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Sync SDL3 wiki -> header
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@@ -1709,13 +1709,14 @@ extern SDL_DECLSPEC int SDLCALL SDL_ShowWindow(SDL_Window *window);
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extern SDL_DECLSPEC int SDLCALL SDL_HideWindow(SDL_Window *window);
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/**
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* Request that a window be raised above other windows and gain the input focus.
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* Request that a window be raised above other windows and gain the input
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* focus.
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*
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* The result of this request is subject to desktop window manager policy,
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* particularly if raising the requested window would result in stealing focus
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* from another application. If the window is successfully raised and gains input
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* focus, an SDL_EVENT_WINDOW_FOCUS_GAINED event will be emitted, and the window
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* will have the SDL_WINDOW_INPUT_FOCUS flag set.
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* from another application. If the window is successfully raised and gains
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* input focus, an SDL_EVENT_WINDOW_FOCUS_GAINED event will be emitted, and
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* the window will have the SDL_WINDOW_INPUT_FOCUS flag set.
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*
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* \param window the window to raise.
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* \returns 0 on success or a negative error code on failure; call
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