
 | 
			
		||||
                SDL_DestroyTexture(tex);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    for (j = 0; j < UNIFONT_NUM_TEXTURES; j++)
 | 
			
		||||
          unifontTextureLoaded[j] = 0;
 | 
			
		||||
 | 
			
		||||
    SDL_free(unifontTexture);
 | 
			
		||||
    SDL_free(unifontGlyph);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* Unifont code end */
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
size_t utf8_length(unsigned char c)
 | 
			
		||||
@@ -80,6 +403,30 @@ char *utf8_advance(char *p, size_t distance)
 | 
			
		||||
    return p;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Uint32 utf8_decode(char *p, size_t len)
 | 
			
		||||
{
 | 
			
		||||
    Uint32 codepoint = 0;
 | 
			
		||||
    size_t i = 0;
 | 
			
		||||
    if (!len)
 | 
			
		||||
        return 0;
 | 
			
		||||
 | 
			
		||||
    for (; i < len; ++i)
 | 
			
		||||
    {
 | 
			
		||||
        if (i == 0)
 | 
			
		||||
            codepoint = (0xff >> len) & *p;
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            codepoint <<= 6;
 | 
			
		||||
            codepoint |= 0x3f & *p;
 | 
			
		||||
        }
 | 
			
		||||
        if (!*p)
 | 
			
		||||
            return 0;
 | 
			
		||||
        p++;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return codepoint;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void usage()
 | 
			
		||||
{
 | 
			
		||||
    SDL_Log("usage: testime [--font fontfile]\n");
 | 
			
		||||
@@ -107,38 +454,61 @@ void CleanupVideo()
 | 
			
		||||
#ifdef HAVE_SDL_TTF
 | 
			
		||||
    TTF_CloseFont(font);
 | 
			
		||||
    TTF_Quit();
 | 
			
		||||
#else
 | 
			
		||||
    unifont_cleanup();
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _Redraw(SDL_Renderer * renderer) {
 | 
			
		||||
    int w = 0, h = textRect.h;
 | 
			
		||||
    SDL_Rect cursorRect, underlineRect;
 | 
			
		||||
void _Redraw(int rendererID) {
 | 
			
		||||
    SDL_Renderer * renderer = state->renderers[rendererID];
 | 
			
		||||
    SDL_Rect drawnTextRect, cursorRect, underlineRect;
 | 
			
		||||
    drawnTextRect = textRect;
 | 
			
		||||
    drawnTextRect.w = 0;
 | 
			
		||||
 | 
			
		||||
    SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a);
 | 
			
		||||
    SDL_RenderFillRect(renderer,&textRect);
 | 
			
		||||
 | 
			
		||||
#ifdef HAVE_SDL_TTF
 | 
			
		||||
    if (*text)
 | 
			
		||||
    {
 | 
			
		||||
#ifdef HAVE_SDL_TTF
 | 
			
		||||
        SDL_Surface *textSur = TTF_RenderUTF8_Blended(font, text, textColor);
 | 
			
		||||
        SDL_Rect dest;
 | 
			
		||||
        SDL_Texture *texture;
 | 
			
		||||
        dest.x = textRect.x;
 | 
			
		||||
        dest.y = textRect.y;
 | 
			
		||||
        dest.w = textSur->w;
 | 
			
		||||
        dest.h = textSur->h;
 | 
			
		||||
 | 
			
		||||
        /* Vertically center text */
 | 
			
		||||
        drawnTextRect.y = textRect.y + (textRect.h - textSur->h) / 2;
 | 
			
		||||
        drawnTextRect.w = textSur->w;
 | 
			
		||||
        drawnTextRect.h = textSur->h;
 | 
			
		||||
 | 
			
		||||
        texture = SDL_CreateTextureFromSurface(renderer,textSur);
 | 
			
		||||
        SDL_FreeSurface(textSur);
 | 
			
		||||
 | 
			
		||||
        SDL_RenderCopy(renderer,texture,NULL,&dest);
 | 
			
		||||
        SDL_RenderCopy(renderer,texture,NULL,&drawnTextRect);
 | 
			
		||||
        SDL_DestroyTexture(texture);
 | 
			
		||||
        TTF_SizeUTF8(font, text, &w, &h);
 | 
			
		||||
    }
 | 
			
		||||
#endif
 | 
			
		||||
#else
 | 
			
		||||
        char *utext = text;
 | 
			
		||||
        Uint32 codepoint;
 | 
			
		||||
        size_t len;
 | 
			
		||||
        SDL_Rect dstrect;
 | 
			
		||||
 | 
			
		||||
    markedRect.x = textRect.x + w;
 | 
			
		||||
    markedRect.w = textRect.w - w;
 | 
			
		||||
        dstrect.x = textRect.x;
 | 
			
		||||
        dstrect.y = textRect.y + (textRect.h - 16 * UNIFONT_DRAW_SCALE) / 2;
 | 
			
		||||
        dstrect.w = 16 * UNIFONT_DRAW_SCALE;
 | 
			
		||||
        dstrect.h = 16 * UNIFONT_DRAW_SCALE;
 | 
			
		||||
        drawnTextRect.y = dstrect.y;
 | 
			
		||||
        drawnTextRect.h = dstrect.h;
 | 
			
		||||
 | 
			
		||||
        while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))))
 | 
			
		||||
        {
 | 
			
		||||
            Sint32 advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE;
 | 
			
		||||
            dstrect.x += advance;
 | 
			
		||||
            drawnTextRect.w += advance;
 | 
			
		||||
            utext += len;
 | 
			
		||||
        }
 | 
			
		||||
#endif
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    markedRect.x = textRect.x + drawnTextRect.w;
 | 
			
		||||
    markedRect.w = textRect.w - drawnTextRect.w;
 | 
			
		||||
    if (markedRect.w < 0)
 | 
			
		||||
    {
 | 
			
		||||
        /* Stop text input because we cannot hold any more characters */
 | 
			
		||||
@@ -150,9 +520,13 @@ void _Redraw(SDL_Renderer * renderer) {
 | 
			
		||||
        SDL_StartTextInput();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    cursorRect = markedRect;
 | 
			
		||||
    cursorRect = drawnTextRect;
 | 
			
		||||
    cursorRect.x += cursorRect.w;
 | 
			
		||||
    cursorRect.w = 2;
 | 
			
		||||
    cursorRect.h = h;
 | 
			
		||||
    cursorRect.h = drawnTextRect.h;
 | 
			
		||||
 | 
			
		||||
    drawnTextRect.x += drawnTextRect.w;
 | 
			
		||||
    drawnTextRect.w = 0;
 | 
			
		||||
 | 
			
		||||
    SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a);
 | 
			
		||||
    SDL_RenderFillRect(renderer,&markedRect);
 | 
			
		||||
@@ -161,7 +535,6 @@ void _Redraw(SDL_Renderer * renderer) {
 | 
			
		||||
    {
 | 
			
		||||
#ifdef HAVE_SDL_TTF
 | 
			
		||||
        SDL_Surface *textSur;
 | 
			
		||||
        SDL_Rect dest;
 | 
			
		||||
        SDL_Texture *texture;
 | 
			
		||||
        if (cursor)
 | 
			
		||||
        {
 | 
			
		||||
@@ -172,30 +545,60 @@ void _Redraw(SDL_Renderer * renderer) {
 | 
			
		||||
 | 
			
		||||
            c = *p;
 | 
			
		||||
            *p = 0;
 | 
			
		||||
            TTF_SizeUTF8(font, markedText, &w, 0);
 | 
			
		||||
            cursorRect.x += w;
 | 
			
		||||
            TTF_SizeUTF8(font, markedText, &drawnTextRect.w, NULL);
 | 
			
		||||
            cursorRect.x += drawnTextRect.w;
 | 
			
		||||
            *p = c;
 | 
			
		||||
        }
 | 
			
		||||
        textSur = TTF_RenderUTF8_Blended(font, markedText, textColor);
 | 
			
		||||
        dest.x = markedRect.x;
 | 
			
		||||
        dest.y = markedRect.y;
 | 
			
		||||
        dest.w = textSur->w;
 | 
			
		||||
        dest.h = textSur->h;
 | 
			
		||||
        TTF_SizeUTF8(font, markedText, &w, &h);
 | 
			
		||||
        /* Vertically center text */
 | 
			
		||||
        drawnTextRect.y = textRect.y + (textRect.h - textSur->h) / 2;
 | 
			
		||||
        drawnTextRect.w = textSur->w;
 | 
			
		||||
        drawnTextRect.h = textSur->h;
 | 
			
		||||
 | 
			
		||||
        texture = SDL_CreateTextureFromSurface(renderer,textSur);
 | 
			
		||||
        SDL_FreeSurface(textSur);
 | 
			
		||||
 | 
			
		||||
        SDL_RenderCopy(renderer,texture,NULL,&dest);
 | 
			
		||||
        SDL_RenderCopy(renderer,texture,NULL,&drawnTextRect);
 | 
			
		||||
        SDL_DestroyTexture(texture);
 | 
			
		||||
#else
 | 
			
		||||
        int i = 0;
 | 
			
		||||
        char *utext = markedText;
 | 
			
		||||
        Uint32 codepoint;
 | 
			
		||||
        size_t len;
 | 
			
		||||
        SDL_Rect dstrect;
 | 
			
		||||
 | 
			
		||||
        dstrect.x = drawnTextRect.x;
 | 
			
		||||
        dstrect.y = textRect.y + (textRect.h - 16 * UNIFONT_DRAW_SCALE) / 2;
 | 
			
		||||
        dstrect.w = 16 * UNIFONT_DRAW_SCALE;
 | 
			
		||||
        dstrect.h = 16 * UNIFONT_DRAW_SCALE;
 | 
			
		||||
        drawnTextRect.y = dstrect.y;
 | 
			
		||||
        drawnTextRect.h = dstrect.h;
 | 
			
		||||
 | 
			
		||||
        while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))))
 | 
			
		||||
        {
 | 
			
		||||
            Sint32 advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE;
 | 
			
		||||
            dstrect.x += advance;
 | 
			
		||||
            drawnTextRect.w += advance;
 | 
			
		||||
            if (i < cursor)
 | 
			
		||||
                cursorRect.x += advance;
 | 
			
		||||
            i++;
 | 
			
		||||
            utext += len;
 | 
			
		||||
        }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
        if (cursor > 0)
 | 
			
		||||
        {
 | 
			
		||||
            cursorRect.y = drawnTextRect.y;
 | 
			
		||||
            cursorRect.h = drawnTextRect.h;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        underlineRect = markedRect;
 | 
			
		||||
        underlineRect.y += (h - 2);
 | 
			
		||||
        underlineRect.y = drawnTextRect.y + drawnTextRect.h - 2;
 | 
			
		||||
        underlineRect.h = 2;
 | 
			
		||||
        underlineRect.w = w;
 | 
			
		||||
        underlineRect.w = drawnTextRect.w;
 | 
			
		||||
 | 
			
		||||
        SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
 | 
			
		||||
        SDL_RenderFillRect(renderer,&markedRect);
 | 
			
		||||
        SDL_RenderFillRect(renderer, &underlineRect);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
 | 
			
		||||
@@ -213,7 +616,8 @@ void Redraw() {
 | 
			
		||||
        SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
 | 
			
		||||
        SDL_RenderClear(renderer);
 | 
			
		||||
 | 
			
		||||
        _Redraw(renderer);
 | 
			
		||||
        /* Sending in the window id to let the font renderers know which one we're working with. */
 | 
			
		||||
        _Redraw(i);
 | 
			
		||||
 | 
			
		||||
        SDL_RenderPresent(renderer);
 | 
			
		||||
    }
 | 
			
		||||
@@ -271,6 +675,8 @@ int main(int argc, char *argv[]) {
 | 
			
		||||
        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to find font: %s\n", TTF_GetError());
 | 
			
		||||
        exit(-1);
 | 
			
		||||
    }
 | 
			
		||||
#else
 | 
			
		||||
    unifont_init(fontname);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
    SDL_Log("Using font: %s\n", fontname);
 | 
			
		||||
@@ -300,6 +706,8 @@ int main(int argc, char *argv[]) {
 | 
			
		||||
                             Redraw();
 | 
			
		||||
                             break;
 | 
			
		||||
                        case SDLK_BACKSPACE:
 | 
			
		||||
                            /* Only delete text if not in editing mode. */
 | 
			
		||||
                             if (!markedText[0])
 | 
			
		||||
                             {
 | 
			
		||||
                                 size_t textlen = SDL_strlen(text);
 | 
			
		||||
 | 
			
		||||
@@ -366,7 +774,7 @@ int main(int argc, char *argv[]) {
 | 
			
		||||
                    SDL_Log("text editing \"%s\", selected range (%d, %d)\n",
 | 
			
		||||
                            event.edit.text, event.edit.start, event.edit.length);
 | 
			
		||||
 | 
			
		||||
                    strcpy(markedText, event.edit.text);
 | 
			
		||||
                    SDL_strlcpy(markedText, event.edit.text, SDL_TEXTEDITINGEVENT_TEXT_SIZE);
 | 
			
		||||
                    cursor = event.edit.start;
 | 
			
		||||
                    Redraw();
 | 
			
		||||
                    break;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user