hints: Remove SDL_HINT_DEBUG_LOGGING.

This now just needs generic debug-level logging enabled, for example:

```bash
SDL_LOGGING=debug ./test/testsprite
```

Fixes #13425.
This commit is contained in:
Ryan C. Gordon
2025-10-10 21:55:48 -04:00
parent 6ab212bd13
commit f556027e15
2 changed files with 1 additions and 29 deletions

View File

@@ -4531,31 +4531,6 @@ extern "C" {
*/
#define SDL_HINT_PEN_TOUCH_EVENTS "SDL_PEN_TOUCH_EVENTS"
/**
* A variable controlling whether SDL logs some debug information.
*
* The variable can be set to the following values:
*
* - "0": SDL debug information will not be logged. (default)
* - "1": SDL debug information will be logged.
*
* This is generally meant to be used as an environment variable to let
* end-users report what subsystems were chosen on their system, perhaps what
* sort of hardware they are running on, etc, to aid in debugging. Logged
* information is sent through SDL_Log(), which means by default they appear
* on stdout on most platforms, or maybe OutputDebugString() on Windows, and
* can be funneled by the app with SDL_SetLogOutputFunction(), etc.
*
* The specific output might change between SDL versions; more information
* might be deemed useful in the future.
*
* This hint can be set anytime, but the specific logs are generated during
* subsystem init.
*
* \since This hint is available since SDL 3.4.0.
*/
#define SDL_HINT_DEBUG_LOGGING "SDL_DEBUG_LOGGING"
/**
* An enumeration of hint priorities.
*

View File

@@ -575,12 +575,9 @@ char *SDL_CreateDeviceName(Uint16 vendor, Uint16 product, const char *vendor_nam
return name;
}
#define SDL_DEBUG_LOG_INTRO "SDL_DEBUG: "
void SDL_DebugLogBackend(const char *subsystem, const char *backend)
{
if (SDL_GetHintBoolean(SDL_HINT_DEBUG_LOGGING, false)) {
SDL_Log(SDL_DEBUG_LOG_INTRO "chose %s backend '%s'", subsystem, backend);
}
SDL_LogDebug(SDL_LOG_CATEGORY_SYSTEM, "SDL chose %s backend '%s'", subsystem, backend);
}