Commit Graph

  • 338974bb29 SDL_test_memory.c: fix build against older windows SDKs. Ozkan Sezer 2023-11-02 20:33:02 +03:00
  • 618d15bce6 Fixed typo Sam Lantinga 2023-11-02 10:33:44 -07:00
  • 15ead9a40d Updated to version 2.28.5 for release release-2.28.5 Sam Lantinga 2023-11-02 10:00:33 -07:00
  • 97c2bdf256 Added patch note for SDL_GDKGetDefaultUser() Sam Lantinga 2023-11-02 09:59:25 -07:00
  • 7ebfaa0ea2 Check to make sure the Windows joystick device has buttons and axes Sam Lantinga 2023-11-02 08:33:15 -07:00
  • 20ecd2afcb Check to make sure the Windows joystick device has buttons and axes Sam Lantinga 2023-11-02 08:33:15 -07:00
  • ad0af48883 Check to make sure the Windows joystick device has buttons and axes Sam Lantinga 2023-11-02 08:33:15 -07:00
  • ac6b32bb02 gendynapi.py: Discard SDLMAIN_DECLSPEC functions. Ryan C. Gordon 2023-11-01 21:47:42 -04:00
  • 9c664b0062 main: Added _optional_ callback entry points. Ryan C. Gordon 2023-11-01 18:40:41 -04:00
  • 9323417e9c Fixed gendyapi.py parsing of SDL_RELEASE_GENERIC Sam Lantinga 2023-11-01 08:36:51 -07:00
  • 759cdf6159 audio: Fixed GetFirstAudioDeviceAdded(). Ryan C. Gordon 2023-11-01 00:39:51 -04:00
  • 0e614d9179 audio: Massive reworking on thread locking. Ryan C. Gordon 2023-11-01 00:10:25 -04:00
  • 40fb76196c audio: Don't let simplified audio streams bind to new devices. Ryan C. Gordon 2023-10-31 10:52:50 -04:00
  • 24e3328cca audio: Don't reset device ID counter on subsystem init/quit. Ryan C. Gordon 2023-10-31 10:50:37 -04:00
  • 5d95cbde37 cmake: reset check state before testing -fobjc-arc Anonymous Maarten 2023-10-30 20:43:22 +01:00
  • 5f4ddebf76 cmake: reset check state before testing -fobjc-arc Anonymous Maarten 2023-10-30 20:51:18 +01:00
  • 517db6d887 cmake: reset check state before testing -fobjc-arc Anonymous Maarten 2023-10-30 20:51:18 +01:00
  • f18120c83c cmake: check -fobjc-arc compiler flag on Apple platforms Anonymous Maarten 2023-10-30 19:59:28 +01:00
  • 0f8858cf2d cmake: check -fobjc-arc compiler flag on Apple platforms Anonymous Maarten 2023-10-30 19:56:46 +01:00
  • 20630b2e6c cmake: check -fobjc-arc compiler flag on Apple platforms Anonymous Maarten 2023-10-30 19:56:46 +01:00
  • 4aacc4b92e cmake: file(RELATIVE_PATH) needs 2 absolute paths Anonymous Maarten 2023-10-30 19:50:35 +01:00
  • 98abc15769 cmake: file(RELATIVE_PATH) needs 2 absolute paths Anonymous Maarten 2023-10-30 19:45:49 +01:00
  • 7774de0fe3 cmake: file(RELATIVE_PATH) needs 2 absolute paths Anonymous Maarten 2023-10-30 19:45:49 +01:00
  • dcc8805c21 testaudio: Fixed compiler warning on Visual Studio. Ryan C. Gordon 2023-10-30 13:09:56 -04:00
  • 9cb259e865 audio: Never SDL_PushEvent from anywhere but SDL_UpdateAudio(). Ryan C. Gordon 2023-10-30 13:08:10 -04:00
  • 746d74b140 wayland: Sanity check pointers and protocols before confining Frank Praznik 2023-10-29 14:23:14 -04:00
  • 7d9595b14f wayland: Check the relative pointer handle before destroying Frank Praznik 2023-10-29 14:12:38 -04:00
  • 60e8ff16dc wayland: Sanity check pointers and protocols before confining Frank Praznik 2023-10-29 14:23:14 -04:00
  • 19c3e125ba wayland: Check the relative pointer handle before destroying Frank Praznik 2023-10-29 14:12:38 -04:00
  • 875e45e70b wayland: Sanity check pointers and protocols before confining Frank Praznik 2023-10-29 14:23:14 -04:00
  • 0e87b71d08 wayland: Check the relative pointer handle before destroying Frank Praznik 2023-10-29 14:12:38 -04:00
  • 6127ac0871 Use SDL_DISABLE_ALLOCA instead of HAVE_ALLOCA in SDL_stdinc.h Anonymous Maarten 2023-10-02 11:00:06 +02:00
  • 552bee47cb Clear any previous errors if we successfully show a message box Sam Lantinga 2023-10-27 10:11:00 -07:00
  • 343da852a6 Don't try to use the Wayland messagebox if we're not in Wayland Sam Lantinga 2023-10-27 10:10:09 -07:00
  • f63e9a8a3f wasapi: Handle disconnected devices that get reconnected. Ryan C. Gordon 2023-10-27 01:30:27 -04:00
  • 5fa7b291d4 wasapi: Fixed memory leak if new audio devices fail to add. Ryan C. Gordon 2023-10-27 01:30:13 -04:00
  • 468c386686 wasapi: Handle disconnect notifications from the management thread, too. Ryan C. Gordon 2023-10-27 01:28:51 -04:00
  • ce3be02b48 wasapi: If device is marked as a zombie, don't try to resuscitate it. Ryan C. Gordon 2023-10-27 01:27:22 -04:00
  • 85923049a6 wasapi: Patched to compile. Ryan C. Gordon 2023-10-26 23:09:11 -04:00
  • 9bec57309c wasapi: Proxy default device change handling to management thread. Ryan C. Gordon 2023-10-26 22:59:02 -04:00
  • c45b5121ce audio: Fixed potential race condition. Ryan C. Gordon 2023-10-26 22:57:34 -04:00
  • 63d259edf0 Fixed making the EGL context current when resuming on Android Sam Lantinga 2023-10-26 17:07:40 -07:00
  • 832afa81a1 Fixed making the EGL context current when resuming on Android Sam Lantinga 2023-10-26 17:07:40 -07:00
  • 8b6da3c701 Fixed making the EGL context current when resuming on Android Sam Lantinga 2023-10-26 17:07:40 -07:00
  • 2e9eb1073d Sync SDL3 wiki -> header SDL Wiki Bot 2023-10-26 18:23:13 +00:00
  • e6116d399a mutex: Removed SDL_MUTEX_MAXWAIT. Ryan C. Gordon 2023-10-26 14:21:53 -04:00
  • 82f48be3ef Sync SDL3 wiki -> header SDL Wiki Bot 2023-10-26 12:58:14 +00:00
  • 899eb0d042 thread: Locking mutexes and rwlocks are now void functions. Ryan C. Gordon 2023-10-25 10:00:26 -04:00
  • 082ef41566 alsa: Fix crash from invalid handle pointer Frank Praznik 2023-10-25 19:26:40 -04:00
  • fcd0c9843e CI: change FreeBSD CI runner to cross-platform-actions. Ozkan Sezer 2023-10-26 01:03:56 +03:00
  • b29128994e CI: change FreeBSD CI runner to cross-platform-actions. Ozkan Sezer 2023-10-26 01:03:50 +03:00
  • a9aa15c792 CI: change FreeBSD CI runner to cross-platform-actions. Ozkan Sezer 2023-10-26 01:03:40 +03:00
  • 23ceae94c9 Fixed Xbox 360 Controller support using libusb on Linux Sam Lantinga 2023-10-25 14:50:07 -07:00
  • ace0c2c297 mutex: Fixed bug where generic SDL_TryLockMutex would incorrectly block. Ryan C. Gordon 2023-10-25 13:02:50 -04:00
  • 74b3959e04 Added support for the HP HyperX Clutch Gladiate controller Sam Lantinga 2023-10-25 09:00:26 -07:00
  • 1db0bd3fc0 Added support for the HP HyperX Clutch Gladiate controller Sam Lantinga 2023-10-25 09:00:26 -07:00
  • f52b330ed8 Added support for the HP HyperX Clutch Gladiate controller Sam Lantinga 2023-10-25 09:00:26 -07:00
  • b61706373c n3ds: Check that audio thread name starts with "SDLAudioP" Ryan C. Gordon 2023-10-24 23:54:32 -04:00
  • cba6090398 n3ds: Check that audio thread name starts with "SDLAudioP" Ryan C. Gordon 2023-10-24 23:54:32 -04:00
  • 6827b3331d n3ds systhread - use 80kb thread stack size as default, remove hard cap ds-sloth 2023-10-24 19:12:14 -04:00
  • e4cd1d4059 n3ds systhread - prefer to put audio thread on system core ds-sloth 2023-10-24 19:11:41 -04:00
  • 1023d8ec84 SDL_n3dsaudio.c - don't risk leaving current_priority uninitialized ds-sloth 2023-10-24 19:09:53 -04:00
  • 07171be596 SDL_n3dsaudio.h: use triple buffering ds-sloth 2023-10-24 19:08:30 -04:00
  • 6efe957159 SDL_n3dsaudio.c: separate mixer locks from audio device locks ds-sloth 2023-10-24 19:06:49 -04:00
  • a5df48514e Added support for "%[]" sscanf syntax Sam Lantinga 2023-10-24 16:41:19 -07:00
  • 4194a902e8 Added support for "%[]" sscanf syntax Sam Lantinga 2023-10-24 16:41:19 -07:00
  • 39a961ba41 Added support for "%[]" sscanf syntax Sam Lantinga 2023-10-24 16:41:19 -07:00
  • 3823ba1ded n3ds systhread - use 80kb thread stack size as default, remove hard cap ds-sloth 2023-10-24 19:12:14 -04:00
  • 301ee21f33 n3ds systhread - prefer to put audio thread on system core ds-sloth 2023-10-24 19:11:41 -04:00
  • 6623c87d0b SDL_n3dsaudio.c - don't risk leaving current_priority uninitialized ds-sloth 2023-10-24 19:09:53 -04:00
  • 070f57820f SDL_n3dsaudio.h: use triple buffering ds-sloth 2023-10-24 19:08:30 -04:00
  • 62266dbd4f SDL_n3dsaudio.c: separate mixer locks from audio device locks ds-sloth 2023-10-24 19:06:49 -04:00
  • 124a0050b6 Fixed warning: no previous prototype for function 'SDL_UpdateAudio' Sam Lantinga 2023-10-24 14:22:41 -07:00
  • b16165a33f rwlock: SDL_UnlockRWLock was incorrectly tagged with SDL_RELEASE_SHARED. Ryan C. Gordon 2023-10-24 14:42:02 -04:00
  • 865dd04068 pulseaudio: Don't use a hash for device change detection. Ryan C. Gordon 2023-10-23 23:59:03 -04:00
  • b8cc51875a Fixed build Sam Lantinga 2023-10-23 19:36:14 -07:00
  • 0413e21e54 Fixed audio device removed events for ALSA Sam Lantinga 2023-10-23 19:03:13 -07:00
  • 5ba03d377a Revert "Fixed audio device removed events for ALSA" Sam Lantinga 2023-10-23 18:50:32 -07:00
  • a774694be0 pulseaudio: Simplified default device change detection code. Ryan C. Gordon 2023-10-23 22:01:05 -04:00
  • e57fef8f0b Fixed audio device removed events for ALSA Sam Lantinga 2023-10-23 18:42:48 -07:00
  • 4280d4b359 Fixed warning C4210: nonstandard extension used: function given file scope Sam Lantinga 2023-10-23 17:04:14 -07:00
  • 182cfc3265 pulseaudio: Rework how we manage default devices and hotplug. Ryan C. Gordon 2023-10-23 17:00:36 -04:00
  • b2ae1e835f pulseaudio: Change debug printf calls to use SDL_Log instead. Ryan C. Gordon 2023-10-23 12:47:36 -04:00
  • 38afd48daf Added a single source of SDL object IDs Sam Lantinga 2023-10-23 09:46:09 -07:00
  • 78d5fbf398 SDL_IsJoystickProductWheel() returns SDL_TRUE for Asetek wheelbases (thanks @IOBYTE!) Sam Lantinga 2023-10-23 10:42:36 -07:00
  • d47c286b12 SDL_IsJoystickProductWheel() returns SDL_TRUE for Asetek wheelbases (thanks @IOBYTE!) Sam Lantinga 2023-10-23 10:42:36 -07:00
  • e07f6c0a17 SDL_IsJoystickProductWheel() returns SDL_TRUE for Asetek wheelbases (thanks @IOBYTE!) Sam Lantinga 2023-10-23 10:42:36 -07:00
  • c98a14fdeb Renamed display added/removed events for consistency with the rest of the API Sam Lantinga 2023-10-23 08:59:07 -07:00
  • c2a3112b6f Added "--substring" to the help for rename_symbols.py Sam Lantinga 2023-10-23 08:36:05 -07:00
  • 5d66429cc3 Add missing error reporting in Android_JNI_FileOpen() Sam Lantinga 2023-10-23 08:27:24 -07:00
  • 259009a7ea Add missing error reporting in Android_JNI_FileOpen() Sam Lantinga 2023-10-23 08:27:24 -07:00
  • a844d90942 Add missing error reporting in Android_JNI_FileOpen() Sam Lantinga 2023-10-23 08:27:24 -07:00
  • 4ac38d13dd alsa: Don't touch free'd memory in hotplug thread. Ryan C. Gordon 2023-10-23 00:59:40 -04:00
  • 43d41c9dcb audio: Another attempt to make device add/remove work vs event watchers. Ryan C. Gordon 2023-10-23 00:38:41 -04:00
  • 9abc692156 audio: Another attempt to deal with device destruction from device thread. Ryan C. Gordon 2023-10-22 17:01:49 -04:00
  • 33c9eeec7c Revert "audio: Device threads don't increment physical device refcounts." Ryan C. Gordon 2023-10-22 16:14:01 -04:00
  • 90255914a8 cmake: install pdb's when present Anonymous Maarten 2023-10-22 16:11:40 +02:00
  • 2ca041d294 Revert "Check to make sure the Windows joystick device has buttons and axes" Sam Lantinga 2023-10-22 09:10:14 -07:00
  • e3e41b69a1 Revert "Check to make sure the Windows joystick device has buttons and axes" Sam Lantinga 2023-10-22 09:10:14 -07:00
  • e5a15f94e2 Revert "Check to make sure the Windows joystick device has buttons and axes" Sam Lantinga 2023-10-22 09:10:14 -07:00