mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-07-09 10:49:41 +00:00
PSP: Allow non-ascii characters and more characters from osk
This commit is contained in:
committed by
Sam Lantinga
parent
e0b323890b
commit
f978f27db4
@@ -395,17 +395,22 @@ bool PSP_HasScreenKeyboardSupport(SDL_VideoDevice *_this)
|
||||
void PSP_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props)
|
||||
{
|
||||
char list[0x20000] __attribute__((aligned(64))); // Needed for sceGuStart to work
|
||||
int i;
|
||||
int i = 0;
|
||||
int done = 0;
|
||||
int input_text_length = 32; // SDL_SendKeyboardText supports up to 32 characters per event
|
||||
unsigned short outtext[input_text_length];
|
||||
char text_string[input_text_length];
|
||||
int input_text_length = 128;
|
||||
void * received_text = SDL_calloc(input_text_length, sizeof(Uint16));
|
||||
void * received_text_start = received_text;
|
||||
void * text_string = NULL;
|
||||
void * string_to_send = NULL;
|
||||
|
||||
SDL_iconv_t iconv = NULL;
|
||||
size_t outbytesleft = input_text_length;
|
||||
size_t inbytesleft = input_text_length * sizeof(Uint16);
|
||||
size_t iconv_result = 0;
|
||||
|
||||
SceUtilityOskData data;
|
||||
SceUtilityOskParams params;
|
||||
|
||||
SDL_memset(outtext, 0, input_text_length * sizeof(unsigned short));
|
||||
|
||||
data.language = PSP_UTILITY_OSK_LANGUAGE_DEFAULT;
|
||||
data.lines = 1;
|
||||
data.unk_24 = 1;
|
||||
@@ -443,7 +448,7 @@ void PSP_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window, SDL_Prop
|
||||
data.intext = NULL;
|
||||
data.outtextlength = input_text_length;
|
||||
data.outtextlimit = input_text_length;
|
||||
data.outtext = outtext;
|
||||
data.outtext = (unsigned short *) received_text;
|
||||
|
||||
params.base.size = sizeof(params);
|
||||
sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_LANGUAGE, ¶ms.base.language);
|
||||
@@ -462,8 +467,11 @@ void PSP_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window, SDL_Prop
|
||||
while(!done) {
|
||||
sceGuStart(GU_DIRECT, list);
|
||||
sceGuClearColor(0);
|
||||
sceGuClearDepth(0);
|
||||
sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT);
|
||||
sceGuClear(GU_COLOR_BUFFER_BIT);
|
||||
if (sceGuGetStatus(GU_DEPTH_TEST)) {
|
||||
sceGuClearDepth(0);
|
||||
sceGuClear(GU_DEPTH_BUFFER_BIT);
|
||||
}
|
||||
sceGuFinish();
|
||||
sceGuSync(0,0);
|
||||
|
||||
@@ -485,11 +493,20 @@ void PSP_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window, SDL_Prop
|
||||
sceGuSwapBuffers();
|
||||
}
|
||||
|
||||
// Convert input list to string
|
||||
for (i = 0; i < input_text_length; i++) {
|
||||
text_string[i] = outtext[i];
|
||||
// Convert input list to strings
|
||||
iconv = SDL_iconv_open("UTF-8", "UCS-2-INTERNAL");
|
||||
string_to_send = SDL_calloc(input_text_length, 3); // utf-8 characters can use up to 4 bytes, but the PSP keyboard has characters up to 3
|
||||
text_string = string_to_send;
|
||||
outbytesleft = input_text_length * 3;
|
||||
iconv_result = SDL_iconv(iconv, (const char **) &received_text, (size_t *) &inbytesleft, (char **) &text_string, &outbytesleft);
|
||||
if (iconv_result == 0) {
|
||||
SDL_SendKeyboardText(string_to_send);
|
||||
} else {
|
||||
SDL_SetError("Conversion of string received from on screen keyboard to utf-8 failed with status %u", iconv_result);
|
||||
}
|
||||
SDL_SendKeyboardText((const char *) text_string);
|
||||
SDL_free(string_to_send);
|
||||
SDL_free(received_text_start);
|
||||
SDL_iconv_close(iconv);
|
||||
|
||||
SDL_SendScreenKeyboardHidden();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user