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SDL2
...
release-2.
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@@ -16,8 +16,8 @@ AllowShortFunctionsOnASingleLine: All
|
||||
AllowShortIfStatementsOnASingleLine: Never
|
||||
AllowShortLoopsOnASingleLine: false
|
||||
|
||||
AlwaysBreakAfterDefinitionReturnType: None
|
||||
AlwaysBreakAfterReturnType: None
|
||||
AlwaysBreakAfterDefinitionReturnType: All
|
||||
AlwaysBreakAfterReturnType: AllDefinitions
|
||||
AlwaysBreakBeforeMultilineStrings: false
|
||||
AlwaysBreakTemplateDeclarations: MultiLine
|
||||
|
||||
@@ -35,7 +35,7 @@ BraceWrapping:
|
||||
AfterUnion: true
|
||||
AfterExternBlock: false
|
||||
BeforeElse: false
|
||||
BeforeWhile: false
|
||||
BeforeWhile: true
|
||||
IndentBraces: false
|
||||
SplitEmptyFunction: true
|
||||
SplitEmptyRecord: true
|
||||
@@ -62,8 +62,7 @@ IndentGotoLabels: true
|
||||
IndentPPDirectives: None
|
||||
IndentExternBlock: NoIndent
|
||||
|
||||
PointerAlignment: Right
|
||||
SpaceAfterCStyleCast: false
|
||||
SpaceAfterCStyleCast: true
|
||||
SpacesInCStyleCastParentheses: false
|
||||
SpacesInConditionalStatement: false
|
||||
SpacesInContainerLiterals: true
|
||||
|
@@ -7,8 +7,6 @@ root = true
|
||||
[*.{c,cg,cpp,gradle,h,java,m,metal,pl,py,S,sh,txt}]
|
||||
indent_size = 4
|
||||
indent_style = space
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
|
||||
[*.{html,js,json,m4,yml,yaml,vcxproj,vcxproj.filters}]
|
||||
indent_size = 2
|
||||
@@ -65,7 +63,7 @@ indent_style = space
|
||||
[src/video/yuv2rgb/*.{c,h}]
|
||||
indent_style = tab
|
||||
|
||||
[wayland-protocols/*.xml]
|
||||
[src/wayland-protocols/*.xml]
|
||||
indent_size = 2
|
||||
indent_style = space
|
||||
|
||||
|
82
.github/actions/setup-gdk-desktop/action.yml
vendored
82
.github/actions/setup-gdk-desktop/action.yml
vendored
@@ -1,82 +0,0 @@
|
||||
name: 'Setup GDK (Game Development Kit) for Windows Desktop'
|
||||
description: 'Download GDK and install into MSBuild'
|
||||
inputs:
|
||||
# Keep edition and ref in sync!
|
||||
edition:
|
||||
description: 'GDK edition'
|
||||
default: '240601' # YYMMUU (Year Month Update)
|
||||
ref:
|
||||
description: 'Git reference'
|
||||
default: 'June_2024_Update_1'
|
||||
folder:
|
||||
description: 'Folder where to create Directory.Build.props'
|
||||
required: true
|
||||
default: '${{ github.workspace }}'
|
||||
runs:
|
||||
using: 'composite'
|
||||
steps:
|
||||
- uses: actions/setup-python@main
|
||||
with:
|
||||
python-version: 3.x
|
||||
- name: 'Calculate variables'
|
||||
id: calc
|
||||
shell: pwsh
|
||||
run: |
|
||||
$vs_folder=@(vswhere -latest -property installationPath)
|
||||
echo "vs-folder=${vs_folder}" >> $Env:GITHUB_OUTPUT
|
||||
|
||||
echo "gdk-path=${{ runner.temp }}\GDK-${{ inputs.edition }}" >> $Env:GITHUB_OUTPUT
|
||||
|
||||
echo "cache-key=gdk-${{ inputs.ref }}-${{ inputs.edition }}" >> $Env:GITHUB_OUTPUT
|
||||
- name: 'Restore cached GDK'
|
||||
id: cache-restore
|
||||
uses: actions/cache/restore@v4
|
||||
with:
|
||||
path: '${{ steps.calc.outputs.gdk-path }}'
|
||||
key: ${{ steps.calc.outputs.cache-key }}
|
||||
- name: 'Download GDK'
|
||||
if: ${{ !steps.cache-restore.outputs.cache-hit }}
|
||||
shell: pwsh
|
||||
run: |
|
||||
python build-scripts/setup-gdk-desktop.py `
|
||||
--download `
|
||||
--temp-folder "${{ runner.temp }}" `
|
||||
--gdk-path="${{ steps.calc.outputs.gdk-path }}" `
|
||||
--ref-edition "${{ inputs.ref }},${{ inputs.edition }}" `
|
||||
--vs-folder="${{ steps.calc.outputs.vs-folder }}" `
|
||||
--no-user-props
|
||||
- name: 'Extract GDK'
|
||||
if: ${{ !steps.cache-restore.outputs.cache-hit }}
|
||||
shell: pwsh
|
||||
run: |
|
||||
python build-scripts/setup-gdk-desktop.py `
|
||||
--extract `
|
||||
--ref-edition "${{ inputs.ref }},${{ inputs.edition }}" `
|
||||
--temp-folder "${{ runner.temp }}" `
|
||||
--gdk-path="${{ steps.calc.outputs.gdk-path }}" `
|
||||
--vs-folder="${{ steps.calc.outputs.vs-folder }}" `
|
||||
--no-user-props
|
||||
- name: 'Cache GDK'
|
||||
if: ${{ !steps.cache-restore.outputs.cache-hit }}
|
||||
uses: actions/cache/save@v4
|
||||
with:
|
||||
path: '${{ steps.calc.outputs.gdk-path }}'
|
||||
key: ${{ steps.calc.outputs.cache-key }}
|
||||
- name: 'Copy MSBuild files into GDK'
|
||||
shell: pwsh
|
||||
run: |
|
||||
python build-scripts/setup-gdk-desktop.py `
|
||||
--ref-edition "${{ inputs.ref }},${{ inputs.edition }}" `
|
||||
--gdk-path="${{ steps.calc.outputs.gdk-path }}" `
|
||||
--vs-folder="${{ steps.calc.outputs.vs-folder }}" `
|
||||
--copy-msbuild `
|
||||
--no-user-props
|
||||
- name: 'Write user props'
|
||||
shell: pwsh
|
||||
run: |
|
||||
python build-scripts/setup-gdk-desktop.py `
|
||||
--ref-edition "${{ inputs.ref }},${{ inputs.edition }}" `
|
||||
--temp-folder "${{ runner.temp }}" `
|
||||
--vs-folder="${{ steps.calc.outputs.vs-folder }}" `
|
||||
--gdk-path="${{ steps.calc.outputs.gdk-path }}" `
|
||||
"--props-folder=${{ inputs.folder }}"
|
62
.github/actions/setup-ninja/action.yml
vendored
62
.github/actions/setup-ninja/action.yml
vendored
@@ -1,62 +0,0 @@
|
||||
name: 'Setup ninja'
|
||||
description: 'Download ninja and add it to the PATH environment variable'
|
||||
inputs:
|
||||
version:
|
||||
description: 'Ninja version'
|
||||
default: '1.12.1'
|
||||
runs:
|
||||
using: 'composite'
|
||||
steps:
|
||||
- name: 'Calculate variables'
|
||||
id: calc
|
||||
shell: sh
|
||||
run: |
|
||||
case "${{ runner.os }}-${{ runner.arch }}" in
|
||||
"Linux-X86" | "Linux-X64")
|
||||
archive="ninja-linux.zip"
|
||||
;;
|
||||
"Linux-ARM64")
|
||||
archive="ninja-linux-aarch64.zip"
|
||||
;;
|
||||
"macOS-X86" | "macOS-X64" | "macOS-ARM64")
|
||||
archive="ninja-mac.zip"
|
||||
;;
|
||||
"Windows-X86" | "Windows-X64")
|
||||
archive="ninja-win.zip"
|
||||
;;
|
||||
"Windows-ARM64")
|
||||
archive="ninja-winarm64.zip"
|
||||
;;
|
||||
*)
|
||||
echo "Unsupported ${{ runner.os }}-${{ runner.arch }}"
|
||||
exit 1;
|
||||
;;
|
||||
esac
|
||||
echo "archive=${archive}" >> ${GITHUB_OUTPUT}
|
||||
echo "cache-key=${archive}-${{ inputs.version }}-${{ runner.os }}-${{ runner.arch }}" >> ${GITHUB_OUTPUT}
|
||||
- name: 'Restore cached ${{ steps.calc.outputs.archive }}'
|
||||
id: cache-restore
|
||||
uses: actions/cache/restore@v4
|
||||
with:
|
||||
path: '${{ runner.temp }}/${{ steps.calc.outputs.archive }}'
|
||||
key: ${{ steps.calc.outputs.cache-key }}
|
||||
- name: 'Download ninja ${{ inputs.version }} for ${{ runner.os }} (${{ runner.arch }})'
|
||||
if: ${{ !steps.cache-restore.outputs.cache-hit }}
|
||||
shell: pwsh
|
||||
run: |
|
||||
Invoke-WebRequest "https://github.com/ninja-build/ninja/releases/download/v${{ inputs.version }}/${{ steps.calc.outputs.archive }}" -OutFile "${{ runner.temp }}/${{ steps.calc.outputs.archive }}"
|
||||
- name: 'Cache ${{ steps.calc.outputs.archive }}'
|
||||
if: ${{ !steps.cache-restore.outputs.cache-hit }}
|
||||
uses: actions/cache/save@v4
|
||||
with:
|
||||
path: '${{ runner.temp }}/${{ steps.calc.outputs.archive }}'
|
||||
key: ${{ steps.calc.outputs.cache-key }}
|
||||
- name: 'Extract libusb'
|
||||
shell: pwsh
|
||||
run: |
|
||||
7z "-o${{ runner.temp }}/ninja-${{ inputs.version }}-${{ runner.arch }}" x "${{ runner.temp }}/${{ steps.calc.outputs.archive }}"
|
||||
- name: 'Set output variables'
|
||||
id: final
|
||||
shell: pwsh
|
||||
run: |
|
||||
echo "${{ runner.temp }}/ninja-${{ inputs.version }}-${{ runner.arch }}" >> $env:GITHUB_PATH
|
93
.github/actions/setup-vita-gles/action.yml
vendored
93
.github/actions/setup-vita-gles/action.yml
vendored
@@ -1,93 +0,0 @@
|
||||
name: 'Setup GLES for PlayStation Vita'
|
||||
description: 'Download GLES for VITA (PVR or PIB), and copy it into the vita sdk'
|
||||
inputs:
|
||||
pib-version:
|
||||
description: 'PIB version'
|
||||
default: '1.1.4'
|
||||
pvr-version:
|
||||
description: 'PVR_PSP2 version'
|
||||
default: '3.9'
|
||||
type:
|
||||
description: '"pib" or "pvr"'
|
||||
default: ''
|
||||
runs:
|
||||
using: 'composite'
|
||||
steps:
|
||||
- name: 'Calculate variables'
|
||||
id: calc
|
||||
shell: sh
|
||||
run: |
|
||||
if test "x${VITASDK}" = "x"; then
|
||||
echo "VITASDK must be defined"
|
||||
exit 1;
|
||||
fi
|
||||
case "x${{ inputs.type }}" in
|
||||
"xpvr")
|
||||
echo "cache-key=SDL-vita-gles-pvr-${{ inputs.pvr-version}}" >> ${GITHUB_OUTPUT}
|
||||
;;
|
||||
"xpib")
|
||||
echo "cache-key=SDL-vita-gles-pib-${{ inputs.pib-version}}" >> ${GITHUB_OUTPUT}
|
||||
;;
|
||||
*)
|
||||
echo "Invalid type. Must be 'pib' or 'pvr'."
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
- uses: actions/cache/restore@v4
|
||||
id: restore-cache
|
||||
with:
|
||||
path: /vita/dependencies
|
||||
key: '${{ steps.calc.outputs.cache-key }}'
|
||||
- name: 'Download PVR_PSP2 (GLES)'
|
||||
if: ${{ !steps.restore-cache.outputs.cache-hit && inputs.type == 'pvr' }}
|
||||
shell: sh
|
||||
run: |
|
||||
pvr_psp2_version=${{ inputs.pvr-version }}
|
||||
|
||||
mkdir -p /vita/dependencies/include
|
||||
mkdir -p /vita/dependencies/lib
|
||||
|
||||
# Configure PVR_PSP2 headers
|
||||
wget https://github.com/GrapheneCt/PVR_PSP2/archive/refs/tags/v$pvr_psp2_version.zip -P/tmp
|
||||
unzip /tmp/v$pvr_psp2_version.zip -d/tmp
|
||||
cp -r /tmp/PVR_PSP2-$pvr_psp2_version/include/* /vita/dependencies/include
|
||||
rm /tmp/v$pvr_psp2_version.zip
|
||||
|
||||
# include guard of PVR_PSP2's khrplatform.h does not match the usual one
|
||||
sed -i -e s/__drvkhrplatform_h_/__khrplatform_h_/ /vita/dependencies/include/KHR/khrplatform.h
|
||||
|
||||
# Configure PVR_PSP2 stub libraries
|
||||
wget https://github.com/GrapheneCt/PVR_PSP2/releases/download/v$pvr_psp2_version/vitasdk_stubs.zip -P/tmp
|
||||
unzip /tmp/vitasdk_stubs.zip -d/tmp/pvr_psp2_stubs
|
||||
find /tmp/pvr_psp2_stubs -type f -name "*.a" -exec cp {} /vita/dependencies/lib \;
|
||||
rm /tmp/vitasdk_stubs.zip
|
||||
rm -rf /tmp/pvr_psp2_stubs
|
||||
|
||||
- name: 'Download gl4es4vita (OpenGL)'
|
||||
if: ${{ !steps.restore-cache.outputs.cache-hit && inputs.type == 'pib' }}
|
||||
shell: sh
|
||||
run: |
|
||||
gl4es4vita_version=${{ inputs.pib-version }}
|
||||
|
||||
mkdir -p /vita/dependencies/include
|
||||
mkdir -p /vita/dependencies/lib
|
||||
|
||||
# Configure gl4es4vita headers
|
||||
wget https://github.com/SonicMastr/gl4es4vita/releases/download/v$gl4es4vita_version-vita/include.zip -P/tmp
|
||||
unzip -o /tmp/include.zip -d/vita/dependencies/include
|
||||
rm /tmp/include.zip
|
||||
|
||||
# Configure gl4es4vita stub libraries
|
||||
wget https://github.com/SonicMastr/gl4es4vita/releases/download/v$gl4es4vita_version-vita/vitasdk_stubs.zip -P/tmp
|
||||
unzip /tmp/vitasdk_stubs.zip -d/vita/dependencies/lib
|
||||
|
||||
- uses: actions/cache/save@v4
|
||||
if: ${{ !steps.restore-cache.outputs.cache-hit }}
|
||||
with:
|
||||
path: /vita/dependencies
|
||||
key: '${{ steps.calc.outputs.cache-key }}'
|
||||
|
||||
- name: Copy PVR_PSP2 (GLES) or gl4es4vita (OpenGL) to vita toolchain dir
|
||||
shell: sh
|
||||
run: |
|
||||
cp -rv /vita/dependencies/* ${VITASDK}/arm-vita-eabi
|
16
.github/cmake/CMakeLists.txt
vendored
16
.github/cmake/CMakeLists.txt
vendored
@@ -1,16 +0,0 @@
|
||||
cmake_minimum_required(VERSION 3.0...3.5)
|
||||
project(ci_utils C CXX)
|
||||
|
||||
set(txt "CC=${CMAKE_C_COMPILER}
|
||||
CXX=${CMAKE_CXX_COMPILER}
|
||||
CFLAGS=${CMAKE_C_FLAGS}
|
||||
CXXFLAGS=${CMAKE_CXX_FLAGS}
|
||||
LDFLAGS=${CMAKE_EXE_LINKER_FLAGS} ${CMAKE_C_STANDARD_LIBRARIES}
|
||||
")
|
||||
|
||||
message("${txt}")
|
||||
|
||||
set(VAR_PATH "/tmp/env.txt" CACHE PATH "Where to write environment file")
|
||||
message(STATUS "Writing CC/CXX/CFLAGS/CXXFLAGS/LDFLAGS environment to ${VAR_PATH}")
|
||||
|
||||
file(WRITE "${VAR_PATH}" "${txt}")
|
79
.github/workflows/android.yml
vendored
Normal file
79
.github/workflows/android.yml
vendored
Normal file
@@ -0,0 +1,79 @@
|
||||
name: Build (Android)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
android:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: Android.mk }
|
||||
- { name: CMake, cmake: 1, android_abi: "arm64-v8a", android_platform: 23, arch: "aarch64" }
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: nttld/setup-ndk@v1
|
||||
id: setup_ndk
|
||||
with:
|
||||
ndk-version: r21e
|
||||
- name: Build (Android.mk)
|
||||
if: ${{ matrix.platform.name == 'Android.mk' }}
|
||||
run: |
|
||||
./build-scripts/androidbuildlibs.sh
|
||||
- name: Setup (CMake)
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install ninja-build pkg-config
|
||||
- name: Configure (CMake)
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
cmake -B build \
|
||||
-DCMAKE_TOOLCHAIN_FILE=${{ steps.setup_ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake \
|
||||
-DANDROID_PLATFORM=${{ matrix.platform.android_platform }} \
|
||||
-DANDROID_ABI=${{ matrix.platform.android_abi }} \
|
||||
-DSDL_STATIC_PIC=ON \
|
||||
-DCMAKE_INSTALL_PREFIX=prefix \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-GNinja
|
||||
- name: Build (CMake)
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
cmake --build build --config Release --parallel --verbose
|
||||
- name: Install (CMake)
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
cmake --install build --config Release
|
||||
echo "SDL2_DIR=$(pwd)/prefix" >> $GITHUB_ENV
|
||||
( cd prefix; find ) | LC_ALL=C sort -u
|
||||
- name: Verify CMake configuration files
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
cmake -S cmake/test -B cmake_config_build -G Ninja \
|
||||
-DCMAKE_TOOLCHAIN_FILE=${{ steps.setup_ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake \
|
||||
-DANDROID_PLATFORM=${{ matrix.platform.android_platform }} \
|
||||
-DANDROID_ABI=${{ matrix.platform.android_abi }} \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }}
|
||||
cmake --build cmake_config_build --verbose
|
||||
- name: Verify sdl2-config
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
export CC="${{ steps.setup_ndk.outputs.ndk-path }}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang --target=${{ matrix.platform.arch }}-none-linux-androideabi${{ matrix.platform.android_platform }}"
|
||||
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
|
||||
cmake/test/test_sdlconfig.sh
|
||||
- name: Verify sdl2.pc
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
export CC="${{ steps.setup_ndk.outputs.ndk-path }}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang --target=${{ matrix.platform.arch }}-none-linux-androideabi${{ matrix.platform.android_platform }}"
|
||||
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
|
||||
cmake/test/test_pkgconfig.sh
|
||||
- name: Verify Android.mk
|
||||
if: ${{ matrix.platform.name == 'CMake' }}
|
||||
run: |
|
||||
export NDK_MODULE_PATH=${{ env.SDL2_DIR }}/share/ndk-modules
|
||||
ndk-build -C ${{ github.workspace }}/cmake/test APP_PLATFORM=android-${{ matrix.platform.android_platform }} APP_ABI=${{ matrix.platform.android_abi }} NDK_OUT=$PWD NDK_LIBS_OUT=$PWD V=1
|
48
.github/workflows/build.yml
vendored
48
.github/workflows/build.yml
vendored
@@ -1,48 +0,0 @@
|
||||
name: 'Build (All)'
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
controller:
|
||||
name: 'Create test plan'
|
||||
runs-on: 'ubuntu-latest'
|
||||
outputs:
|
||||
platforms-level1: ${{ steps.plan.outputs.platforms-level1 }}
|
||||
platforms-others: ${{ steps.plan.outputs.platforms-others }}
|
||||
steps:
|
||||
- uses: actions/setup-python@main
|
||||
with:
|
||||
python-version: 3.x
|
||||
- uses: actions/checkout@main
|
||||
with:
|
||||
sparse-checkout: '.github/workflows/create-test-plan.py'
|
||||
- name: 'Create plan'
|
||||
id: plan
|
||||
run: |
|
||||
# Adding [sdl-ci-filter GLOB] to the commit message will limit the jobs
|
||||
# e.g. [sdl-ci-filter msvc-*]
|
||||
EOF=$(openssl rand -hex 32)
|
||||
cat >/tmp/commit_message.txt <<$EOF
|
||||
${{ github.event.head_commit.message }}
|
||||
$EOF
|
||||
|
||||
python .github/workflows/create-test-plan.py \
|
||||
--github-variable-prefix platforms \
|
||||
--github-ci \
|
||||
--verbose \
|
||||
${{ (github.repository_owner != 'libsdl-org' && '--no-artifact') || '' }} \
|
||||
--commit-message-file /tmp/commit_message.txt
|
||||
level1:
|
||||
needs: [controller]
|
||||
uses: './.github/workflows/generic.yml'
|
||||
with:
|
||||
platforms: ${{ needs.controller.outputs.platforms-level1 }}
|
||||
level2:
|
||||
needs: [controller, level1]
|
||||
uses: './.github/workflows/generic.yml'
|
||||
with:
|
||||
platforms: ${{ needs.controller.outputs.platforms-others }}
|
806
.github/workflows/create-test-plan.py
vendored
806
.github/workflows/create-test-plan.py
vendored
@@ -1,806 +0,0 @@
|
||||
#!/usr/bin/env python
|
||||
import argparse
|
||||
import dataclasses
|
||||
import fnmatch
|
||||
from enum import Enum
|
||||
import json
|
||||
import logging
|
||||
import os
|
||||
import re
|
||||
from typing import Optional
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
class AppleArch(Enum):
|
||||
ARM64 = "arm64"
|
||||
X86_64 = "x86_64"
|
||||
|
||||
|
||||
class MsvcArch(Enum):
|
||||
X86 = "x86"
|
||||
X64 = "x64"
|
||||
Arm32 = "arm"
|
||||
Arm64 = "arm64"
|
||||
|
||||
|
||||
class JobOs(Enum):
|
||||
WindowsLatest = "windows-latest"
|
||||
UbuntuLatest = "ubuntu-latest"
|
||||
MacosLatest = "macos-latest"
|
||||
Ubuntu22_04 = "ubuntu-22.04"
|
||||
Ubuntu24_04 = "ubuntu-24.04"
|
||||
Macos13 = "macos-13"
|
||||
|
||||
|
||||
class SdlPlatform(Enum):
|
||||
Android = "android"
|
||||
Emscripten = "emscripten"
|
||||
Haiku = "haiku"
|
||||
Msys2 = "msys2"
|
||||
Linux = "linux"
|
||||
MacOS = "macos"
|
||||
Ios = "ios"
|
||||
Tvos = "tvos"
|
||||
Msvc = "msvc"
|
||||
N3ds = "n3ds"
|
||||
Ps2 = "ps2"
|
||||
Psp = "psp"
|
||||
Vita = "vita"
|
||||
Riscos = "riscos"
|
||||
FreeBSD = "freebsd"
|
||||
NetBSD = "netbsd"
|
||||
OpenBSD = "openbsd"
|
||||
Watcom = "watcom"
|
||||
|
||||
|
||||
class Msys2Platform(Enum):
|
||||
Mingw32 = "mingw32"
|
||||
Mingw64 = "mingw64"
|
||||
Clang64 = "clang64"
|
||||
Ucrt64 = "ucrt64"
|
||||
|
||||
|
||||
class IntelCompiler(Enum):
|
||||
Icx = "icx"
|
||||
|
||||
|
||||
class VitaGLES(Enum):
|
||||
Pib = "pib"
|
||||
Pvr = "pvr"
|
||||
|
||||
class WatcomPlatform(Enum):
|
||||
Windows = "windows"
|
||||
OS2 = "OS/2"
|
||||
|
||||
|
||||
@dataclasses.dataclass(slots=True)
|
||||
class JobSpec:
|
||||
name: str
|
||||
os: JobOs
|
||||
platform: SdlPlatform
|
||||
artifact: Optional[str]
|
||||
container: Optional[str] = None
|
||||
autotools: bool = False
|
||||
no_cmake: bool = False
|
||||
xcode: bool = False
|
||||
android_mk: bool = False
|
||||
lean: bool = False
|
||||
android_arch: Optional[str] = None
|
||||
android_abi: Optional[str] = None
|
||||
android_platform: Optional[int] = None
|
||||
msys2_platform: Optional[Msys2Platform] = None
|
||||
intel: Optional[IntelCompiler] = None
|
||||
apple_archs: Optional[set[AppleArch]] = None
|
||||
msvc_project: Optional[str] = None
|
||||
msvc_arch: Optional[MsvcArch] = None
|
||||
msvc_static_crt: bool = False
|
||||
clang_cl: bool = False
|
||||
gdk: bool = False
|
||||
uwp: bool = False
|
||||
vita_gles: Optional[VitaGLES] = None
|
||||
watcom_platform: Optional[WatcomPlatform] = None
|
||||
|
||||
|
||||
JOB_SPECS = {
|
||||
"msys2-mingw32": JobSpec(name="Windows (msys2, mingw32)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw32", msys2_platform=Msys2Platform.Mingw32, ),
|
||||
"msys2-mingw64": JobSpec(name="Windows (msys2, mingw64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw64", msys2_platform=Msys2Platform.Mingw64, ),
|
||||
"msys2-clang64": JobSpec(name="Windows (msys2, clang64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw64-clang", msys2_platform=Msys2Platform.Clang64, ),
|
||||
"msys2-ucrt64": JobSpec(name="Windows (msys2, ucrt64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msys2, artifact="SDL-mingw64-ucrt", msys2_platform=Msys2Platform.Ucrt64, ),
|
||||
"msvc-x64": JobSpec(name="Windows (MSVC, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x64", msvc_arch=MsvcArch.X64, msvc_project="VisualC/SDL.sln", ),
|
||||
"msvc-x86": JobSpec(name="Windows (MSVC, x86)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x86", msvc_arch=MsvcArch.X86, msvc_project="VisualC/SDL.sln", ),
|
||||
"msvc-static-x86": JobSpec(name="Windows (MSVC, static VCRT, x86)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x86", msvc_arch=MsvcArch.X86, msvc_static_crt=True, ),
|
||||
"msvc-static-x64": JobSpec(name="Windows (MSVC, static VCRT, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-x64", msvc_arch=MsvcArch.X64, msvc_static_crt=True, ),
|
||||
"msvc-clang-x64": JobSpec(name="Windows (MSVC, clang-cl x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-clang-cl-x64", msvc_arch=MsvcArch.X64, clang_cl=True, ),
|
||||
"msvc-clang-x86": JobSpec(name="Windows (MSVC, clang-cl x86)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-clang-cl-x86", msvc_arch=MsvcArch.X86, clang_cl=True, ),
|
||||
"msvc-arm32": JobSpec(name="Windows (MSVC, ARM)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-arm32", msvc_arch=MsvcArch.Arm32, ),
|
||||
"msvc-arm64": JobSpec(name="Windows (MSVC, ARM64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-arm64", msvc_arch=MsvcArch.Arm64, ),
|
||||
"msvc-uwp-x64": JobSpec(name="UWP (MSVC, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-UWP", msvc_arch=MsvcArch.X64, msvc_project="VisualC-WinRT/SDL-UWP.sln", uwp=True, ),
|
||||
"msvc-gdk-x64": JobSpec(name="GDK (MSVC, x64)", os=JobOs.WindowsLatest, platform=SdlPlatform.Msvc, artifact="SDL-VC-GDK", msvc_arch=MsvcArch.X64, msvc_project="VisualC-GDK/SDL.sln", gdk=True, no_cmake=True, ),
|
||||
"ubuntu-22.04": JobSpec(name="Ubuntu 22.04", os=JobOs.Ubuntu22_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu22.04", autotools=True),
|
||||
"steamrt-sniper": JobSpec(name="Steam Linux Runtime (Sniper)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Linux, artifact="SDL-slrsniper", container="registry.gitlab.steamos.cloud/steamrt/sniper/sdk:beta", ),
|
||||
"ubuntu-intel-icx": JobSpec(name="Ubuntu 22.04 (Intel oneAPI)", os=JobOs.Ubuntu22_04, platform=SdlPlatform.Linux, artifact="SDL-ubuntu22.04-oneapi", intel=IntelCompiler.Icx, ),
|
||||
"macos-gnu-arm64-x64": JobSpec(name="MacOS (GNU prefix)", os=JobOs.MacosLatest, platform=SdlPlatform.MacOS, artifact="SDL-macos-arm64-x64-gnu",autotools=True, apple_archs={AppleArch.X86_64, AppleArch.ARM64, }, ),
|
||||
"ios": JobSpec(name="iOS (CMake & xcode)", os=JobOs.MacosLatest, platform=SdlPlatform.Ios, artifact="SDL-ios-arm64", xcode=True, ),
|
||||
"tvos": JobSpec(name="tvOS (CMake & xcode)", os=JobOs.MacosLatest, platform=SdlPlatform.Tvos, artifact="SDL-tvos-arm64", xcode=True, ),
|
||||
"android-cmake": JobSpec(name="Android (CMake)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Android, artifact="SDL-android-arm64", android_abi="arm64-v8a", android_arch="aarch64", android_platform=23, ),
|
||||
"android-mk": JobSpec(name="Android (Android.mk)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Android, artifact=None, no_cmake=True, android_mk=True, ),
|
||||
"emscripten": JobSpec(name="Emscripten", os=JobOs.UbuntuLatest, platform=SdlPlatform.Emscripten, artifact="SDL-emscripten", ),
|
||||
"haiku": JobSpec(name="Haiku", os=JobOs.UbuntuLatest, platform=SdlPlatform.Haiku, artifact="SDL-haiku-x64", container="ghcr.io/haiku/cross-compiler:x86_64-r1beta5", ),
|
||||
"n3ds": JobSpec(name="Nintendo 3DS", os=JobOs.UbuntuLatest, platform=SdlPlatform.N3ds, artifact="SDL-n3ds", container="devkitpro/devkitarm:latest", ),
|
||||
"ps2": JobSpec(name="Sony PlayStation 2", os=JobOs.UbuntuLatest, platform=SdlPlatform.Ps2, artifact="SDL-ps2", container="ps2dev/ps2dev:latest", ),
|
||||
"psp": JobSpec(name="Sony PlayStation Portable", os=JobOs.UbuntuLatest, platform=SdlPlatform.Psp, artifact="SDL-psp", container="pspdev/pspdev:latest", ),
|
||||
"vita-pib": JobSpec(name="Sony PlayStation Vita (GLES w/ pib)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Vita, artifact="SDL-vita-pib", container="vitasdk/vitasdk:latest", vita_gles=VitaGLES.Pib, ),
|
||||
"vita-pvr": JobSpec(name="Sony PlayStation Vita (GLES w/ PVR_PSP2)", os=JobOs.UbuntuLatest, platform=SdlPlatform.Vita, artifact="SDL-vita-pvr", container="vitasdk/vitasdk:latest", vita_gles=VitaGLES.Pvr, ),
|
||||
"riscos": JobSpec(name="RISC OS", os=JobOs.UbuntuLatest, platform=SdlPlatform.Riscos, artifact="SDL-riscos", container="riscosdotinfo/riscos-gccsdk-4.7:latest", ),
|
||||
"netbsd": JobSpec(name="NetBSD", os=JobOs.UbuntuLatest, platform=SdlPlatform.NetBSD, artifact="SDL-netbsd-x64", autotools=True, ),
|
||||
"openbsd": JobSpec(name="OpenBSD", os=JobOs.UbuntuLatest, platform=SdlPlatform.OpenBSD, artifact="SDL-openbsd-x64", autotools=True, ),
|
||||
"freebsd": JobSpec(name="FreeBSD", os=JobOs.UbuntuLatest, platform=SdlPlatform.FreeBSD, artifact="SDL-freebsd-x64", autotools=True, ),
|
||||
"watcom-win32": JobSpec(name="Watcom (Windows)", os=JobOs.WindowsLatest, platform=SdlPlatform.Watcom, artifact="SDL-watcom-win32", no_cmake=True, watcom_platform=WatcomPlatform.Windows ),
|
||||
"watcom-os2": JobSpec(name="Watcom (OS/2)", os=JobOs.WindowsLatest, platform=SdlPlatform.Watcom, artifact="SDL-watcom-win32", no_cmake=True, watcom_platform=WatcomPlatform.OS2 ),
|
||||
# "watcom-win32"
|
||||
# "watcom-os2"
|
||||
}
|
||||
|
||||
|
||||
class StaticLibType(Enum):
|
||||
MSVC = "SDL2-static.lib"
|
||||
A = "libSDL2.a"
|
||||
|
||||
|
||||
class SharedLibType(Enum):
|
||||
WIN32 = "SDL2.dll"
|
||||
SO_0 = "libSDL2-2.0.so.0"
|
||||
SO = "libSDL2.so"
|
||||
DYLIB = "libSDL2-2.0.0.dylib"
|
||||
FRAMEWORK = "SDL2.framework/Versions/A/SDL2"
|
||||
|
||||
|
||||
@dataclasses.dataclass(slots=True)
|
||||
class JobDetails:
|
||||
name: str
|
||||
key: str
|
||||
os: str
|
||||
platform: str
|
||||
artifact: str
|
||||
no_autotools: bool
|
||||
no_cmake: bool
|
||||
build_autotools_tests: bool = True
|
||||
build_tests: bool = True
|
||||
container: str = ""
|
||||
cmake_build_type: str = "RelWithDebInfo"
|
||||
shell: str = "sh"
|
||||
sudo: str = "sudo"
|
||||
cmake_config_emulator: str = ""
|
||||
apk_packages: list[str] = dataclasses.field(default_factory=list)
|
||||
apt_packages: list[str] = dataclasses.field(default_factory=list)
|
||||
brew_packages: list[str] = dataclasses.field(default_factory=list)
|
||||
cmake_toolchain_file: str = ""
|
||||
cmake_arguments: list[str] = dataclasses.field(default_factory=list)
|
||||
cmake_generator: str = "Ninja"
|
||||
cmake_build_arguments: list[str] = dataclasses.field(default_factory=list)
|
||||
cppflags: list[str] = dataclasses.field(default_factory=list)
|
||||
cc: str = ""
|
||||
cxx: str = ""
|
||||
cflags: list[str] = dataclasses.field(default_factory=list)
|
||||
cxxflags: list[str] = dataclasses.field(default_factory=list)
|
||||
ldflags: list[str] = dataclasses.field(default_factory=list)
|
||||
pollute_directories: list[str] = dataclasses.field(default_factory=list)
|
||||
use_cmake: bool = True
|
||||
shared: bool = True
|
||||
static: bool = True
|
||||
shared_lib: Optional[SharedLibType] = None
|
||||
static_lib: Optional[StaticLibType] = None
|
||||
run_tests: bool = True
|
||||
test_pkg_config: bool = True
|
||||
cc_from_cmake: bool = False
|
||||
source_cmd: str = ""
|
||||
pretest_cmd: str = ""
|
||||
android_apks: list[str] = dataclasses.field(default_factory=list)
|
||||
android_ndk: bool = False
|
||||
android_mk: bool = False
|
||||
minidump: bool = False
|
||||
intel: bool = False
|
||||
msys2_msystem: str = ""
|
||||
msys2_env: str = ""
|
||||
msys2_no_perl: bool = False
|
||||
werror: bool = True
|
||||
msvc_vcvars_arch: str = ""
|
||||
msvc_vcvars_sdk: str = ""
|
||||
msvc_project: str = ""
|
||||
msvc_project_flags: list[str] = dataclasses.field(default_factory=list)
|
||||
setup_ninja: bool = False
|
||||
setup_libusb_arch: str = ""
|
||||
xcode_sdk: str = ""
|
||||
xcode_target: str = ""
|
||||
setup_gdk_folder: str = ""
|
||||
cpactions: bool = False
|
||||
cpactions_os: str = ""
|
||||
cpactions_version: str = ""
|
||||
cpactions_arch: str = ""
|
||||
cpactions_setup_cmd: str = ""
|
||||
cpactions_install_cmd: str = ""
|
||||
setup_vita_gles_type: str = ""
|
||||
check_sources: bool = False
|
||||
watcom_makefile: str = ""
|
||||
binutils_strings: str = "strings"
|
||||
|
||||
def to_workflow(self, enable_artifacts: bool) -> dict[str, str|bool]:
|
||||
data = {
|
||||
"name": self.name,
|
||||
"key": self.key,
|
||||
"os": self.os,
|
||||
"container": self.container if self.container else "",
|
||||
"platform": self.platform,
|
||||
"artifact": self.artifact,
|
||||
"enable-artifacts": enable_artifacts,
|
||||
"shell": self.shell,
|
||||
"msys2-msystem": self.msys2_msystem,
|
||||
"msys2-env": self.msys2_env,
|
||||
"msys2-no-perl": self.msys2_no_perl,
|
||||
"android-ndk": self.android_ndk,
|
||||
"intel": self.intel,
|
||||
"apk-packages": my_shlex_join(self.apk_packages),
|
||||
"apt-packages": my_shlex_join(self.apt_packages),
|
||||
"test-pkg-config": self.test_pkg_config,
|
||||
"brew-packages": my_shlex_join(self.brew_packages),
|
||||
"pollute-directories": my_shlex_join(self.pollute_directories),
|
||||
"no-autotools": self.no_autotools,
|
||||
"no-cmake": self.no_cmake,
|
||||
"build-autotools-tests": self.build_autotools_tests,
|
||||
"build-tests": self.build_tests,
|
||||
"source-cmd": self.source_cmd,
|
||||
"pretest-cmd": self.pretest_cmd,
|
||||
"cmake-config-emulator": self.cmake_config_emulator,
|
||||
"cc": self.cc,
|
||||
"cxx": self.cxx,
|
||||
"cflags": my_shlex_join(self.cppflags + self.cflags),
|
||||
"cxxflags": my_shlex_join(self.cppflags + self.cxxflags),
|
||||
"ldflags": my_shlex_join(self.ldflags),
|
||||
"cmake-generator": self.cmake_generator,
|
||||
"cmake-toolchain-file": self.cmake_toolchain_file,
|
||||
"cmake-arguments": my_shlex_join(self.cmake_arguments),
|
||||
"cmake-build-arguments": my_shlex_join(self.cmake_build_arguments),
|
||||
"shared": self.shared,
|
||||
"static": self.static,
|
||||
"shared-lib": self.shared_lib.value if self.shared_lib else None,
|
||||
"static-lib": self.static_lib.value if self.static_lib else None,
|
||||
"cmake-build-type": self.cmake_build_type,
|
||||
"run-tests": self.run_tests,
|
||||
"android-apks": my_shlex_join(self.android_apks),
|
||||
"android-mk": self.android_mk,
|
||||
"werror": self.werror,
|
||||
"sudo": self.sudo,
|
||||
"msvc-vcvars-arch": self.msvc_vcvars_arch,
|
||||
"msvc-vcvars-sdk": self.msvc_vcvars_sdk,
|
||||
"msvc-project": self.msvc_project,
|
||||
"msvc-project-flags": my_shlex_join(self.msvc_project_flags),
|
||||
"setup-ninja": self.setup_ninja,
|
||||
"setup-libusb-arch": self.setup_libusb_arch,
|
||||
"cc-from-cmake": self.cc_from_cmake,
|
||||
"xcode-sdk": self.xcode_sdk,
|
||||
"xcode-target": self.xcode_target,
|
||||
"cpactions": self.cpactions,
|
||||
"cpactions-os": self.cpactions_os,
|
||||
"cpactions-version": self.cpactions_version,
|
||||
"cpactions-arch": self.cpactions_arch,
|
||||
"cpactions-setup-cmd": self.cpactions_setup_cmd,
|
||||
"cpactions-install-cmd": self.cpactions_install_cmd,
|
||||
"setup-vita-gles-type": self.setup_vita_gles_type,
|
||||
"setup-gdk-folder": self.setup_gdk_folder,
|
||||
"check-sources": self.check_sources,
|
||||
"watcom-makefile": self.watcom_makefile,
|
||||
"binutils-strings": self.binutils_strings,
|
||||
}
|
||||
return {k: v for k, v in data.items() if v != ""}
|
||||
|
||||
|
||||
def my_shlex_join(s):
|
||||
def escape(s):
|
||||
if s[:1] == "'" and s[-1:] == "'":
|
||||
return s
|
||||
if set(s).intersection(set("; \t")):
|
||||
s = s.replace("\\", "\\\\").replace("\"", "\\\"")
|
||||
return f'"{s}"'
|
||||
return s
|
||||
|
||||
return " ".join(escape(e) for e in s)
|
||||
|
||||
|
||||
def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDetails:
|
||||
job = JobDetails(
|
||||
name=spec.name,
|
||||
key=key,
|
||||
os=spec.os.value,
|
||||
artifact=spec.artifact or "",
|
||||
container=spec.container or "",
|
||||
platform=spec.platform.value,
|
||||
sudo="sudo",
|
||||
no_autotools=not spec.autotools,
|
||||
no_cmake=spec.no_cmake,
|
||||
)
|
||||
if job.os.startswith("ubuntu"):
|
||||
job.apt_packages.extend([
|
||||
"ninja-build",
|
||||
"pkg-config",
|
||||
])
|
||||
if spec.msvc_static_crt:
|
||||
job.cmake_arguments.append("-DSDL_FORCE_STATIC_VCRT=ON")
|
||||
pretest_cmd = []
|
||||
if trackmem_symbol_names:
|
||||
pretest_cmd.append("export SDL_TRACKMEM_SYMBOL_NAMES=1")
|
||||
else:
|
||||
pretest_cmd.append("export SDL_TRACKMEM_SYMBOL_NAMES=0")
|
||||
win32 = spec.platform in (SdlPlatform.Msys2, SdlPlatform.Msvc)
|
||||
fpic = None
|
||||
build_parallel = True
|
||||
if spec.lean:
|
||||
job.cppflags.append("-DSDL_LEAN_AND_MEAN=1")
|
||||
if win32:
|
||||
job.cmake_arguments.append("-DSDLTEST_PROCDUMP=ON")
|
||||
job.minidump = True
|
||||
if spec.intel is not None:
|
||||
match spec.intel:
|
||||
case IntelCompiler.Icx:
|
||||
job.cc = "icx"
|
||||
job.cxx = "icpx"
|
||||
case _:
|
||||
raise ValueError(f"Invalid intel={spec.intel}")
|
||||
job.source_cmd = f"source /opt/intel/oneapi/setvars.sh;"
|
||||
job.intel = True
|
||||
job.shell = "bash"
|
||||
job.cmake_arguments.extend((
|
||||
f"-DCMAKE_C_COMPILER={job.cc}",
|
||||
f"-DCMAKE_CXX_COMPILER={job.cxx}",
|
||||
"-DCMAKE_SYSTEM_NAME=Linux",
|
||||
))
|
||||
match spec.platform:
|
||||
case SdlPlatform.Msvc:
|
||||
job.setup_ninja = not spec.gdk
|
||||
job.msvc_project = spec.msvc_project if spec.msvc_project else ""
|
||||
job.msvc_project_flags.append("-p:TreatWarningsAsError=true")
|
||||
job.test_pkg_config = False
|
||||
job.shared_lib = SharedLibType.WIN32
|
||||
job.static_lib = StaticLibType.MSVC
|
||||
job.cmake_arguments.extend((
|
||||
"-DCMAKE_MSVC_DEBUG_INFORMATION_FORMAT=ProgramDatabase",
|
||||
"-DCMAKE_EXE_LINKER_FLAGS=-DEBUG",
|
||||
"-DCMAKE_SHARED_LINKER_FLAGS=-DEBUG",
|
||||
))
|
||||
if spec.uwp:
|
||||
job.cmake_arguments.append("'-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded$<$<CONFIG:Debug>:Debug>DLL'")
|
||||
else:
|
||||
job.cmake_arguments.append("'-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded$<$<CONFIG:Debug>:Debug>'")
|
||||
|
||||
if spec.clang_cl:
|
||||
job.cmake_arguments.extend((
|
||||
"-DCMAKE_C_COMPILER=clang-cl",
|
||||
"-DCMAKE_CXX_COMPILER=clang-cl",
|
||||
))
|
||||
match spec.msvc_arch:
|
||||
case MsvcArch.X86:
|
||||
job.cflags.append("/clang:-m32")
|
||||
job.ldflags.append("/MACHINE:X86")
|
||||
case MsvcArch.X64:
|
||||
job.cflags.append("/clang:-m64")
|
||||
job.ldflags.append("/MACHINE:X64")
|
||||
case _:
|
||||
raise ValueError(f"Unsupported clang-cl architecture (arch={spec.msvc_arch})")
|
||||
if spec.msvc_project:
|
||||
match spec.msvc_arch:
|
||||
case MsvcArch.X86:
|
||||
msvc_platform = "Win32"
|
||||
case MsvcArch.X64:
|
||||
msvc_platform = "x64"
|
||||
case _:
|
||||
raise ValueError(f"Unsupported vcxproj architecture (arch={spec.msvc_arch})")
|
||||
if spec.gdk:
|
||||
msvc_platform = f"Gaming.Desktop.{msvc_platform}"
|
||||
job.msvc_project_flags.append(f"-p:Platform={msvc_platform}")
|
||||
match spec.msvc_arch:
|
||||
case MsvcArch.X86:
|
||||
job.msvc_vcvars_arch = "x64_x86"
|
||||
case MsvcArch.X64:
|
||||
job.msvc_vcvars_arch = "x64"
|
||||
case MsvcArch.Arm32:
|
||||
job.msvc_vcvars_arch = "x64_arm"
|
||||
job.msvc_vcvars_sdk = "10.0.22621.0" # 10.0.26100.0 dropped ARM32 um and ucrt libraries
|
||||
job.run_tests = False
|
||||
case MsvcArch.Arm64:
|
||||
job.msvc_vcvars_arch = "x64_arm64"
|
||||
job.run_tests = False
|
||||
if spec.uwp:
|
||||
job.build_tests = False
|
||||
job.cmake_arguments.extend((
|
||||
"-DCMAKE_SYSTEM_NAME=WindowsStore",
|
||||
"-DCMAKE_SYSTEM_VERSION=10.0",
|
||||
))
|
||||
job.msvc_project_flags.append("-p:WindowsTargetPlatformVersion=10.0.17763.0")
|
||||
elif spec.gdk:
|
||||
job.setup_gdk_folder = "VisualC-GDK"
|
||||
else:
|
||||
match spec.msvc_arch:
|
||||
case MsvcArch.X86:
|
||||
job.setup_libusb_arch = "x86"
|
||||
case MsvcArch.X64:
|
||||
job.setup_libusb_arch = "x64"
|
||||
case SdlPlatform.Linux:
|
||||
if spec.name.startswith("Ubuntu"):
|
||||
assert spec.os.value.startswith("ubuntu-")
|
||||
job.apt_packages.extend((
|
||||
"gnome-desktop-testing",
|
||||
"libasound2-dev",
|
||||
"libpulse-dev",
|
||||
"libaudio-dev",
|
||||
"libjack-dev",
|
||||
"libsndio-dev",
|
||||
"libusb-1.0-0-dev",
|
||||
"libx11-dev",
|
||||
"libxext-dev",
|
||||
"libxrandr-dev",
|
||||
"libxcursor-dev",
|
||||
"libxfixes-dev",
|
||||
"libxi-dev",
|
||||
"libxss-dev",
|
||||
"libwayland-dev",
|
||||
"libxkbcommon-dev",
|
||||
"libdrm-dev",
|
||||
"libgbm-dev",
|
||||
"libgl1-mesa-dev",
|
||||
"libgles2-mesa-dev",
|
||||
"libegl1-mesa-dev",
|
||||
"libdbus-1-dev",
|
||||
"libibus-1.0-dev",
|
||||
"libudev-dev",
|
||||
"fcitx-libs-dev",
|
||||
))
|
||||
ubuntu_year, ubuntu_month = [int(v) for v in spec.os.value.removeprefix("ubuntu-").split(".", 1)]
|
||||
if ubuntu_year >= 22:
|
||||
job.apt_packages.extend(("libpipewire-0.3-dev", "libdecor-0-dev"))
|
||||
job.apt_packages.extend((
|
||||
"libunwind-dev", # For SDL_test memory tracking
|
||||
))
|
||||
if trackmem_symbol_names:
|
||||
# older libunwind is slow
|
||||
job.cmake_arguments.append("-DSDLTEST_TIMEOUT_MULTIPLIER=2")
|
||||
job.shared_lib = SharedLibType.SO_0
|
||||
job.static_lib = StaticLibType.A
|
||||
fpic = True
|
||||
case SdlPlatform.Ios | SdlPlatform.Tvos:
|
||||
job.brew_packages.extend([
|
||||
"ninja",
|
||||
])
|
||||
job.run_tests = False
|
||||
job.test_pkg_config = False
|
||||
job.shared_lib = SharedLibType.DYLIB
|
||||
job.static_lib = StaticLibType.A
|
||||
match spec.platform:
|
||||
case SdlPlatform.Ios:
|
||||
if spec.xcode:
|
||||
job.xcode_sdk = "iphoneos"
|
||||
job.xcode_target = "Static Library-iOS"
|
||||
job.cmake_arguments.extend([
|
||||
"-DCMAKE_SYSTEM_NAME=iOS",
|
||||
"-DCMAKE_OSX_ARCHITECTURES=\"arm64\"",
|
||||
"-DCMAKE_OSX_DEPLOYMENT_TARGET=9.0",
|
||||
])
|
||||
case SdlPlatform.Tvos:
|
||||
if spec.xcode:
|
||||
job.xcode_sdk = "appletvos"
|
||||
job.xcode_target = "Static Library-tvOS"
|
||||
job.cmake_arguments.extend([
|
||||
"-DCMAKE_SYSTEM_NAME=tvOS",
|
||||
"-DCMAKE_OSX_ARCHITECTURES=\"arm64\"",
|
||||
"-DCMAKE_OSX_DEPLOYMENT_TARGET=9.0",
|
||||
])
|
||||
case SdlPlatform.MacOS:
|
||||
osx_arch = ";".join(e.value for e in spec.apple_archs) if spec.apple_archs else "arm64"
|
||||
job.cmake_arguments.extend((
|
||||
f"'-DCMAKE_OSX_ARCHITECTURES={osx_arch}'",
|
||||
"-DCMAKE_OSX_DEPLOYMENT_TARGET=10.11",
|
||||
))
|
||||
job.build_autotools_tests = False
|
||||
job.shared_lib = SharedLibType.DYLIB
|
||||
job.static_lib = StaticLibType.A
|
||||
job.apt_packages = []
|
||||
job.brew_packages.extend((
|
||||
"autoconf",
|
||||
"ninja",
|
||||
))
|
||||
if spec.xcode:
|
||||
job.xcode_sdk = "macosx"
|
||||
case SdlPlatform.Android:
|
||||
job.android_mk = spec.android_mk
|
||||
job.run_tests = False
|
||||
job.shared_lib = SharedLibType.SO
|
||||
job.static_lib = StaticLibType.A
|
||||
if spec.android_mk or not spec.no_cmake:
|
||||
job.android_ndk = True
|
||||
if spec.android_mk:
|
||||
job.apt_packages = []
|
||||
if not spec.no_cmake:
|
||||
job.cmake_arguments.extend((
|
||||
f"-DANDROID_PLATFORM={spec.android_platform}",
|
||||
f"-DANDROID_ABI={spec.android_abi}",
|
||||
))
|
||||
job.cmake_toolchain_file = "${ANDROID_NDK_HOME}/build/cmake/android.toolchain.cmake"
|
||||
job.cc = f"${{ANDROID_NDK_HOME}}/toolchains/llvm/prebuilt/linux-x86_64/bin/clang --target={spec.android_arch}-none-linux-androideabi{spec.android_platform}"
|
||||
|
||||
job.android_apks = [
|
||||
"testaudiorecording-apk",
|
||||
"testautomation-apk",
|
||||
"testcontroller-apk",
|
||||
"testmultiaudio-apk",
|
||||
"testsprite-apk",
|
||||
]
|
||||
case SdlPlatform.Emscripten:
|
||||
job.run_tests = False
|
||||
job.shared = False
|
||||
job.cmake_config_emulator = "emcmake"
|
||||
job.cmake_build_type = "Debug"
|
||||
job.test_pkg_config = False
|
||||
job.cmake_arguments.extend((
|
||||
"-DSDLTEST_BROWSER=chrome",
|
||||
"-DSDLTEST_TIMEOUT_MULTIPLIER=4",
|
||||
"-DSDLTEST_CHROME_BINARY=${CHROME_BINARY}",
|
||||
))
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Ps2:
|
||||
build_parallel = False
|
||||
job.shared = False
|
||||
job.sudo = ""
|
||||
job.apt_packages = []
|
||||
job.apk_packages = ["cmake", "gmp", "mpc1", "mpfr4", "ninja", "pkgconf", "git", ]
|
||||
job.cmake_toolchain_file = "${PS2DEV}/ps2sdk/ps2dev.cmake"
|
||||
job.run_tests = False
|
||||
job.shared = False
|
||||
job.cc = "mips64r5900el-ps2-elf-gcc"
|
||||
job.ldflags = ["-L${PS2DEV}/ps2sdk/ee/lib", "-L${PS2DEV}/gsKit/lib", "-L${PS2DEV}/ps2sdk/ports/lib", ]
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Psp:
|
||||
build_parallel = False
|
||||
job.sudo = ""
|
||||
job.apt_packages = []
|
||||
job.apk_packages = ["cmake", "gmp", "mpc1", "mpfr4", "ninja", "pkgconf", ]
|
||||
job.cmake_toolchain_file = "${PSPDEV}/psp/share/pspdev.cmake"
|
||||
job.run_tests = False
|
||||
job.shared = False
|
||||
job.cc = "psp-gcc"
|
||||
job.ldflags = ["-L${PSPDEV}/lib", "-L${PSPDEV}/psp/lib", "-L${PSPDEV}/psp/sdk/lib", ]
|
||||
job.pollute_directories = ["${PSPDEV}/include", "${PSPDEV}/psp/include", "${PSPDEV}/psp/sdk/include", ]
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Vita:
|
||||
job.sudo = ""
|
||||
job.apt_packages = []
|
||||
job.apk_packages = ["cmake", "ninja", "pkgconf", "bash", "tar"]
|
||||
job.cmake_toolchain_file = "${VITASDK}/share/vita.toolchain.cmake"
|
||||
assert spec.vita_gles is not None
|
||||
job.setup_vita_gles_type = {
|
||||
VitaGLES.Pib: "pib",
|
||||
VitaGLES.Pvr: "pvr",
|
||||
}[spec.vita_gles]
|
||||
job.cmake_arguments.extend((
|
||||
f"-DVIDEO_VITA_PIB={ 'true' if spec.vita_gles == VitaGLES.Pib else 'false' }",
|
||||
f"-DVIDEO_VITA_PVR={ 'true' if spec.vita_gles == VitaGLES.Pvr else 'false' }",
|
||||
"-DSDL_ARMNEON=ON",
|
||||
"-DSDL_ARMSIMD=ON",
|
||||
))
|
||||
# Fix vita.toolchain.cmake (https://github.com/vitasdk/vita-toolchain/pull/253)
|
||||
job.source_cmd = r"""sed -i -E "s#set\\( PKG_CONFIG_EXECUTABLE \"\\$\\{VITASDK}/bin/arm-vita-eabi-pkg-config\" \\)#set\\( PKG_CONFIG_EXECUTABLE \"${VITASDK}/bin/arm-vita-eabi-pkg-config\" CACHE PATH \"Path of pkg-config executable\" \\)#" ${VITASDK}/share/vita.toolchain.cmake"""
|
||||
job.run_tests = False
|
||||
job.shared = False
|
||||
job.cc = "arm-vita-eabi-gcc"
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Haiku:
|
||||
fpic = False
|
||||
job.build_autotools_tests = False
|
||||
job.run_tests = False
|
||||
job.cc = "x86_64-unknown-haiku-gcc"
|
||||
job.cxx = "x86_64-unknown-haiku-g++"
|
||||
job.sudo = ""
|
||||
job.cmake_arguments.extend((
|
||||
f"-DCMAKE_C_COMPILER={job.cc}",
|
||||
f"-DCMAKE_CXX_COMPILER={job.cxx}",
|
||||
"-DSDL_UNIX_CONSOLE_BUILD=ON",
|
||||
))
|
||||
job.shared_lib = SharedLibType.SO_0
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.N3ds:
|
||||
job.cmake_generator = "Unix Makefiles"
|
||||
job.cmake_build_arguments.append("-j$(nproc)")
|
||||
job.shared = False
|
||||
job.apt_packages = []
|
||||
job.run_tests = False
|
||||
job.cc_from_cmake = True
|
||||
job.cmake_toolchain_file = "${DEVKITPRO}/cmake/3DS.cmake"
|
||||
job.binutils_strings = "/opt/devkitpro/devkitARM/bin/arm-none-eabi-strings"
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Msys2:
|
||||
job.shell = "msys2 {0}"
|
||||
assert spec.msys2_platform
|
||||
job.msys2_msystem = spec.msys2_platform.value
|
||||
job.msys2_env = {
|
||||
"mingw32": "mingw-w64-i686",
|
||||
"mingw64": "mingw-w64-x86_64",
|
||||
"clang32": "mingw-w64-clang-i686",
|
||||
"clang64": "mingw-w64-clang-x86_64",
|
||||
"ucrt64": "mingw-w64-ucrt-x86_64",
|
||||
}[spec.msys2_platform.value]
|
||||
job.msys2_no_perl = spec.msys2_platform in (Msys2Platform.Mingw32, )
|
||||
job.shared_lib = SharedLibType.WIN32
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.Riscos:
|
||||
# FIXME: Enable SDL_WERROR
|
||||
job.werror = False
|
||||
job.build_autotools_tests = False
|
||||
job.apt_packages = ["cmake", "ninja-build"]
|
||||
job.test_pkg_config = False
|
||||
job.shared = False
|
||||
job.run_tests = False
|
||||
job.sudo = ""
|
||||
job.cmake_arguments.extend((
|
||||
"-DRISCOS:BOOL=ON",
|
||||
"-DCMAKE_DISABLE_PRECOMPILE_HEADERS:BOOL=ON",
|
||||
"-DSDL_GCC_ATOMICS:BOOL=OFF",
|
||||
))
|
||||
job.cmake_toolchain_file = "/home/riscos/env/toolchain-riscos.cmake"
|
||||
job.static_lib = StaticLibType.A
|
||||
case SdlPlatform.FreeBSD | SdlPlatform.NetBSD | SdlPlatform.OpenBSD:
|
||||
job.build_autotools_tests = False
|
||||
job.cpactions = True
|
||||
job.no_cmake = True
|
||||
job.run_tests = False
|
||||
job.apt_packages = []
|
||||
job.shared_lib = SharedLibType.SO_0
|
||||
job.static_lib = StaticLibType.A
|
||||
match spec.platform:
|
||||
case SdlPlatform.FreeBSD:
|
||||
job.cpactions_os = "freebsd"
|
||||
job.cpactions_version = "14.2"
|
||||
job.cpactions_arch = "x86-64"
|
||||
job.cpactions_setup_cmd = "sudo pkg update"
|
||||
job.cpactions_install_cmd = "sudo pkg install -y cmake ninja pkgconf libXcursor libXext libXinerama libXi libXfixes libXrandr libXScrnSaver libXxf86vm wayland wayland-protocols libxkbcommon mesa-libs libglvnd evdev-proto libinotify alsa-lib jackit pipewire pulseaudio sndio dbus zh-fcitx ibus libudev-devd"
|
||||
job.cmake_arguments.extend((
|
||||
"-DSDL_CHECK_REQUIRED_INCLUDES=/usr/local/include",
|
||||
"-DSDL_CHECK_REQUIRED_LINK_OPTIONS=-L/usr/local/lib",
|
||||
))
|
||||
case SdlPlatform.NetBSD:
|
||||
job.cpactions_os = "netbsd"
|
||||
job.cpactions_version = "10.1"
|
||||
job.cpactions_arch = "x86-64"
|
||||
job.cpactions_setup_cmd = "export PATH=\"/usr/pkg/sbin:/usr/pkg/bin:/sbin:$PATH\"; export PKG_CONFIG_PATH=\"/usr/pkg/lib/pkgconfig\";export PKG_PATH=\"https://cdn.netBSD.org/pub/pkgsrc/packages/NetBSD/$(uname -p)/$(uname -r|cut -f \"1 2\" -d.)/All/\";echo \"PKG_PATH=$PKG_PATH\";echo \"uname -a -> \"$(uname -a)\"\";sudo -E sysctl -w security.pax.aslr.enabled=0;sudo -E sysctl -w security.pax.aslr.global=0;sudo -E pkgin clean;sudo -E pkgin update"
|
||||
job.cpactions_install_cmd = "sudo -E pkgin -y install cmake dbus pkgconf ninja-build pulseaudio libxkbcommon wayland wayland-protocols libinotify libusb1"
|
||||
case SdlPlatform.OpenBSD:
|
||||
job.cpactions_os = "openbsd"
|
||||
job.cpactions_version = "7.4"
|
||||
job.cpactions_arch = "x86-64"
|
||||
job.cpactions_setup_cmd = "sudo pkg_add -u"
|
||||
job.cpactions_install_cmd = "sudo pkg_add cmake ninja pkgconf wayland wayland-protocols xwayland libxkbcommon libinotify pulseaudio dbus ibus"
|
||||
case SdlPlatform.Watcom:
|
||||
match spec.watcom_platform:
|
||||
case WatcomPlatform.OS2:
|
||||
job.watcom_makefile = "Makefile.os2"
|
||||
job.run_tests = False
|
||||
case WatcomPlatform.Windows:
|
||||
job.watcom_makefile = "Makefile.w32"
|
||||
job.run_tests = True
|
||||
case _:
|
||||
raise ValueError(f"Unsupported watcom_platform=${spec.watcom_platform}")
|
||||
case _:
|
||||
raise ValueError(f"Unsupported platform={spec.platform}")
|
||||
|
||||
if "ubuntu" in spec.name.lower():
|
||||
job.check_sources = True
|
||||
|
||||
if not build_parallel:
|
||||
job.cmake_build_arguments.append("-j1")
|
||||
if job.cflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_C_FLAGS={my_shlex_join(job.cflags)}")
|
||||
if job.cxxflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_CXX_FLAGS={my_shlex_join(job.cxxflags)}")
|
||||
if job.ldflags:
|
||||
job.cmake_arguments.append(f"-DCMAKE_SHARED_LINKER_FLAGS={my_shlex_join(job.ldflags)}")
|
||||
job.cmake_arguments.append(f"-DCMAKE_EXE_LINKER_FLAGS={my_shlex_join(job.ldflags)}")
|
||||
job.pretest_cmd = "\n".join(pretest_cmd)
|
||||
def tf(b):
|
||||
return "ON" if b else "OFF"
|
||||
|
||||
if fpic is not None:
|
||||
job.cmake_arguments.append(f"-DCMAKE_POSITION_INDEPENDENT_CODE={tf(fpic)}")
|
||||
|
||||
if job.no_cmake:
|
||||
job.cmake_arguments = []
|
||||
|
||||
return job
|
||||
|
||||
|
||||
def spec_to_platform(spec: JobSpec, key: str, enable_artifacts: bool, trackmem_symbol_names: bool) -> dict[str, str|bool]:
|
||||
logger.info("spec=%r", spec)
|
||||
job = spec_to_job(spec, key=key, trackmem_symbol_names=trackmem_symbol_names)
|
||||
logger.info("job=%r", job)
|
||||
platform = job.to_workflow(enable_artifacts=enable_artifacts)
|
||||
logger.info("platform=%r", platform)
|
||||
return platform
|
||||
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser(allow_abbrev=False)
|
||||
parser.add_argument("--github-variable-prefix", default="platforms")
|
||||
parser.add_argument("--github-ci", action="store_true")
|
||||
parser.add_argument("--verbose", action="store_true")
|
||||
parser.add_argument("--commit-message-file")
|
||||
parser.add_argument("--no-artifact", dest="enable_artifacts", action="store_false")
|
||||
parser.add_argument("--trackmem-symbol-names", dest="trackmem_symbol_names", action="store_true")
|
||||
args = parser.parse_args()
|
||||
|
||||
logging.basicConfig(level=logging.INFO if args.verbose else logging.WARNING)
|
||||
|
||||
remaining_keys = set(JOB_SPECS.keys())
|
||||
|
||||
all_level_keys = (
|
||||
# Level 1
|
||||
(
|
||||
"haiku",
|
||||
),
|
||||
)
|
||||
|
||||
filters = []
|
||||
if args.commit_message_file:
|
||||
with open(args.commit_message_file, "r") as f:
|
||||
commit_message = f.read()
|
||||
for m in re.finditer(r"\[sdl-ci-filter (.*)]", commit_message, flags=re.M):
|
||||
filters.append(m.group(1).strip(" \t\n\r\t'\""))
|
||||
|
||||
if re.search(r"\[sdl-ci-artifacts?]", commit_message, flags=re.M):
|
||||
args.enable_artifacts = True
|
||||
|
||||
if re.search(r"\[sdl-ci-(full-)?trackmem(-symbol-names)?]", commit_message, flags=re.M):
|
||||
args.trackmem_symbol_names = True
|
||||
|
||||
if not filters:
|
||||
filters.append("*")
|
||||
|
||||
logger.info("filters: %r", filters)
|
||||
|
||||
all_level_platforms = {}
|
||||
|
||||
all_platforms = {key: spec_to_platform(spec, key=key, enable_artifacts=args.enable_artifacts, trackmem_symbol_names=args.trackmem_symbol_names) for key, spec in JOB_SPECS.items()}
|
||||
|
||||
for level_i, level_keys in enumerate(all_level_keys, 1):
|
||||
level_key = f"level{level_i}"
|
||||
logger.info("Level %d: keys=%r", level_i, level_keys)
|
||||
assert all(k in remaining_keys for k in level_keys)
|
||||
level_platforms = tuple(all_platforms[key] for key in level_keys)
|
||||
remaining_keys.difference_update(level_keys)
|
||||
all_level_platforms[level_key] = level_platforms
|
||||
logger.info("=" * 80)
|
||||
|
||||
logger.info("Keys before filter: %r", remaining_keys)
|
||||
|
||||
filtered_remaining_keys = set()
|
||||
for filter in filters:
|
||||
filtered_remaining_keys.update(fnmatch.filter(remaining_keys, filter))
|
||||
|
||||
logger.info("Keys after filter: %r", filtered_remaining_keys)
|
||||
|
||||
remaining_keys = filtered_remaining_keys
|
||||
|
||||
logger.info("Remaining: %r", remaining_keys)
|
||||
all_level_platforms["others"] = tuple(all_platforms[key] for key in remaining_keys)
|
||||
|
||||
if args.github_ci:
|
||||
for level, platforms in all_level_platforms.items():
|
||||
platforms_json = json.dumps(platforms)
|
||||
txt = f"{args.github_variable_prefix}-{level}={platforms_json}"
|
||||
logger.info("%s", txt)
|
||||
if "GITHUB_OUTPUT" in os.environ:
|
||||
with open(os.environ["GITHUB_OUTPUT"], "a") as f:
|
||||
f.write(txt)
|
||||
f.write("\n")
|
||||
else:
|
||||
logger.warning("GITHUB_OUTPUT not defined")
|
||||
return 0
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
raise SystemExit(main())
|
37
.github/workflows/emscripten.yml
vendored
Normal file
37
.github/workflows/emscripten.yml
vendored
Normal file
@@ -0,0 +1,37 @@
|
||||
name: Build (Emscripten)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
emscripten:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: mymindstorm/setup-emsdk@v10
|
||||
with:
|
||||
version: 2.0.27
|
||||
- name: Configure CMake
|
||||
run: |
|
||||
emcmake cmake -S . -B build \
|
||||
-DSDL_TESTS=ON \
|
||||
-DSDL_INSTALL_TESTS=ON \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX=prefix
|
||||
- name: Build
|
||||
run: cmake --build build/ --verbose
|
||||
- name: Run build-time tests
|
||||
run: |
|
||||
set -eu
|
||||
export SDL_TESTS_QUICK=1
|
||||
ctest -VV --test-dir build/
|
||||
- name: Install
|
||||
run: |
|
||||
echo "SDL2_DIR=$(pwd)/prefix" >> $GITHUB_ENV
|
||||
cmake --install build/
|
||||
- name: Verify CMake configuration files
|
||||
run: |
|
||||
emcmake cmake -S cmake/test -B cmake_config_build \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DTEST_SHARED=FALSE \
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }}
|
||||
cmake --build cmake_config_build --verbose
|
352
.github/workflows/generic.yml
vendored
352
.github/workflows/generic.yml
vendored
@@ -1,352 +0,0 @@
|
||||
name: 'Build'
|
||||
run-name: 'Configure, Build and Test SDL'
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
platforms:
|
||||
description: 'JSON-encoded test properties'
|
||||
type: string
|
||||
required: true
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
container: ${{ matrix.platform.container }}
|
||||
defaults:
|
||||
run:
|
||||
shell: ${{ matrix.platform.shell }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform: ${{ fromJSON(inputs.platforms) }}
|
||||
steps:
|
||||
- name: 'Set up MSYS2'
|
||||
if: ${{ matrix.platform.platform == 'msys2' }}
|
||||
uses: msys2/setup-msys2@v2
|
||||
with:
|
||||
msystem: ${{ matrix.platform.msys2-msystem }}
|
||||
install: >-
|
||||
${{ matrix.platform.msys2-env }}-cc
|
||||
${{ matrix.platform.msys2-env }}-cmake
|
||||
${{ matrix.platform.msys2-env }}-ninja
|
||||
${{ (!matrix.platform.msys2-no-perl && format('{0}-perl', matrix.platform.msys2-env)) || '' }}
|
||||
${{ matrix.platform.msys2-env }}-pkg-config
|
||||
${{ matrix.platform.msys2-env }}-clang-tools-extra
|
||||
- name: 'About this job'
|
||||
run: |
|
||||
echo "key=${{ matrix.platform.key }}"
|
||||
echo "name=${{ matrix.platform.name }}"
|
||||
echo "os=${{ matrix.platform.os }}"
|
||||
echo ""
|
||||
echo "Add [sdl-ci-filter ${{ matrix.platform.key }}] to your commit message to reduce the number of jobs."
|
||||
- uses: actions/checkout@v4
|
||||
- name: 'Set up ninja'
|
||||
if: ${{ matrix.platform.setup-ninja }}
|
||||
uses: ./.github/actions/setup-ninja
|
||||
- uses: mymindstorm/setup-emsdk@v14
|
||||
if: ${{ matrix.platform.platform == 'emscripten' }}
|
||||
with:
|
||||
version: 3.1.35
|
||||
- uses: nttld/setup-ndk@v1
|
||||
if: ${{ matrix.platform.android-ndk }}
|
||||
id: setup-ndk
|
||||
with:
|
||||
local-cache: true
|
||||
ndk-version: r21e
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
if: ${{ matrix.platform.platform == 'msvc' }}
|
||||
with:
|
||||
arch: ${{ matrix.platform.msvc-vcvars-arch }}
|
||||
sdk: ${{ matrix.platform.msvc-vcvars-sdk }}
|
||||
- name: 'Set up Windows GDK Desktop'
|
||||
uses: ./.github/actions/setup-gdk-desktop
|
||||
if: ${{ matrix.platform.setup-gdk-folder != '' }}
|
||||
with:
|
||||
folder: '${{ matrix.platform.setup-gdk-folder }}'
|
||||
- name: 'Setup Intel oneAPI toolchain'
|
||||
id: intel
|
||||
if: ${{ matrix.platform.intel }}
|
||||
run: |
|
||||
# Download the key to system keyring
|
||||
wget -O- https://apt.repos.intel.com/intel-gpg-keys/GPG-PUB-KEY-INTEL-SW-PRODUCTS.PUB \
|
||||
| gpg --dearmor | sudo tee /usr/share/keyrings/oneapi-archive-keyring.gpg > /dev/null
|
||||
|
||||
# Add signed entry to apt sources and configure the APT client to use Intel repository:
|
||||
echo "deb [signed-by=/usr/share/keyrings/oneapi-archive-keyring.gpg] https://apt.repos.intel.com/oneapi all main" | sudo tee /etc/apt/sources.list.d/oneAPI.list
|
||||
|
||||
# Update package list
|
||||
sudo apt-get update -y
|
||||
|
||||
# Install oneAPI
|
||||
sudo apt-get install -y intel-oneapi-compiler-dpcpp-cpp-and-cpp-classic
|
||||
- name: 'Install apk packages'
|
||||
if: ${{ matrix.platform.apk-packages != '' }}
|
||||
run: |
|
||||
${{ matrix.platform.sudo }} apk update
|
||||
${{ matrix.platform.sudo }} apk add ${{ matrix.platform.apk-packages }}
|
||||
- name: 'Install apt packages'
|
||||
if: ${{ matrix.platform.apt-packages != '' }}
|
||||
run: |
|
||||
${{ matrix.platform.sudo }} apt-get update
|
||||
${{ matrix.platform.sudo }} apt-get install -y ${{ matrix.platform.apt-packages }}
|
||||
- name: 'Install brew packages'
|
||||
if: ${{ matrix.platform.brew-packages != '' }}
|
||||
run: |
|
||||
export HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=1
|
||||
brew update
|
||||
brew install ${{ matrix.platform.brew-packages }}
|
||||
- name: 'Set up GLES for VITA' # Must be after apk
|
||||
if: ${{ matrix.platform.setup-vita-gles-type != '' }}
|
||||
uses: ./.github/actions/setup-vita-gles
|
||||
with:
|
||||
type: ${{ matrix.platform.setup-vita-gles-type }}
|
||||
|
||||
- name: 'Configure (Autotools)'
|
||||
if: ${{ !matrix.platform.no-autotools }}
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
set -eu
|
||||
rm -rf build-autotools
|
||||
mkdir build-autotools
|
||||
./autogen.sh
|
||||
(
|
||||
cd build-autotools
|
||||
../configure \
|
||||
--enable-vendor-info="Github Workflow" \
|
||||
--enable-werror \
|
||||
--prefix=${{ github.workspace }}/autotools_prefix \
|
||||
)
|
||||
if test "x${{ (matrix.platform.build-autotools-tests && 'yes') || 'no' }}" = "xyes" ; then
|
||||
curdir="$(pwd)"
|
||||
multiarch="$(dpkg-architecture -qDEB_HOST_MULTIARCH)"
|
||||
(
|
||||
mkdir -p build-autotools/test
|
||||
cd build-autotools/test
|
||||
../../test/configure \
|
||||
--enable-werror \
|
||||
--x-includes=/usr/include \
|
||||
--x-libraries="/usr/lib/${multiarch}" \
|
||||
--prefix=${{ github.workspace }}/autotools_prefix \
|
||||
SDL_CFLAGS="-I${curdir}/include" \
|
||||
SDL_LIBS="-L${curdir}/build-autotools/build/.libs -lSDL2" \
|
||||
ac_cv_lib_SDL2_ttf_TTF_Init=no \
|
||||
${NULL+}
|
||||
)
|
||||
fi
|
||||
- name: 'Build (Autotools)'
|
||||
if: ${{ !matrix.platform.no-autotools }}
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
set -eu
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
make -j"${parallel}" -C build-autotools V=1
|
||||
if test "x${{ (matrix.platform.build-autotools-tests && 'yes') || 'no' }}" = "xyes" ; then
|
||||
make -j"${parallel}" -C build-autotools/test V=1
|
||||
fi
|
||||
- name: 'Run build-time tests (Autotools)'
|
||||
if: ${{ !matrix.platform.no-autotools && matrix.platform.build-autotools-tests && matrix.platform.run-tests }}
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
set -eu
|
||||
curdir="$(pwd)"
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
export SDL_TESTS_QUICK=1
|
||||
make -j"${parallel}" -C build-autotools/test check LD_LIBRARY_PATH="${curdir}/build-autotools/build/.libs"
|
||||
if test "${{ runner.os }}" = "Linux"; then
|
||||
# This should show us the SDL_REVISION
|
||||
strings "${curdir}/build-autotools/build/.libs/libSDL2-2.0.so.0" | grep SDL-
|
||||
fi
|
||||
- name: 'Install (Autotools)'
|
||||
if: ${{ !matrix.platform.no-autotools }}
|
||||
run: |
|
||||
${{ matrix.platform.source_cmd }}
|
||||
set -eu
|
||||
curdir="$(pwd)"
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
make -j"${parallel}" -C build-autotools install V=1
|
||||
if test "x${{ (matrix.platform.build-autotools-tests && 'yes') || 'no' }}" = "xyes" ; then
|
||||
make -j"${parallel}" -C build-autotools/test install V=1
|
||||
fi
|
||||
( cd autotools_prefix; find . ) | LC_ALL=C sort -u
|
||||
echo "prefix=$(pwd)/autotools_prefix" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: 'Configure (CMake)'
|
||||
if: ${{ !matrix.platform.no-cmake }}
|
||||
#shell: ${{ matrix.platform.shell }}
|
||||
run: |
|
||||
${{ matrix.platform.source-cmd }}
|
||||
${{ matrix.platform.cmake-config-emulator }} cmake -S . -B build -G "${{ matrix.platform.cmake-generator }}" \
|
||||
-Wdeprecated -Wdev -Werror \
|
||||
${{ matrix.platform.cmake-toolchain-file != '' && format('-DCMAKE_TOOLCHAIN_FILE={0}', matrix.platform.cmake-toolchain-file) || '' }} \
|
||||
-DSDL_WERROR=${{ matrix.platform.werror }} \
|
||||
-DSDL_TESTS=${{ matrix.platform.build-tests }} \
|
||||
-DSDLTEST_TRACKMEM=OFF \
|
||||
-DSDL_INSTALL_TESTS=${{ matrix.platform.build-tests }} \
|
||||
-DSDL_DISABLE_INSTALL_DOCS=OFF \
|
||||
-DSDL_DISABLE_INSTALL_DOCS=OFF \
|
||||
${{ matrix.platform.cmake-arguments }} \
|
||||
-DSDL_SHARED=${{ matrix.platform.shared }} \
|
||||
-DSDL_STATIC=${{ matrix.platform.static }} \
|
||||
-DSDL_TEST=ON \
|
||||
-DSDL_VENDOR_INFO="Github Workflow" \
|
||||
-DCMAKE_INSTALL_PREFIX=prefix \
|
||||
-DCMAKE_INSTALL_LIBDIR=lib \
|
||||
-DSDL_CMAKE_DEBUG_POSTFIX="" \
|
||||
-DCMAKE_BUILD_TYPE=${{ matrix.platform.cmake-build-type }}
|
||||
- name: 'Build (CMake)'
|
||||
id: cmake-build
|
||||
if: ${{ !matrix.platform.no-cmake }}
|
||||
# shell: ${{ matrix.platform.shell }}
|
||||
run: |
|
||||
${{ matrix.platform.source-cmd }}
|
||||
cmake --build build --config ${{ matrix.platform.cmake-build-type }} --verbose -- ${{ matrix.platform.cmake-build-arguments }}
|
||||
- name: 'Verify SDL_REVISION'
|
||||
if: ${{ !matrix.platform.no-cmake }}
|
||||
run: |
|
||||
echo "This should show us the SDL_REVISION"
|
||||
echo "Shared library:"
|
||||
${{ (matrix.platform.shared-lib && format('{0} build/{1} | grep "Github Workflow"', matrix.platform.binutils-strings, matrix.platform.shared-lib)) || 'echo "<Shared library not supported by platform>"' }}
|
||||
echo "Static library:"
|
||||
${{ (matrix.platform.static-lib && format('{0} build/{1} | grep "Github Workflow"', matrix.platform.binutils-strings, matrix.platform.static-lib)) || 'echo "<Static library not supported by platform>"' }}
|
||||
- name: 'Run build-time tests (CMake)'
|
||||
id: cmake-tests
|
||||
if: ${{ !matrix.platform.no-cmake && matrix.platform.run-tests }}
|
||||
# shell: ${{ matrix.platform.shell }}
|
||||
run: |
|
||||
${{ matrix.platform.source-cmd }}
|
||||
${{ matrix.platform.pretest-cmd }}
|
||||
set -eu
|
||||
export SDL_TESTS_QUICK=1
|
||||
ctest -VV --test-dir build/ -j2
|
||||
- name: 'Install (CMake)'
|
||||
id: cmake-install
|
||||
if: ${{ steps.build.outcome == 'success' }}
|
||||
# shell: ${{ matrix.platform.shell }}
|
||||
run: |
|
||||
${{ matrix.platform.source-cmd }}
|
||||
cmake --install build --config ${{ matrix.platform.cmake-build-type }}
|
||||
echo "prefix=$(pwd)/prefix" >> $GITHUB_OUTPUT
|
||||
( cd prefix; find . ) | LC_ALL=C sort -u
|
||||
- name: 'Verify CMake configuration files (CMake)'
|
||||
if: ${{ steps.cmake-install.outcome == 'success' }}
|
||||
# shell: ${{ matrix.platform.shell }}
|
||||
run: |
|
||||
${{ matrix.platform.source-cmd }}
|
||||
${{ matrix.platform.cmake-config-emulator }} cmake -S cmake/test -B cmake_test_build -GNinja \
|
||||
${{ matrix.platform.cmake-toolchain-file != '' && format('-DCMAKE_TOOLCHAIN_FILE={0}', matrix.platform.cmake-toolchain-file) || '' }} \
|
||||
-DTEST_SHARED=${{ matrix.platform.shared }} \
|
||||
-DTEST_STATIC=${{ matrix.platform.static }} \
|
||||
${{ matrix.platform.cmake-arguments }} \
|
||||
-DCMAKE_BUILD_TYPE=${{ matrix.platform.cmake-build-type }} \
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.cmake-install.outputs.prefix }}"
|
||||
cmake --build cmake_test_build --verbose --config ${{ matrix.platform.cmake-build-type }} -- ${{ matrix.platform.cmake-build-arguments }}
|
||||
- name: 'Extract CC/CXX/CFLAGS/CXXFLAGS from CMake toolchain'
|
||||
if: ${{ steps.cmake-install.outcome == 'success' && matrix.platform.cc-from-cmake }}
|
||||
# shell: ${{ matrix.platform.shell }}
|
||||
run: |
|
||||
cmake -S .github/cmake -B /tmp/cmake_extract \
|
||||
${{ matrix.platform.cmake-toolchain-file != '' && format('-DCMAKE_TOOLCHAIN_FILE={0}', matrix.platform.cmake-toolchain-file) || '' }} \
|
||||
-DCMAKE_BUILD_TYPE=${{ matrix.platform.cmake-build-type }} \
|
||||
-DVAR_PATH=/tmp/env.txt
|
||||
cat /tmp/env.txt >> $GITHUB_ENV
|
||||
- name: 'Verify sdl2.pc (CMake)'
|
||||
# shell: ${{ matrix.platform.shell }}
|
||||
if: ${{ steps.cmake-install.outcome == 'success' && matrix.platform.test-pkg-config }}
|
||||
run: |
|
||||
${{ matrix.platform.source-cmd }}
|
||||
${{ matrix.platform.cc && format('export CC="{0}"', matrix.platform.cc) || '' }}
|
||||
${{ matrix.platform.cflags && format('export CFLAGS="{0}"', matrix.platform.cflags) || '' }}
|
||||
${{ matrix.platform.ldflags && format('export LDFLAGS="{0}"', matrix.platform.ldflags) || '' }}
|
||||
export PKG_CONFIG_PATH=${{ steps.cmake-install.outputs.prefix }}/lib/pkgconfig
|
||||
cmake/test/test_pkgconfig.sh
|
||||
- name: 'Build (cross-platform-actions, BSD)'
|
||||
id: cpactions
|
||||
if: ${{ matrix.platform.cpactions }}
|
||||
uses: cross-platform-actions/action@v0.27.0
|
||||
with:
|
||||
operating_system: '${{ matrix.platform.cpactions-os }}'
|
||||
architecture: '${{ matrix.platform.cpactions-arch }}'
|
||||
version: '${{ matrix.platform.cpactions-version }}'
|
||||
run: |
|
||||
${{ matrix.platform.cpactions-setup-cmd }}
|
||||
${{ matrix.platform.cpactions-install-cmd }}
|
||||
cmake -S . -B build -GNinja \
|
||||
${{ matrix.platform.cmake-toolchain-file != '' && format('-DCMAKE_TOOLCHAIN_FILE={0}', matrix.platform.cmake-toolchain-file) || '' }} \
|
||||
-Wdeprecated -Wdev -Werror \
|
||||
-DSDL_WERROR=${{ matrix.platform.werror }} \
|
||||
-DSDL_DISABLE_INSTALL_DOCS=OFF \
|
||||
${{ matrix.platform.cmake-arguments }} \
|
||||
-DSDL_SHARED=${{ matrix.platform.shared }} \
|
||||
-DSDL_STATIC=${{ matrix.platform.static }} \
|
||||
-DSDL_TEST=ON \
|
||||
-DSDL_VENDOR_INFO="Github Workflow" \
|
||||
-DCMAKE_INSTALL_PREFIX=prefix \
|
||||
-DCMAKE_INSTALL_LIBDIR=lib \
|
||||
-DCMAKE_BUILD_TYPE=${{ matrix.platform.cmake-build-type }}
|
||||
cmake --build build/ --config ${{ matrix.platform.cmake-build-type }} --verbose
|
||||
|
||||
cmake --build build/ --config ${{ matrix.platform.cmake-build-type }} --target clean
|
||||
rm -rf build/CMakeFiles
|
||||
rm -rf build/docs
|
||||
- name: 'Set up Watcom'
|
||||
uses: open-watcom/setup-watcom@v0
|
||||
if: ${{ matrix.platform.watcom-makefile != '' }}
|
||||
- name: 'Build (Watcom)'
|
||||
if: ${{ matrix.platform.watcom-makefile != '' }}
|
||||
run: |
|
||||
wmake -f ${{ matrix.platform.watcom-makefile }} ENABLE_WERROR=1
|
||||
- name: 'Build tests (Watcom)'
|
||||
if: ${{ matrix.platform.watcom-makefile != '' }}
|
||||
run: |
|
||||
cd test
|
||||
wmake -f ${{ matrix.platform.watcom-makefile }} ENABLE_WERROR=1
|
||||
- name: 'Run tests (Watcom)'
|
||||
if: ${{ matrix.platform.watcom-makefile != '' && matrix.platform.run-tests }}
|
||||
run: |
|
||||
cd test
|
||||
wmake -f ${{ matrix.platform.watcom-makefile }} check-quick
|
||||
- name: 'Distclean (Watcom)'
|
||||
if: ${{ matrix.platform.watcom-makefile != '' }}
|
||||
run: |
|
||||
wmake -f ${{ matrix.platform.watcom-makefile }} distclean
|
||||
cd test
|
||||
wmake -f ${{ matrix.platform.watcom-makefile }} distclean
|
||||
- name: 'Add msbuild to PATH'
|
||||
id: setup-msbuild
|
||||
if: ${{ matrix.platform.msvc-project != '' }}
|
||||
uses: microsoft/setup-msbuild@v2
|
||||
- name: Build msbuild
|
||||
if: ${{ matrix.platform.msvc-project != '' }}
|
||||
run: |
|
||||
"$(cygpath -u '${{ steps.setup-msbuild.outputs.msbuildPath }}\msbuild.exe')" ${{ matrix.platform.msvc-project }} -m -p:BuildInParallel=true -p:Configuration=Release ${{ matrix.platform.msvc-project-flags }}
|
||||
- name: 'Build (Android.mk)'
|
||||
if: ${{ matrix.platform.android-mk }}
|
||||
run: |
|
||||
./build-scripts/androidbuildlibs.sh
|
||||
- name: 'Build (xcode)'
|
||||
if: ${{ matrix.platform.xcode-sdk != '' }}
|
||||
run: |
|
||||
xcodebuild -project Xcode/SDL/SDL.xcodeproj -target "${{ matrix.platform.xcode-target }}" -configuration Release -sdk ${{ matrix.platform.xcode-sdk }} clean build
|
||||
- name: 'Setup Python'
|
||||
uses: 'actions/setup-python@main'
|
||||
if: ${{ matrix.platform.check-sources }}
|
||||
with:
|
||||
python-version: '3.x'
|
||||
- name: 'Check Sources'
|
||||
if: ${{ matrix.platform.check-sources }}
|
||||
run: |
|
||||
set -e
|
||||
build-scripts/test-versioning.sh
|
||||
- name: 'Upload binary package'
|
||||
uses: actions/upload-artifact@v4
|
||||
if: ${{ always() && steps.cmake-tests.outcome == 'failure' }}
|
||||
with:
|
||||
if-no-files-found: ignore
|
||||
name: '${{ matrix.platform.artifact }}-minidumps'
|
||||
path: |
|
||||
build/**/*.dmp
|
||||
build/**/*.exe
|
||||
build/**/*.dll
|
||||
build/**/*.pdb
|
20
.github/workflows/ios.yml
vendored
Normal file
20
.github/workflows/ios.yml
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
name: Build (iOS/tvOS)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
Build:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: macos-latest
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: iOS, target: Static Library-iOS, sdk: iphoneos }
|
||||
- { name: tvOS, target: Static Library-tvOS, sdk: appletvos }
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Build
|
||||
run: xcodebuild -project Xcode/SDL/SDL.xcodeproj -target '${{ matrix.platform.target }}' -configuration Release -sdk ${{ matrix.platform.sdk }} clean build
|
193
.github/workflows/main.yml
vendored
Normal file
193
.github/workflows/main.yml
vendored
Normal file
@@ -0,0 +1,193 @@
|
||||
name: Build
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
Build:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: ${{ matrix.platform.os }}
|
||||
|
||||
defaults:
|
||||
run:
|
||||
shell: ${{ matrix.platform.shell }}
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: Windows (mingw32), os: windows-latest, shell: 'msys2 {0}', msystem: mingw32, msys-env: mingw-w64-i686 }
|
||||
- { name: Windows (mingw64), os: windows-latest, shell: 'msys2 {0}', msystem: mingw64, msys-env: mingw-w64-x86_64 }
|
||||
- { name: Windows (clang32), os: windows-latest, shell: 'msys2 {0}', msystem: clang32, msys-env: mingw-w64-clang-i686 }
|
||||
- { name: Windows (clang64), os: windows-latest, shell: 'msys2 {0}', msystem: clang64, msys-env: mingw-w64-clang-x86_64 }
|
||||
- { name: Windows (ucrt64), os: windows-latest, shell: 'msys2 {0}', msystem: ucrt64, msys-env: mingw-w64-ucrt-x86_64 }
|
||||
- { name: Ubuntu 20.04 (CMake), os: ubuntu-20.04, shell: sh }
|
||||
- { name: Ubuntu 20.04 (autotools), os: ubuntu-20.04, shell: sh, autotools: true }
|
||||
- { name: Ubuntu 22.04 (CMake), os: ubuntu-22.04, shell: sh }
|
||||
- { name: Ubuntu 22.04 (autotools), os: ubuntu-22.04, shell: sh, autotools: true }
|
||||
- { name: MacOS (CMake), os: macos-latest, shell: sh, cmake: '-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"' }
|
||||
- { name: MacOS (autotools), os: macos-latest, shell: sh, autotools: true }
|
||||
|
||||
steps:
|
||||
- name: Set up MSYS2
|
||||
if: matrix.platform.shell == 'msys2 {0}'
|
||||
uses: msys2/setup-msys2@v2
|
||||
with:
|
||||
msystem: ${{ matrix.platform.msystem }}
|
||||
install: >-
|
||||
${{ matrix.platform.msys-env }}-cc
|
||||
${{ matrix.platform.msys-env }}-cmake
|
||||
${{ matrix.platform.msys-env }}-ninja
|
||||
${{ matrix.platform.msys-env }}-pkg-config
|
||||
|
||||
- name: Setup Linux dependencies
|
||||
if: runner.os == 'Linux'
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install build-essential git make autoconf automake libtool \
|
||||
pkg-config cmake ninja-build gnome-desktop-testing libasound2-dev libpulse-dev \
|
||||
libaudio-dev libjack-dev libsndio-dev libsamplerate0-dev libx11-dev libxext-dev \
|
||||
libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libwayland-dev \
|
||||
libxkbcommon-dev libdrm-dev libgbm-dev libgl1-mesa-dev libgles2-mesa-dev \
|
||||
libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev fcitx-libs-dev
|
||||
|
||||
- name: Setup extra Ubuntu 22.04 dependencies
|
||||
if: matrix.platform.os == 'ubuntu-22.04'
|
||||
run: |
|
||||
sudo apt-get install libpipewire-0.3-dev libdecor-0-dev
|
||||
|
||||
- name: Setup Macos dependencies
|
||||
if: runner.os == 'macOS'
|
||||
run: |
|
||||
brew install \
|
||||
ninja
|
||||
- uses: actions/checkout@v2
|
||||
- name: Check that versioning is consistent
|
||||
# We only need to run this once: arbitrarily use the Linux/CMake build
|
||||
if: "runner.os == 'Linux' && ! matrix.platform.autotools"
|
||||
run: ./build-scripts/test-versioning.sh
|
||||
- name: Configure (CMake)
|
||||
if: "! matrix.platform.autotools"
|
||||
run: |
|
||||
cmake -S . -B build -G Ninja \
|
||||
-DSDL_TESTS=ON \
|
||||
-DSDL_INSTALL_TESTS=ON \
|
||||
-DCMAKE_INSTALL_PREFIX=cmake_prefix \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
${{ matrix.platform.cmake }}
|
||||
- name: Build (CMake)
|
||||
if: "! matrix.platform.autotools"
|
||||
run: |
|
||||
cmake --build build/ --config Release --verbose --parallel
|
||||
- name: Run build-time tests (CMake)
|
||||
if: "! matrix.platform.autotools"
|
||||
run: |
|
||||
set -eu
|
||||
export SDL_TESTS_QUICK=1
|
||||
ctest -VV --test-dir build/
|
||||
- name: Install (CMake)
|
||||
if: "! matrix.platform.autotools"
|
||||
run: |
|
||||
set -eu
|
||||
cmake --install build/ --config Release
|
||||
echo "SDL2_DIR=$(pwd)/cmake_prefix" >> $GITHUB_ENV
|
||||
( cd cmake_prefix; find ) | LC_ALL=C sort -u
|
||||
- name: Configure (Autotools)
|
||||
if: matrix.platform.autotools
|
||||
run: |
|
||||
set -eu
|
||||
rm -fr build-autotools
|
||||
mkdir build-autotools
|
||||
./autogen.sh
|
||||
(
|
||||
cd build-autotools
|
||||
${{ github.workspace }}/configure \
|
||||
--prefix=${{ github.workspace }}/autotools_prefix \
|
||||
)
|
||||
if test "${{ runner.os }}" != "macOS" ; then
|
||||
curdir="$(pwd)"
|
||||
multiarch="$(dpkg-architecture -qDEB_HOST_MULTIARCH)"
|
||||
(
|
||||
mkdir -p build-autotools/test
|
||||
cd build-autotools/test
|
||||
${{ github.workspace }}/test/configure \
|
||||
--x-includes=/usr/include \
|
||||
--x-libraries="/usr/lib/${multiarch}" \
|
||||
--prefix=${{ github.workspace }}/autotools_prefix \
|
||||
SDL_CFLAGS="-I${curdir}/include" \
|
||||
SDL_LIBS="-L${curdir}/build-autotools/build/.libs -lSDL2" \
|
||||
ac_cv_lib_SDL2_ttf_TTF_Init=no \
|
||||
${NULL+}
|
||||
)
|
||||
fi
|
||||
- name: Build (Autotools)
|
||||
if: matrix.platform.autotools
|
||||
run: |
|
||||
set -eu
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
make -j"${parallel}" -C build-autotools V=1
|
||||
if test "${{ runner.os }}" != "macOS" ; then
|
||||
make -j"${parallel}" -C build-autotools/test V=1
|
||||
fi
|
||||
- name: Run build-time tests (Autotools)
|
||||
if: ${{ matrix.platform.autotools && (runner.os != 'macOS') }}
|
||||
run: |
|
||||
set -eu
|
||||
curdir="$(pwd)"
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
export SDL_TESTS_QUICK=1
|
||||
make -j"${parallel}" -C build-autotools/test check LD_LIBRARY_PATH="${curdir}/build-autotools/build/.libs"
|
||||
- name: Install (Autotools)
|
||||
if: matrix.platform.autotools
|
||||
run: |
|
||||
set -eu
|
||||
curdir="$(pwd)"
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
make -j"${parallel}" -C build-autotools install V=1
|
||||
if test "${{ runner.os }}" != "macOS" ; then
|
||||
make -j"${parallel}" -C build-autotools/test install V=1
|
||||
fi
|
||||
( cd autotools_prefix; find . ) | LC_ALL=C sort -u
|
||||
echo "SDL2_DIR=$(pwd)/autotools_prefix" >> $GITHUB_ENV
|
||||
- name: Verify CMake configuration files
|
||||
run: |
|
||||
cmake -S cmake/test -B cmake_config_build -G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }}
|
||||
cmake --build cmake_config_build --verbose
|
||||
- name: Verify sdl2-config
|
||||
run: |
|
||||
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
|
||||
cmake/test/test_sdlconfig.sh
|
||||
- name: Verify sdl2.pc
|
||||
run: |
|
||||
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
|
||||
cmake/test/test_pkgconfig.sh
|
||||
- name: Distcheck (Autotools)
|
||||
if: matrix.platform.autotools
|
||||
run: |
|
||||
set -eu
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
make -j"${parallel}" -C build-autotools dist V=1
|
||||
# Similar to Automake `make distcheck`: check that the tarball
|
||||
# release is sufficient to do a new build
|
||||
mkdir distcheck
|
||||
tar -C distcheck -zxf build-autotools/SDL2-*.tar.gz
|
||||
( cd distcheck/SDL2-* && ./configure )
|
||||
make -j"${parallel}" -C distcheck/SDL2-*
|
||||
- name: Run installed-tests (Autotools)
|
||||
if: "runner.os == 'Linux' && matrix.platform.autotools"
|
||||
run: |
|
||||
set -eu
|
||||
parallel="$(getconf _NPROCESSORS_ONLN)"
|
||||
sudo make -j"${parallel}" -C build-autotools install
|
||||
sudo make -j"${parallel}" -C build-autotools/test install
|
||||
export SDL_TESTS_QUICK=1
|
||||
# We need to set LD_LIBRARY_PATH because it isn't in the default
|
||||
# linker search path. We don't need to set XDG_DATA_DIRS for
|
||||
# ginsttest-runner, because /usr/local/share *is* in the default
|
||||
# search path for that.
|
||||
env --chdir=/ \
|
||||
LD_LIBRARY_PATH=/usr/local/lib \
|
||||
SDL_AUDIODRIVER=dummy \
|
||||
SDL_VIDEODRIVER=dummy \
|
||||
ginsttest-runner --tap SDL2
|
72
.github/workflows/msvc.yml
vendored
Normal file
72
.github/workflows/msvc.yml
vendored
Normal file
@@ -0,0 +1,72 @@
|
||||
name: Build (MSVC)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
Build:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: windows-latest
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: Windows (x64), flags: -A x64, project: VisualC/SDL.sln, projectflags: '/p:Platform=x64' }
|
||||
- { name: Windows (x86), flags: -A Win32, project: VisualC/SDL.sln, projectflags: '/p:Platform=Win32' }
|
||||
- { name: Windows static VCRT (x64), flags: -A x64 -DSDL_FORCE_STATIC_VCRT=ON }
|
||||
- { name: Windows static VCRT (x86), flags: -A Win32 -DSDL_FORCE_STATIC_VCRT=ON }
|
||||
- { name: Windows (clang-cl x64), flags: -T ClangCL -A x64 }
|
||||
- { name: Windows (clang-cl x86), flags: -T ClangCL -A Win32 }
|
||||
- { name: Windows (ARM), flags: -A ARM }
|
||||
- { name: Windows (ARM64), flags: -A ARM64 }
|
||||
- { name: UWP (x64), flags: -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DSDL_TESTS=OFF,
|
||||
project: VisualC-WinRT/SDL-UWP.sln, projectflags: '/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.0.17763.0' }
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Create CMake project using SDL as a subproject
|
||||
shell: python
|
||||
run: |
|
||||
import os
|
||||
import textwrap
|
||||
srcdir = r"${{ github.workspace }}".replace("\\", "/")
|
||||
builddir = f"{ srcdir }/build"
|
||||
os.makedirs(builddir)
|
||||
with open(f"{ builddir }/CMakeLists.txt", "w") as f:
|
||||
f.write(textwrap.dedent(f"""\
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
project(sdl_user)
|
||||
add_subdirectory("{ srcdir }" SDL)
|
||||
"""))
|
||||
- name: Configure (CMake)
|
||||
run: cmake -S build -B build `
|
||||
-DSDL_TESTS=ON `
|
||||
-DSDL_INSTALL_TESTS=ON `
|
||||
-DSDL2_DISABLE_INSTALL=OFF `
|
||||
${{ matrix.platform.flags }} `
|
||||
-DCMAKE_INSTALL_PREFIX=prefix
|
||||
- name: Build (CMake)
|
||||
run: cmake --build build/ --config Release --parallel
|
||||
- name: Run build-time tests
|
||||
if: "! contains(matrix.platform.name, 'ARM')"
|
||||
run: |
|
||||
$env:SDL_TESTS_QUICK=1
|
||||
ctest -VV --test-dir build/ -C Release
|
||||
- name: Install (CMake)
|
||||
run: |
|
||||
echo "SDL2_DIR=$Env:GITHUB_WORKSPACE/prefix" >> $Env:GITHUB_ENV
|
||||
cmake --install build/
|
||||
- name: Verify CMake configuration files
|
||||
if: ${{ !contains(matrix.platform.name, 'UWP') }} # FIXME: cmake/test/CMakeLists.txt should support UWP
|
||||
run: |
|
||||
cmake -S cmake/test -B cmake_config_build `
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} `
|
||||
${{ matrix.platform.flags }}
|
||||
cmake --build cmake_config_build --config Release
|
||||
|
||||
- name: Add msbuild to PATH
|
||||
if: ${{ matrix.platform.project != '' }}
|
||||
uses: microsoft/setup-msbuild@v1.0.2
|
||||
- name: Build msbuild
|
||||
if: ${{ matrix.platform.project != '' }}
|
||||
run: msbuild ${{ matrix.platform.project }} /m /p:BuildInParallel=true /p:Configuration=Release ${{ matrix.platform.projectflags }}
|
72
.github/workflows/ps2.yaml
vendored
Normal file
72
.github/workflows/ps2.yaml
vendored
Normal file
@@ -0,0 +1,72 @@
|
||||
name: Build (Sony Playstation 2)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
ps2:
|
||||
runs-on: ubuntu-latest
|
||||
container: ps2dev/ps2dev:latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Setup dependencies
|
||||
run: |
|
||||
apk update
|
||||
apk add cmake gmp mpc1 mpfr4 ninja pkgconf make git
|
||||
|
||||
# To be removed once ps2_drivers is part of PS2DEV
|
||||
- name: Install ps2_drivers lib
|
||||
run: |
|
||||
git clone https://github.com/fjtrujy/ps2_drivers.git
|
||||
cd ps2_drivers
|
||||
make -j $(getconf _NPROCESSORS_ONLN) clean
|
||||
make -j $(getconf _NPROCESSORS_ONLN)
|
||||
make -j $(getconf _NPROCESSORS_ONLN) install
|
||||
|
||||
- name: Configure (CMake)
|
||||
run: |
|
||||
cmake -S . -B build -G Ninja\
|
||||
-DCMAKE_TOOLCHAIN_FILE=$PS2DEV/ps2sdk/ps2dev.cmake \
|
||||
-DSDL_TESTS=ON \
|
||||
-DCMAKE_INSTALL_PREFIX=cmake_prefix \
|
||||
-DCMAKE_BUILD_TYPE=Release
|
||||
- name: Build
|
||||
run: cmake --build build --config Release --verbose --parallel
|
||||
- name: Install (CMake)
|
||||
run: |
|
||||
set -eu
|
||||
cmake --install build/ --config Release
|
||||
echo "SDL2_DIR=$(pwd)/cmake_prefix" >> $GITHUB_ENV
|
||||
( cd cmake_prefix; find ) | LC_ALL=C sort -u
|
||||
|
||||
- name: Verify CMake configuration files
|
||||
run: |
|
||||
cmake -S cmake/test -B cmake_config_build -G Ninja \
|
||||
-DCMAKE_TOOLCHAIN_FILE=$PS2DEV/ps2sdk/ps2dev.cmake \
|
||||
-DTEST_SHARED=FALSE \
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
|
||||
-DCMAKE_BUILD_TYPE=Release
|
||||
cmake --build cmake_config_build --verbose
|
||||
- name: Verify sdl2-config
|
||||
run: |
|
||||
export CC=mips64r5900el-ps2-elf-gcc
|
||||
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
|
||||
export EXTRA_LDFLAGS="-L$PS2DEV/ps2sdk/ee/lib -L$PS2DEV/gsKit/lib -L$PS2DEV/ps2sdk/ports/lib"
|
||||
cmake/test/test_sdlconfig.sh
|
||||
- name: Verify sdl2.pc
|
||||
run: |
|
||||
export CC=mips64r5900el-ps2-elf-gcc
|
||||
export EXTRA_LDFLAGS="-L$PS2DEV/ps2sdk/ee/lib -L$PS2DEV/gsKit/lib -L$PS2DEV/ps2sdk/ports/lib"
|
||||
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
|
||||
cmake/test/test_pkgconfig.sh
|
||||
|
||||
- name: Get short SHA
|
||||
id: slug
|
||||
run: echo "::set-output name=sha8::$(echo ${GITHUB_SHA} | cut -c1-8)"
|
||||
|
||||
- name: Upload artifacts
|
||||
if: ${{ success() }}
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: tests-${{ steps.slug.outputs.sha8 }}
|
||||
path: |
|
||||
build/test
|
49
.github/workflows/psp.yaml
vendored
Normal file
49
.github/workflows/psp.yaml
vendored
Normal file
@@ -0,0 +1,49 @@
|
||||
name: Build (Sony Playstation Portable)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
psp:
|
||||
runs-on: ubuntu-latest
|
||||
container: pspdev/pspdev:latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Setup dependencies
|
||||
run: |
|
||||
apk update
|
||||
apk add cmake gmp mpc1 mpfr4 make pkgconf
|
||||
- name: Configure CMake
|
||||
run: |
|
||||
cmake -S . -B build \
|
||||
-DCMAKE_TOOLCHAIN_FILE=$PSPDEV/psp/share/pspdev.cmake \
|
||||
-DSDL_TESTS=ON \
|
||||
-DSDL_INSTALL_TESTS=ON \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX=prefix
|
||||
- name: Build
|
||||
run: cmake --build build --config Release
|
||||
- name: Install
|
||||
run: |
|
||||
echo "SDL2_DIR=$(pwd)/prefix" >> $GITHUB_ENV
|
||||
cmake --install build --config Release
|
||||
( cd prefix; find ) | LC_ALL=C sort -u
|
||||
- name: Verify CMake configuration files
|
||||
run: |
|
||||
cmake -S cmake/test -B cmake_config_build \
|
||||
-DCMAKE_TOOLCHAIN_FILE=$PSPDEV/psp/share/pspdev.cmake \
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
|
||||
-DTEST_SHARED=FALSE \
|
||||
-DCMAKE_BUILD_TYPE=Release
|
||||
cmake --build cmake_config_build --verbose
|
||||
- name: Verify sdl2-config
|
||||
run: |
|
||||
export CC=psp-gcc
|
||||
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
|
||||
export EXTRA_LDFLAGS="-L$PSPDEV/lib -L$PSPDEV/psp/lib -L$PSPDEV/psp/sdk/lib"
|
||||
cmake/test/test_sdlconfig.sh
|
||||
- name: Verify sdl2.pc
|
||||
run: |
|
||||
export CC=psp-gcc
|
||||
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
|
||||
export EXTRA_LDFLAGS="-L$PSPDEV/lib -L$PSPDEV/psp/lib -L$PSPDEV/psp/sdk/lib"
|
||||
cmake/test/test_pkgconfig.sh
|
403
.github/workflows/release.yml
vendored
403
.github/workflows/release.yml
vendored
@@ -1,403 +0,0 @@
|
||||
name: 'release'
|
||||
run-name: 'Create SDL release artifacts for ${{ inputs.commit }}'
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
commit:
|
||||
description: 'Commit of SDL'
|
||||
required: true
|
||||
|
||||
jobs:
|
||||
|
||||
src:
|
||||
runs-on: ubuntu-latest
|
||||
outputs:
|
||||
project: ${{ steps.releaser.outputs.project }}
|
||||
version: ${{ steps.releaser.outputs.version }}
|
||||
src-tar-gz: ${{ steps.releaser.outputs.src-tar-gz }}
|
||||
src-tar-xz: ${{ steps.releaser.outputs.src-tar-xz }}
|
||||
src-zip: ${{ steps.releaser.outputs.src-zip }}
|
||||
steps:
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- name: 'Fetch build-release.py'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
sparse-checkout: 'build-scripts/build-release.py'
|
||||
- name: 'Set up SDL sources'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
path: 'SDL'
|
||||
fetch-depth: 0
|
||||
- name: 'Build Source archive'
|
||||
id: releaser
|
||||
shell: bash
|
||||
run: |
|
||||
python build-scripts/build-release.py \
|
||||
--actions source \
|
||||
--commit ${{ inputs.commit }} \
|
||||
--root "${{ github.workspace }}/SDL" \
|
||||
--github \
|
||||
--debug
|
||||
- name: 'Store source archives'
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace}}/dist'
|
||||
|
||||
linux-verify:
|
||||
needs: [src]
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Unzip ${{ needs.src.outputs.src-zip }}'
|
||||
id: zip
|
||||
run: |
|
||||
mkdir /tmp/zipdir
|
||||
cd /tmp/zipdir
|
||||
unzip "${{ github.workspace }}/${{ needs.src.outputs.src-zip }}"
|
||||
echo "path=/tmp/zipdir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
id: tar
|
||||
run: |
|
||||
mkdir -p /tmp/tardir
|
||||
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Compare contents of ${{ needs.src.outputs.src-zip }} and ${{ needs.src.outputs.src-tar-gz }}'
|
||||
run: |
|
||||
diff /tmp/zipdir /tmp/tardir
|
||||
- name: 'Test versioning'
|
||||
shell: bash
|
||||
run: |
|
||||
${{ steps.tar.outputs.path }}/build-scripts/test-versioning.sh
|
||||
- name: 'CMake (configure + build + tests + examples)'
|
||||
run: |
|
||||
cmake -S ${{ steps.tar.outputs.path }} -B /tmp/build -DSDL_TEST_LIBRARY=TRUE -DSDL_TESTS=TRUE -DSDL_EXAMPLES=TRUE
|
||||
cmake --build /tmp/build --verbose
|
||||
ctest --test-dir /tmp/build --no-tests=error --output-on-failure
|
||||
|
||||
dmg:
|
||||
needs: [src]
|
||||
runs-on: macos-latest
|
||||
outputs:
|
||||
dmg: ${{ steps.releaser.outputs.dmg }}
|
||||
steps:
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- name: 'Fetch build-release.py'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
sparse-checkout: 'build-scripts/build-release.py'
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
id: tar
|
||||
run: |
|
||||
mkdir -p "${{ github.workspace }}/tardir"
|
||||
tar -C "${{ github.workspace }}/tardir" -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
echo "path=${{ github.workspace }}/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Build SDL2.dmg'
|
||||
id: releaser
|
||||
shell: bash
|
||||
run: |
|
||||
python build-scripts/build-release.py \
|
||||
--actions dmg \
|
||||
--commit ${{ inputs.commit }} \
|
||||
--root "${{ steps.tar.outputs.path }}" \
|
||||
--github \
|
||||
--debug
|
||||
- name: 'Store DMG image file'
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: dmg
|
||||
path: '${{ github.workspace }}/dist'
|
||||
|
||||
dmg-verify:
|
||||
needs: [dmg, src]
|
||||
runs-on: macos-latest
|
||||
steps:
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Download ${{ needs.dmg.outputs.dmg }}'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: dmg
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
id: src
|
||||
run: |
|
||||
mkdir -p /tmp/tardir
|
||||
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Mount ${{ needs.dmg.outputs.dmg }}'
|
||||
id: mount
|
||||
run: |
|
||||
hdiutil attach '${{ github.workspace }}/${{ needs.dmg.outputs.dmg }}'
|
||||
mount_point="/Volumes/${{ needs.src.outputs.project }}"
|
||||
if [ ! -d "$mount_point/${{ needs.src.outputs.project }}.framework" ]; then
|
||||
echo "Cannot find ${{ needs.src.outputs.project }}.framework!"
|
||||
exit 1
|
||||
fi
|
||||
echo "mount_point=$mount_point">>$GITHUB_OUTPUT
|
||||
- name: 'CMake (configure + build) Darwin'
|
||||
run: |
|
||||
set -e
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
-DTEST_FULL=FALSE \
|
||||
-DTEST_STATIC=FALSE \
|
||||
-DTEST_TEST=FALSE \
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.mount.outputs.mount_point }}" \
|
||||
-DCMAKE_SYSTEM_NAME=Darwin \
|
||||
-DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" \
|
||||
-Werror=dev \
|
||||
-B build_darwin
|
||||
cmake --build build_darwin --config Release --verbose
|
||||
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
-DTEST_FULL=FALSE \
|
||||
-DTEST_STATIC=FALSE \
|
||||
-DTEST_TEST=FALSE \
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.mount.outputs.mount_point }}" \
|
||||
-DCMAKE_SYSTEM_NAME=Darwin \
|
||||
-DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" \
|
||||
-Werror=dev \
|
||||
-B build_darwin_2
|
||||
cmake --build build_darwin --config Release --verbose
|
||||
|
||||
msvc:
|
||||
needs: [src]
|
||||
runs-on: windows-2025
|
||||
outputs:
|
||||
VC-x86: ${{ steps.releaser.outputs.VC-x86 }}
|
||||
VC-x64: ${{ steps.releaser.outputs.VC-x64 }}
|
||||
VC-devel: ${{ steps.releaser.outputs.VC-devel }}
|
||||
steps:
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- name: 'Fetch build-release.py'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
sparse-checkout: 'build-scripts/build-release.py'
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Unzip ${{ needs.src.outputs.src-zip }}'
|
||||
id: zip
|
||||
run: |
|
||||
New-Item C:\temp -ItemType Directory -ErrorAction SilentlyContinue
|
||||
cd C:\temp
|
||||
unzip "${{ github.workspace }}/${{ needs.src.outputs.src-zip }}"
|
||||
echo "path=C:\temp\${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$Env:GITHUB_OUTPUT
|
||||
- name: 'Build MSVC binary archives'
|
||||
id: releaser
|
||||
run: |
|
||||
python build-scripts/build-release.py `
|
||||
--actions msvc `
|
||||
--commit ${{ inputs.commit }} `
|
||||
--root "${{ steps.zip.outputs.path }}" `
|
||||
--github `
|
||||
--debug
|
||||
- name: 'Store MSVC archives'
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: win32
|
||||
path: '${{ github.workspace }}/dist'
|
||||
|
||||
msvc-verify:
|
||||
needs: [msvc, src]
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- name: 'Fetch .github/actions/setup-ninja/action.yml'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
sparse-checkout: '.github/actions/setup-ninja/action.yml'
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Download MSVC binaries'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: win32
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Unzip ${{ needs.src.outputs.src-zip }}'
|
||||
id: src
|
||||
run: |
|
||||
mkdir '${{ github.workspace }}/sources'
|
||||
cd '${{ github.workspace }}/sources'
|
||||
unzip "${{ github.workspace }}/${{ needs.src.outputs.src-zip }}"
|
||||
echo "path=${{ github.workspace }}/sources/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$env:GITHUB_OUTPUT
|
||||
- name: 'Unzip ${{ needs.msvc.outputs.VC-devel }}'
|
||||
id: bin
|
||||
run: |
|
||||
mkdir '${{ github.workspace }}/vc'
|
||||
cd '${{ github.workspace }}/vc'
|
||||
unzip "${{ github.workspace }}/${{ needs.msvc.outputs.VC-devel }}"
|
||||
echo "path=${{ github.workspace }}/vc/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$env:GITHUB_OUTPUT
|
||||
- name: Set up ninja
|
||||
uses: ./.github/actions/setup-ninja
|
||||
- name: 'Configure vcvars x86'
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
with:
|
||||
arch: x64_x86
|
||||
- name: 'CMake (configure + build + tests) x86'
|
||||
run: |
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" `
|
||||
-B build_x86 `
|
||||
-GNinja `
|
||||
-DCMAKE_BUILD_TYPE=Debug `
|
||||
-Werror=dev `
|
||||
-DTEST_FULL=FALSE `
|
||||
-DTEST_STATIC=FALSE `
|
||||
-DTEST_SHARED=TRUE `
|
||||
-DTEST_TEST=TRUE `
|
||||
-DCMAKE_SUPPRESS_REGENERATION=TRUE `
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.bin.outputs.path }}"
|
||||
Start-Sleep -Seconds 2
|
||||
cmake --build build_x86 --config Release --verbose
|
||||
#ctest --test-dir build_x86 --no-tests=error -C Release --output-on-failure
|
||||
- name: 'Configure vcvars x64'
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
with:
|
||||
arch: x64
|
||||
- name: 'CMake (configure + build + tests) x64'
|
||||
run: |
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" `
|
||||
-B build_x64 `
|
||||
-GNinja `
|
||||
-DCMAKE_BUILD_TYPE=Debug `
|
||||
-Werror=dev `
|
||||
-DTEST_FULL=FALSE `
|
||||
-DTEST_STATIC=FALSE `
|
||||
-DTEST_SHARED=TRUE `
|
||||
-DTEST_TEST=TRUE `
|
||||
-DCMAKE_SUPPRESS_REGENERATION=TRUE `
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.bin.outputs.path }}"
|
||||
Start-Sleep -Seconds 2
|
||||
cmake --build build_x64 --config Release --verbose
|
||||
#ctest --test-dir build_x64 --no-tests=error -C Release --output-on-failure
|
||||
|
||||
mingw:
|
||||
needs: [src]
|
||||
runs-on: ubuntu-24.04 # FIXME: current ubuntu-latest ships an outdated mingw, replace with ubuntu-latest once 24.04 becomes the new default
|
||||
outputs:
|
||||
mingw-devel-tar-gz: ${{ steps.releaser.outputs.mingw-devel-tar-gz }}
|
||||
mingw-devel-tar-xz: ${{ steps.releaser.outputs.mingw-devel-tar-xz }}
|
||||
steps:
|
||||
- name: 'Set up Python'
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.11'
|
||||
- name: 'Fetch build-release.py'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
sparse-checkout: 'build-scripts/build-release.py'
|
||||
- name: 'Install Mingw toolchain'
|
||||
run: |
|
||||
sudo apt-get update -y
|
||||
sudo apt-get install -y gcc-mingw-w64 g++-mingw-w64 ninja-build
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
id: tar
|
||||
run: |
|
||||
mkdir -p /tmp/tardir
|
||||
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Build MinGW binary archives'
|
||||
id: releaser
|
||||
run: |
|
||||
python build-scripts/build-release.py \
|
||||
--actions mingw \
|
||||
--commit ${{ inputs.commit }} \
|
||||
--root "${{ steps.tar.outputs.path }}" \
|
||||
--github \
|
||||
--debug
|
||||
- name: 'Store MinGW archives'
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: mingw
|
||||
path: '${{ github.workspace }}/dist'
|
||||
|
||||
mingw-verify:
|
||||
needs: [mingw, src]
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: 'Install Mingw toolchain'
|
||||
run: |
|
||||
sudo apt-get update -y
|
||||
sudo apt-get install -y gcc-mingw-w64 g++-mingw-w64 ninja-build
|
||||
- name: 'Download source archives'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: sources
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Download MinGW binaries'
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: mingw
|
||||
path: '${{ github.workspace }}'
|
||||
- name: 'Untar ${{ needs.src.outputs.src-tar-gz }}'
|
||||
id: src
|
||||
run: |
|
||||
mkdir -p /tmp/tardir
|
||||
tar -C /tmp/tardir -v -x -f "${{ github.workspace }}/${{ needs.src.outputs.src-tar-gz }}"
|
||||
echo "path=/tmp/tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }}" >>$GITHUB_OUTPUT
|
||||
- name: 'Untar and install ${{ needs.mingw.outputs.mingw-devel-tar-gz }}'
|
||||
id: bin
|
||||
run: |
|
||||
mkdir -p /tmp/mingw-tardir
|
||||
tar -C /tmp/mingw-tardir -v -x -f "${{ github.workspace }}/${{ needs.mingw.outputs.mingw-devel-tar-gz }}"
|
||||
make -C /tmp/mingw-tardir/${{ needs.src.outputs.project }}-${{ needs.src.outputs.version }} cross CROSS_PATH=/tmp/deps-mingw
|
||||
echo "path=/tmp/deps-mingw" >>$GITHUB_OUTPUT
|
||||
- name: 'CMake (configure + build) i686'
|
||||
run: |
|
||||
set -e
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
-DCMAKE_BUILD_TYPE="Release" \
|
||||
-DTEST_FULL=FALSE \
|
||||
-DTEST_STATIC=TRUE \
|
||||
-DTEST_TEST=TRUE \
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.bin.outputs.path }}" \
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ steps.src.outputs.path }}/build-scripts/cmake-toolchain-mingw64-i686.cmake" \
|
||||
-DCMAKE_C_FLAGS="-DSDL_DISABLE_SSE4_2" \
|
||||
-Werror=dev \
|
||||
-B build_x86
|
||||
cmake --build build_x86 --config Release --verbose
|
||||
- name: 'CMake (configure + build) x86_64'
|
||||
run: |
|
||||
set -e
|
||||
cmake -S "${{ steps.src.outputs.path }}/cmake/test" \
|
||||
-DCMAKE_BUILD_TYPE="Release" \
|
||||
-DTEST_FULL=FALSE \
|
||||
-DTEST_STATIC=TRUE \
|
||||
-DTEST_TEST=TRUE \
|
||||
-DCMAKE_PREFIX_PATH="${{ steps.bin.outputs.path }}" \
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ steps.src.outputs.path }}/build-scripts/cmake-toolchain-mingw64-x86_64.cmake" \
|
||||
-DCMAKE_C_FLAGS="-DSDL_DISABLE_SSE4_2" \
|
||||
-Werror=dev \
|
||||
-B build_x64
|
||||
cmake --build build_x64 --config Release --verbose
|
67
.github/workflows/riscos.yml
vendored
Normal file
67
.github/workflows/riscos.yml
vendored
Normal file
@@ -0,0 +1,67 @@
|
||||
name: Build (RISC OS)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
Build:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: ubuntu-latest
|
||||
container: riscosdotinfo/riscos-gccsdk-4.7:latest
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform:
|
||||
- { name: autotools, test_args: '-DTEST_SHARED=FALSE' } # FIXME: autotools should build and install shared libraries
|
||||
- { name: CMake }
|
||||
|
||||
steps:
|
||||
- name: Setup dependencies
|
||||
run: apt-get update && apt-get install -y cmake ninja-build
|
||||
- uses: actions/checkout@v2
|
||||
- name: Configure (autotools)
|
||||
if: ${{ contains(matrix.platform.name, 'autotools') }}
|
||||
run: |
|
||||
mkdir build_autotools
|
||||
cd build_autotools
|
||||
../configure \
|
||||
--host=arm-unknown-riscos \
|
||||
--disable-gcc-atomics \
|
||||
--prefix=${{ github.workspace }}/prefix_autotools
|
||||
- name: Build (autotools)
|
||||
if: ${{ contains(matrix.platform.name, 'autotools') }}
|
||||
run: make -C build_autotools -j`nproc` V=1
|
||||
- name: Install (autotools)
|
||||
if: ${{ contains(matrix.platform.name, 'autotools') }}
|
||||
run: |
|
||||
echo "SDL2_DIR=${{ github.workspace }}/prefix_autotools" >> $GITHUB_ENV
|
||||
make -C build_autotools install
|
||||
( cd ${{ github.workspace }}/prefix_autotools; find ) | LC_ALL=C sort -u
|
||||
- name: Configure (CMake)
|
||||
if: ${{ contains(matrix.platform.name, 'CMake') }}
|
||||
run: |
|
||||
cmake -S . -B build -G Ninja \
|
||||
-DCMAKE_TOOLCHAIN_FILE=/home/riscos/env/toolchain-riscos.cmake \
|
||||
-DRISCOS=ON \
|
||||
-DSDL_GCC_ATOMICS=OFF \
|
||||
-DSDL_TESTS=ON \
|
||||
-DSDL_INSTALL_TESTS=ON \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX=${{ github.workspace }}/prefix_cmake
|
||||
- name: Build (CMake)
|
||||
if: ${{ contains(matrix.platform.name, 'CMake') }}
|
||||
run: cmake --build build --verbose
|
||||
- name: Install (CMake)
|
||||
if: ${{ contains(matrix.platform.name, 'CMake') }}
|
||||
run: |
|
||||
echo "SDL2_DIR=${{ github.workspace }}/prefix_cmake" >> $GITHUB_ENV
|
||||
cmake --install build/
|
||||
( cd ${{ github.workspace }}/prefix_cmake; find ) | LC_ALL=C sort -u
|
||||
- name: Verify CMake configuration files
|
||||
run: |
|
||||
cmake -S cmake/test -B cmake_config_build -G Ninja \
|
||||
-DCMAKE_TOOLCHAIN_FILE=/home/riscos/env/toolchain-riscos.cmake \
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
${{ matrix.platform.test_args }}
|
||||
cmake --build cmake_config_build --verbose
|
52
.github/workflows/vita.yaml
vendored
Normal file
52
.github/workflows/vita.yaml
vendored
Normal file
@@ -0,0 +1,52 @@
|
||||
name: Build (Sony Playstation Vita)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
defaults:
|
||||
run:
|
||||
shell: sh
|
||||
|
||||
jobs:
|
||||
vita:
|
||||
runs-on: ubuntu-latest
|
||||
container:
|
||||
image: vitasdk/vitasdk:latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install build requirements
|
||||
run: |
|
||||
apk update
|
||||
apk add cmake ninja pkgconf
|
||||
- name: Configure CMake
|
||||
run: |
|
||||
cmake -S . -B build -G Ninja \
|
||||
-DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake \
|
||||
-DSDL_TESTS=ON \
|
||||
-DSDL_INSTALL_TESTS=ON \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX=prefix
|
||||
- name: Build
|
||||
run: cmake --build build --verbose
|
||||
- name: Install CMake
|
||||
run: |
|
||||
echo "SDL2_DIR=$(pwd)/prefix" >> $GITHUB_ENV
|
||||
cmake --install build/
|
||||
( cd prefix; find ) | LC_ALL=C sort -u
|
||||
- name: Verify CMake configuration files
|
||||
run: |
|
||||
cmake -S cmake/test -B cmake_config_build -G Ninja \
|
||||
-DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake \
|
||||
-DTEST_SHARED=FALSE \
|
||||
-DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \
|
||||
-DCMAKE_BUILD_TYPE=Release
|
||||
cmake --build cmake_config_build --verbose
|
||||
- name: Verify sdl2-config
|
||||
run: |
|
||||
export CC=arm-vita-eabi-gcc
|
||||
export PATH=${{ env.SDL2_DIR }}/bin:$PATH
|
||||
cmake/test/test_sdlconfig.sh
|
||||
- name: Verify sdl2.pc
|
||||
run: |
|
||||
export CC=arm-vita-eabi-gcc
|
||||
export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig
|
||||
cmake/test/test_pkgconfig.sh
|
49
.github/workflows/vmactions.yml
vendored
Normal file
49
.github/workflows/vmactions.yml
vendored
Normal file
@@ -0,0 +1,49 @@
|
||||
name: Build (VM Actions)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
freebsd:
|
||||
runs-on: macos-12
|
||||
name: FreeBSD
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Build
|
||||
uses: vmactions/freebsd-vm@v0
|
||||
with:
|
||||
usesh: true
|
||||
prepare: |
|
||||
pkg install -y \
|
||||
gmake \
|
||||
pkgconf \
|
||||
libXcursor \
|
||||
libXext \
|
||||
libXinerama \
|
||||
libXi \
|
||||
libXfixes \
|
||||
libXrandr \
|
||||
libXScrnSaver \
|
||||
libXxf86vm \
|
||||
wayland \
|
||||
wayland-protocols \
|
||||
libxkbcommon \
|
||||
mesa-libs \
|
||||
libglvnd \
|
||||
evdev-proto \
|
||||
libinotify \
|
||||
alsa-lib \
|
||||
jackit \
|
||||
nas \
|
||||
pipewire \
|
||||
pulseaudio \
|
||||
sndio \
|
||||
dbus \
|
||||
zh-fcitx \
|
||||
ibus \
|
||||
libsamplerate \
|
||||
libudev-devd
|
||||
|
||||
run: |
|
||||
mkdir build_autotools
|
||||
(cd build_autotools && CFLAGS="-I/usr/local/include" LDFLAGS="-L/usr/local/lib" ../configure)
|
||||
gmake -C build_autotools -j`sysctl -n hw.ncpu` V=1
|
35
.github/workflows/watcom.yml
vendored
Normal file
35
.github/workflows/watcom.yml
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
name: Build (OpenWatcom)
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
os2:
|
||||
name: ${{ matrix.platform.name }}
|
||||
runs-on: windows-latest
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
platform:
|
||||
- { name: Windows, makefile: Makefile.w32 }
|
||||
- { name: OS/2, makefile: Makefile.os2 }
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: open-watcom/setup-watcom@v0
|
||||
- name: Build SDL2
|
||||
run: |
|
||||
wmake -f ${{ matrix.platform.makefile }}
|
||||
- name: Build tests
|
||||
run: |
|
||||
cd test && wmake -f ${{ matrix.platform.makefile }}
|
||||
cd ..
|
||||
- name: Run tests
|
||||
if: "matrix.platform.makefile == 'Makefile.w32'"
|
||||
run: |
|
||||
cd test && wmake -f ${{ matrix.platform.makefile }} check-quick
|
||||
cd ..
|
||||
- name: distclean
|
||||
run: |
|
||||
wmake -f ${{ matrix.platform.makefile }} distclean
|
||||
cd test && wmake -f ${{ matrix.platform.makefile }} distclean
|
||||
cd ..
|
10
.gitignore
vendored
10
.gitignore
vendored
@@ -15,8 +15,6 @@ build
|
||||
gen
|
||||
Build
|
||||
buildbot
|
||||
/REVISION.txt
|
||||
dist
|
||||
|
||||
*.so
|
||||
*.so.*
|
||||
@@ -63,11 +61,6 @@ cmake-build-*
|
||||
xcuserdata
|
||||
*.xcworkspace
|
||||
|
||||
# for QtCreator
|
||||
CMakeLists.txt.user
|
||||
build*/
|
||||
*.pro.user*
|
||||
|
||||
# for Visual C++
|
||||
.vs
|
||||
Debug
|
||||
@@ -104,11 +97,9 @@ VisualC/visualtest/testsprite2_sample.actions
|
||||
VisualC/visualtest/testsprite2_sample.config
|
||||
VisualC/visualtest/testsprite2_sample.parameters
|
||||
VisualC-GDK/**/Layout
|
||||
VisualC-GDK/shaders/*.h
|
||||
|
||||
# for Android
|
||||
android-project/local.properties
|
||||
android-project/.gradle/
|
||||
|
||||
test/checkkeys
|
||||
test/checkkeysthreads
|
||||
@@ -180,7 +171,6 @@ test/testyuv
|
||||
test/torturethread
|
||||
|
||||
builddir/
|
||||
!build-scripts/
|
||||
debian/*.debhelper.log
|
||||
debian/*.substvars
|
||||
debian/*.tar.gz
|
||||
|
@@ -1,9 +1,8 @@
|
||||
projectfullname = Simple Directmedia Layer
|
||||
projectshortname = SDL
|
||||
projectfullname = SDL_mixer
|
||||
projectshortname = SDL_mixer
|
||||
incsubdir = include
|
||||
wikisubdir = SDL2
|
||||
readmesubdir = docs
|
||||
apiprefixregex = (SDL_|SDLK_|KMOD_|AUDIO_|[US]int\d+)
|
||||
wikisubdir =
|
||||
apiprefixregex = (SDL_|SDLK_|KMOD_|AUDIO_)
|
||||
mainincludefname = SDL.h
|
||||
versionfname = include/SDL_version.h
|
||||
versionmajorregex = \A\#define\s+SDL_MAJOR_VERSION\s+(\d+)\Z
|
||||
@@ -11,22 +10,6 @@ versionminorregex = \A\#define\s+SDL_MINOR_VERSION\s+(\d+)\Z
|
||||
versionpatchregex = \A\#define\s+SDL_PATCHLEVEL\s+(\d+)\Z
|
||||
selectheaderregex = \ASDL.*?\.h\Z
|
||||
projecturl = https://libsdl.org/
|
||||
wikiurl = https://wiki.libsdl.org/SDL2
|
||||
wikiurl = https://wiki.libsdl.org
|
||||
bugreporturl = https://github.com/libsdl-org/sdlwiki/issues/new
|
||||
warn_about_missing = 0
|
||||
#wikipreamble = (This is the legacy documentation for SDL2, the previous stable version; [SDL3](https://wiki.libsdl.org/SDL3/) is the current stable version.)
|
||||
wikiheaderfiletext = Defined in [%fname%](https://github.com/libsdl-org/SDL/blob/SDL2/include/%fname%)
|
||||
manpageheaderfiletext = Defined in %fname%
|
||||
|
||||
# All SDL_config_*.h headers are uncategorized, in case something slips in from them.
|
||||
# All SDL_test_* headers become uncategorized, everything else just converts like SDL_audio.h -> Audio
|
||||
# A handful of others we fix up in the header itself with /* WIKI CATEGORY: x */ comments.
|
||||
headercategoryeval = s/\ASDL_config_.*?\.h\Z//; s/\ASDL_test_.*?\.h\Z//; s/\ASDL_?(.*?)\.h\Z/$1/; ucfirst();
|
||||
|
||||
# !!! FIXME: maybe later, but there are probably documentation gaps to fix first.
|
||||
quickrefenabled = 0
|
||||
quickrefcategoryorder = Init,Hints,Error,Version,Properties,Log,Video,Events,Keyboard,Mouse,Touch,Gesture,GameController,Joystick,Haptic,Audio,Timer,Render,LoadSO,Thread,Mutex,Atomic,Filesystem,RWOPS,Pixels,Surface,Blendmode,Rect,Clipboard,Messagebox,Vulkan,Metal,Platform,Power,Sensor,Bits,Endian,Assert,CPUInfo,Locale,System,Misc,GUID,Main,Stdinc
|
||||
quickreftitle = SDL2 API Quick Reference
|
||||
quickrefurl = https://libsdl.org/
|
||||
quickrefdesc = The latest version of this document can be found at https://wiki.libsdl.org/SDL2/QuickReference
|
||||
quickrefmacroregex = \A(SDL_Atomic...Ref|SDL_assert.*?|SDL_arraysize|SDL_Swap[BL]E\d\d|SDL_[a-z]+_cast|SDL_Load...)\Z
|
||||
|
12
Android.mk
12
Android.mk
@@ -35,7 +35,6 @@ LOCAL_SRC_FILES := \
|
||||
$(wildcard $(LOCAL_PATH)/src/hidapi/android/*.cpp) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/dummy/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/hidapi/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/joystick/virtual/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
|
||||
@@ -64,6 +63,7 @@ LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
|
||||
LOCAL_CFLAGS += \
|
||||
-Wall -Wextra \
|
||||
-Wdocumentation \
|
||||
-Wdocumentation-unknown-command \
|
||||
-Wmissing-prototypes \
|
||||
-Wunreachable-code-break \
|
||||
-Wunneeded-internal-declaration \
|
||||
@@ -75,15 +75,12 @@ LOCAL_CFLAGS += \
|
||||
-Wstrict-prototypes \
|
||||
-Wkeyword-macro \
|
||||
|
||||
|
||||
# Warnings we haven't fixed (yet)
|
||||
LOCAL_CFLAGS += -Wno-unused-parameter -Wno-sign-compare
|
||||
|
||||
LOCAL_CXXFLAGS += -std=gnu++11
|
||||
|
||||
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -lOpenSLES -llog -landroid
|
||||
|
||||
LOCAL_LDFLAGS := -Wl,--no-undefined
|
||||
|
||||
ifeq ($(NDK_DEBUG),1)
|
||||
cmd-strip :=
|
||||
endif
|
||||
@@ -92,7 +89,6 @@ LOCAL_STATIC_LIBRARIES := cpufeatures
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
|
||||
###########################
|
||||
#
|
||||
# SDL static library
|
||||
@@ -104,14 +100,10 @@ LOCAL_MODULE := SDL2_static
|
||||
LOCAL_MODULE_FILENAME := libSDL2
|
||||
|
||||
LOCAL_LDLIBS :=
|
||||
|
||||
LOCAL_LDFLAGS :=
|
||||
|
||||
LOCAL_EXPORT_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
||||
|
||||
###########################
|
||||
#
|
||||
# SDL main static library
|
||||
|
1205
CMakeLists.txt
1205
CMakeLists.txt
File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,4 @@
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
11
Makefile.in
11
Makefile.in
@@ -27,13 +27,11 @@ LDFLAGS = @BUILD_LDFLAGS@
|
||||
EXTRA_LDFLAGS = @EXTRA_LDFLAGS@
|
||||
LIBTOOL = @LIBTOOL@
|
||||
INSTALL = @INSTALL@
|
||||
FGREP = @FGREP@
|
||||
AR = @AR@
|
||||
RANLIB = @RANLIB@
|
||||
RC = @RC@
|
||||
LINKER = @LINKER@
|
||||
LIBTOOLLINKERTAG = @LIBTOOLLINKERTAG@
|
||||
SDL_VENDOR_INFO = @SDL_VENDOR_INFO@
|
||||
|
||||
TARGET = libSDL2.la
|
||||
OBJECTS = @OBJECTS@
|
||||
@@ -52,7 +50,7 @@ WAYLAND_SCANNER_CODE_MODE = @WAYLAND_SCANNER_CODE_MODE@
|
||||
|
||||
INSTALL_SDL2_CONFIG = @INSTALL_SDL2_CONFIG@
|
||||
|
||||
SRC_DIST = *.md *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac docs include Makefile.* mingw sdl2-config.cmake.in sdl2-config-version.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake.in src test VisualC VisualC-GDK VisualC-WinRT Xcode Xcode-iOS wayland-protocols
|
||||
SRC_DIST = *.md *.txt acinclude Android.mk autogen.sh android-project build-scripts cmake cmake_uninstall.cmake.in configure configure.ac docs include Makefile.* mingw sdl2-config.cmake.in sdl2-config-version.cmake.in sdl2-config.in sdl2.m4 sdl2.pc.in SDL2.spec.in SDL2Config.cmake.in src test VisualC VisualC-WinRT Xcode Xcode-iOS wayland-protocols
|
||||
GEN_DIST = SDL2.spec
|
||||
|
||||
ifneq ($V,1)
|
||||
@@ -131,7 +129,7 @@ HDRS = \
|
||||
begin_code.h \
|
||||
close_code.h
|
||||
|
||||
SDLTEST_HDRS = $(shell ls $(srcdir)/include | $(FGREP) SDL_test)
|
||||
SDLTEST_HDRS = $(shell ls $(srcdir)/include | fgrep SDL_test)
|
||||
|
||||
LT_AGE = @LT_AGE@
|
||||
LT_CURRENT = @LT_CURRENT@
|
||||
@@ -154,7 +152,7 @@ $(objects)/.created:
|
||||
touch $@
|
||||
|
||||
update-revision:
|
||||
$(SHELL) $(auxdir)/updaterev.sh --vendor "$(SDL_VENDOR_INFO)"
|
||||
$(SHELL) $(auxdir)/updaterev.sh
|
||||
|
||||
.PHONY: all update-revision install install-bin install-hdrs install-lib install-data uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data clean distclean dist $(OBJECTS:.lo=.d)
|
||||
|
||||
@@ -254,8 +252,7 @@ dist $(distfile):
|
||||
-name '.#*' \) \
|
||||
-exec rm -f {} \;
|
||||
if test -f $(distdir)/test/Makefile; then (cd $(distdir)/test && make distclean); fi
|
||||
# Intentionally no vendor suffix: that's a property of the build, not the source
|
||||
(cd $(distdir); $(srcdir)/build-scripts/updaterev.sh --dist)
|
||||
(cd $(distdir); build-scripts/updaterev.sh)
|
||||
tar cvf - $(distdir) | gzip --best >$(distfile)
|
||||
rm -rf $(distdir)
|
||||
|
||||
|
@@ -1,7 +1,7 @@
|
||||
# Makefile to build the SDL library
|
||||
|
||||
CPPFLAGS = -I./include
|
||||
CFLAGS = -g -O2
|
||||
INCLUDE = -I./include
|
||||
CFLAGS = -g -O2 $(INCLUDE)
|
||||
AR = ar
|
||||
RANLIB = ranlib
|
||||
|
||||
|
19
Makefile.os2
19
Makefile.os2
@@ -1,4 +1,4 @@
|
||||
# Open Watcom makefile to build SDL2.dll for OS/2:
|
||||
# Open Watcom makefile to build SDL2.dll for OS/2
|
||||
# wmake -f Makefile.os2
|
||||
#
|
||||
# If you have GNU libiconv installed (iconv2.dll), you
|
||||
@@ -9,13 +9,11 @@
|
||||
# can compile hidapi joystick support against it (experimental)
|
||||
# by specifying HIDAPI=1, e.g.:
|
||||
# wmake -f Makefile.os2 HIDAPI=1
|
||||
#
|
||||
# To error out upon warnings: wmake -f Makefile.os2 ENABLE_WERROR=1
|
||||
|
||||
LIBNAME = SDL2
|
||||
MAJOR_VERSION = 2
|
||||
MINOR_VERSION = 33
|
||||
MICRO_VERSION = 0
|
||||
MINOR_VERSION = 24
|
||||
MICRO_VERSION = 1
|
||||
VERSION = $(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION)
|
||||
DESCRIPTION = Simple DirectMedia Layer 2
|
||||
|
||||
@@ -42,9 +40,6 @@ CFLAGS = -bt=os2 -d0 -q -bm -5s -fp5 -fpi87 -sg -oeatxhn -ei
|
||||
|
||||
# max warnings:
|
||||
CFLAGS+= -wx
|
||||
!ifeq ENABLE_WERROR 1
|
||||
CFLAGS+= -we
|
||||
!endif
|
||||
# newer OpenWatcom versions enable W303 by default
|
||||
CFLAGS+= -wcd=303
|
||||
# the include paths :
|
||||
@@ -56,7 +51,7 @@ CFLAGS_DLL+= -bd
|
||||
# iconv:
|
||||
LIBICONV_LIB=iconv2.lib
|
||||
!ifeq LIBICONV 1
|
||||
CFLAGS_DLL+= -DHAVE_ICONV=1 -DHAVE_ICONV_H=1 -DSDL_USE_LIBICONV
|
||||
CFLAGS_DLL+= -DHAVE_ICONV=1 -DHAVE_ICONV_H=1
|
||||
LIBS+= $(ICONVLIB)
|
||||
!else
|
||||
LIBS+= libuls.lib libconv.lib
|
||||
@@ -81,7 +76,7 @@ SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c &
|
||||
SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c &
|
||||
SDL_sensor.c SDL_touch.c
|
||||
SRCS+= SDL_haptic.c SDL_hidapi.c SDL_gamecontroller.c SDL_joystick.c controller_type.c
|
||||
SRCS+= SDL_render.c yuv_rgb_sse.c yuv_rgb_std.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
|
||||
SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
|
||||
SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c &
|
||||
SDL_render_sw.c SDL_rotate.c SDL_triangle.c
|
||||
SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &
|
||||
@@ -94,7 +89,7 @@ SRCS+= SDL_systimer.c
|
||||
SRCS+= SDL_sysloadso.c
|
||||
SRCS+= SDL_sysfilesystem.c
|
||||
SRCS+= SDL_os2joystick.c SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
|
||||
SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_wii.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c SDL_hidapi_steamdeck.c SDL_steam_virtual_gamepad.c
|
||||
SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
|
||||
SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
|
||||
SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
|
||||
SRCS+= SDL_dummysensor.c
|
||||
@@ -152,8 +147,6 @@ SDL_blendpoint.obj: SDL_blendpoint.c
|
||||
wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
|
||||
SDL_RLEaccel.obj: SDL_RLEaccel.c
|
||||
wcc386 $(CFLAGS_DLL) -wcd=201 -fo=$^@ $<
|
||||
yuv_rgb_sse.obj: yuv_rgb_sse.c
|
||||
wcc386 $(CFLAGS_DLL) -wcd=202 -fo=$^@ $<
|
||||
!ifeq HIDAPI 1
|
||||
# c99 mode needed because of structs with flexible array members in libusb.h
|
||||
SDL_hidapi.obj: SDL_hidapi.c
|
||||
|
26
Makefile.w32
26
Makefile.w32
@@ -1,13 +1,12 @@
|
||||
# Open Watcom makefile to build SDL2.dll for Win32:
|
||||
# Open Watcom makefile to build SDL2.dll for Win32
|
||||
# wmake -f Makefile.w32
|
||||
#
|
||||
# To error out upon warnings: wmake -f Makefile.w32 ENABLE_WERROR=1
|
||||
|
||||
LIBNAME = SDL2
|
||||
MAJOR_VERSION = 2
|
||||
MINOR_VERSION = 33
|
||||
MICRO_VERSION = 0
|
||||
MINOR_VERSION = 24
|
||||
MICRO_VERSION = 1
|
||||
VERSION = $(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION)
|
||||
DESCRIPTION = Simple DirectMedia Layer 2
|
||||
|
||||
LIBHOME = .
|
||||
DLLFILE = $(LIBHOME)/$(LIBNAME).dll
|
||||
@@ -21,20 +20,13 @@ INCPATH+= -I"src/video/khronos"
|
||||
|
||||
LIBM = SDL2libm.lib
|
||||
TLIB = SDL2test.lib
|
||||
# user32.lib, gdi32.lib, ole32.lib and oleaut32.lib are actually
|
||||
# among the default libraries in wlink.lnk for nt_dll linkage...
|
||||
LIBS = user32.lib gdi32.lib winmm.lib imm32.lib ole32.lib oleaut32.lib shell32.lib setupapi.lib version.lib uuid.lib dxguid.lib $(LIBM)
|
||||
|
||||
CFLAGS = -bt=nt -d0 -q -bm -5s -fp5 -fpi87 -sg -oeatxhn -ei
|
||||
# max warnings:
|
||||
CFLAGS+= -wx
|
||||
!ifeq ENABLE_WERROR 1
|
||||
CFLAGS+= -we
|
||||
!endif
|
||||
# newer OpenWatcom versions enable W303 by default
|
||||
CFLAGS+= -wcd=303
|
||||
# new vulkan headers result in lots of W202 warnings
|
||||
CFLAGS+= -wcd=202
|
||||
# the include paths :
|
||||
CFLAGS+= $(INCPATH)
|
||||
CFLAGS_STATIC=$(CFLAGS)
|
||||
@@ -60,7 +52,7 @@ SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c &
|
||||
SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c &
|
||||
SDL_sensor.c SDL_touch.c
|
||||
SRCS+= SDL_haptic.c SDL_hidapi.c SDL_gamecontroller.c SDL_joystick.c controller_type.c
|
||||
SRCS+= SDL_render.c yuv_rgb_sse.c yuv_rgb_std.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
|
||||
SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
|
||||
SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c &
|
||||
SDL_render_sw.c SDL_rotate.c SDL_triangle.c
|
||||
SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &
|
||||
@@ -73,7 +65,7 @@ SRCS+= SDL_systimer.c
|
||||
SRCS+= SDL_sysloadso.c
|
||||
SRCS+= SDL_sysfilesystem.c
|
||||
SRCS+= SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
|
||||
SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps3.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_wii.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c SDL_hidapi_steamdeck.c
|
||||
SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_combined.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_shield.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
|
||||
SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
|
||||
SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
|
||||
SRCS+= SDL_dummysensor.c
|
||||
@@ -93,7 +85,7 @@ SRCS+= SDL_render_gl.c SDL_shaders_gl.c
|
||||
SRCS+= SDL_render_gles2.c SDL_shaders_gles2.c
|
||||
SRCS+= SDL_windowssensor.c
|
||||
SRCS+= SDL_syscond_cv.c
|
||||
SRCS+= SDL_windowsclipboard.c SDL_windowsevents.c SDL_windowsframebuffer.c SDL_windowskeyboard.c SDL_windowsmessagebox.c SDL_windowsmodes.c SDL_windowsmouse.c SDL_windowsopengl.c SDL_windowsopengles.c SDL_windowsshape.c SDL_windowsvideo.c SDL_windowsvulkan.c SDL_windowswindow.c SDL_steam_virtual_gamepad.c
|
||||
SRCS+= SDL_windowsclipboard.c SDL_windowsevents.c SDL_windowsframebuffer.c SDL_windowskeyboard.c SDL_windowsmessagebox.c SDL_windowsmodes.c SDL_windowsmouse.c SDL_windowsopengl.c SDL_windowsopengles.c SDL_windowsshape.c SDL_windowsvideo.c SDL_windowsvulkan.c SDL_windowswindow.c
|
||||
|
||||
SRCS+= SDL_dynapi.c
|
||||
|
||||
@@ -147,9 +139,6 @@ SDL_RLEaccel.obj: SDL_RLEaccel.c
|
||||
SDL_malloc.obj: SDL_malloc.c
|
||||
wcc386 $(CFLAGS_DLL) -wcd=201 -fo=$^@ $<
|
||||
|
||||
yuv_rgb_sse.obj: yuv_rgb_sse.c
|
||||
wcc386 $(CFLAGS_DLL) -wcd=202 -fo=$^@ $<
|
||||
|
||||
# SDL2libm
|
||||
MSRCS= e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.c &
|
||||
k_cos.c k_rem_pio2.c k_sin.c k_tan.c &
|
||||
@@ -264,6 +253,7 @@ $(LNKFILE): Makefile.w32
|
||||
@%append $@ OPTION QUIET
|
||||
@%append $@ OPTION IMPF=$(EXPFILE)
|
||||
@%append $@ OPTION MAP=$(LIBHOME)/$^&.map
|
||||
@%append $@ OPTION DESCRIPTION '@$#libsdl org:$(VERSION)$#@$(DESCRIPTION)'
|
||||
@%append $@ OPTION ELIMINATE
|
||||
@%append $@ OPTION SHOWDEAD
|
||||
|
||||
|
@@ -30,18 +30,6 @@ if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL2testTargets.cmake")
|
||||
set(SDL2_SDL2test_FOUND TRUE)
|
||||
endif()
|
||||
|
||||
|
||||
include("${CMAKE_CURRENT_LIST_DIR}/sdlfind.cmake")
|
||||
|
||||
set(SDL_ALSA @SDL_ALSA@)
|
||||
set(SDL_ALSA_SHARED @SDL_ALSA_SHARED@)
|
||||
if(SDL_ALSA AND NOT SDL_ALSA_SHARED AND TARGET SDL2::SDL2-static)
|
||||
sdlFindALSA()
|
||||
endif()
|
||||
unset(SDL_ALSA)
|
||||
unset(SDL_ALSA_SHARED)
|
||||
|
||||
|
||||
check_required_components(SDL2)
|
||||
|
||||
# Create SDL2::SDL2 alias for static-only builds
|
||||
|
@@ -173,12 +173,6 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox Series)</Message>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
|
||||
<Midl>
|
||||
@@ -207,12 +201,6 @@
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\ one</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox One)</Message>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
|
||||
<Midl>
|
||||
@@ -271,12 +259,6 @@
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox Series)</Message>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
|
||||
<Midl>
|
||||
@@ -306,12 +288,6 @@
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>$(ProjectDir)..\shaders\buildshaders.bat $(ProjectDir)..\ one</Command>
|
||||
</PreBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Message>Building shader blobs (Xbox One)</Message>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\begin_code.h" />
|
||||
@@ -436,7 +412,6 @@
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_steam_virtual_gamepad.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\..\src\joystick\usb_ids.h" />
|
||||
<ClInclude Include="..\..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
|
||||
@@ -499,6 +474,7 @@
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_platform.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_sdk_platform.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.hpp" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_android.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_beta.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_core.h" />
|
||||
@@ -538,18 +514,13 @@
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengles.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowstaskdialog.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsvulkan.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\wmmsg.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_common.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_internal.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx_func.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
@@ -593,7 +564,7 @@
|
||||
<ClCompile Include="..\..\src\events\SDL_touch.c" />
|
||||
<ClCompile Include="..\..\src\events\SDL_windowevents.c" />
|
||||
<ClCompile Include="..\..\src\file\SDL_rwops.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp" />
|
||||
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
|
||||
<ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||
@@ -624,22 +595,17 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps3.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps5.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c" />
|
||||
<ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_rawinputjoystick.c" />
|
||||
@@ -784,9 +750,7 @@
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_std.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\src\main\windows\version.rc" />
|
||||
|
@@ -31,7 +31,7 @@
|
||||
<Filter Include="filesystem">
|
||||
<UniqueIdentifier>{377061e4-3856-4f05-b916-0d3b360df0f6}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="filesystem\gdk">
|
||||
<Filter Include="filesystem\windows">
|
||||
<UniqueIdentifier>{226a6643-1c65-4c7f-92aa-861313d974bb}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="haptic">
|
||||
@@ -501,9 +501,6 @@
|
||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h">
|
||||
<Filter>joystick</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_steam_virtual_gamepad.h">
|
||||
<Filter>joystick</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h">
|
||||
<Filter>joystick</Filter>
|
||||
</ClInclude>
|
||||
@@ -675,6 +672,9 @@
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengles.h">
|
||||
<Filter>video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowstaskdialog.h">
|
||||
<Filter>video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\timer\SDL_timer_c.h">
|
||||
<Filter>timer</Filter>
|
||||
</ClInclude>
|
||||
@@ -780,6 +780,9 @@
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.h">
|
||||
<Filter>video\khronos\vulkan</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.hpp">
|
||||
<Filter>video\khronos\vulkan</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_android.h">
|
||||
<Filter>video\khronos\vulkan</Filter>
|
||||
</ClInclude>
|
||||
@@ -925,8 +928,8 @@
|
||||
<ClCompile Include="..\..\src\file\SDL_rwops.c">
|
||||
<Filter>file</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\filesystem\gdk\SDL_sysfilesystem.cpp">
|
||||
<Filter>filesystem\gdk</Filter>
|
||||
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c">
|
||||
<Filter>filesystem\windows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\haptic\SDL_haptic.c">
|
||||
<Filter>haptic</Filter>
|
||||
@@ -943,9 +946,6 @@
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c">
|
||||
<Filter>joystick</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c">
|
||||
<Filter>joystick</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libm\e_atan2.c">
|
||||
<Filter>libm</Filter>
|
||||
</ClCompile>
|
||||
@@ -1063,9 +1063,6 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps3.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
@@ -1081,18 +1078,9 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
|
@@ -4,4 +4,3 @@ find . -type f \( -name '*.bmp' -o -name '*.wav' -o -name '*.dat' \) -print -del
|
||||
find . -depth -type d \( -name Gaming.Desktop.x64 \) -exec rm -rv {} \;
|
||||
find . -depth -type d \( -name Gaming.Xbox.Scarlett.x64 \) -exec rm -rv {} \;
|
||||
find . -depth -type d \( -name Gaming.Xbox.XboxOne.x64 \) -exec rm -rv {} \;
|
||||
rm shaders/*.h
|
||||
|
@@ -1,19 +0,0 @@
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define ColorRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
"DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
"DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
"DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0)"
|
||||
|
||||
[RootSignature(ColorRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET0
|
||||
{
|
||||
return input.color;
|
||||
}
|
@@ -1,43 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureUV : register(t1);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define NVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(NVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {-0.0627451017, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.1644, 0.0000, 1.5960};
|
||||
const float3 Gcoeff = {1.1644, -0.3918, -0.8130};
|
||||
const float3 Bcoeff = {1.1644, 2.0172, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.yz = theTextureUV.Sample(theSampler, input.tex).rg;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
@@ -1,43 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureUV : register(t1);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define NVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(NVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {-0.0627451017, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.1644, 0.0000, 1.7927};
|
||||
const float3 Gcoeff = {1.1644, -0.2132, -0.5329};
|
||||
const float3 Bcoeff = {1.1644, 2.1124, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.yz = theTextureUV.Sample(theSampler, input.tex).rg;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
@@ -1,43 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureUV : register(t1);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define NVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(NVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {0.0, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.0000, 0.0000, 1.4020};
|
||||
const float3 Gcoeff = {1.0000, -0.3441, -0.7141};
|
||||
const float3 Bcoeff = {1.0000, 1.7720, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.yz = theTextureUV.Sample(theSampler, input.tex).rg;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
@@ -1,43 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureUV : register(t1);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define NVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(NVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {-0.0627451017, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.1644, 0.0000, 1.5960};
|
||||
const float3 Gcoeff = {1.1644, -0.3918, -0.8130};
|
||||
const float3 Bcoeff = {1.1644, 2.0172, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.yz = theTextureUV.Sample(theSampler, input.tex).gr;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
@@ -1,43 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureUV : register(t1);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define NVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(NVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {-0.0627451017, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.1644, 0.0000, 1.7927};
|
||||
const float3 Gcoeff = {1.1644, -0.2132, -0.5329};
|
||||
const float3 Bcoeff = {1.1644, 2.1124, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.yz = theTextureUV.Sample(theSampler, input.tex).gr;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
@@ -1,43 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureUV : register(t1);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define NVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(NVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {0.0, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.0000, 0.0000, 1.4020};
|
||||
const float3 Gcoeff = {1.0000, -0.3441, -0.7141};
|
||||
const float3 Bcoeff = {1.0000, 1.7720, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.yz = theTextureUV.Sample(theSampler, input.tex).gr;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
@@ -1,24 +0,0 @@
|
||||
Texture2D theTexture : register(t0);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define TextureRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(TextureRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
return theTexture.Sample(theSampler, input.tex) * input.color;
|
||||
}
|
@@ -1,46 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureU : register(t1);
|
||||
Texture2D theTextureV : register(t2);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define YUVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t2), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(YUVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {-0.0627451017, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.1644, 0.0000, 1.5960};
|
||||
const float3 Gcoeff = {1.1644, -0.3918, -0.8130};
|
||||
const float3 Bcoeff = {1.1644, 2.0172, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.y = theTextureU.Sample(theSampler, input.tex).r;
|
||||
yuv.z = theTextureV.Sample(theSampler, input.tex).r;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
@@ -1,46 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureU : register(t1);
|
||||
Texture2D theTextureV : register(t2);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define YUVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t2), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(YUVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {-0.0627451017, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.1644, 0.0000, 1.7927};
|
||||
const float3 Gcoeff = {1.1644, -0.2132, -0.5329};
|
||||
const float3 Bcoeff = {1.1644, 2.1124, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.y = theTextureU.Sample(theSampler, input.tex).r;
|
||||
yuv.z = theTextureV.Sample(theSampler, input.tex).r;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
@@ -1,46 +0,0 @@
|
||||
Texture2D theTextureY : register(t0);
|
||||
Texture2D theTextureU : register(t1);
|
||||
Texture2D theTextureV : register(t2);
|
||||
SamplerState theSampler : register(s0);
|
||||
|
||||
struct PixelShaderInput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define YUVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t2), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(YUVRS)]
|
||||
float4 main(PixelShaderInput input) : SV_TARGET
|
||||
{
|
||||
const float3 offset = {0.0, -0.501960814, -0.501960814};
|
||||
const float3 Rcoeff = {1.0000, 0.0000, 1.4020};
|
||||
const float3 Gcoeff = {1.0000, -0.3441, -0.7141};
|
||||
const float3 Bcoeff = {1.0000, 1.7720, 0.0000};
|
||||
|
||||
float4 Output;
|
||||
|
||||
float3 yuv;
|
||||
yuv.x = theTextureY.Sample(theSampler, input.tex).r;
|
||||
yuv.y = theTextureU.Sample(theSampler, input.tex).r;
|
||||
yuv.z = theTextureV.Sample(theSampler, input.tex).r;
|
||||
|
||||
yuv += offset;
|
||||
Output.r = dot(yuv, Rcoeff);
|
||||
Output.g = dot(yuv, Gcoeff);
|
||||
Output.b = dot(yuv, Bcoeff);
|
||||
Output.a = 1.0f;
|
||||
|
||||
return Output * input.color;
|
||||
}
|
@@ -1,95 +0,0 @@
|
||||
#pragma pack_matrix( row_major )
|
||||
|
||||
struct VertexShaderConstants
|
||||
{
|
||||
matrix model;
|
||||
matrix projectionAndView;
|
||||
};
|
||||
ConstantBuffer<VertexShaderConstants> Constants : register(b0);
|
||||
|
||||
struct VertexShaderInput
|
||||
{
|
||||
float3 pos : POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
struct VertexShaderOutput
|
||||
{
|
||||
float4 pos : SV_POSITION;
|
||||
float2 tex : TEXCOORD0;
|
||||
float4 color : COLOR0;
|
||||
};
|
||||
|
||||
#define ColorRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
"DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
"DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
"DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0)"
|
||||
|
||||
#define TextureRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
#define YUVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t2), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
#define NVRS \
|
||||
"RootFlags ( ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT |" \
|
||||
" DENY_DOMAIN_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_GEOMETRY_SHADER_ROOT_ACCESS |" \
|
||||
" DENY_HULL_SHADER_ROOT_ACCESS )," \
|
||||
"RootConstants(num32BitConstants=32, b0),"\
|
||||
"DescriptorTable ( SRV(t0), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( SRV(t1), visibility = SHADER_VISIBILITY_PIXEL ),"\
|
||||
"DescriptorTable ( Sampler(s0), visibility = SHADER_VISIBILITY_PIXEL )"
|
||||
|
||||
[RootSignature(ColorRS)]
|
||||
VertexShaderOutput mainColor(VertexShaderInput input)
|
||||
{
|
||||
VertexShaderOutput output;
|
||||
float4 pos = float4(input.pos, 1.0f);
|
||||
|
||||
// Transform the vertex position into projected space.
|
||||
pos = mul(pos, Constants.model);
|
||||
pos = mul(pos, Constants.projectionAndView);
|
||||
output.pos = pos;
|
||||
|
||||
// Pass through texture coordinates and color values without transformation
|
||||
output.tex = input.tex;
|
||||
output.color = input.color;
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
[RootSignature(TextureRS)]
|
||||
VertexShaderOutput mainTexture(VertexShaderInput input)
|
||||
{
|
||||
return mainColor(input);
|
||||
}
|
||||
|
||||
[RootSignature(YUVRS)]
|
||||
VertexShaderOutput mainYUV(VertexShaderInput input)
|
||||
{
|
||||
return mainColor(input);
|
||||
}
|
||||
|
||||
[RootSignature(NVRS)]
|
||||
VertexShaderOutput mainNV(VertexShaderInput input)
|
||||
{
|
||||
return mainColor(input);
|
||||
}
|
@@ -1,35 +0,0 @@
|
||||
if %2.==one. goto setxboxone
|
||||
rem Xbox Series compile
|
||||
set XBOXDXC="%GameDKLatest%\GXDK\bin\Scarlett\DXC.exe"
|
||||
set SUFFIX=_Series.h
|
||||
goto startbuild
|
||||
|
||||
:setxboxone
|
||||
set XBOXDXC="%GameDKLatest%\GXDK\bin\XboxOne\DXC.exe"
|
||||
set SUFFIX=_One.h
|
||||
|
||||
:startbuild
|
||||
echo Building with %XBOXDXC%
|
||||
cd "%1\shaders"
|
||||
rem Root Signatures
|
||||
%XBOXDXC% -E ColorRS -T rootsig_1_1 -rootsig-define ColorRS -Fh D3D12_RootSig_Color%SUFFIX% -Vn D3D12_RootSig_Color D3D12_VertexShader.hlsl
|
||||
%XBOXDXC% -E TextureRS -T rootsig_1_1 -rootsig-define TextureRS -Fh D3D12_RootSig_Texture%SUFFIX% -Vn D3D12_RootSig_Texture D3D12_VertexShader.hlsl
|
||||
%XBOXDXC% -E YUVRS -T rootsig_1_1 -rootsig-define YUVRS -Fh D3D12_RootSig_YUV%SUFFIX% -Vn D3D12_RootSig_YUV D3D12_VertexShader.hlsl
|
||||
%XBOXDXC% -E NVRS -T rootsig_1_1 -rootsig-define NVRS -Fh D3D12_RootSig_NV%SUFFIX% -Vn D3D12_RootSig_NV D3D12_VertexShader.hlsl
|
||||
rem Vertex Shaders
|
||||
%XBOXDXC% -E mainColor -T vs_6_0 -Fh D3D12_VertexShader_Color%SUFFIX% -Vn D3D12_VertexShader_Color D3D12_VertexShader.hlsl
|
||||
%XBOXDXC% -E mainTexture -T vs_6_0 -Fh D3D12_VertexShader_Texture%SUFFIX% -Vn D3D12_VertexShader_Texture D3D12_VertexShader.hlsl
|
||||
%XBOXDXC% -E mainNV -T vs_6_0 -Fh D3D12_VertexShader_NV%SUFFIX% -Vn D3D12_VertexShader_NV D3D12_VertexShader.hlsl
|
||||
%XBOXDXC% -E mainYUV -T vs_6_0 -Fh D3D12_VertexShader_YUV%SUFFIX% -Vn D3D12_VertexShader_YUV D3D12_VertexShader.hlsl
|
||||
rem Pixel Shaders
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_Colors%SUFFIX% -Vn D3D12_PixelShader_Colors D3D12_PixelShader_Colors.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV12_BT601%SUFFIX% -Vn D3D12_PixelShader_NV12_BT601 D3D12_PixelShader_NV12_BT601.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV12_BT709%SUFFIX% -Vn D3D12_PixelShader_NV12_BT709 D3D12_PixelShader_NV12_BT709.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV12_JPEG%SUFFIX% -Vn D3D12_PixelShader_NV12_JPEG D3D12_PixelShader_NV12_JPEG.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV21_BT601%SUFFIX% -Vn D3D12_PixelShader_NV21_BT601 D3D12_PixelShader_NV21_BT601.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV21_BT709%SUFFIX% -Vn D3D12_PixelShader_NV21_BT709 D3D12_PixelShader_NV21_BT709.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_NV21_JPEG%SUFFIX% -Vn D3D12_PixelShader_NV21_JPEG D3D12_PixelShader_NV21_JPEG.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_Textures%SUFFIX% -Vn D3D12_PixelShader_Textures D3D12_PixelShader_Textures.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_YUV_BT601%SUFFIX% -Vn D3D12_PixelShader_YUV_BT601 D3D12_PixelShader_YUV_BT601.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_YUV_BT709%SUFFIX% -Vn D3D12_PixelShader_YUV_BT709 D3D12_PixelShader_YUV_BT709.hlsl
|
||||
%XBOXDXC% -E main -T ps_6_0 -Fh D3D12_PixelShader_YUV_JPEG%SUFFIX% -Vn D3D12_PixelShader_YUV_JPEG D3D12_PixelShader_YUV_JPEG.hlsl
|
@@ -139,7 +139,7 @@
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
|
||||
@@ -211,7 +211,7 @@
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
|
||||
@@ -409,7 +409,7 @@
|
||||
<CopyFileToFolders Include="..\..\logos\Logo480x480.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.141.GDK.C.Thunks.dll">
|
||||
<FileType>Document</FileType>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||
|
@@ -21,7 +21,7 @@
|
||||
<CopyFileToFolders Include="..\..\logos\Logo480x480.png">
|
||||
<Filter>logos</Filter>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.141.GDK.C.Thunks.dll">
|
||||
<Filter>wingdk</Filter>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="wingdk\MicrosoftGame.config">
|
||||
|
@@ -2,9 +2,9 @@
|
||||
<Game configVersion="1">
|
||||
|
||||
<!-- Set these to the correct identifiers from Partner Center -->
|
||||
<Identity Name="SDL"
|
||||
<Identity Name="41336MicrosoftATG.ATGSimpleLiveSample"
|
||||
Version="1.0.0.0"
|
||||
Publisher="CN=Publisher"/>
|
||||
Publisher="CN=A4954634-DF4B-47C7-AB70-D3215D246AF1"/>
|
||||
|
||||
<ExecutableList>
|
||||
<Executable Name="testgamecontroller.exe"
|
||||
@@ -19,8 +19,8 @@
|
||||
</DesktopRegistration>
|
||||
|
||||
<!-- Set these to the correct values from Partner Center -->
|
||||
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||
<TitleId>FFFFFFFF</TitleId>
|
||||
<TitleId>7325F784</TitleId>
|
||||
<MSAAppId>0000000000000000</MSAAppId>
|
||||
|
||||
<ShellVisuals DefaultDisplayName="testgamecontroller"
|
||||
PublisherDisplayName="SDL"
|
||||
|
@@ -2,9 +2,9 @@
|
||||
<Game configVersion="1">
|
||||
|
||||
<!-- Set these to the correct identifiers from Partner Center -->
|
||||
<Identity Name="SDL"
|
||||
<Identity Name="41336MicrosoftATG.ATGSimpleLiveSample"
|
||||
Version="1.0.0.0"
|
||||
Publisher="CN=Publisher"/>
|
||||
Publisher="CN=A4954634-DF4B-47C7-AB70-D3215D246AF1"/>
|
||||
|
||||
<ExecutableList>
|
||||
<Executable Name="testgamecontroller.exe"
|
||||
@@ -12,9 +12,15 @@
|
||||
Id="Game" />
|
||||
</ExecutableList>
|
||||
|
||||
<DesktopRegistration>
|
||||
<DependencyList>
|
||||
<KnownDependency Name="VC14"/>
|
||||
</DependencyList>
|
||||
</DesktopRegistration>
|
||||
|
||||
<!-- Set these to the correct values from Partner Center -->
|
||||
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||
<TitleId>FFFFFFFF</TitleId>
|
||||
<TitleId>7325F784</TitleId>
|
||||
<MSAAppId>0000000000000000</MSAAppId>
|
||||
|
||||
<ShellVisuals DefaultDisplayName="testgamecontroller"
|
||||
PublisherDisplayName="SDL"
|
||||
|
@@ -2,9 +2,9 @@
|
||||
<Game configVersion="1">
|
||||
|
||||
<!-- Set these to the correct identifiers from Partner Center -->
|
||||
<Identity Name="SDL"
|
||||
<Identity Name="41336MicrosoftATG.ATGSimpleLiveSample"
|
||||
Version="1.0.0.0"
|
||||
Publisher="CN=Publisher"/>
|
||||
Publisher="CN=A4954634-DF4B-47C7-AB70-D3215D246AF1"/>
|
||||
|
||||
<ExecutableList>
|
||||
<Executable Name="testgamecontroller.exe"
|
||||
@@ -13,8 +13,8 @@
|
||||
</ExecutableList>
|
||||
|
||||
<!-- Set these to the correct values from Partner Center -->
|
||||
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||
<TitleId>FFFFFFFF</TitleId>
|
||||
<TitleId>7325F784</TitleId>
|
||||
<MSAAppId>0000000000000000</MSAAppId>
|
||||
|
||||
<ShellVisuals DefaultDisplayName="testgamecontroller"
|
||||
PublisherDisplayName="SDL"
|
||||
|
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@@ -239,17 +239,17 @@ LoadSprite(const char *file)
|
||||
/* This does the SDL_LoadBMP step repeatedly, but that's OK for test code. */
|
||||
sprites[i] = LoadTexture(state->renderers[i], file, SDL_TRUE, &sprite_w, &sprite_h);
|
||||
if (!sprites[i]) {
|
||||
return -1;
|
||||
return (-1);
|
||||
}
|
||||
if (SDL_SetTextureBlendMode(sprites[i], blendMode) < 0) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set blend mode: %s\n", SDL_GetError());
|
||||
SDL_DestroyTexture(sprites[i]);
|
||||
return -1;
|
||||
return (-1);
|
||||
}
|
||||
}
|
||||
|
||||
/* We're ready to roll. :) */
|
||||
return 0;
|
||||
return (0);
|
||||
}
|
||||
|
||||
void
|
||||
@@ -364,9 +364,8 @@ loop()
|
||||
#endif
|
||||
}
|
||||
for (i = 0; i < state->num_windows; ++i) {
|
||||
if (state->windows[i] == NULL) {
|
||||
if (state->windows[i] == NULL)
|
||||
continue;
|
||||
}
|
||||
DrawSprites(state->renderers[i], sprites[i]);
|
||||
}
|
||||
}
|
||||
@@ -461,7 +460,7 @@ main(int argc, char *argv[])
|
||||
|
||||
soundname = GetResourceFilename(argc > 1 ? argv[1] : NULL, "sample.wav");
|
||||
|
||||
if (!soundname) {
|
||||
if (soundname == NULL) {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "%s\n", SDL_GetError());
|
||||
quit(1);
|
||||
}
|
||||
|
@@ -139,7 +139,7 @@
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
@@ -223,7 +223,7 @@
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
@@ -352,7 +352,7 @@ copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||
</CopyFileToFolders>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.141.GDK.C.Thunks.dll">
|
||||
<FileType>Document</FileType>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||
|
@@ -18,7 +18,7 @@
|
||||
<CopyFileToFolders Include="..\..\logos\Logo480x480.png">
|
||||
<Filter>logos</Filter>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.141.GDK.C.Thunks.dll">
|
||||
<Filter>wingdk</Filter>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="wingdk\MicrosoftGame.config">
|
||||
|
@@ -2,9 +2,9 @@
|
||||
<Game configVersion="1">
|
||||
|
||||
<!-- Set these to the correct identifiers from Partner Center -->
|
||||
<Identity Name="SDL"
|
||||
<Identity Name="41336MicrosoftATG.ATGSimpleLiveSample"
|
||||
Version="1.0.0.0"
|
||||
Publisher="CN=Publisher"/>
|
||||
Publisher="CN=A4954634-DF4B-47C7-AB70-D3215D246AF1"/>
|
||||
|
||||
<ExecutableList>
|
||||
<Executable Name="testgdk.exe"
|
||||
@@ -19,8 +19,8 @@
|
||||
</DesktopRegistration>
|
||||
|
||||
<!-- Set these to the correct values from Partner Center -->
|
||||
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||
<TitleId>FFFFFFFF</TitleId>
|
||||
<TitleId>7325F784</TitleId>
|
||||
<MSAAppId>0000000000000000</MSAAppId>
|
||||
|
||||
<ShellVisuals DefaultDisplayName="testgdk"
|
||||
PublisherDisplayName="SDL"
|
||||
|
@@ -2,9 +2,9 @@
|
||||
<Game configVersion="1">
|
||||
|
||||
<!-- Set these to the correct identifiers from Partner Center -->
|
||||
<Identity Name="SDL"
|
||||
<Identity Name="41336MicrosoftATG.ATGSimpleLiveSample"
|
||||
Version="1.0.0.0"
|
||||
Publisher="CN=Publisher"/>
|
||||
Publisher="CN=A4954634-DF4B-47C7-AB70-D3215D246AF1"/>
|
||||
|
||||
<ExecutableList>
|
||||
<Executable Name="testgdk.exe"
|
||||
@@ -13,8 +13,8 @@
|
||||
</ExecutableList>
|
||||
|
||||
<!-- Set these to the correct values from Partner Center -->
|
||||
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||
<TitleId>FFFFFFFF</TitleId>
|
||||
<TitleId>7325F784</TitleId>
|
||||
<MSAAppId>0000000000000000</MSAAppId>
|
||||
|
||||
<ShellVisuals DefaultDisplayName="testgdk"
|
||||
PublisherDisplayName="SDL"
|
||||
|
@@ -2,9 +2,9 @@
|
||||
<Game configVersion="1">
|
||||
|
||||
<!-- Set these to the correct identifiers from Partner Center -->
|
||||
<Identity Name="SDL"
|
||||
<Identity Name="41336MicrosoftATG.ATGSimpleLiveSample"
|
||||
Version="1.0.0.0"
|
||||
Publisher="CN=Publisher"/>
|
||||
Publisher="CN=A4954634-DF4B-47C7-AB70-D3215D246AF1"/>
|
||||
|
||||
<ExecutableList>
|
||||
<Executable Name="testgdk.exe"
|
||||
@@ -13,8 +13,8 @@
|
||||
</ExecutableList>
|
||||
|
||||
<!-- Set these to the correct values from Partner Center -->
|
||||
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||
<TitleId>FFFFFFFF</TitleId>
|
||||
<TitleId>7325F784</TitleId>
|
||||
<MSAAppId>0000000000000000</MSAAppId>
|
||||
|
||||
<ShellVisuals DefaultDisplayName="testgdk"
|
||||
PublisherDisplayName="SDL"
|
||||
|
@@ -139,7 +139,7 @@
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
@@ -223,7 +223,7 @@
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
@@ -352,7 +352,7 @@ copy "%(FullPath)" "$(OutDir)\"</Command>
|
||||
</CopyFileToFolders>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.141.GDK.C.Thunks.dll">
|
||||
<FileType>Document</FileType>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">true</ExcludedFromBuild>
|
||||
|
@@ -18,7 +18,7 @@
|
||||
<CopyFileToFolders Include="..\..\logos\Logo480x480.png">
|
||||
<Filter>logos</Filter>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.GDK.C.Thunks.dll">
|
||||
<CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.141.GDK.C.Thunks.dll">
|
||||
<Filter>wingdk</Filter>
|
||||
</CopyFileToFolders>
|
||||
<CopyFileToFolders Include="xboxseries\MicrosoftGame.config">
|
||||
|
@@ -2,9 +2,9 @@
|
||||
<Game configVersion="1">
|
||||
|
||||
<!-- Set these to the correct identifiers from Partner Center -->
|
||||
<Identity Name="SDL"
|
||||
<Identity Name="41336MicrosoftATG.ATGSimpleLiveSample"
|
||||
Version="1.0.0.0"
|
||||
Publisher="CN=Publisher"/>
|
||||
Publisher="CN=A4954634-DF4B-47C7-AB70-D3215D246AF1"/>
|
||||
|
||||
<ExecutableList>
|
||||
<Executable Name="testsprite2.exe"
|
||||
@@ -19,8 +19,8 @@
|
||||
</DesktopRegistration>
|
||||
|
||||
<!-- Set these to the correct values from Partner Center -->
|
||||
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||
<TitleId>FFFFFFFF</TitleId>
|
||||
<TitleId>7325F784</TitleId>
|
||||
<MSAAppId>0000000000000000</MSAAppId>
|
||||
|
||||
<ShellVisuals DefaultDisplayName="testsprite2"
|
||||
PublisherDisplayName="SDL"
|
||||
|
@@ -2,9 +2,9 @@
|
||||
<Game configVersion="1">
|
||||
|
||||
<!-- Set these to the correct identifiers from Partner Center -->
|
||||
<Identity Name="SDL"
|
||||
<Identity Name="41336MicrosoftATG.ATGSimpleLiveSample"
|
||||
Version="1.0.0.0"
|
||||
Publisher="CN=Publisher"/>
|
||||
Publisher="CN=A4954634-DF4B-47C7-AB70-D3215D246AF1"/>
|
||||
|
||||
<ExecutableList>
|
||||
<Executable Name="testsprite2.exe"
|
||||
@@ -13,8 +13,8 @@
|
||||
</ExecutableList>
|
||||
|
||||
<!-- Set these to the correct values from Partner Center -->
|
||||
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||
<TitleId>FFFFFFFF</TitleId>
|
||||
<TitleId>7325F784</TitleId>
|
||||
<MSAAppId>0000000000000000</MSAAppId>
|
||||
|
||||
<ShellVisuals DefaultDisplayName="testsprite2"
|
||||
PublisherDisplayName="SDL"
|
||||
|
@@ -2,9 +2,9 @@
|
||||
<Game configVersion="1">
|
||||
|
||||
<!-- Set these to the correct identifiers from Partner Center -->
|
||||
<Identity Name="SDL"
|
||||
<Identity Name="41336MicrosoftATG.ATGSimpleLiveSample"
|
||||
Version="1.0.0.0"
|
||||
Publisher="CN=Publisher"/>
|
||||
Publisher="CN=A4954634-DF4B-47C7-AB70-D3215D246AF1"/>
|
||||
|
||||
<ExecutableList>
|
||||
<Executable Name="testsprite2.exe"
|
||||
@@ -13,8 +13,8 @@
|
||||
</ExecutableList>
|
||||
|
||||
<!-- Set these to the correct values from Partner Center -->
|
||||
<MSAAppId>PleaseChangeMe</MSAAppId>
|
||||
<TitleId>FFFFFFFF</TitleId>
|
||||
<TitleId>7325F784</TitleId>
|
||||
<MSAAppId>0000000000000000</MSAAppId>
|
||||
|
||||
<ShellVisuals DefaultDisplayName="testsprite2"
|
||||
PublisherDisplayName="SDL"
|
||||
|
@@ -8,27 +8,21 @@ EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|ARM = Debug|ARM
|
||||
Debug|ARM64 = Debug|ARM64
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|ARM = Release|ARM
|
||||
Release|ARM64 = Release|ARM64
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x64.Build.0 = Debug|x64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Debug|x86.Build.0 = Debug|Win32
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM.Build.0 = Release|ARM
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x64.ActiveCfg = Release|x64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x64.Build.0 = Release|x64
|
||||
{89E9B32E-A86A-47C3-A948-D2B1622925CE}.Release|x86.ActiveCfg = Release|Win32
|
||||
|
@@ -1,10 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|ARM64">
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||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
@@ -21,10 +17,6 @@
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
@@ -125,7 +117,6 @@
|
||||
<ClInclude Include="..\src\joystick\controller_type.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_gamecontrollerdb.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_joystick_c.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_steam_virtual_gamepad.h" />
|
||||
<ClInclude Include="..\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
|
||||
<ClInclude Include="..\src\joystick\windows\SDL_dinputjoystick_c.h" />
|
||||
@@ -185,14 +176,6 @@
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtopengles.h" />
|
||||
<ClInclude Include="..\src\video\winrt\SDL_winrtvideo_cpp.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_common.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_internal.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_lsx.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_lsx_func.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_sse.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_std.h" />
|
||||
<ClInclude Include="..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\atomic\SDL_atomic.c" />
|
||||
@@ -207,18 +190,38 @@
|
||||
<ClCompile Include="..\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\src\audio\wasapi\SDL_wasapi_winrt.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\windows\SDL_windows.c" />
|
||||
<ClCompile Include="..\src\core\windows\SDL_xinput.c" />
|
||||
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_common.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
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||||
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|
||||
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_direct3d.cpp">
|
||||
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|
||||
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||||
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||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\core\winrt\SDL_winrtapp_xaml.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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||||
<ClCompile Include="..\src\cpuinfo\SDL_cpuinfo.c" />
|
||||
<ClCompile Include="..\src\dynapi\SDL_dynapi.c" />
|
||||
@@ -233,7 +236,12 @@
|
||||
<ClCompile Include="..\src\events\SDL_touch.c" />
|
||||
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|
||||
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||||
<CompileAsWinRT>true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
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||||
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||||
<ClCompile Include="..\src\file\SDL_rwops.c" />
|
||||
<ClCompile Include="..\src\haptic\dummy\SDL_syshaptic.c" />
|
||||
@@ -246,7 +254,6 @@
|
||||
<ClCompile Include="..\src\joystick\controller_type.c" />
|
||||
<ClCompile Include="..\src\joystick\SDL_gamecontroller.c" />
|
||||
<ClCompile Include="..\src\joystick\SDL_joystick.c" />
|
||||
<ClCompile Include="..\src\joystick\SDL_steam_virtual_gamepad.c" />
|
||||
<ClCompile Include="..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\src\joystick\windows\SDL_windowsjoystick.c" />
|
||||
@@ -257,13 +264,23 @@
|
||||
<ClCompile Include="..\src\locale\winrt\SDL_syslocale.c" />
|
||||
<ClCompile Include="..\src\misc\SDL_url.c" />
|
||||
<ClCompile Include="..\src\misc\winrt\SDL_sysurl.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\power\SDL_power.c" />
|
||||
<ClCompile Include="..\src\power\winrt\SDL_syspower.cpp" />
|
||||
<ClCompile Include="..\src\render\direct3d11\SDL_render_d3d11.c" />
|
||||
<ClCompile Include="..\src\render\direct3d11\SDL_render_winrt.cpp">
|
||||
<CompileAsWinRT>true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
|
||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
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||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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||||
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
|
||||
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|
||||
<ClCompile Include="..\src\render\direct3d11\SDL_shaders_d3d11.c" />
|
||||
<ClCompile Include="..\src\render\opengles2\SDL_render_gles2.c" />
|
||||
@@ -331,32 +348,70 @@
|
||||
<ClCompile Include="..\src\video\SDL_video.c" />
|
||||
<ClCompile Include="..\src\video\SDL_yuv.c" />
|
||||
<ClCompile Include="..\src\video\winrt\SDL_winrtevents.cpp">
|
||||
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||||
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||||
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||||
<ClCompile Include="..\src\video\winrt\SDL_winrtgamebar.cpp">
|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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@@ -406,12 +455,6 @@
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|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
@@ -469,16 +506,6 @@
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>SDL2</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>SDL2</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
<TargetName>SDL2</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<GenerateManifest>false</GenerateManifest>
|
||||
<IgnoreImportLibrary>false</IgnoreImportLibrary>
|
||||
@@ -545,34 +572,6 @@
|
||||
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<CompileAsWinRT>false</CompileAsWinRT>
|
||||
<AdditionalIncludeDirectories>..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>DLL_EXPORT;_CRT_SECURE_NO_WARNINGS;SDL_BUILDING_WINRT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
|
||||
<AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
|
@@ -255,9 +255,6 @@
|
||||
<ClInclude Include="..\src\joystick\SDL_joystick_c.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\SDL_steam_virtual_gamepad.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\joystick\SDL_sysjoystick.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -561,9 +558,6 @@
|
||||
<ClCompile Include="..\src\joystick\SDL_joystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\SDL_steam_virtual_gamepad.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\joystick\virtual\SDL_virtualjoystick.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -848,8 +842,5 @@
|
||||
<ClCompile Include="..\src\joystick\controller_type.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\stdlib\SDL_mslibc.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@@ -44,6 +44,22 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||
@@ -121,7 +137,6 @@
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -320,7 +335,6 @@
|
||||
<ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_steam_virtual_gamepad.h" />
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\..\src\joystick\usb_ids.h" />
|
||||
<ClInclude Include="..\..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
|
||||
@@ -378,6 +392,7 @@
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_platform.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vk_sdk_platform.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.hpp" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_android.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_beta.h" />
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_core.h" />
|
||||
@@ -417,18 +432,13 @@
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengles.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowstaskdialog.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsvulkan.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
|
||||
<ClInclude Include="..\..\src\video\windows\wmmsg.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_common.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_internal.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx_func.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_sse_func.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std.h" />
|
||||
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std_func.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
@@ -476,22 +486,17 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_combined.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps3.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps5.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_shield.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c" />
|
||||
<ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\..\src\joystick\windows\SDL_rawinputjoystick.c" />
|
||||
@@ -613,9 +618,7 @@
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" />
|
||||
<ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_lsx.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_sse.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb_std.c" />
|
||||
<ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\src\main\windows\version.rc" />
|
||||
|
@@ -495,15 +495,15 @@
|
||||
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h">
|
||||
<Filter>haptic</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\hidapi\SDL_hidapi.h">
|
||||
<Filter>hidapi</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h">
|
||||
<Filter>joystick</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h">
|
||||
<Filter>joystick</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_steam_virtual_gamepad.h">
|
||||
<Filter>joystick</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h">
|
||||
<Filter>joystick</Filter>
|
||||
</ClInclude>
|
||||
@@ -675,6 +675,9 @@
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowsopengles.h">
|
||||
<Filter>video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\windows\SDL_windowstaskdialog.h">
|
||||
<Filter>video\windows</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\timer\SDL_timer_c.h">
|
||||
<Filter>timer</Filter>
|
||||
</ClInclude>
|
||||
@@ -780,6 +783,9 @@
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.h">
|
||||
<Filter>video\khronos\vulkan</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan.hpp">
|
||||
<Filter>video\khronos\vulkan</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\video\khronos\vulkan\vulkan_android.h">
|
||||
<Filter>video\khronos\vulkan</Filter>
|
||||
</ClInclude>
|
||||
@@ -829,7 +835,6 @@
|
||||
<ClInclude Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.h">
|
||||
<Filter>render\direct3d12</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\src\hidapi\SDL_hidapi_c.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
|
||||
@@ -934,9 +939,6 @@
|
||||
<ClCompile Include="..\..\src\joystick\SDL_joystick.c">
|
||||
<Filter>joystick</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\SDL_steam_virtual_gamepad.c">
|
||||
<Filter>joystick</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\libm\e_atan2.c">
|
||||
<Filter>libm</Filter>
|
||||
</ClCompile>
|
||||
@@ -1054,9 +1056,6 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_luna.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps3.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
@@ -1072,18 +1071,9 @@
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_stadia.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c">
|
||||
<Filter>joystick\hidapi</Filter>
|
||||
</ClCompile>
|
||||
@@ -1361,7 +1351,6 @@
|
||||
<ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12.c">
|
||||
<Filter>render\direct3d12</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\stdlib\SDL_mslibc.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\src\main\windows\version.rc" />
|
||||
|
@@ -1,7 +1,7 @@
|
||||
# SDL2 CMake configuration file:
|
||||
# This file is meant to be placed in a cmake subfolder of SDL2-devel-2.x.y-VC
|
||||
|
||||
cmake_minimum_required(VERSION 3.0...3.28)
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
|
||||
include(FeatureSummary)
|
||||
set_package_properties(SDL2 PROPERTIES
|
||||
@@ -68,8 +68,6 @@ if(EXISTS "${_sdl2_library}" AND EXISTS "${_sdl2_dll_library}")
|
||||
IMPORTED_LOCATION "${_sdl2_dll_library}"
|
||||
COMPATIBLE_INTERFACE_BOOL "SDL2_SHARED"
|
||||
INTERFACE_SDL2_SHARED "ON"
|
||||
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
|
||||
INTERFACE_SDL_VERSION "SDL2"
|
||||
)
|
||||
endif()
|
||||
set(SDL2_SDL2_FOUND TRUE)
|
||||
@@ -79,8 +77,6 @@ endif()
|
||||
unset(_sdl2_library)
|
||||
unset(_sdl2_dll_library)
|
||||
|
||||
set(SDL2_SDL2-static_FOUND FALSE)
|
||||
|
||||
set(_sdl2main_library "${SDL2_LIBDIR}/SDL2main.lib")
|
||||
if(EXISTS "${_sdl2main_library}")
|
||||
if(NOT TARGET SDL2::SDL2main)
|
||||
@@ -88,13 +84,11 @@ if(EXISTS "${_sdl2main_library}")
|
||||
set_target_properties(SDL2::SDL2main
|
||||
PROPERTIES
|
||||
IMPORTED_LOCATION "${_sdl2main_library}"
|
||||
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
|
||||
INTERFACE_SDL_VERSION "SDL2"
|
||||
)
|
||||
endif()
|
||||
set(SDL2_SDL2main_FOUND TRUE)
|
||||
else()
|
||||
set(SDL2_SDL2main_FOUND FALSE)
|
||||
set(SDL2_SDL2_FOUND FALSE)
|
||||
endif()
|
||||
unset(_sdl2main_library)
|
||||
|
||||
@@ -106,13 +100,11 @@ if(EXISTS "${_sdl2test_library}")
|
||||
PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
|
||||
IMPORTED_LOCATION "${_sdl2test_library}"
|
||||
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
|
||||
INTERFACE_SDL_VERSION "SDL2"
|
||||
)
|
||||
endif()
|
||||
set(SDL2_SDL2test_FOUND TRUE)
|
||||
else()
|
||||
set(SDL2_SDL2test_FOUND FALSE)
|
||||
set(SDL2_SDL2_FOUND FALSE)
|
||||
endif()
|
||||
unset(_sdl2test_library)
|
||||
|
||||
|
@@ -188,12 +188,6 @@
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDLtest\SDLtest.vcxproj">
|
||||
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
|
||||
<Private>false</Private>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
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||||
<ProjectReference Include="..\..\SDLmain\SDLmain.vcxproj">
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||||
<Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
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||||
<Private>false</Private>
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||||
|
@@ -210,7 +210,6 @@
|
||||
<ClCompile Include="..\..\..\test\testautomation_hints.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_joystick.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_keyboard.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_log.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_main.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_math.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_mouse.c" />
|
||||
@@ -225,7 +224,6 @@
|
||||
<ClCompile Include="..\..\..\test\testautomation_syswm.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_timer.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_video.c" />
|
||||
<ClCompile Include="..\..\..\test\testautomation_subsystems.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\test\testautomation_suites.h" />
|
||||
|
@@ -216,12 +216,6 @@
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDLtest\SDLtest.vcxproj">
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||||
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
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||||
<Private>false</Private>
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||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
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||||
</ProjectReference>
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||||
<ProjectReference Include="..\..\SDLmain\SDLmain.vcxproj">
|
||||
<Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
|
||||
<Private>false</Private>
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||||
|
@@ -188,12 +188,6 @@
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDLtest\SDLtest.vcxproj">
|
||||
<Project>{da956fd3-e143-46f2-9fe5-c77bebc56b1a}</Project>
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||||
<Private>false</Private>
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||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDLmain\SDLmain.vcxproj">
|
||||
<Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
|
||||
<Private>false</Private>
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||||
|
@@ -194,12 +194,6 @@
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDLtest\SDLtest.vcxproj">
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||||
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||||
<Private>false</Private>
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||||
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|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\SDLmain\SDLmain.vcxproj">
|
||||
<Project>{da956fd3-e142-46f2-9dd5-c78bebb56b7a}</Project>
|
||||
<Private>false</Private>
|
||||
|
77
WhatsNew.txt
77
WhatsNew.txt
@@ -1,83 +1,6 @@
|
||||
|
||||
This is a list of major changes in SDL's version history.
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.30.0:
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
General:
|
||||
* Added support for 2 bits-per-pixel indexed surface formats
|
||||
* Added the function SDL_GameControllerGetSteamHandle() to get the Steam API handle for a controller, if available
|
||||
* Added the event SDL_CONTROLLERSTEAMHANDLEUPDATED which is sent when the Steam API handle for a controller changes. This could also change the name, VID, and PID of the controller.
|
||||
* Added the environment variable SDL_LOGGING to control default log output
|
||||
|
||||
macOS:
|
||||
* Added the hint SDL_HINT_JOYSTICK_IOKIT to control whether the IOKit controller driver should be used
|
||||
* Added the hint SDL_HINT_JOYSTICK_MFI to control whether the GCController controller driver should be used
|
||||
* Added the hint SDL_HINT_RENDER_METAL_PREFER_LOW_POWER_DEVICE to choose whether high or low power GPU should be used for rendering, in the case where there are multiple GPUs available
|
||||
|
||||
Xbox:
|
||||
* Added the function SDL_GDKGetDefaultUser()
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.28.2:
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
General:
|
||||
* Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers
|
||||
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.28.0:
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
General:
|
||||
* Added SDL_HasWindowSurface() and SDL_DestroyWindowSurface() to switch between the window surface and rendering APIs
|
||||
* Added a display event SDL_DISPLAYEVENT_MOVED which is sent when the primary monitor changes or displays change position relative to each other
|
||||
* Added the hint SDL_HINT_ENABLE_SCREEN_KEYBOARD to control whether the on-screen keyboard should be shown when text input is active
|
||||
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.26.0:
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
General:
|
||||
* Updated OpenGL headers to the latest API from The Khronos Group Inc.
|
||||
* Added SDL_GetWindowSizeInPixels() to get the window size in pixels, which may differ from the window coordinate size for windows with high-DPI support
|
||||
* Added simulated vsync synchronization for the software renderer
|
||||
* Added the mouse position to SDL_MouseWheelEvent
|
||||
* Added SDL_ResetHints() to reset all hints to their default values
|
||||
* Added SDL_GetJoystickGUIDInfo() to get device information encoded in a joystick GUID
|
||||
* Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360 to control whether the HIDAPI driver for XBox 360 controllers should be used
|
||||
* Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED to control whether the player LEDs should be lit to indicate which player is associated with an Xbox 360 controller
|
||||
* Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_WIRELESS to control whether the HIDAPI driver for XBox 360 wireless controllers should be used
|
||||
* Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE to control whether the HIDAPI driver for XBox One controllers should be used
|
||||
* Added the hint SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED to control the brightness of the XBox One guide button LED
|
||||
* Added support for PS3 controllers to the HIDAPI driver, enabled by default on macOS, controlled by the SDL_HINT_JOYSTICK_HIDAPI_PS3 hint
|
||||
* Added support for Nintendo Wii controllers to the HIDAPI driver, not enabled by default, controlled by the SDL_HINT_JOYSTICK_HIDAPI_WII hint
|
||||
* Added the hint SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED to control whether the player LED should be lit on the Nintendo Wii controllers
|
||||
* Added the hint SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS to control whether Nintendo Switch Joy-Con controllers will be in vertical mode when using the HIDAPI driver
|
||||
* Added access to the individual left and right gyro sensors of the combined Joy-Cons controller
|
||||
* Added a microsecond timestamp to SDL_SensorEvent and SDL_ControllerSensorEvent, when the hardware provides that information
|
||||
* Added SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp() to retrieve the last sensor data with the associated microsecond timestamp
|
||||
* Added the hint SDL_HINT_HIDAPI_IGNORE_DEVICES to have the SDL HID API ignore specific devices
|
||||
* SDL_GetRevision() now includes more information about the SDL build, including the git commit hash if available
|
||||
|
||||
Windows:
|
||||
* Added the hint SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE to control whether the system mouse acceleration curve is used for relative mouse motion
|
||||
|
||||
macOS:
|
||||
* Implemented vsync synchronization on macOS 12
|
||||
|
||||
Linux:
|
||||
* Added SDL_SetPrimarySelectionText(), SDL_GetPrimarySelectionText(), and SDL_HasPrimarySelectionText() to interact with the X11 primary selection clipboard
|
||||
* Added the hint SDL_HINT_VIDEO_WAYLAND_EMULATE_MOUSE_WARP to control whether mouse pointer warp emulation is enabled under Wayland
|
||||
|
||||
Android:
|
||||
* Enabled IME soft keyboard input
|
||||
* Added version checking to make sure the SDL Java and C code are compatible
|
||||
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.24.0:
|
||||
---------------------------------------------------------------------------
|
||||
|
@@ -7,19 +7,47 @@
|
||||
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|
||||
INFOPLIST_FILE = Info.plist;
|
||||
LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
|
||||
MTL_ENABLE_DEBUG_INFO = NO;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = "com.yourcompany.Happy-TV";
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SDKROOT = appletvos;
|
||||
TARGETED_DEVICE_FAMILY = 3;
|
||||
TVOS_DEPLOYMENT_TARGET = 9.0;
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
FD15FCB50E086866003BDF25 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
GCC_DYNAMIC_NO_PIC = NO;
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.yourcompany.Happy;
|
||||
PRODUCT_NAME = Happy;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
FD15FCB60E086866003BDF25 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.yourcompany.Happy;
|
||||
PRODUCT_NAME = Happy;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
FD5F9BE70E0DEBEB008E885B /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.yourcompany.Accel;
|
||||
PRODUCT_NAME = Accel;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
FD5F9BE80E0DEBEB008E885B /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.yourcompany.Accel;
|
||||
PRODUCT_NAME = Accel;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
FDB6520A0E43D1F300F688B5 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.yourcompany.Keyboard;
|
||||
PRODUCT_NAME = Keyboard;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
FDB6520B0E43D1F300F688B5 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.yourcompany.Keyboard;
|
||||
PRODUCT_NAME = Keyboard;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
FDC202EC0E107B1200ABAC90 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.yourcompany.Touch;
|
||||
PRODUCT_NAME = Touch;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
FDC202ED0E107B1200ABAC90 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.yourcompany.Touch;
|
||||
PRODUCT_NAME = Touch;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
FDC52EDC0E2843D6008D768C /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.yourcompany.Fireworks;
|
||||
PRODUCT_NAME = Fireworks;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
FDC52EDD0E2843D6008D768C /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.yourcompany.Fireworks;
|
||||
PRODUCT_NAME = Fireworks;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
FDF0D6A20E12D05400247964 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.yourcompany.Mixer;
|
||||
PRODUCT_NAME = Mixer;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
FDF0D6A30E12D05400247964 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
INFOPLIST_FILE = Info.plist;
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.yourcompany.Mixer;
|
||||
PRODUCT_NAME = Mixer;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
|
@@ -3,20 +3,34 @@
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>$(DEVELOPMENT_LANGUAGE)</string>
|
||||
<string>en</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>${PRODUCT_NAME}</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>$(EXECUTABLE_NAME)</string>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string></string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>$(PRODUCT_NAME)</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
|
||||
<string>${PRODUCT_NAME}</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<string>1.0.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>$(CURRENT_PROJECT_VERSION)</string>
|
||||
<string>1.0</string>
|
||||
<key>NSMainNibFile</key>
|
||||
<string></string>
|
||||
<key>UILaunchStoryboardName</key>
|
||||
<string>iOS Launch Screen</string>
|
||||
<key>UISupportedInterfaceOrientations</key>
|
||||
<array/>
|
||||
<key>UIApplicationSupportsIndirectInputEvents</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
@@ -1,14 +0,0 @@
|
||||
//
|
||||
// config.xcconfig
|
||||
// SDL tests
|
||||
//
|
||||
|
||||
// Configuration settings file format documentation can be found at:
|
||||
// https://help.apple.com/xcode/#/dev745c5c974
|
||||
|
||||
// Include any optional config for this build
|
||||
#include? "build.xcconfig"
|
||||
|
||||
CONFIG_FRAMEWORK_LDFLAGS[sdk=macos*] = $(inherited) -framework SDL2 -framework AudioToolbox -framework Carbon -framework Cocoa -framework CoreAudio -framework CoreHaptics -framework CoreVideo -framework ForceFeedback -framework GameController -framework IOKit -framework Metal
|
||||
CONFIG_FRAMEWORK_LDFLAGS[sdk=iphone*] = $(inherited) -framework AVFoundation -framework AudioToolbox -framework CoreGraphics -framework CoreHaptics -framework CoreMotion -framework Foundation -framework GameController -framework Metal -framework OpenGLES -framework QuartzCore -framework UIKit
|
||||
CONFIG_FRAMEWORK_LDFLAGS[sdk=appletv*] = $(inherited) -framework AVFoundation -framework AudioToolbox -framework CoreGraphics -framework CoreHaptics -framework Foundation -framework GameController -framework Metal -framework OpenGLES -framework QuartzCore -framework UIKit
|
@@ -118,7 +118,7 @@ initializeTextures(SDL_Renderer *renderer)
|
||||
|
||||
/* load the ship */
|
||||
bmp_surface = SDL_LoadBMP("ship.bmp");
|
||||
if (!bmp_surface) {
|
||||
if (bmp_surface == NULL) {
|
||||
fatalError("could not ship.bmp");
|
||||
}
|
||||
/* set blue to transparent on the ship */
|
||||
@@ -127,7 +127,7 @@ initializeTextures(SDL_Renderer *renderer)
|
||||
|
||||
/* create ship texture from surface */
|
||||
ship = SDL_CreateTextureFromSurface(renderer, bmp_surface);
|
||||
if (!ship) {
|
||||
if (ship == 0) {
|
||||
fatalError("could not create ship texture");
|
||||
}
|
||||
SDL_SetTextureBlendMode(ship, SDL_BLENDMODE_BLEND);
|
||||
@@ -140,12 +140,12 @@ initializeTextures(SDL_Renderer *renderer)
|
||||
|
||||
/* load the space background */
|
||||
bmp_surface = SDL_LoadBMP("space.bmp");
|
||||
if (!bmp_surface) {
|
||||
if (bmp_surface == NULL) {
|
||||
fatalError("could not load space.bmp");
|
||||
}
|
||||
/* create space texture from surface */
|
||||
space = SDL_CreateTextureFromSurface(renderer, bmp_surface);
|
||||
if (!space) {
|
||||
if (space == 0) {
|
||||
fatalError("could not create space texture");
|
||||
}
|
||||
SDL_FreeSurface(bmp_surface);
|
||||
@@ -179,7 +179,7 @@ main(int argc, char *argv[])
|
||||
printf("There are %d joysticks available\n", SDL_NumJoysticks());
|
||||
printf("Default joystick (index 0) is %s\n", SDL_JoystickName(0));
|
||||
accelerometer = SDL_JoystickOpen(0);
|
||||
if (!accelerometer) {
|
||||
if (accelerometer == NULL) {
|
||||
fatalError("Could not open joystick (accelerometer)");
|
||||
}
|
||||
printf("joystick number of axis = %d\n",
|
||||
|
@@ -52,9 +52,9 @@ void spawnTrailFromEmitter(struct particle *emitter);
|
||||
void spawnEmitterParticle(GLfloat x, GLfloat y);
|
||||
void explodeEmitter(struct particle *emitter);
|
||||
void initializeParticles(void);
|
||||
void initializeTexture(void);
|
||||
void initializeTexture();
|
||||
int nextPowerOfTwo(int x);
|
||||
void drawParticles(void);
|
||||
void drawParticles();
|
||||
void stepParticles(double deltaTime);
|
||||
|
||||
/* helper function (used in texture loading)
|
||||
@@ -84,16 +84,14 @@ stepParticles(double deltaTime)
|
||||
/* is the particle actually active, or is it marked for deletion? */
|
||||
if (curr->isActive) {
|
||||
/* is the particle off the screen? */
|
||||
if (curr->y > screen_h) {
|
||||
if (curr->y > screen_h)
|
||||
curr->isActive = 0;
|
||||
} else if (curr->y < 0) {
|
||||
else if (curr->y < 0)
|
||||
curr->isActive = 0;
|
||||
}
|
||||
if (curr->x > screen_w) {
|
||||
if (curr->x > screen_w)
|
||||
curr->isActive = 0;
|
||||
} else if (curr->x < 0) {
|
||||
else if (curr->x < 0)
|
||||
curr->isActive = 0;
|
||||
}
|
||||
|
||||
/* step velocity, then step position */
|
||||
curr->yvel += ACCEL * deltaMilliseconds;
|
||||
@@ -135,17 +133,15 @@ stepParticles(double deltaTime)
|
||||
}
|
||||
|
||||
/* if we're a dust particle, shrink our size */
|
||||
if (curr->type == dust) {
|
||||
if (curr->type == dust)
|
||||
curr->size -= deltaMilliseconds * 0.010f;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* if we're still active, pack ourselves in the array next
|
||||
to the last active guy (pack the array tightly) */
|
||||
if (curr->isActive) {
|
||||
if (curr->isActive)
|
||||
*(slot++) = *curr;
|
||||
}
|
||||
} /* endif (curr->isActive) */
|
||||
curr++;
|
||||
}
|
||||
@@ -159,7 +155,7 @@ stepParticles(double deltaTime)
|
||||
This draws all the particles shown on screen
|
||||
*/
|
||||
void
|
||||
drawParticles(void)
|
||||
drawParticles()
|
||||
{
|
||||
|
||||
/* draw the background */
|
||||
@@ -192,9 +188,8 @@ explodeEmitter(struct particle *emitter)
|
||||
int i;
|
||||
for (i = 0; i < 200; i++) {
|
||||
|
||||
if (num_active_particles >= MAX_PARTICLES) {
|
||||
if (num_active_particles >= MAX_PARTICLES)
|
||||
return;
|
||||
}
|
||||
|
||||
/* come up with a random angle and speed for new particle */
|
||||
float theta = randomFloat(0, 2.0f * 3.141592);
|
||||
@@ -231,9 +226,8 @@ void
|
||||
spawnTrailFromEmitter(struct particle *emitter)
|
||||
{
|
||||
|
||||
if (num_active_particles >= MAX_PARTICLES) {
|
||||
if (num_active_particles >= MAX_PARTICLES)
|
||||
return;
|
||||
}
|
||||
|
||||
/* select the particle at the slot at the end of our array */
|
||||
struct particle *p = &particles[num_active_particles];
|
||||
@@ -268,9 +262,8 @@ void
|
||||
spawnEmitterParticle(GLfloat x, GLfloat y)
|
||||
{
|
||||
|
||||
if (num_active_particles >= MAX_PARTICLES) {
|
||||
if (num_active_particles >= MAX_PARTICLES)
|
||||
return;
|
||||
}
|
||||
|
||||
/* find particle at endpoint of array */
|
||||
struct particle *p = &particles[num_active_particles];
|
||||
@@ -324,7 +317,7 @@ initializeParticles(void)
|
||||
loads the particle texture
|
||||
*/
|
||||
void
|
||||
initializeTexture(void)
|
||||
initializeTexture()
|
||||
{
|
||||
|
||||
int bpp; /* texture bits per pixel */
|
||||
@@ -334,7 +327,7 @@ initializeTexture(void)
|
||||
to format passed into OpenGL */
|
||||
|
||||
bmp_surface = SDL_LoadBMP("stroke.bmp");
|
||||
if (!bmp_surface) {
|
||||
if (bmp_surface == NULL) {
|
||||
fatalError("could not load stroke.bmp");
|
||||
}
|
||||
|
||||
@@ -456,10 +449,7 @@ main(int argc, char *argv[])
|
||||
while (!done) {
|
||||
SDL_Event event;
|
||||
double deltaTime = updateDeltaTime();
|
||||
SDL_bool hasEvents = SDL_FALSE;
|
||||
|
||||
while (SDL_PollEvent(&event)) {
|
||||
hasEvents = SDL_TRUE;
|
||||
if (event.type == SDL_QUIT) {
|
||||
done = 1;
|
||||
}
|
||||
@@ -469,17 +459,10 @@ main(int argc, char *argv[])
|
||||
spawnEmitterParticle(x, y);
|
||||
}
|
||||
}
|
||||
|
||||
/* Only update and render if we have active particles or just received events */
|
||||
if (num_active_particles > 0 || hasEvents) {
|
||||
stepParticles(deltaTime);
|
||||
drawParticles();
|
||||
SDL_GL_SwapWindow(window);
|
||||
SDL_Delay(16); // Target 60 FPS when active
|
||||
} else {
|
||||
/* Idle state - wait for events with longer delay to save CPU */
|
||||
SDL_Delay(100); // Much longer delay when idle
|
||||
}
|
||||
stepParticles(deltaTime);
|
||||
drawParticles();
|
||||
SDL_GL_SwapWindow(window);
|
||||
SDL_Delay(1);
|
||||
}
|
||||
|
||||
/* delete textures */
|
||||
|
@@ -108,7 +108,7 @@ initializeTexture(SDL_Renderer *renderer)
|
||||
SDL_Surface *bmp_surface;
|
||||
/* load the bmp */
|
||||
bmp_surface = SDL_LoadBMP("icon.bmp");
|
||||
if (!bmp_surface) {
|
||||
if (bmp_surface == NULL) {
|
||||
fatalError("could not load bmp");
|
||||
}
|
||||
/* set white to transparent on the happyface */
|
||||
@@ -117,7 +117,7 @@ initializeTexture(SDL_Renderer *renderer)
|
||||
|
||||
/* convert RGBA surface to texture */
|
||||
texture = SDL_CreateTextureFromSurface(renderer, bmp_surface);
|
||||
if (!texture) {
|
||||
if (texture == 0) {
|
||||
fatalError("could not create texture");
|
||||
}
|
||||
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
|
||||
|
@@ -183,7 +183,7 @@ loadFont(void)
|
||||
SDL_BlitSurface(surface, NULL, converted, NULL);
|
||||
/* create our texture */
|
||||
texture = SDL_CreateTextureFromSurface(renderer, converted);
|
||||
if (!texture) {
|
||||
if (texture == 0) {
|
||||
printf("texture creation failed: %s\n", SDL_GetError());
|
||||
} else {
|
||||
/* set blend mode for our texture */
|
||||
@@ -196,7 +196,7 @@ loadFont(void)
|
||||
}
|
||||
|
||||
void
|
||||
draw(void)
|
||||
draw()
|
||||
{
|
||||
SDL_SetRenderDrawColor(renderer, bg_color.r, bg_color.g, bg_color.b, bg_color.a);
|
||||
SDL_RenderClear(renderer);
|
||||
|
@@ -207,9 +207,9 @@ playSound(struct sound *s)
|
||||
break;
|
||||
}
|
||||
/* if this channel's sound is older than the oldest so far, set it to oldest */
|
||||
if (mixer.channels[i].timestamp < mixer.channels[oldest_channel].timestamp) {
|
||||
if (mixer.channels[i].timestamp <
|
||||
mixer.channels[oldest_channel].timestamp)
|
||||
oldest_channel = i;
|
||||
}
|
||||
}
|
||||
|
||||
/* no empty channels, take the oldest one */
|
||||
|
@@ -58,7 +58,7 @@ main(int argc, char *argv[])
|
||||
|
||||
/* create window and renderer */
|
||||
window = SDL_CreateWindow(NULL, 0, 0, 320, 480, SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
if (!window) {
|
||||
if (window == 0) {
|
||||
fatalError("Could not initialize Window");
|
||||
}
|
||||
renderer = SDL_CreateRenderer(window, -1, 0);
|
||||
|
@@ -57,13 +57,13 @@ initializeTexture(SDL_Renderer *renderer)
|
||||
{
|
||||
SDL_Surface *bmp_surface;
|
||||
bmp_surface = SDL_LoadBMP("stroke.bmp");
|
||||
if (!bmp_surface) {
|
||||
if (bmp_surface == NULL) {
|
||||
fatalError("could not load stroke.bmp");
|
||||
}
|
||||
brush =
|
||||
SDL_CreateTextureFromSurface(renderer, bmp_surface);
|
||||
SDL_FreeSurface(bmp_surface);
|
||||
if (!brush) {
|
||||
if (brush == 0) {
|
||||
fatalError("could not create brush texture");
|
||||
}
|
||||
/* additive blending -- laying strokes on top of eachother makes them brighter */
|
||||
|
422
Xcode-iOS/SDLtest/SDL2test.xcodeproj/project.pbxproj
Normal file
422
Xcode-iOS/SDLtest/SDL2test.xcodeproj/project.pbxproj
Normal file
@@ -0,0 +1,422 @@
|
||||
// !$*UTF8*$!
|
||||
{
|
||||
archiveVersion = 1;
|
||||
classes = {
|
||||
};
|
||||
objectVersion = 46;
|
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GCC_OPTIMIZATION_LEVEL = 0;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
"DEBUG=1",
|
||||
"$(inherited)",
|
||||
);
|
||||
GCC_SYMBOLS_PRIVATE_EXTERN = NO;
|
||||
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
HEADER_SEARCH_PATHS = ../../include;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.8;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
AA1EE4491760589B0029C7A5 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||
CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
|
||||
CLANG_CXX_LIBRARY = "libc++";
|
||||
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||
CLANG_WARN_EMPTY_BODY = YES;
|
||||
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||
CLANG_WARN_INT_CONVERSION = YES;
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
COPY_PHASE_STRIP = YES;
|
||||
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||
GCC_C_LANGUAGE_STANDARD = gnu99;
|
||||
GCC_ENABLE_OBJC_EXCEPTIONS = YES;
|
||||
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
HEADER_SEARCH_PATHS = ../../include;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.8;
|
||||
SDKROOT = iphoneos;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
AA1EE44B1760589B0029C7A5 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
EXECUTABLE_PREFIX = lib;
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 8.0;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
AA1EE44C1760589B0029C7A5 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
EXECUTABLE_PREFIX = lib;
|
||||
IPHONEOS_DEPLOYMENT_TARGET = 8.0;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
FA3D98FE1BC4E5A3002C96C8 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
|
||||
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
|
||||
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||
DEBUG_INFORMATION_FORMAT = dwarf;
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
ENABLE_TESTABILITY = YES;
|
||||
GCC_NO_COMMON_BLOCKS = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
|
||||
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
|
||||
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||
MTL_ENABLE_DEBUG_INFO = YES;
|
||||
OTHER_LDFLAGS = "-ObjC";
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SDKROOT = appletvos;
|
||||
SKIP_INSTALL = YES;
|
||||
TVOS_DEPLOYMENT_TARGET = 9.0;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
FA3D98FF1BC4E5A3002C96C8 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CLANG_ENABLE_MODULES = YES;
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
|
||||
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
|
||||
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||
COPY_PHASE_STRIP = NO;
|
||||
ENABLE_NS_ASSERTIONS = NO;
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
GCC_NO_COMMON_BLOCKS = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
|
||||
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
|
||||
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||
MTL_ENABLE_DEBUG_INFO = NO;
|
||||
OTHER_LDFLAGS = "-ObjC";
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SDKROOT = appletvos;
|
||||
SKIP_INSTALL = YES;
|
||||
TVOS_DEPLOYMENT_TARGET = 9.0;
|
||||
VALIDATE_PRODUCT = YES;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
/* End XCBuildConfiguration section */
|
||||
|
||||
/* Begin XCConfigurationList section */
|
||||
AA1EE4411760589B0029C7A5 /* Build configuration list for PBXProject "SDL2test" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
AA1EE4481760589B0029C7A5 /* Debug */,
|
||||
AA1EE4491760589B0029C7A5 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
AA1EE44A1760589B0029C7A5 /* Build configuration list for PBXNativeTarget "SDL2test" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
AA1EE44B1760589B0029C7A5 /* Debug */,
|
||||
AA1EE44C1760589B0029C7A5 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
FA3D99001BC4E5A3002C96C8 /* Build configuration list for PBXNativeTarget "SDL2test-TV" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
FA3D98FE1BC4E5A3002C96C8 /* Debug */,
|
||||
FA3D98FF1BC4E5A3002C96C8 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
/* End XCConfigurationList section */
|
||||
};
|
||||
rootObject = AA1EE43E1760589B0029C7A5 /* Project object */;
|
||||
}
|
34
Xcode-iOS/Test/Info.plist
Normal file
34
Xcode-iOS/Test/Info.plist
Normal file
@@ -0,0 +1,34 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>en</string>
|
||||
<key>CFBundleDisplayName</key>
|
||||
<string>${PRODUCT_NAME}</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string></string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>com.yourcompany.${PRODUCT_NAME}</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>${PRODUCT_NAME}</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>APPL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>????</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>UIApplicationSupportsIndirectInputEvents</key>
|
||||
<true/>
|
||||
<key>NSBluetoothAlwaysUsageDescription</key>
|
||||
<string>Steam Link would like to use Bluetooth controllers for input.</string>
|
||||
<key>NSBluetoothPeripheralUsageDescription</key>
|
||||
<string>Steam Link would like to use Bluetooth controllers for input.</string>
|
||||
</dict>
|
||||
</plist>
|
11
Xcode-iOS/Test/README
Normal file
11
Xcode-iOS/Test/README
Normal file
@@ -0,0 +1,11 @@
|
||||
TestiPhoneOS.xcodeproj contains targets to compile many of the SDL test programs for iPhone OS. Most of these test programs work fine, with the following exceptions:
|
||||
|
||||
testthread:
|
||||
SIGTERM kills the process immediately without executing the 'kill' function. The posix standard says this shouldn't happen. Apple seems intent on having iPhone apps exit promptly when the user requests it, so maybe that's why(?)
|
||||
|
||||
testlock:
|
||||
Locks appear to work, but there doesn't appear to be a simple way to send the process SIGINT.
|
||||
|
||||
testsprite2:
|
||||
SDL_CreateTextureFromSurface requests an ARGB pixel format, but iPhone's SDL video driver only supports ABGR.
|
||||
|
3703
Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj
Normal file
3703
Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj
Normal file
File diff suppressed because it is too large
Load Diff
@@ -19,10 +19,10 @@
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>2.33.0</string>
|
||||
<string>2.24.1</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>SDLX</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>2.33.0</string>
|
||||
<string>2.24.1</string>
|
||||
</dict>
|
||||
</plist>
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -1,67 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "1240"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
buildImplicitDependencies = "YES">
|
||||
<BuildActionEntries>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "A7D88A1423E2437C00DCD162"
|
||||
BuildableName = "SDL2.framework"
|
||||
BlueprintName = "Framework-iOS"
|
||||
ReferencedContainer = "container:SDL.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
</BuildActionEntries>
|
||||
</BuildAction>
|
||||
<TestAction
|
||||
buildConfiguration = "Debug"
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES">
|
||||
<Testables>
|
||||
</Testables>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
buildConfiguration = "Debug"
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
launchStyle = "0"
|
||||
useCustomWorkingDirectory = "NO"
|
||||
ignoresPersistentStateOnLaunch = "NO"
|
||||
debugDocumentVersioning = "YES"
|
||||
debugServiceExtension = "internal"
|
||||
allowLocationSimulation = "YES">
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
buildConfiguration = "Release"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
debugDocumentVersioning = "YES">
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "A7D88A1423E2437C00DCD162"
|
||||
BuildableName = "SDL2.framework"
|
||||
BlueprintName = "Framework-iOS"
|
||||
ReferencedContainer = "container:SDL.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
@@ -1,67 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "1240"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
buildImplicitDependencies = "YES">
|
||||
<BuildActionEntries>
|
||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "E2D187CE28A5673500D2B4F1"
|
||||
BuildableName = "SDL2.framework"
|
||||
BlueprintName = "xcFramework-iOS"
|
||||
ReferencedContainer = "container:SDL.xcodeproj">
|
||||
</BuildableReference>
|
||||
</BuildActionEntry>
|
||||
</BuildActionEntries>
|
||||
</BuildAction>
|
||||
<TestAction
|
||||
buildConfiguration = "Debug"
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES">
|
||||
<Testables>
|
||||
</Testables>
|
||||
</TestAction>
|
||||
<LaunchAction
|
||||
buildConfiguration = "Debug"
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
|
||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
|
||||
launchStyle = "0"
|
||||
useCustomWorkingDirectory = "NO"
|
||||
ignoresPersistentStateOnLaunch = "NO"
|
||||
debugDocumentVersioning = "YES"
|
||||
debugServiceExtension = "internal"
|
||||
allowLocationSimulation = "YES">
|
||||
</LaunchAction>
|
||||
<ProfileAction
|
||||
buildConfiguration = "Release"
|
||||
shouldUseLaunchSchemeArgsEnv = "YES"
|
||||
savedToolIdentifier = ""
|
||||
useCustomWorkingDirectory = "NO"
|
||||
debugDocumentVersioning = "YES">
|
||||
<MacroExpansion>
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
|
||||
BlueprintIdentifier = "E2D187CE28A5673500D2B4F1"
|
||||
BuildableName = "SDL2.framework"
|
||||
BlueprintName = "xcFramework-iOS"
|
||||
ReferencedContainer = "container:SDL.xcodeproj">
|
||||
</BuildableReference>
|
||||
</MacroExpansion>
|
||||
</ProfileAction>
|
||||
<AnalyzeAction
|
||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
|
||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
|
||||
revealArchiveInOrganizer = "YES">
|
||||
</ArchiveAction>
|
||||
</Scheme>
|
@@ -1,4 +1,4 @@
|
||||
Title SDL 2.33.0
|
||||
Title SDL 2.0.0
|
||||
Version 1
|
||||
Description SDL Library for Mac OS X (http://www.libsdl.org)
|
||||
DefaultLocation /Library/Frameworks
|
||||
|
@@ -31,22 +31,15 @@ endmacro()
|
||||
|
||||
set(SDL2_FOUND TRUE)
|
||||
|
||||
# Compute the installation prefix relative to this file.
|
||||
set(SDL2_FRAMEWORK_PATH "${CMAKE_CURRENT_LIST_DIR}") # > /SDL2.framework/Resources/CMake/
|
||||
get_filename_component(SDL2_FRAMEWORK_PATH "${SDL2_FRAMEWORK_PATH}" REALPATH) # > /SDL2.framework/Versions/Current/Resources/CMake
|
||||
get_filename_component(SDL2_FRAMEWORK_PATH "${SDL2_FRAMEWORK_PATH}" REALPATH) # > /SDL2.framework/Versions/A/Resources/CMake/
|
||||
get_filename_component(SDL2_FRAMEWORK_PATH "${SDL2_FRAMEWORK_PATH}" PATH) # > /SDL2.framework/Versions/A/Resources/
|
||||
get_filename_component(SDL2_FRAMEWORK_PATH "${SDL2_FRAMEWORK_PATH}" PATH) # > /SDL2.framework/Versions/A/
|
||||
get_filename_component(SDL2_FRAMEWORK_PATH "${SDL2_FRAMEWORK_PATH}" PATH) # > /SDL2.framework/Versions/
|
||||
get_filename_component(SDL2_FRAMEWORK_PATH "${SDL2_FRAMEWORK_PATH}" PATH) # > /SDL2.framework/
|
||||
get_filename_component(SDL2_FRAMEWORK_PARENT_PATH "${SDL2_FRAMEWORK_PATH}" PATH) # > /
|
||||
string(REGEX REPLACE "SDL2\\.framework.*" "SDL2.framework" SDL2_FRAMEWORK_PATH "${CMAKE_CURRENT_LIST_DIR}")
|
||||
string(REGEX REPLACE "SDL2\\.framework.*" "" SDL2_FRAMEWORK_PARENT_PATH "${CMAKE_CURRENT_LIST_DIR}")
|
||||
|
||||
# For compatibility with autotools sdl2-config.cmake, provide SDL2_* variables.
|
||||
|
||||
set_and_check(SDL2_PREFIX "${SDL2_FRAMEWORK_PATH}")
|
||||
set_and_check(SDL2_EXEC_PREFIX "${SDL2_FRAMEWORK_PATH}")
|
||||
set_and_check(SDL2_INCLUDE_DIR "${SDL2_FRAMEWORK_PATH}/Headers")
|
||||
set(SDL2_INCLUDE_DIRS "${SDL2_INCLUDE_DIR};${SDL2_FRAMEWORK_PATH}")
|
||||
set(SDL2_INCLUDE_DIRS "${SDL2_INCLUDE_DIR}")
|
||||
set_and_check(SDL2_BINDIR "${SDL2_FRAMEWORK_PATH}")
|
||||
set_and_check(SDL2_LIBDIR "${SDL2_FRAMEWORK_PATH}")
|
||||
|
||||
@@ -56,16 +49,14 @@ set(SDL2_LIBRARIES "SDL2::SDL2")
|
||||
# This is done for compatibility with CMake generated SDL2-target.cmake files.
|
||||
|
||||
if(NOT TARGET SDL2::SDL2)
|
||||
add_library(SDL2::SDL2 SHARED IMPORTED)
|
||||
add_library(SDL2::SDL2 INTERFACE IMPORTED)
|
||||
set_target_properties(SDL2::SDL2
|
||||
PROPERTIES
|
||||
FRAMEWORK "TRUE"
|
||||
IMPORTED_LOCATION "${SDL2_FRAMEWORK_PATH}/Versions/A/SDL2"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
|
||||
INTERFACE_COMPILE_OPTIONS "SHELL:-F \"${SDL2_FRAMEWORK_PARENT_PATH}\""
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}"
|
||||
INTERFACE_LINK_OPTIONS "SHELL:-F \"${SDL2_FRAMEWORK_PARENT_PATH}\";SHELL:-framework SDL2"
|
||||
COMPATIBLE_INTERFACE_BOOL "SDL2_SHARED"
|
||||
INTERFACE_SDL2_SHARED "ON"
|
||||
COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
|
||||
INTERFACE_SDL_VERSION "SDL2"
|
||||
)
|
||||
endif()
|
||||
set(SDL2_SDL2_FOUND TRUE)
|
||||
|
@@ -1,6 +1,6 @@
|
||||
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -1,14 +0,0 @@
|
||||
//
|
||||
// config.xcconfig
|
||||
// SDL tests
|
||||
//
|
||||
|
||||
// Configuration settings file format documentation can be found at:
|
||||
// https://help.apple.com/xcode/#/dev745c5c974
|
||||
|
||||
// Include any optional config for this build
|
||||
#include? "build.xcconfig"
|
||||
|
||||
CONFIG_FRAMEWORK_LDFLAGS[sdk=macos*] = $(inherited) -framework SDL2 -framework AudioToolbox -framework Carbon -framework Cocoa -framework CoreAudio -framework CoreHaptics -framework CoreVideo -framework ForceFeedback -framework GameController -framework IOKit -framework Metal
|
||||
CONFIG_FRAMEWORK_LDFLAGS[sdk=iphone*] = $(inherited) -framework SDL2 -framework AVFoundation -framework AudioToolbox -framework CoreGraphics -framework CoreHaptics -framework CoreMotion -framework Foundation -framework GameController -framework Metal -framework OpenGLES -framework QuartzCore -framework UIKit
|
||||
CONFIG_FRAMEWORK_LDFLAGS[sdk=appletv*] = $(inherited) -framework SDL2 -framework AVFoundation -framework AudioToolbox -framework CoreGraphics -framework CoreHaptics -framework Foundation -framework GameController -framework Metal -framework OpenGLES -framework QuartzCore -framework UIKit
|
163
acinclude/libtool.m4
vendored
163
acinclude/libtool.m4
vendored
@@ -219,8 +219,8 @@ esac
|
||||
ofile=libtool
|
||||
can_build_shared=yes
|
||||
|
||||
# All known linkers require a '.a' archive for static linking (except MSVC and
|
||||
# ICC, which need '.lib').
|
||||
# All known linkers require a '.a' archive for static linking (except MSVC,
|
||||
# which needs '.lib').
|
||||
libext=a
|
||||
|
||||
with_gnu_ld=$lt_cv_prog_gnu_ld
|
||||
@@ -1023,21 +1023,6 @@ m4_defun_once([_LT_REQUIRED_DARWIN_CHECKS],[
|
||||
rm -f conftest.*
|
||||
fi])
|
||||
|
||||
# Feature test to disable chained fixups since it is not
|
||||
# compatible with '-undefined dynamic_lookup'
|
||||
AC_CACHE_CHECK([for -no_fixup_chains linker flag],
|
||||
[lt_cv_support_no_fixup_chains],
|
||||
[ save_LDFLAGS=$LDFLAGS
|
||||
LDFLAGS="$LDFLAGS -Wl,-no_fixup_chains"
|
||||
AC_LINK_IFELSE(
|
||||
[AC_LANG_PROGRAM([],[])],
|
||||
lt_cv_support_no_fixup_chains=yes,
|
||||
lt_cv_support_no_fixup_chains=no
|
||||
)
|
||||
LDFLAGS=$save_LDFLAGS
|
||||
]
|
||||
)
|
||||
|
||||
AC_CACHE_CHECK([for -exported_symbols_list linker flag],
|
||||
[lt_cv_ld_exported_symbols_list],
|
||||
[lt_cv_ld_exported_symbols_list=no
|
||||
@@ -1062,7 +1047,7 @@ _LT_EOF
|
||||
echo "$RANLIB libconftest.a" >&AS_MESSAGE_LOG_FD
|
||||
$RANLIB libconftest.a 2>&AS_MESSAGE_LOG_FD
|
||||
cat > conftest.c << _LT_EOF
|
||||
int main(void) { return 0;}
|
||||
int main() { return 0;}
|
||||
_LT_EOF
|
||||
echo "$LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a" >&AS_MESSAGE_LOG_FD
|
||||
$LTCC $LTCFLAGS $LDFLAGS -o conftest conftest.c -Wl,-force_load,./libconftest.a 2>conftest.err
|
||||
@@ -1087,12 +1072,7 @@ _LT_EOF
|
||||
10.[[012]],*|,*powerpc*-darwin[[5-8]]*)
|
||||
_lt_dar_allow_undefined='$wl-flat_namespace $wl-undefined ${wl}suppress' ;;
|
||||
*)
|
||||
if test yes = "$lt_cv_support_no_fixup_chains"; then
|
||||
_lt_dar_allow_undefined='$wl-undefined ${wl}dynamic_lookup $wl-no_fixup_chains'
|
||||
else
|
||||
_lt_dar_allow_undefined='$wl-undefined ${wl}dynamic_lookup'
|
||||
fi
|
||||
;;
|
||||
_lt_dar_allow_undefined='$wl-undefined ${wl}dynamic_lookup' ;;
|
||||
esac
|
||||
;;
|
||||
esac
|
||||
@@ -1385,7 +1365,7 @@ mips64*-*linux*)
|
||||
;;
|
||||
|
||||
x86_64-*kfreebsd*-gnu|x86_64-*linux*|powerpc*-*linux*| \
|
||||
s390*-*linux*|s390*-*tpf*|sparc*-*linux*|x86_64-gnu*)
|
||||
s390*-*linux*|s390*-*tpf*|sparc*-*linux*)
|
||||
# Find out what ABI is being produced by ac_compile, and set linker
|
||||
# options accordingly. Note that the listed cases only cover the
|
||||
# situations where additional linker options are needed (such as when
|
||||
@@ -1400,7 +1380,7 @@ s390*-*linux*|s390*-*tpf*|sparc*-*linux*|x86_64-gnu*)
|
||||
x86_64-*kfreebsd*-gnu)
|
||||
LD="${LD-ld} -m elf_i386_fbsd"
|
||||
;;
|
||||
x86_64-*linux*|x86_64-gnu*)
|
||||
x86_64-*linux*)
|
||||
case `/usr/bin/file conftest.o` in
|
||||
*x86-64*)
|
||||
LD="${LD-ld} -m elf32_x86_64"
|
||||
@@ -1429,7 +1409,7 @@ s390*-*linux*|s390*-*tpf*|sparc*-*linux*|x86_64-gnu*)
|
||||
x86_64-*kfreebsd*-gnu)
|
||||
LD="${LD-ld} -m elf_x86_64_fbsd"
|
||||
;;
|
||||
x86_64-*linux*|x86_64-gnu*)
|
||||
x86_64-*linux*)
|
||||
LD="${LD-ld} -m elf_x86_64"
|
||||
;;
|
||||
powerpcle-*linux*|powerpc64le-*linux*)
|
||||
@@ -1560,8 +1540,15 @@ old_postinstall_cmds='chmod 644 $oldlib'
|
||||
old_postuninstall_cmds=
|
||||
|
||||
if test -n "$RANLIB"; then
|
||||
case $host_os in
|
||||
bitrig* | openbsd*)
|
||||
old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB -t \$tool_oldlib"
|
||||
;;
|
||||
*)
|
||||
old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB \$tool_oldlib"
|
||||
;;
|
||||
esac
|
||||
old_archive_cmds="$old_archive_cmds~\$RANLIB \$tool_oldlib"
|
||||
old_postinstall_cmds="$old_postinstall_cmds~\$RANLIB \$tool_oldlib"
|
||||
fi
|
||||
|
||||
case $host_os in
|
||||
@@ -1700,7 +1687,7 @@ AC_CACHE_VAL([lt_cv_sys_max_cmd_len], [dnl
|
||||
lt_cv_sys_max_cmd_len=-1;
|
||||
;;
|
||||
|
||||
cygwin* | mingw* | windows* | cegcc*)
|
||||
cygwin* | mingw* | cegcc*)
|
||||
# On Win9x/ME, this test blows up -- it succeeds, but takes
|
||||
# about 5 minutes as the teststring grows exponentially.
|
||||
# Worse, since 9x/ME are not pre-emptively multitasking,
|
||||
@@ -1882,11 +1869,11 @@ else
|
||||
/* When -fvisibility=hidden is used, assume the code has been annotated
|
||||
correspondingly for the symbols needed. */
|
||||
#if defined __GNUC__ && (((__GNUC__ == 3) && (__GNUC_MINOR__ >= 3)) || (__GNUC__ > 3))
|
||||
int fnord (void) __attribute__((visibility("default")));
|
||||
int fnord () __attribute__((visibility("default")));
|
||||
#endif
|
||||
|
||||
int fnord (void) { return 42; }
|
||||
int main (void)
|
||||
int fnord () { return 42; }
|
||||
int main ()
|
||||
{
|
||||
void *self = dlopen (0, LT_DLGLOBAL|LT_DLLAZY_OR_NOW);
|
||||
int status = $lt_dlunknown;
|
||||
@@ -1943,7 +1930,7 @@ else
|
||||
lt_cv_dlopen_self=yes
|
||||
;;
|
||||
|
||||
mingw* | windows* | pw32* | cegcc*)
|
||||
mingw* | pw32* | cegcc*)
|
||||
lt_cv_dlopen=LoadLibrary
|
||||
lt_cv_dlopen_libs=
|
||||
;;
|
||||
@@ -2311,7 +2298,7 @@ if test yes = "$GCC"; then
|
||||
*) lt_awk_arg='/^libraries:/' ;;
|
||||
esac
|
||||
case $host_os in
|
||||
mingw* | windows* | cegcc*) lt_sed_strip_eq='s|=\([[A-Za-z]]:\)|\1|g' ;;
|
||||
mingw* | cegcc*) lt_sed_strip_eq='s|=\([[A-Za-z]]:\)|\1|g' ;;
|
||||
*) lt_sed_strip_eq='s|=/|/|g' ;;
|
||||
esac
|
||||
lt_search_path_spec=`$CC -print-search-dirs | awk $lt_awk_arg | $SED -e "s/^libraries://" -e $lt_sed_strip_eq`
|
||||
@@ -2369,7 +2356,7 @@ BEGIN {RS = " "; FS = "/|\n";} {
|
||||
# AWK program above erroneously prepends '/' to C:/dos/paths
|
||||
# for these hosts.
|
||||
case $host_os in
|
||||
mingw* | windows* | cegcc*) lt_search_path_spec=`$ECHO "$lt_search_path_spec" |\
|
||||
mingw* | cegcc*) lt_search_path_spec=`$ECHO "$lt_search_path_spec" |\
|
||||
$SED 's|/\([[A-Za-z]]:\)|\1|g'` ;;
|
||||
esac
|
||||
sys_lib_search_path_spec=`$ECHO "$lt_search_path_spec" | $lt_NL2SP`
|
||||
@@ -2538,7 +2525,7 @@ bsdi[[45]]*)
|
||||
# libtool to hard-code these into programs
|
||||
;;
|
||||
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
version_type=windows
|
||||
shrext_cmds=.dll
|
||||
need_version=no
|
||||
@@ -2567,14 +2554,14 @@ cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin*)
|
||||
# Cygwin DLLs use 'cyg' prefix rather than 'lib'
|
||||
#soname_spec='`echo $libname | sed -e 's/^lib/cyg/'``echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext'
|
||||
soname_spec='`echo $libname | sed -e 's/^lib//'`$shared_ext' # SDL customization.
|
||||
soname_spec='`echo $libname | sed -e 's/^lib//'`$shared_ext' # SDL customization
|
||||
m4_if([$1], [],[
|
||||
sys_lib_search_path_spec="$sys_lib_search_path_spec /usr/lib/w32api"])
|
||||
;;
|
||||
mingw* | windows* | cegcc*)
|
||||
mingw* | cegcc*)
|
||||
# MinGW DLLs use traditional 'lib' prefix
|
||||
#soname_spec='$libname`echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext'
|
||||
soname_spec='`echo $libname | $SED -e 's/^lib//'`$shared_ext' # SDL customization.
|
||||
soname_spec='`echo $libname | $SED -e 's/^lib//'`$shared_ext' # SDL customization
|
||||
;;
|
||||
pw32*)
|
||||
# pw32 DLLs use 'pw' prefix rather than 'lib'
|
||||
@@ -2584,14 +2571,14 @@ m4_if([$1], [],[
|
||||
dynamic_linker='Win32 ld.exe'
|
||||
;;
|
||||
|
||||
*,cl* | *,icl*)
|
||||
# Native MSVC or ICC
|
||||
*,cl*)
|
||||
# Native MSVC
|
||||
libname_spec='$name'
|
||||
soname_spec='$libname`echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext'
|
||||
library_names_spec='$libname.dll.lib'
|
||||
|
||||
case $build_os in
|
||||
mingw* | windows*)
|
||||
mingw*)
|
||||
sys_lib_search_path_spec=
|
||||
lt_save_ifs=$IFS
|
||||
IFS=';'
|
||||
@@ -2641,7 +2628,7 @@ m4_if([$1], [],[
|
||||
;;
|
||||
|
||||
*)
|
||||
# Assume MSVC and ICC wrapper
|
||||
# Assume MSVC wrapper
|
||||
library_names_spec='$libname`echo $release | $SED -e 's/[[.]]/-/g'`$versuffix$shared_ext $libname.lib'
|
||||
dynamic_linker='Win32 ld.exe'
|
||||
;;
|
||||
@@ -3280,7 +3267,7 @@ if test yes = "$GCC"; then
|
||||
# Check if gcc -print-prog-name=ld gives a path.
|
||||
AC_MSG_CHECKING([for ld used by $CC])
|
||||
case $host in
|
||||
*-*-mingw* | *-*-windows*)
|
||||
*-*-mingw*)
|
||||
# gcc leaves a trailing carriage return, which upsets mingw
|
||||
ac_prog=`($CC -print-prog-name=ld) 2>&5 | tr -d '\015'` ;;
|
||||
*)
|
||||
@@ -3389,7 +3376,7 @@ case $reload_flag in
|
||||
esac
|
||||
reload_cmds='$LD$reload_flag -o $output$reload_objs'
|
||||
case $host_os in
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
if test yes != "$GCC"; then
|
||||
reload_cmds=false
|
||||
fi
|
||||
@@ -3486,10 +3473,10 @@ cygwin*)
|
||||
# func_win32_libid is a shell function defined in ltmain.sh
|
||||
lt_cv_deplibs_check_method='file_magic ^x86 archive import|^x86 DLL'
|
||||
lt_cv_file_magic_cmd='func_win32_libid'
|
||||
lt_cv_deplibs_check_method=pass_all # SDL customization.
|
||||
lt_cv_deplibs_check_method=pass_all # SDL customization
|
||||
;;
|
||||
|
||||
mingw* | windows* | pw32*)
|
||||
mingw* | pw32*)
|
||||
# Base MSYS/MinGW do not provide the 'file' command needed by
|
||||
# func_win32_libid shell function, so use a weaker test based on 'objdump',
|
||||
# unless we find 'file', for example because we are cross-compiling.
|
||||
@@ -3498,10 +3485,10 @@ mingw* | windows* | pw32*)
|
||||
lt_cv_file_magic_cmd='func_win32_libid'
|
||||
else
|
||||
# Keep this pattern in sync with the one in func_win32_libid.
|
||||
lt_cv_deplibs_check_method='file_magic file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64|pe-aarch64)'
|
||||
lt_cv_deplibs_check_method='file_magic file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)'
|
||||
lt_cv_file_magic_cmd='$OBJDUMP -f'
|
||||
fi
|
||||
lt_cv_deplibs_check_method=pass_all # SDL customization.
|
||||
lt_cv_deplibs_check_method=pass_all # SDL customization
|
||||
;;
|
||||
|
||||
cegcc*)
|
||||
@@ -3654,7 +3641,7 @@ file_magic_glob=
|
||||
want_nocaseglob=no
|
||||
if test "$build" = "$host"; then
|
||||
case $host_os in
|
||||
mingw* | windows* | pw32*)
|
||||
mingw* | pw32*)
|
||||
if ( shopt | grep nocaseglob ) >/dev/null 2>&1; then
|
||||
want_nocaseglob=yes
|
||||
else
|
||||
@@ -3706,7 +3693,7 @@ else
|
||||
# Tru64's nm complains that /dev/null is an invalid object file
|
||||
# MSYS converts /dev/null to NUL, MinGW nm treats NUL as empty
|
||||
case $build_os in
|
||||
mingw* | windows*) lt_bad_file=conftest.nm/nofile ;;
|
||||
mingw*) lt_bad_file=conftest.nm/nofile ;;
|
||||
*) lt_bad_file=/dev/null ;;
|
||||
esac
|
||||
case `"$tmp_nm" -B $lt_bad_file 2>&1 | sed '1q'` in
|
||||
@@ -3797,7 +3784,7 @@ lt_cv_sharedlib_from_linklib_cmd,
|
||||
[lt_cv_sharedlib_from_linklib_cmd='unknown'
|
||||
|
||||
case $host_os in
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
# two different shell functions defined in ltmain.sh;
|
||||
# decide which one to use based on capabilities of $DLLTOOL
|
||||
case `$DLLTOOL --help 2>&1` in
|
||||
@@ -3942,7 +3929,7 @@ case $host_os in
|
||||
aix*)
|
||||
symcode='[[BCDT]]'
|
||||
;;
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
symcode='[[ABCDGISTW]]'
|
||||
;;
|
||||
hpux*)
|
||||
@@ -4021,7 +4008,7 @@ $lt_c_name_lib_hook\
|
||||
# Handle CRLF in mingw tool chain
|
||||
opt_cr=
|
||||
case $build_os in
|
||||
mingw* | windows*)
|
||||
mingw*)
|
||||
opt_cr=`$ECHO 'x\{0,1\}' | tr x '\015'` # option cr in regexp
|
||||
;;
|
||||
esac
|
||||
@@ -4036,7 +4023,7 @@ for ac_symprfx in "" "_"; do
|
||||
if test "$lt_cv_nm_interface" = "MS dumpbin"; then
|
||||
# Fake it for dumpbin and say T for any non-static function,
|
||||
# D for any global variable and I for any imported variable.
|
||||
# Also find C++ and __fastcall symbols from MSVC++ or ICC,
|
||||
# Also find C++ and __fastcall symbols from MSVC++,
|
||||
# which start with @ or ?.
|
||||
lt_cv_sys_global_symbol_pipe="$AWK ['"\
|
||||
" {last_section=section; section=\$ 3};"\
|
||||
@@ -4072,7 +4059,7 @@ void nm_test_func(void){}
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
int main(void){nm_test_var='a';nm_test_func();return(0);}
|
||||
int main(){nm_test_var='a';nm_test_func();return(0);}
|
||||
_LT_EOF
|
||||
|
||||
if AC_TRY_EVAL(ac_compile); then
|
||||
@@ -4248,7 +4235,7 @@ m4_if([$1], [CXX], [
|
||||
beos* | irix5* | irix6* | nonstopux* | osf3* | osf4* | osf5*)
|
||||
# PIC is the default for these OSes.
|
||||
;;
|
||||
mingw* | windows* | cygwin* | os2* | pw32* | cegcc*)
|
||||
mingw* | cygwin* | os2* | pw32* | cegcc*)
|
||||
# This hack is so that the source file can tell whether it is being
|
||||
# built for inclusion in a dll (and should export symbols for example).
|
||||
# Although the cygwin gcc ignores -fPIC, still need this for old-style
|
||||
@@ -4324,7 +4311,7 @@ m4_if([$1], [CXX], [
|
||||
;;
|
||||
esac
|
||||
;;
|
||||
mingw* | windows* | cygwin* | os2* | pw32* | cegcc*)
|
||||
mingw* | cygwin* | os2* | pw32* | cegcc*)
|
||||
# This hack is so that the source file can tell whether it is being
|
||||
# built for inclusion in a dll (and should export symbols for example).
|
||||
m4_if([$1], [GCJ], [],
|
||||
@@ -4572,7 +4559,7 @@ m4_if([$1], [CXX], [
|
||||
# PIC is the default for these OSes.
|
||||
;;
|
||||
|
||||
mingw* | windows* | cygwin* | pw32* | os2* | cegcc*)
|
||||
mingw* | cygwin* | pw32* | os2* | cegcc*)
|
||||
# This hack is so that the source file can tell whether it is being
|
||||
# built for inclusion in a dll (and should export symbols for example).
|
||||
# Although the cygwin gcc ignores -fPIC, still need this for old-style
|
||||
@@ -4676,7 +4663,7 @@ m4_if([$1], [CXX], [
|
||||
esac
|
||||
;;
|
||||
|
||||
mingw* | windows* | cygwin* | pw32* | os2* | cegcc*)
|
||||
mingw* | cygwin* | pw32* | os2* | cegcc*)
|
||||
# This hack is so that the source file can tell whether it is being
|
||||
# built for inclusion in a dll (and should export symbols for example).
|
||||
m4_if([$1], [GCJ], [],
|
||||
@@ -4951,9 +4938,9 @@ m4_if([$1], [CXX], [
|
||||
pw32*)
|
||||
_LT_TAGVAR(export_symbols_cmds, $1)=$ltdll_cmds
|
||||
;;
|
||||
cygwin* | mingw* | windows* | cegcc*)
|
||||
cygwin* | mingw* | cegcc*)
|
||||
case $cc_basename in
|
||||
cl* | icl*)
|
||||
cl*)
|
||||
_LT_TAGVAR(exclude_expsyms, $1)='_NULL_IMPORT_DESCRIPTOR|_IMPORT_DESCRIPTOR_.*'
|
||||
;;
|
||||
*)
|
||||
@@ -5009,16 +4996,16 @@ dnl Note also adjust exclude_expsyms for C++ above.
|
||||
extract_expsyms_cmds=
|
||||
|
||||
case $host_os in
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
# FIXME: the MSVC++ and ICC port hasn't been tested in a loooong time
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
# FIXME: the MSVC++ port hasn't been tested in a loooong time
|
||||
# When not using gcc, we currently assume that we are using
|
||||
# Microsoft Visual C++ or Intel C++ Compiler.
|
||||
# Microsoft Visual C++.
|
||||
if test yes != "$GCC"; then
|
||||
with_gnu_ld=no
|
||||
fi
|
||||
;;
|
||||
interix*)
|
||||
# we just hope/assume this is gcc and not c89 (= MSVC++ or ICC)
|
||||
# we just hope/assume this is gcc and not c89 (= MSVC++)
|
||||
with_gnu_ld=yes
|
||||
;;
|
||||
openbsd* | bitrig*)
|
||||
@@ -5124,7 +5111,7 @@ _LT_EOF
|
||||
fi
|
||||
;;
|
||||
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
# _LT_TAGVAR(hardcode_libdir_flag_spec, $1) is actually meaningless,
|
||||
# as there is no search path for DLLs.
|
||||
_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='-L$libdir'
|
||||
@@ -5581,14 +5568,14 @@ _LT_EOF
|
||||
_LT_TAGVAR(export_dynamic_flag_spec, $1)=-rdynamic
|
||||
;;
|
||||
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
# When not using gcc, we currently assume that we are using
|
||||
# Microsoft Visual C++ or Intel C++ Compiler.
|
||||
# Microsoft Visual C++.
|
||||
# hardcode_libdir_flag_spec is actually meaningless, as there is
|
||||
# no search path for DLLs.
|
||||
case $cc_basename in
|
||||
cl* | icl*)
|
||||
# Native MSVC or ICC
|
||||
cl*)
|
||||
# Native MSVC
|
||||
_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' '
|
||||
_LT_TAGVAR(allow_undefined_flag, $1)=unsupported
|
||||
_LT_TAGVAR(always_export_symbols, $1)=yes
|
||||
@@ -5598,14 +5585,14 @@ _LT_EOF
|
||||
# Tell ltmain to make .dll files, not .so files.
|
||||
shrext_cmds=.dll
|
||||
# FIXME: Setting linknames here is a bad hack.
|
||||
_LT_TAGVAR(archive_cmds, $1)='$CC -Fe $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~linknames='
|
||||
_LT_TAGVAR(archive_cmds, $1)='$CC -o $output_objdir/$soname $libobjs $compiler_flags $deplibs -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~linknames='
|
||||
_LT_TAGVAR(archive_expsym_cmds, $1)='if _LT_DLL_DEF_P([$export_symbols]); then
|
||||
cp "$export_symbols" "$output_objdir/$soname.def";
|
||||
echo "$tool_output_objdir$soname.def" > "$output_objdir/$soname.exp";
|
||||
else
|
||||
$SED -e '\''s/^/-link -EXPORT:/'\'' < $export_symbols > $output_objdir/$soname.exp;
|
||||
fi~
|
||||
$CC -Fe $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~
|
||||
$CC -o $tool_output_objdir$soname $libobjs $compiler_flags $deplibs "@$tool_output_objdir$soname.exp" -Wl,-DLL,-IMPLIB:"$tool_output_objdir$libname.dll.lib"~
|
||||
linknames='
|
||||
# The linker will not automatically build a static lib if we build a DLL.
|
||||
# _LT_TAGVAR(old_archive_from_new_cmds, $1)='true'
|
||||
@@ -5629,7 +5616,7 @@ _LT_EOF
|
||||
fi'
|
||||
;;
|
||||
*)
|
||||
# Assume MSVC and ICC wrapper
|
||||
# Assume MSVC wrapper
|
||||
_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' '
|
||||
_LT_TAGVAR(allow_undefined_flag, $1)=unsupported
|
||||
# Tell ltmain to make .lib files, not .a files.
|
||||
@@ -6238,7 +6225,7 @@ _LT_TAGVAR(objext, $1)=$objext
|
||||
lt_simple_compile_test_code="int some_variable = 0;"
|
||||
|
||||
# Code to be used in simple link tests
|
||||
lt_simple_link_test_code='int main(void){return(0);}'
|
||||
lt_simple_link_test_code='int main(){return(0);}'
|
||||
|
||||
_LT_TAG_COMPILER
|
||||
# Save the default compiler, since it gets overwritten when the other
|
||||
@@ -6448,7 +6435,7 @@ if test yes != "$_lt_caught_CXX_error"; then
|
||||
# Commands to make compiler produce verbose output that lists
|
||||
# what "hidden" libraries, object files and flags are used when
|
||||
# linking a shared library.
|
||||
output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "[[-]]L"'
|
||||
output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
|
||||
|
||||
else
|
||||
GXX=no
|
||||
@@ -6657,10 +6644,10 @@ if test yes != "$_lt_caught_CXX_error"; then
|
||||
esac
|
||||
;;
|
||||
|
||||
cygwin* | mingw* | windows* | pw32* | cegcc*)
|
||||
cygwin* | mingw* | pw32* | cegcc*)
|
||||
case $GXX,$cc_basename in
|
||||
,cl* | no,cl* | ,icl* | no,icl*)
|
||||
# Native MSVC or ICC
|
||||
,cl* | no,cl*)
|
||||
# Native MSVC
|
||||
# hardcode_libdir_flag_spec is actually meaningless, as there is
|
||||
# no search path for DLLs.
|
||||
_LT_TAGVAR(hardcode_libdir_flag_spec, $1)=' '
|
||||
@@ -6824,7 +6811,7 @@ if test yes != "$_lt_caught_CXX_error"; then
|
||||
# explicitly linking system object files so we need to strip them
|
||||
# from the output so that they don't get included in the library
|
||||
# dependencies.
|
||||
output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $EGREP "[[-]]L"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
|
||||
output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $EGREP "\-L"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
|
||||
;;
|
||||
*)
|
||||
if test yes = "$GXX"; then
|
||||
@@ -6889,7 +6876,7 @@ if test yes != "$_lt_caught_CXX_error"; then
|
||||
# explicitly linking system object files so we need to strip them
|
||||
# from the output so that they don't get included in the library
|
||||
# dependencies.
|
||||
output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $GREP "[[-]]L"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
|
||||
output_verbose_link_cmd='templist=`($CC -b $CFLAGS -v conftest.$objext 2>&1) | $GREP "\-L"`; list= ; for z in $templist; do case $z in conftest.$objext) list="$list $z";; *.$objext);; *) list="$list $z";;esac; done; func_echo_all "$list"'
|
||||
;;
|
||||
*)
|
||||
if test yes = "$GXX"; then
|
||||
@@ -7228,7 +7215,7 @@ if test yes != "$_lt_caught_CXX_error"; then
|
||||
# Commands to make compiler produce verbose output that lists
|
||||
# what "hidden" libraries, object files and flags are used when
|
||||
# linking a shared library.
|
||||
output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "[[-]]L"'
|
||||
output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
|
||||
|
||||
else
|
||||
# FIXME: insert proper C++ library support
|
||||
@@ -7312,7 +7299,7 @@ if test yes != "$_lt_caught_CXX_error"; then
|
||||
# Commands to make compiler produce verbose output that lists
|
||||
# what "hidden" libraries, object files and flags are used when
|
||||
# linking a shared library.
|
||||
output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "[[-]]L"'
|
||||
output_verbose_link_cmd='$CC -shared $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
|
||||
else
|
||||
# g++ 2.7 appears to require '-G' NOT '-shared' on this
|
||||
# platform.
|
||||
@@ -7323,7 +7310,7 @@ if test yes != "$_lt_caught_CXX_error"; then
|
||||
# Commands to make compiler produce verbose output that lists
|
||||
# what "hidden" libraries, object files and flags are used when
|
||||
# linking a shared library.
|
||||
output_verbose_link_cmd='$CC -G $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "[[-]]L"'
|
||||
output_verbose_link_cmd='$CC -G $CFLAGS -v conftest.$objext 2>&1 | $GREP -v "^Configured with:" | $GREP "\-L"'
|
||||
fi
|
||||
|
||||
_LT_TAGVAR(hardcode_libdir_flag_spec, $1)='$wl-R $wl$libdir'
|
||||
@@ -8344,7 +8331,7 @@ AC_CACHE_VAL(lt_cv_to_host_file_cmd,
|
||||
[case $host in
|
||||
*-*-mingw* )
|
||||
case $build in
|
||||
*-*-mingw* | *-*-windows* ) # actually msys
|
||||
*-*-mingw* ) # actually msys
|
||||
lt_cv_to_host_file_cmd=func_convert_file_msys_to_w32
|
||||
;;
|
||||
*-*-cygwin* )
|
||||
@@ -8357,7 +8344,7 @@ AC_CACHE_VAL(lt_cv_to_host_file_cmd,
|
||||
;;
|
||||
*-*-cygwin* )
|
||||
case $build in
|
||||
*-*-mingw* | *-*-windows* ) # actually msys
|
||||
*-*-mingw* ) # actually msys
|
||||
lt_cv_to_host_file_cmd=func_convert_file_msys_to_cygwin
|
||||
;;
|
||||
*-*-cygwin* )
|
||||
@@ -8383,9 +8370,9 @@ AC_CACHE_VAL(lt_cv_to_tool_file_cmd,
|
||||
[#assume ordinary cross tools, or native build.
|
||||
lt_cv_to_tool_file_cmd=func_convert_file_noop
|
||||
case $host in
|
||||
*-*-mingw* | *-*-windows* )
|
||||
*-*-mingw* )
|
||||
case $build in
|
||||
*-*-mingw* | *-*-windows* ) # actually msys
|
||||
*-*-mingw* ) # actually msys
|
||||
lt_cv_to_tool_file_cmd=func_convert_file_msys_to_w32
|
||||
;;
|
||||
esac
|
||||
|
2
acinclude/ltoptions.m4
vendored
2
acinclude/ltoptions.m4
vendored
@@ -128,7 +128,7 @@ LT_OPTION_DEFINE([LT_INIT], [win32-dll],
|
||||
[enable_win32_dll=yes
|
||||
|
||||
case $host in
|
||||
*-*-cygwin* | *-*-mingw* | *-*-windows* | *-*-pw32* | *-*-cegcc*)
|
||||
*-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-cegcc*)
|
||||
AC_CHECK_TOOL(AS, as, false)
|
||||
AC_CHECK_TOOL(DLLTOOL, dlltool, false)
|
||||
AC_CHECK_TOOL(OBJDUMP, objdump, false)
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user