Petar Popovic
5e855d82e3
Manually bump versions of non-function identifiers introduced after 3.1.3 to 3.2.0
2024-10-23 11:17:46 -07:00
kyle-sylvestre
22bc430bbb
Set error using function hresult
2024-10-23 10:53:46 -07:00
Sam Lantinga
6eca02a0e7
evdev: correctly handle composite devices
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These can be both mouse and keyboard and should be initialized and exposed to the application as both.
2024-10-23 10:52:50 -07:00
Sam Lantinga
ba1412cb9f
evdev: fixed devices not being removed on disconnect
2024-10-23 10:52:00 -07:00
Sam Lantinga
370c0426ce
testspriteminimal: only quit when escape is pressed
2024-10-23 10:51:14 -07:00
SDL Wiki Bot
acfc223e15
Sync SDL3 wiki -> header
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[ci skip]
2024-10-23 16:37:46 +00:00
Evan Hemsley
423337796c
GPU Vulkan: Use dedicated allocation for download buffers ( #11298 )
2024-10-23 09:37:06 -07:00
SDL Wiki Bot
24b376ef18
Sync SDL3 wiki -> header
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[ci skip]
2024-10-23 16:30:58 +00:00
Ryan C. Gordon
1c1706a00b
fnsince: update \since
policy for documentation.
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Everything in SDL3 up to the ABI lock is reported as available since 3.1.3.
Everything else will be reported as since 3.2.0 (what will be the first
official release).
Also ran a Perl script over the headers to change everything to 3.1.3 that
wasn't an API function, since fnsince.pl can't manage those. If there's a
macro or datatype that has snuck in that needs to be 3.2.0 instead, we'll
have to manually fix it up, but it shouldn't be a big deal in any case.
Reference PR #11304 .
2024-10-23 12:22:43 -04:00
Michael Palomas
21c91d5535
examples now using SDL_ALPHA_OPAQUE(_FLOAT) for opaque alpha value
2024-10-23 07:28:33 -07:00
SDL Wiki Bot
63ef5a2369
Sync SDL3 wiki -> header
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[ci skip]
2024-10-23 05:42:03 +00:00
Petar Popovic
fd530d029f
Fixed typo in SDL_clipboard.h
2024-10-22 22:41:30 -07:00
SDL Wiki Bot
7b6416add0
Sync SDL3 wiki -> header
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[ci skip]
2024-10-23 05:41:03 +00:00
Petar Popovic
af1c165352
Set version of new identifiers after 3.1.3 release to 3.1.6
2024-10-22 22:40:07 -07:00
Sam Lantinga
45584ad73e
Simplify get_channel_name() so it's easier for people to read and understand
2024-10-22 18:19:30 -07:00
Sam Lantinga
c134dd6e5e
Fixed typo in the channel layout documentation
2024-10-22 17:46:57 -07:00
Ryan C. Gordon
4a8eadf167
include: Fixed typo in SDL_CopyFile's documentation.
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Fixes https://github.com/libsdl-org/sdlwiki/issues/623
2024-10-22 20:12:04 -04:00
SDL Wiki Bot
d9e6fe0b7a
Sync SDL3 wiki -> header
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[ci skip]
2024-10-22 20:03:14 +00:00
Ryan C. Gordon
f5c27a3a2c
render: Corrected docs for SDL_SetRenderVSync().
2024-10-22 16:01:58 -04:00
Ivan Epifanov
1f8b9a320c
VITA: fix SDL_ShowMessageBox by using different memory type
2024-10-22 12:19:33 -07:00
SDL Wiki Bot
a42c9ec5f7
Sync SDL3 wiki -> header
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[ci skip]
2024-10-22 17:49:11 +00:00
Ryan C. Gordon
2318961b6f
docs: Add \threadsafety
to some low-hanging fruit across a few headers.
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Reference Issue #7140 .
2024-10-22 13:48:35 -04:00
Ryan C. Gordon
eed11ad6d6
docs: Fixed example code for SDL_qsort_r() and SDL_bsearch_r().
2024-10-22 13:48:35 -04:00
Anonymous Maarten
0bec18245d
android: fix android.content.Context:getCacheDir JNI prototype
2024-10-22 18:03:34 +02:00
Ryan C. Gordon
e9b5f6749e
wikiheaders: add (disabled) code to check for missing \threadsafety
tags.
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Reference Issue #7140 .
2024-10-22 10:48:19 -04:00
Ryan C. Gordon
19a1175c02
include: Updated docs on SDL_TouchFingerEvent.
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Fixes #4159 .
2024-10-22 10:41:31 -04:00
Ryan C. Gordon
e61f0678ee
x11: Remove the "safety net" error handler.
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This is an X11 error catcher that lived for the entire life of the program,
which causes problems in itself, but it also tries to make calls into Xlib,
which would cause further panics.
It's goal was to reset video modes if the app was going down, but it often
failed to do so, and caused potentially avoidable crashes instead.
Fixes #7975 .
2024-10-22 10:41:30 -04:00
anton-kl
f9bffa31b6
docs: fix window flags in README-migration.md
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Use correct SDL macro instead of invalid "flags" string.
Also add a comment about preferred approach.
2024-10-22 00:17:06 -07:00
Ryan C. Gordon
b0982e8982
docs: Updated README-emscripten.md.
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This now mentions the main callbacks as a possible option, and removes the
part about prebuilt libraries. The latter can return when Emscripten packages
SDL3.
Fixes #11080 .
2024-10-21 23:38:40 -04:00
Sam Lantinga
c56af0d975
Removed unused code
2024-10-21 17:26:14 -07:00
Sam Lantinga
35be8bb7f9
Fixed warning C4456: declaration of 'e' hides previous local declaration
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This also fixes incorrect interpretation of OPENVR_SetupJoystckBasedOnLoadedActionManifest() return value.
2024-10-21 15:53:47 -07:00
Emmanuele Bassi
8119568805
x11: Remove text-scaling-factor setting checks
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The text-scaling-factor setting is not useful, now that we watch the
Xft/DPI and Gdk/WindowScalingFactor XSETTINGS keys; on the contrary, it
is problematic in mixed environments with both the KDE and GNOME
portals, as they end up stepping on each other's toes, and we end up
with the wrong scaling factor value.
Fixes: https://github.com/libsdl-org/SDL/issues/11142
2024-10-21 15:26:22 -07:00
Sam Lantinga
1c51b8dc33
Only set the OpenGL flag if the OpenVR driver is active
2024-10-21 15:22:56 -07:00
Sam Lantinga
82b3325978
Fixed memory leaks if Windows initialization fails
2024-10-21 15:22:56 -07:00
Sam Lantinga
d199586683
Fixed memory leaks if OpenVR initialization fails
2024-10-21 15:22:56 -07:00
Sam Lantinga
7b492553c4
Allow the OpenVR driver to be enabled on Windows
2024-10-21 15:22:56 -07:00
Sam Lantinga
0aea14cf45
Added logging for additional events
2024-10-21 14:23:29 -07:00
Sam Lantinga
3d47877bb4
Added SDL_EVENT_RENDER_DEVICE_LOST
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This is sent when the device is lost and can't be recovered.
Also fixed the vulkan renderer so it returns errors appropriately and will log and break if debug mode is enabled.
2024-10-21 13:28:40 -07:00
SDL Wiki Bot
54e52d055f
Sync SDL3 wiki -> header
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[ci skip]
2024-10-21 18:06:39 +00:00
Jordan Christiansen
9c848e08e4
docs: Explain events for already plugged in controllers ( #11286 )
2024-10-21 11:06:05 -07:00
Sam Lantinga
26567df878
Don't treat mouse buttons as focus clicks if the window has mouse capture
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This fixes the following sequence:
* Press mouse button down
* Alt-tab away from the window
* Alt-tab back to the window
* Release mouse button
Fixes https://github.com/libsdl-org/SDL/issues/7747
2024-10-21 09:46:07 -07:00
Ryan C. Gordon
ef758d05c1
render: GetRenderViewportSize shouldn't use scale, just logical presentation.
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Fixes #11076 .
2024-10-21 11:17:16 -04:00
Sam Lantinga
92520c1d9b
Improved D3D12 handling of unrecoverable device loss
2024-10-21 00:38:42 -07:00
Sam Lantinga
315842cf71
Fixed crashes handling D3D11/12 device lost in testsprite
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You can test this using "dxcap -forcetdr"
2024-10-21 00:29:18 -07:00
Sam Lantinga
e2254b1045
Added color scale info for the GPU renderer TODO item
2024-10-20 18:38:02 -07:00
Petar Popovic
4b54e32231
Tweak android path functions comment tag \sa
2024-10-20 16:38:07 -07:00
mausimus
a6536a9298
RI_KEY_BREAK indicates key is up
2024-10-20 10:26:07 -07:00
Petar Popovic
679dd4b181
SDL_RequestAndroidPermission() comment: Add link to android permissions website
2024-10-20 10:13:03 -04:00
SDL Wiki Bot
eb1451536e
Sync SDL3 wiki -> header
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[ci skip]
2024-10-20 14:12:45 +00:00
Petar Popovic
5819d4b360
SDL_CreateRenderer() comment: Remove mention of flags
2024-10-20 10:12:14 -04:00