mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-05 19:08:12 +00:00
Sync SDL3 wiki -> header
This commit is contained in:
@@ -246,10 +246,10 @@ extern SDL_DECLSPEC SDL_MouseButtonFlags SDLCALL SDL_GetGlobalMouseState(float *
|
||||
* Retrieve the relative state of the mouse.
|
||||
*
|
||||
* The current button state is returned as a button bitmask, which can be
|
||||
* tested using the `SDL_BUTTON_MASK(X)` macros (where `X` is generally 1 for the
|
||||
* left, 2 for middle, 3 for the right button), and `x` and `y` are set to the
|
||||
* mouse deltas since the last call to SDL_GetRelativeMouseState() or since
|
||||
* event initialization. You can pass NULL for either `x` or `y`.
|
||||
* tested using the `SDL_BUTTON_MASK(X)` macros (where `X` is generally 1 for
|
||||
* the left, 2 for middle, 3 for the right button), and `x` and `y` are set to
|
||||
* the mouse deltas since the last call to SDL_GetRelativeMouseState() or
|
||||
* since event initialization. You can pass NULL for either `x` or `y`.
|
||||
*
|
||||
* \param x a pointer filled with the last recorded x coordinate of the mouse.
|
||||
* \param y a pointer filled with the last recorded y coordinate of the mouse.
|
||||
|
Reference in New Issue
Block a user