video: Windows keep any position set when in fullscreen after leaving fullscreen

Adds an automated test for the behavior as well.
This commit is contained in:
Frank Praznik
2026-05-17 10:45:32 -04:00
committed by Sam Lantinga
parent b608108593
commit f31ca02723
5 changed files with 110 additions and 4 deletions

View File

@@ -843,6 +843,7 @@ static int SDLCALL video_getSetWindowPosition(void *arg)
{
const char *title = "video_getSetWindowPosition Test Window";
SDL_Window *window;
SDL_WindowFlags flags;
int result;
int maxxVariation, maxyVariation;
int xVariation, yVariation;
@@ -974,6 +975,95 @@ static int SDLCALL video_getSetWindowPosition(void *arg)
}
}
/* Fullscreen test */
desiredX = 100;
desiredY = 100;
SDL_SetWindowPosition(window, desiredX, desiredY);
SDLTest_AssertPass("Call to SDL_SetWindowPosition(...,%d,%d)", desiredX, desiredY);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == true, "Verify return value; expected: true, got: %d", result);
/* Get position */
currentX = desiredX + 1;
currentY = desiredY + 1;
SDL_GetWindowPosition(window, &currentX, &currentY);
SDLTest_AssertPass("Call to SDL_GetWindowPosition()");
if (desiredX == currentX && desiredY == currentY) {
SDLTest_AssertCheck(desiredX == currentX, "Verify returned X position; expected: %d, got: %d", desiredX, currentX);
SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y position; expected: %d, got: %d", desiredY, currentY);
} else {
bool hasEvent;
/* SDL_SetWindowPosition() and SDL_SetWindowSize() will make requests of the window manager and set the internal position and size,
* and then we get events signaling what actually happened, and they get passed on to the application if they're not what we expect. */
currentX = desiredX + 1;
currentY = desiredY + 1;
hasEvent = getPositionFromEvent(&currentX, &currentY);
SDLTest_AssertCheck(hasEvent == true, "Changing position was not honored by WM, checking present of SDL_EVENT_WINDOW_MOVED");
if (hasEvent) {
SDLTest_AssertCheck(desiredX == currentX, "Verify returned X position is the position from SDL event; expected: %d, got: %d", desiredX, currentX);
SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y position is the position from SDL event; expected: %d, got: %d", desiredY, currentY);
}
}
/* Test setting position while fullscreen */
result = SDL_SetWindowFullscreen(window, true);
SDLTest_AssertPass("SDL_SetWindowFullscreen()");
SDLTest_AssertCheck(result == true, "Verify return value; expected: true, got: %d", result);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == true, "Verify return value; expected: true, got: %d", result);
/* Verify that window is in fullscreen */
flags = SDL_GetWindowFlags(window);
SDLTest_AssertPass("SDL_GetWindowFlags()");
SDLTest_AssertCheck(flags & SDL_WINDOW_FULLSCREEN, "Verify the `SDL_WINDOW_FULLSCREEN` flag is set: %s", (flags & SDL_WINDOW_FULLSCREEN) ? "true" : "false");
/* Set the fullscreen window position */
desiredX = desiredX + 10;
desiredY = desiredY + 10;
SDL_SetWindowPosition(window, desiredX, desiredY);
SDLTest_AssertPass("Call to SDL_SetWindowPosition(...,%d,%d)", desiredX, desiredY);
result = SDL_SetWindowFullscreen(window, false);
SDLTest_AssertPass("SDL_SetWindowFullscreen()");
SDLTest_AssertCheck(result == true, "Verify return value; expected: true, got: %d", result);
result = SDL_SyncWindow(window);
SDLTest_AssertPass("SDL_SyncWindow()");
SDLTest_AssertCheck(result == true, "Verify return value; expected: true, got: %d", result);
/* Verify that window left fullscreen */
flags = SDL_GetWindowFlags(window);
SDLTest_AssertPass("SDL_GetWindowFlags()");
SDLTest_AssertCheck(!(flags & SDL_WINDOW_FULLSCREEN), "Verify the `SDL_WINDOW_FULLSCREEN` flag is not set: %s", !(flags & SDL_WINDOW_FULLSCREEN) ? "true" : "false");
/* Get position */
currentX = desiredX + 1;
currentY = desiredY + 1;
SDL_GetWindowPosition(window, &currentX, &currentY);
SDLTest_AssertPass("Call to SDL_GetWindowPosition()");
if (desiredX == currentX && desiredY == currentY) {
SDLTest_AssertCheck(desiredX == currentX, "Verify returned X position; expected: %d, got: %d", desiredX, currentX);
SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y position; expected: %d, got: %d", desiredY, currentY);
} else {
bool hasEvent;
/* SDL_SetWindowPosition() and SDL_SetWindowSize() will make requests of the window manager and set the internal position and size,
* and then we get events signaling what actually happened, and they get passed on to the application if they're not what we expect. */
currentX = desiredX + 1;
currentY = desiredY + 1;
hasEvent = getPositionFromEvent(&currentX, &currentY);
SDLTest_AssertCheck(hasEvent == true, "Changing position was not honored by WM, checking present of SDL_EVENT_WINDOW_MOVED");
if (hasEvent) {
SDLTest_AssertCheck(desiredX == currentX, "Verify returned X position is the position from SDL event; expected: %d, got: %d", desiredX, currentX);
SDLTest_AssertCheck(desiredY == currentY, "Verify returned Y position is the position from SDL event; expected: %d, got: %d", desiredY, currentY);
}
}
null_tests:
/* Dummy call with both pointers NULL */