Commit Graph

1805 Commits

Author SHA1 Message Date
Sam Lantinga
209a87bf24 Added missing default case (thanks @sezero!) 2024-03-14 08:52:59 -07:00
Sam Lantinga
41b7036f37 testffmpeg: added support for EGL OES frame formats 2024-03-12 16:13:04 -07:00
Sam Lantinga
d78a24a5ce testffmpeg: added verbose logging of ffmpeg messages 2024-03-11 15:48:52 -07:00
Sam Lantinga
7c5f79e7ea testffmpeg: removed redundant enumeration of hardware device types 2024-03-11 15:31:47 -07:00
Anonymous Maarten
bee8a95571 Fix SDL_LEAN_AND_MEAN build 2024-03-11 13:46:16 -07:00
Sam Lantinga
efbbafb3f1 Re-added balls to the SDL joystick API
It turns out these were being used on Linux and at least one virtual driver was making use of them (thanks @mrfixit2001!)
2024-03-10 21:30:14 -07:00
Nour Fouad
b6c5ad0075 Update hardcoded value of pi to use SDL constant SDL_PI_F for improved consistency and readability. 2024-03-08 20:49:01 -08:00
Sam Lantinga
fcb132b8e8 Allow building testffmpeg without Vulkan support 2024-03-08 16:45:27 -08:00
Ozkan Sezer
d86ff6c6c0 remove stale / wrong information from SDL_RWread() documentation 2024-03-08 18:55:40 +03:00
Sam Lantinga
e9ab2d46de Revert "Change SDL_Keycode type to an enum"
SDL_Keycode can actually be any printable character on the keyboard, so isn't limited to the enumerated values of SDL_KeyCode.
2024-03-07 06:58:43 -08:00
Sam Lantinga
33eaddc565 Cleaned up various type conversion issues
This makes sure SDL_PixelFormatEnum flows through the internal code correctly, as well as fixing a number of other minor issues.
2024-03-07 06:58:43 -08:00
Susko3
01248a99c8 Add default: break; to switches on SDL_Event::type
This is just a nice-to-have, as `SDL_Event::type` in an `Uint32`, so there are no
compiler errors about not handling all `SDL_EventType` enum values.
2024-03-06 15:40:05 -08:00
Susko3
641b911d38 Update some internal files to use SDL_WindowFlags 2024-03-06 15:08:12 -08:00
Susko3
424616e032 Use SDL_PixelFormatEnum as type 2024-03-06 15:02:13 -08:00
Susko3
f8cb3c742d Change SDL_Keycode type to an enum 2024-03-06 12:17:53 -08:00
Sam Lantinga
c07b39fa06 Fixed build 2024-03-06 09:57:39 -08:00
Sam Lantinga
860155680d SDL_RegisterEvents() now returns 0 if it couldn't allocate any user events. 2024-03-06 09:51:15 -08:00
Sam Lantinga
9db68f97f9 Reverted SDL_Vulkan_GetInstanceExtensions() API change
This function is commonly used with Vulkan structures that use uint32_t, so we should keep the Uint32 signature.
2024-03-05 13:39:42 -08:00
Sylvain
cea717e5d3 Removed some uneeded 'unsigned': renderer.num_texture_format and SDL_Vulkan_GetInstanceExtensions() prototype 2024-03-05 13:31:28 -08:00
Sam Lantinga
d4f4aa745a Use C++ style comments in new code 2024-03-05 04:46:37 -08:00
Sam Lantinga
fb87f8f15c testffmpeg: fixed mismatch between frame size and frame texture size
The AVHWFramesContext associated with the frame has the texture size, and the frame width and height are the displayed size and can be smaller than the texture size
2024-03-04 11:17:42 -08:00
Sam Lantinga
180dd0bb39 testffmpeg: don't free the instance extensions, we hold onto them in the context 2024-03-04 11:17:42 -08:00
Sam Lantinga
2d4105ba8b testffmpeg: only enable AV_PIX_FMT_VULKAN if we have a Vulkan renderer 2024-03-04 11:17:42 -08:00
Sam Lantinga
97f97109d1 testffmpeg: fixed Vulkan validation errors
The semaphores need to be submitted in order
2024-03-04 09:29:36 -08:00
Sam Lantinga
dbec2150d0 testffmpeg: added support for Vulkan rendering 2024-03-04 09:29:36 -08:00
Robert Edmonds
a4d7ff6751 testffmpeg: Use EGL_EXT_image_dma_buf_import_modifiers extension
If the `EGL_EXT_image_dma_buf_import_modifiers` extension is available, propagate the DRM format modifier from the AVDRMObjectDescriptor to eglCreateImage() on Linux. Some hardware will decode video into a non-linear DRM surface, and passing the DRM format modifier to eglCreateImage() is required in order to display something useful.

Fixes https://github.com/libsdl-org/SDL/issues/9075
2024-03-03 15:18:56 -08:00
Sam Lantinga
88dcf74588 testyuv: we no longer need to override the HDR headroom for the BT.2020 test 2024-03-02 15:06:28 -08:00
Sam Lantinga
7f9ff6277c Don't assume HDR headroom for HDR10 surfaces
Applications that support HDR will set the correct values for their content.
2024-03-02 15:02:17 -08:00
Sam Lantinga
f2cd361e25 testyuv: added validation of P010 YUV format
Also added conversion between RGB and P010, using XRGB2101010 as a bridging format in PQ space
2024-03-01 20:26:52 -08:00
Sam Lantinga
47be24d225 testyuv: added --monochrome and --luminance options for interactive mode 2024-03-01 07:42:34 -08:00
Sam Lantinga
991ad27de8 testyuv: added GetColorspaceForYUVConversionMode() 2024-03-01 07:42:34 -08:00
Ryan C. Gordon
1e8b006d43 stdlib: qsort and bsearch changes.
- Always use internal qsort and bsearch implementation.
- add "_r" reentrant versions.

The reasons for always using the internal versions is that the C runtime
versions' callbacks are not mark STDCALL, so we would have add bridge
functions for them anyhow, The C runtime qsort_r/qsort_s have different
orders of arguments on different platforms, and most importantly: qsort()
isn't a stable sort, and isn't guaranteed to give the same ordering for
two objects marked as equal by the callback...as such, Visual Studio and
glibc can give different sort results for the same data set...in this
sense, having one piece of code shared on all platforms makes sense here,
for reliabillity.

bsearch does not have a standard _r version at all, and suffers from the
same SDLCALL concern. Since the code is simple and we would have to work
around the C runtime, it's easier to just go with the built-in function
and remove all the CMake C runtime tests.

Fixes #9159.
2024-03-01 08:28:12 -05:00
Sam Lantinga
039144350c Be more precise about what we're testing in testyuv 2024-02-28 17:15:47 -08:00
Sam Lantinga
b30ba1c5d4 Updated RGBtoYUV() to use the full YCbCr conversion formula 2024-02-28 16:58:39 -08:00
Sam Lantinga
353e76b40b Use the correct colorspace for yuv conversion tests 2024-02-28 10:03:18 -08:00
Sam Lantinga
fb3bf1dcbd Fixed device queue initialization when render and present queue families are different 2024-02-28 08:55:56 -08:00
Anonymous Maarten
0a961915dc cmake: testffmpeg requires link to EGL library for EGL feature 2024-02-27 12:28:06 +01:00
Sam Lantinga
24e021c67e testffmpeg: refactored texture creation properties into a single function 2024-02-26 16:01:23 -08:00
Sam Lantinga
ff18d7cfa0 testffmpeg: added pixel format mapping for NV12 and NV21 2024-02-26 15:52:21 -08:00
Sam Lantinga
f99143f437 Don't quit testffmpeg when alt-tabbing away 2024-02-26 15:21:26 -08:00
Sam Lantinga
3a796c9722 Allow specifying the render driver in the environment for testffmpeg 2024-02-26 15:13:10 -08:00
Sam Lantinga
dc9a3c83e2 Use the mastering display metadata to do proper tone mapping for HDR content 2024-02-26 14:20:34 -08:00
Sam Lantinga
141497b14f Added an automated test to verify clip rect functionality 2024-02-25 09:44:41 -08:00
Sam Lantinga
4ba6aeee9d A second take on HDR support with an SDR white point and HDR headroom
This better reflects how HDR content is actually used, e.g. most content is in the SDR range, with specular highlights and bright details beyond the SDR range, in the HDR headroom.

This more closely matches how HDR is handled on Apple platforms, as EDR.

This also greatly simplifies application code which no longer has to think about color scaling. SDR content is rendered at the appropriate brightness automatically, and HDR content is scaled to the correct range for the display HDR headroom.
2024-02-21 19:25:49 -08:00
Anonymous Maarten
cbf0b1ce81 testcamera: create window and renderer through test library 2024-02-21 00:49:15 +01:00
Ryan C. Gordon
f59c66a97f testcamera: Allow app to flip between a front and back camera. 2024-02-20 15:56:26 -05:00
Ryan C. Gordon
b1ed49772c camera: Replace testcamera.c with testcameraminimal.c 2024-02-20 15:56:26 -05:00
Ryan C. Gordon
47313bba32 camera: SDL_GetCameraDevices should not report "no devices" like an error. 2024-02-20 15:56:26 -05:00
Ryan C. Gordon
0b8617f71d test: Fixed CMake to build testcameraminimal correctly on WinRT. 2024-02-20 15:56:26 -05:00
Ryan C. Gordon
67708f9110 camera: Emscripten support!
This also adds code to deal with waiting for the user to approve camera
access, reworks testcameraminimal to use main callbacks, etc.
2024-02-20 15:56:26 -05:00