Commit Graph

7064 Commits

Author SHA1 Message Date
Sam Lantinga
364db52ca3 Moved testautomation data out of SDL_test library 2023-01-26 10:25:44 -08:00
Frank Praznik
6895e1700f video: Ensure that the closest returned video mode match always has a valid scale value 2023-01-25 20:18:45 -08:00
Sam Lantinga
a37f2aed7e Hook up Android_ScreenDensity to convert pixels to screen coordinates on Android
Fixes https://github.com/libsdl-org/SDL/issues/7149
2023-01-25 13:06:42 -08:00
Sam Lantinga
9bbc402b81 Take the display scale into account in SDL_GetWindowSizeInPixels() 2023-01-25 13:06:42 -08:00
Sylvain
73dc327c84 Android get the display Density 2023-01-25 09:28:21 -08:00
Sam Lantinga
6a27188023 SDL_DisplayMode now represents physical pixels and has added a display scaling factor
Work in progress on https://github.com/libsdl-org/SDL/issues/7134
2023-01-25 09:26:59 -08:00
Sam Lantinga
4696c9556b SDL 3.0 is going to be high DPI aware and officially separates screen… (#7145)
* SDL 3.0 is going to be high DPI aware and officially separates screen coordinates from client pixel area

The public APIs to disable high DPI support have been removed

Work in progress on https://github.com/libsdl-org/SDL/issues/7134
2023-01-25 01:23:17 -08:00
Sylvain
78cc95e34e Rename internal GetDisplayDPI to GetDisplayPhysicalDPI 2023-01-25 00:04:00 -08:00
Sylvain
724d92fd65 Rename SDL_GetDisplayDPI to SDL_GetDisplayPhysicalDPI
to avoid confusion with logical DPI
2023-01-25 00:04:00 -08:00
Sam Lantinga
d496d187c5 Document that the pitch value may be zero for surfaces that will be filled in by the application later.
Also verify that the pitch isn't zero for surfaces with valid pixels

Fixes https://github.com/libsdl-org/SDL/issues/7143
2023-01-24 22:51:16 -08:00
Anonymous Maarten
3cb819ac48 vita: fix PVR_PSP2 (GLES) + gl4es4fita (GL) 2023-01-25 00:23:05 +01:00
Sam Lantinga
14eb8db152 Fixed build 2023-01-24 14:01:01 -08:00
Sam Lantinga
a06a593aa6 Renamed SDL_GetGamepadNumTouchpads and SDL_GetGamepadNumTouchpadFingers to match the new convention 2023-01-24 13:47:30 -08:00
Sylvain
052b14eb65 Add SDL_ConvertAudioSamples() helper function 2023-01-24 08:26:09 -08:00
Sam Lantinga
7b50bae524 Renamed SDL events for clarity
Fixes https://github.com/libsdl-org/SDL/issues/6877
2023-01-24 07:26:48 -08:00
ds-sloth
d020dd89ba Support MIN/MAX blend on opengles2 2023-01-23 06:11:36 -08:00
Sam Lantinga
b6646f4de5 Use nanosecond timestamp for sensors (thanks @1bsyl!) 2023-01-23 05:34:24 -08:00
Frank Praznik
34bb0735d8 video: Don't resize moved fullscreen windows if the display mode switch failed
If an exclusive fullscreen window is moved between displays, SDL_UpdateFullscrrenMode can kick the window out of fullscreen if the display onto which it was moved doesn't have a matching video mode. Check the return code and clear the fullscreen flag and skip the resize if the window is no longer fullscreen.
2023-01-22 14:00:54 -08:00
Frank Praznik
8f8746cc1b video: Return an error on failure to set the video mode
If SDL_UpdateFullscreenMode() fails to find a matching mode for the window, it will restore the window to its previous state, but still returns a success code of 0. Return an error code of -1 if no matching display mode can be found.
2023-01-22 14:00:54 -08:00
ds-sloth
38697e832a Support MIN/MAX blend on OpenGL + ES 2023-01-22 13:49:44 -08:00
Sylvain
64bc0a1612 Remove AudioCVT interface in favor of SDL_AudioStream 2023-01-22 11:31:30 -05:00
raphasamp
9211c0b639 Update SDL_vitagles_pvr.c
This was broken unintentionally during #6545.
2023-01-22 17:32:00 +03:00
PARTY MAN X
fb11918758 Blacklist Konami Amusement Controllers From HIDAPI.
Fixes issue #7118 by adding all Konami Amusement controllers to the
blacklist.  Additionally, the blacklist is changed to exclude a whole
vendor when the PID 0x0000 is used.

(cherry picked from commit a44b646105)
2023-01-21 22:05:21 -08:00
Sam Lantinga
bd1115fa33 Make sure subsystems are noted as initialized during initialization
This fixes issues with SDL_WasInit(X) returning false if called from an event filter during initialization
2023-01-20 17:06:49 -08:00
Sam Lantinga
c4db0725e4 Enable paddles on the Xbox Elite controller when connected over USB 2023-01-20 09:31:22 -08:00
Frank Praznik
5d5d39b190 video: Don't resize moved, fullscreen windows when mode switching is being emulated
When a driver is emulating mode changes, the display bounds are always the native desktop size, not those of the video mode being emulated. This can result in incorrectly setting the size of fullscreen Wayland windows. Don't resize fullscreen windows to the display dimensions when mode switching is emulated.

Renames the quirk flag from VIDEO_DEVICE_QUIRK_DISABLE_DISPLAY_MODE_SWITCHING to VIDEO_DEVICE_QUIRK_MODE_SWITCHING_EMULATED to better reflect its purpose.
2023-01-19 15:07:29 -08:00
Frank Praznik
5ba9e07366 wayland: Remove fullscreen window moving code
SDL now handles moving fullscreen windows on move events in the video core, so Wayland doesn't have to do it manually anymore.
2023-01-19 15:07:29 -08:00
Guldoman
6c06f5ce93 wayland: Set APPLICATION scancode name to Menu
This mimics the behavior of the other platforms.
2023-01-19 15:05:41 -08:00
Sam Lantinga
14695a714f Set the default priority level of SDL_LOG_CATEGORY_ERROR to SDL_LOG_PRIORITY_ERROR
This way SDL_LogError() will show errors by default.

Fixes https://github.com/libsdl-org/SDL/issues/7105
2023-01-19 08:04:40 -08:00
Sam Lantinga
c8dfc6b475 Fixing window being incorrect size when using win+shift+arrow to move new big picture mode between displays
*When changing the display of a window, if it's a fullscreen window, resize it to the size of the new display

CR: @saml
2023-01-19 07:43:01 -08:00
Frank Praznik
423a82cd4b wayland: Enforce or override libdecor minimum window size
libdecor plugins can change the min/max window size values internally to enforce a minimum window size, and errors and crashes can result if the window size is below the internal limit.

On versions of libdecor >= 0.1.1, the minimum width and height can be queried and the minimum required window size will be enforced. The application requested window size is still respected, however, the actual window may be slightly larger than the drawable area to accommodate the required libdecor minimum size.

On version 0.1.0 of libdecor, which lacks the function to retrieve the minimum size, the internal limits are overridden before committing a frame, so that the internal limits always match the window size as a workaround, even if the window is technically smaller than the plugin would normally allow.
2023-01-18 10:28:01 -08:00
Fabian Greffrath
9b861d2ea4 add support for libsamplerate's "linear" resampling mode
Fixes #6998

(cherry picked from commit 8efa1f8fc6)
2023-01-16 23:49:26 -05:00
Sylvain
69253c542a SDL_test_harness: fix memory leak when generated seed 2023-01-16 10:41:43 +01:00
Sylvain
4156e6f52e SDL_CreateAudioStream: check for invalid parameters 2023-01-16 09:24:27 +01:00
Eric Wasylishen
67c91353e0 Handle DPI scaling in SDL_GetWindowSurface
Fixes DPI awareness of testdrawchessboard (previously, the surface was
being created in points instead of pixels, resulting in the demo app
only drawing in a corner of the screen on High-DPI displays)

*_CreateWindowFramebuffer()/*_UpdateWindowFramebuffer(): are updated
to use SDL_GetWindowSizeInPixels instead of SDL_GetWindowSize() or
window->w/window->h.

Most of the _CreateWindowFramebuffer backends are untested except
for Windows.

Fixes #7047
2023-01-15 12:57:42 -08:00
Anonymous Maarten
fc72ee5775 haiku: cast pointer to SDL_FunctionPointer 2023-01-14 15:25:22 +01:00
Sam Lantinga
8238a128c3 Fixed build on Steam Link hardware 2023-01-13 16:37:56 -08:00
Sam Lantinga
decbbb0499 Updated API for SDL_JoystickID sign change 2023-01-13 14:20:59 -08:00
Sam Lantinga
bf53183c8b Fixed building on Raspberry Pi 2023-01-13 14:20:57 -08:00
Anonymous Maarten
0785f272fd Add type argument to non-dynamic LOAD_LIBUSB_SYMBOL macro
It should not need a cast.
2023-01-13 19:31:18 +01:00
Sam Lantinga
67ddb4c5a2 Fixed PS2 build 2023-01-13 10:00:16 -08:00
Francisco Javier Trujillo Mata
40f0744b73 Use filesystem drivers 2023-01-13 09:59:46 -08:00
Frank Praznik
180afcdf39 Revert "wayland: Don't try to restore non-resizable windows"
This reverts commit e35c3872dc.
2023-01-12 17:59:50 -08:00
Sam Lantinga
c9647b4ad0 Use the symbolic names of the audio and video driver hints 2023-01-12 17:25:15 -08:00
Sam Lantinga
23beef4fc7 We no longer need explicit SDL_ENABLE_SYSWM_* while building SDL 2023-01-12 16:17:00 -08:00
Sam Lantinga
7516bd349c Move SDL_internal.h to be first in the file, after the copyright 2023-01-12 16:17:00 -08:00
Sam Lantinga
0da24479da Fixed building Vivante video driver 2023-01-12 16:17:00 -08:00
Sam Lantinga
99ec05e2b8 Cast the return value of SDL_LoadFunction() to the type of the function being loaded 2023-01-12 16:17:00 -08:00
Frank Praznik
e35c3872dc wayland: Don't try to restore non-resizable windows
Libdecor can crash if attempting to un-maximize a window that was not set as resizable.
2023-01-12 13:34:36 -08:00
Frank Praznik
50f2eb7d41 wayland: Perform a round trip when maximizing and restoring windows
Perform a round trip when maximizing and restoring windows so the changes have already taken effect when the associated functions return.
2023-01-12 13:34:36 -08:00