Ryan C. Gordon
423d6ec15a
emscripten: Make sure SDL_malloc and friends are marked KEEPALIVE.
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Reference PR #9937 .
2024-08-19 23:50:52 -04:00
Sam Lantinga
83adcb9d38
Added SDL_PROP_WINDOW_CREATE_FLAGS_NUMBER
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This is undocumented since the individual flags are separate window creation properties, but it's useful to have a shared definition for this, which is used internally and for migrating code from SDL2.
2024-08-15 13:33:06 -07:00
Sam Lantinga
d7b027a241
Namespace the object creation properties
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Fixes https://github.com/libsdl-org/SDL/issues/10543
2024-08-15 12:56:04 -07:00
Sam Lantinga
8e99ec34bb
Use drmModeAddFB() if drmModeAddFB2WithModifiers() fails
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Fixes https://github.com/libsdl-org/SDL/issues/10276
2024-08-15 11:51:46 -07:00
Sam Lantinga
41f1c83caa
If scaling fails, fall back to the closest image available in SDL_GetSurfaceImage()
2024-08-15 07:38:43 -07:00
Kaktus514
3586df3151
Prefer downscaling in SDL_GetSurfaceImage.
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This implements the ideas described in #10536
2024-08-15 07:28:31 -07:00
Ilya Mizus
ce98550cbb
Fixed secondary screens on KMSDRM ( #10535 )
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* Removed window movement to left top corner that breaks secondary screens on KMSDRM
2024-08-13 07:15:12 -07:00
Frank Praznik
76b35ae76f
wayland: Minor code-style cleanups
2024-08-13 09:56:03 -04:00
Sam Lantinga
375f303d97
Improved color accuracy blitting floating point surfaces to 8-bit indexed surfaces
2024-08-12 11:50:32 -07:00
Dragon-Baroque
e87647c351
Support SDL_EVENT_DROP_TEXT in Wayland
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src/video/wayland/SDL_waylanddatamanager.c
Log data + primary_selection _offer_receive
src/video/wayland/SDL_waylandevents.c + SDL_waylanddatamanager.h
Log data + primary_selection events
Split FILE vs TEXT events : booleans has_mime_ text + file
Handle text/plain;charset=utf-8 data offer
2024-08-12 14:16:38 -04:00
Sam Lantinga
755e201aa5
Improved color accuracy blitting to 8-bit indexed surfaces
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Fixes https://github.com/libsdl-org/SDL/issues/10519
2024-08-12 09:22:59 -07:00
Ryan C. Gordon
67e0156346
pen: Fixed a comment about Web APIs.
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(Emscripten has nothing to do with this limitation, as this is what the
Javascript Pointer Events API offers.)
2024-08-12 00:58:27 -04:00
Ryan C. Gordon
b975babfa5
pen: Emscripten support!
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Reference Issue #10516 .
2024-08-11 18:00:13 -04:00
Ryan C. Gordon
bec701dd04
pen: Add support for tangential pressure axis.
2024-08-11 18:00:13 -04:00
Mathieu Eyraud
45bfa8e5e7
Fix xsettings list copy
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If there is only 1 element in the list or memory allocation fails on the 2nd iteration then new->next is uninitialised.
2024-08-11 06:58:03 -07:00
Sam Lantinga
15a19bd69f
Convert bitmap surface to RGBA for scaling
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Scaling bitmaps isn't currently supported, so we convert to RGBA for now.
2024-08-10 16:43:27 -07:00
Ozkan Sezer
f93920a4f1
video, x11: fix linkage if SDL_VIDEO_DRIVER_X11_XINPUT2 isn't defined.
2024-08-10 15:55:00 +03:00
Ryan C. Gordon
b4ca15b654
pen: Added Cocoa backend.
2024-08-09 22:09:23 -04:00
Ryan C. Gordon
a9d70dbacb
pen: Rework public API.
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This changes the API in various ways, and updates the backends for this.
Overall, this is a massive simplification of the API, as most future backends
can't support the previously-offered API.
This also removes the testautomation pen code (not only did these interfaces
change completely, it also did something no other test did: mock the internal
API), and replaces testpen.c with a different implementation (the existing
code was fine, it was just easier to start from scratch than update it).
2024-08-09 22:09:23 -04:00
Sam Lantinga
74504e0965
cocoa: removed relative mode handling on focus change
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This is now being done at a higher level, so we don't want to duplicate it here.
Fixes the mouse cursor staying hidden if you enable relative mode, alt-tab away and then alt-tab back.
2024-08-08 13:26:50 -07:00
Frank Praznik
ae8065e1ec
Use more stringent criteria for entering warp emulation mode
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Require more than one warp to the window center within a certain timespan (currently 30ms, but can be tweaked) to better avoid erroneously entering warp emulation mode.
This also correctly resets the warp emulation mode activation if the window loses and regains focus.
2024-08-08 10:56:20 -07:00
Sam Lantinga
1a57ea7fba
kmsdrm: free the connector when looking for available devices
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Fixes https://github.com/libsdl-org/SDL/issues/10499
2024-08-08 09:28:45 -07:00
Sam Lantinga
b5b868044f
Include GameInput.h as gameinput.h for compatibility with non-MSVC toolchains
2024-08-07 17:57:33 -07:00
Sam Lantinga
889a788913
Fixed build warnings
2024-08-07 17:57:33 -07:00
Sam Lantinga
a38cd7a067
Added checks for GameInput.h to the build system
2024-08-07 17:57:33 -07:00
Sam Lantinga
91d97a367e
Fixed crash when the current mouse capture window is destroyed
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Fixes https://github.com/libsdl-org/SDL/issues/10494
2024-08-07 12:28:10 -07:00
Sam Lantinga
001dbc5da8
Added support for raw mouse and keyboard using GameInput on Windows
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Fixes https://github.com/libsdl-org/SDL/issues/10442
2024-08-07 12:19:09 -07:00
Sam Lantinga
8fdca9c691
Clear intermediate errors if we successfully create a window.
2024-08-07 12:17:52 -07:00
Anonymous Maarten
7b97fd3b44
SDLDropTarget_Drop: use SDL_strlen instead of strlen
2024-08-07 11:50:22 +02:00
Ethan Lee
15bfef57cd
d3d12: Generate Xbox C macros, adjust SDL_Render files accordingly
2024-08-06 16:05:10 -04:00
Frank Praznik
0e37bc7c3f
wayland: Bail out if a null cached cursor is returned
2024-08-06 11:17:13 -04:00
Frank Praznik
10abe1a75b
wayland: Free the scaled cursor surface if SHM allocation fails
2024-08-06 11:15:15 -04:00
Sam Lantinga
57f9c6f7bb
Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode()
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Fixes https://github.com/libsdl-org/SDL/issues/10041
2024-08-06 07:59:45 -07:00
Frank Praznik
e612ce511b
wayland: Add support for high-DPI custom cursors
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Add a cursor caching system and viewport support, to allow for high-DPI, fractionally-scaled, custom cursors.
2024-08-06 10:55:13 -04:00
Dragon-Baroque
ca127106ee
Add MIME targets to SDL_EVENT_DROP_TEXT in X11
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src/video/x11/SDL_x11events.c
Add Text targets "text/plain;charset=utf-8",
"UTF8_STRING", "TEXT" to "text/plain".
2024-08-06 05:49:38 -07:00
Sam Lantinga
ac7df9d01f
Removed acquire/release of keymaps, which isn't needed internally.
2024-08-05 19:46:45 -07:00
Sam Lantinga
a13c993e40
Removed keymaps from the API
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This is unnecessary complication for applications. We can always add it again later if we find that it's really useful.
2024-08-05 19:46:45 -07:00
Sam Lantinga
c298a3749b
Expose the keymap separately from the event keycode
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This adds functions to query the keymap:
* SDL_GetCurrentKeymap()
* SDL_GetKeymapKeycode()
* SDL_GetKeymapScancode()
* SDL_ReleaseKeymap()
and these are distinct from the function to query the event keycode associated with a scancode, which might be affected by SDL_HINT_KEYCODE_OPTIONS.
Also added an SDL_bool parameter to SDL_GetKeyName() and SDL_GetKeyFromName() to enable upper case handling of the name.
2024-08-05 17:02:25 -07:00
Sam Lantinga
6161c437c7
Added SDL_SetLogPriorityPrefix()
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SDL_Log() no longer prints a log prefix by default for SDL_LOG_PRIORITY_INFO and below. The log prefixes can be customized with SDL_SetLogPriorityPrefix().
2024-08-05 09:02:50 -07:00
Sam Lantinga
8a5b9559dc
Removed the SDL_VIDEO_NGAGE_SAVE_FRAMES environment variable
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Display updating is now implemented, presumably we don't need to be able to dump frames for debugging.
2024-08-05 08:54:10 -07:00
Sam Lantinga
d9f9e9e764
Added SDL_HINT_VIDEO_DUMMY_SAVE_FRAMES and SDL_HINT_VIDEO_OFFSCREEN_SAVE_FRAMES
2024-08-05 08:54:10 -07:00
Sam Lantinga
f370e1a645
Removed the SDL_ALTIVEC_BLIT_FEATURES environment variable.
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This code has long since been tested, and none of the developers have an Altivec CPU.
2024-08-05 08:54:10 -07:00
Sam Lantinga
95adcc522f
Allow SDL hints to override OpenGL extension availability
2024-08-05 08:54:10 -07:00
Sam Lantinga
a97dadf779
Added hints to replace environment variables on the PlayStation Vita
2024-08-05 08:54:10 -07:00
Sam Lantinga
3669d1e76a
Added SDL_HINT_VULKAN_DISPLAY
2024-08-05 08:54:10 -07:00
Sam Lantinga
997df06320
Added SDL_HINT_X11_XCB_LIBRARY
2024-08-05 08:54:10 -07:00
Sam Lantinga
175f28f59f
Added SDL_HINT_VIDEO_X11_NODIRECTCOLOR
2024-08-05 08:54:10 -07:00
Sam Lantinga
8cde570ad9
Added SDL_HINT_VIDEO_X11_VISUALID
2024-08-05 08:54:10 -07:00
Sam Lantinga
05f870f20d
Added SDL_HINT_OPENGL_LIBRARY and SDL_HINT_VULKAN_LIBRARY
2024-08-05 08:54:10 -07:00
Ethan Lee
4bea89e945
Xbox buildfixes
2024-08-04 15:54:22 -04:00