Commit Graph

  • 12e0e6d130 SDL3 with Hardware Acceleration for ROCKCHIP platform (mali blob) avafinger 2022-12-25 21:44:40 -03:00
  • 074a2b0f30 Cleaned up .gitignore, removing autotools files Sam Lantinga 2022-12-24 08:39:29 -08:00
  • a2dab02a31 Only define platform compatibility symbols on the platform they represent Sam Lantinga 2022-12-24 08:27:26 -08:00
  • abdfa809db Prepend key modifier enum values with 'SDL_' Frank Praznik 2022-12-23 20:52:46 -05:00
  • b7ac14f2bd Ignore __pycache__ directory Sam Lantinga 2022-12-23 20:33:09 -08:00
  • 32fad06a93 Catch the iOS demos when renaming API functions Sam Lantinga 2022-12-23 20:32:12 -08:00
  • fd0631fd35 Added documentation for rename_symbols.py Sam Lantinga 2022-12-23 15:58:15 -08:00
  • 759f98085a Used rename_api.py to add previously renamed symbols to SDL_oldnames.h Sam Lantinga 2022-12-23 15:08:30 -08:00
  • c309a92034 Added rename_symbols.py to mass rename symbols in an SDL2 codebase Sam Lantinga 2022-12-23 15:07:21 -08:00
  • 0967a32fc6 Added a --code-only option to rename.py Sam Lantinga 2022-12-23 13:15:19 -08:00
  • b5a92406eb Added infrastructure for renaming API functions Sam Lantinga 2022-12-22 16:45:43 -08:00
  • 08c45eb37e Added placeholder in the patch notes for renamed functions Sam Lantinga 2022-12-22 16:07:47 -08:00
  • 1cf2b566af cpu: Removed 3DNow! support and SDL_Has3DNow(). Ryan C. Gordon 2022-12-22 01:24:59 -05:00
  • af54c82138 kmsdrm: Fix wrong check on KMSDRM_CreateWindow. João Henrique 2022-12-23 09:52:45 -03:00
  • 0187209f46 kmsdrm: Fix wrong check on KMSDRM_CreateWindow. João Henrique 2022-12-23 09:52:45 -03:00
  • 126c60cb45 Add "SDL_" prefix to RW_SEEK macros meyraud705 2022-12-23 10:16:11 +01:00
  • 1a80fbaae4 Moved the header sections into alphabetical order in README-migration.md Sam Lantinga 2022-12-22 15:23:26 -08:00
  • 6649309c83 Converted default_cursor.h from ANSI to UTF-8 Sam Lantinga 2022-12-22 12:04:42 -08:00
  • cc7b6f9e49 Add SDL_HINT_WINDOWS_ENABLE_MENU_MNEMONICS. Rudolf-Walter Kiss-Szakacs 2022-12-02 07:22:31 +02:00
  • 927c4d4aa4 fix string literal constness warnings Shawn Hoffman 2022-12-22 00:12:03 -08:00
  • 232ed540db Add SDL_HINT_WINDOWS_ENABLE_MENU_MNEMONICS. Rudolf-Walter Kiss-Szakacs 2022-12-02 07:22:31 +02:00
  • 7a5a1b16ce events: Make sure new display events don't overlap with sdl2-compat. Ryan C. Gordon 2022-12-22 11:47:54 -05:00
  • 3197632347 include: Renamed begin_code.h and close_code.h to have SDL_ prefixes. Ryan C. Gordon 2022-12-22 11:38:59 -05:00
  • 909b513c33 Made SDL_WINDOWEVENT_* and SDL_DISPLAYEVENT_* first class event types Sam Lantinga 2022-12-22 07:20:48 -08:00
  • 4676d1d31e android: register all methods using JNI_OnLoad Anonymous Maarten 2022-12-22 02:27:38 +01:00
  • c9887c5c72 include: Split out functions in SDL.h to SDL_init.h. Ryan C. Gordon 2022-12-22 01:05:10 -05:00
  • 182806e39f docs: Updated migration notes for SDL_RWops. Ryan C. Gordon 2022-12-21 13:11:57 -05:00
  • 3b8548cdcf android: fix java fingerprint fo nativeAddJoystick Anonymous Maarten 2022-12-21 14:51:59 +01:00
  • 9e6952ed8c android: fix android-prefab.sh for SDL3 Anonymous Maarten 2022-12-21 10:21:33 +01:00
  • 19d4d64cfe cmake: disable precompiled header for SDL_spinlock.c when targeting Android Anonymous Maarten 2022-12-21 10:20:59 +01:00
  • 9421828e7e gendynapi.py: add android native symbols to SDL_dynapi.sym Anonymous Maarten 2022-12-21 09:59:20 +01:00
  • 063cb60659 gendynapi.py: use pathlib + uppercase global variables Anonymous Maarten 2022-12-21 09:02:03 +01:00
  • c542aef600 Fix GDK OpenGL build error Caleb Cornett 2022-12-20 23:22:55 -05:00
  • 19039b6ca4 Fix GDK OpenGL build error Caleb Cornett 2022-12-20 23:01:27 -05:00
  • abffa1194a Fix dynapi signature for SDL_GDKSuspendComplete Caleb Cornett 2022-12-20 23:05:31 -05:00
  • 3b3c141ff9 gdk: Add support for building with OpenGL on Xbox Caleb Cornett 2022-12-19 17:38:44 -05:00
  • 3ebfb15469 gdk: Add support for building with OpenGL on Xbox Caleb Cornett 2022-12-19 17:22:23 -05:00
  • 690e2f21f2 Don't send Razer devices the Sony third-party query feature report Sam Lantinga 2022-12-19 09:14:04 -08:00
  • de871dc5f7 Sorted headers in Xcode project Sam Lantinga 2022-12-19 09:55:53 -08:00
  • 0d172ccb40 Fixed marking SDL headers as public in the Xcode project Sam Lantinga 2022-12-19 09:45:43 -08:00
  • 8f9227e4be cmake: use CMakePushCheckState to handle check states Anonymous Maarten 2022-12-18 21:48:24 +01:00
  • fab33545fa cmake: remove outdated fixme Anonymous Maarten 2022-12-18 03:40:22 +01:00
  • fe8291e09a cmake: only install SDL_test*.h headers when building SDL_test library Anonymous Maarten 2022-12-18 03:35:13 +01:00
  • d53cd7161a sdlwiki: SDL_version.h moved to include/SDL3 Anonymous Maarten 2022-12-18 03:24:41 +01:00
  • 653893f188 cmake: declutter root + remove obsolete variables Anonymous Maarten 2022-12-18 02:24:42 +01:00
  • 39a7abad7a cmake: lowercase all macros Anonymous Maarten 2022-12-17 03:49:46 +01:00
  • 289b024715 cmake: add function to print dict list Anonymous Maarten 2022-08-22 04:11:39 +02:00
  • a787b1c0b7 cmake: LINKER_LANGUAGE is a target property, not a cmake variable Anonymous Maarten 2022-08-22 02:45:55 +02:00
  • 69812678cf cmake: cache cmake config installation folder in SDL_INSTALL_CMAKEDIR_ROOT Anonymous Maarten 2022-12-16 23:51:39 +01:00
  • 88784ba547 .editorconfig: remove autotools files + trim whitespace from cmake files Anonymous Maarten 2022-12-16 23:47:28 +01:00
  • 6969b3be3b Don't send Razer devices the Sony third-party query feature report Sam Lantinga 2022-12-19 09:14:04 -08:00
  • 83b29f9ce1 Don't send Razer devices the Sony third-party query feature report Sam Lantinga 2022-12-19 09:14:04 -08:00
  • 311b02f0b5 Android active driver check (#6850) Maido 2022-12-19 17:02:10 +02:00
  • 94a0e5ea8d Android active driver check (#6850) Maido 2022-12-19 17:02:10 +02:00
  • 36c87d9f27 Android JAVA DetectDevices: 'is_capture' is inverted (#6845) Sylvain Becker 2022-12-18 16:55:59 +01:00
  • 5bf8bc2241 Android JAVA DetectDevices: 'is_capture' is inverted (#6845) Sylvain Becker 2022-12-18 16:55:59 +01:00
  • 7fc8533b62 Use alias types for which members of event structs instead of plain types (#6841) Yevhen Babiichuk (DustDFG) 2022-12-18 13:10:15 +02:00
  • 4e3fc0c1dc Android: make Detect devices common between aaudio and android driver. (#6828) Sylvain Becker 2022-12-18 12:07:38 +01:00
  • 186687bda9 Android: make Detect devices common between aaudio and android driver. (#6828) Sylvain Becker 2022-12-18 12:07:38 +01:00
  • 78725dc0cd include: Fixed a C++-style single line comment. Ryan C. Gordon 2022-12-17 23:52:04 -05:00
  • d927befcd7 docs: Just adjusting some link text. Ryan C. Gordon 2022-12-17 13:06:44 -05:00
  • 7b25f04476 README-migration.md: Point to the SDL_gesture repository. Ryan C. Gordon 2022-12-17 13:04:28 -05:00
  • 3b5780ba0a README-migration.md: Updated stdio RWops example code for new API. Ryan C. Gordon 2022-12-15 11:20:29 -05:00
  • d305bc6d55 Fixed order of operations problem when tearing down the window Sam Lantinga 2022-12-17 07:09:24 -08:00
  • 187708e542 Fixed compiler warning Sam Lantinga 2022-12-17 06:58:02 -08:00
  • b678a98024 Fixed compiler warning Sam Lantinga 2022-12-17 06:58:02 -08:00
  • 9c9e6e3aa3 Fixed compiler warning Sam Lantinga 2022-12-17 06:51:02 -08:00
  • 3b0cd44158 Fixed compiler warning Sam Lantinga 2022-12-17 06:51:02 -08:00
  • dce2546534 Revert wrong comment in SDL_surface.h for SDL3 (see #6824) Sylvain 2022-12-16 16:42:06 +01:00
  • abf5cc5203 Android audio device selection (#6824) Maido 2022-12-16 17:38:57 +02:00
  • 741499dea7 Android audio device selection (#6824) Maido 2022-12-16 17:38:57 +02:00
  • b461d9e183 testautomation_rwops: update test because of change in SDL_RWwrite. when it's not possible to write to memory ( mem_writeconst ), error code is -1 (see #6818) Sylvain 2022-12-16 10:24:19 +01:00
  • 6570febd47 Sorted PS4 controllers, note that the NACON Wireless Controller for PS4 actually reports as an XInput device Sam Lantinga 2022-12-15 18:00:51 -08:00
  • 0da118ce45 Note that the NACON Daija Arcade Stick is an arcade stick Sam Lantinga 2022-12-15 17:58:29 -08:00
  • a53382e460 Sorted PS4 controllers, note that the NACON Wireless Controller for PS4 actually reports as an XInput device Sam Lantinga 2022-12-15 18:00:51 -08:00
  • e99b9ca9c0 Note that the NACON Daija Arcade Stick is an arcade stick Sam Lantinga 2022-12-15 17:58:29 -08:00
  • 5a45d2e58b Updated Xcode project for SDL_main as a header-only library Sam Lantinga 2022-12-15 10:53:44 -08:00
  • ab554c8392 Update doc/README-* for header-only SDL_main Daniel Gibson 2022-12-12 23:27:58 +01:00
  • c3bf253b09 Remove SDL3_main from build systems, remove most of src/main/* Daniel Gibson 2022-12-12 23:27:42 +01:00
  • 63d3fb469d Move src/main/haiku/ to src/core/ Daniel Gibson 2022-12-12 21:41:05 +01:00
  • 989a8ca90e Port PSP SDL_main to header-only + SDL_RunApp() Daniel Gibson 2022-12-12 19:22:17 +01:00
  • b1b3bd654d Port PS2 SDL_main to header-only + SDL_RunApp() Daniel Gibson 2022-12-12 19:15:09 +01:00
  • 544f2c7982 Port ngage to header-only SDL_main + SDL_RunApp() Daniel Gibson 2022-12-12 18:30:05 +01:00
  • 7bfc41db3c Unify all the SDL_*RunApp() functions into just SDL_RunApp() Daniel Gibson 2022-12-15 06:01:34 +01:00
  • 1de559248e PortNintendo 3DS SDL_main to header-only + SDL_N3DSRunApp() Daniel Gibson 2022-12-12 04:38:06 +01:00
  • 2aee3e654d Remove SDL_main from VS Solutions in VisualC/ and VisualC-GDK/ Daniel Gibson 2022-12-15 05:59:27 +01:00
  • 28b93451dc Make WinRT's SDL_main header-only Daniel Gibson 2022-12-12 01:22:43 +01:00
  • 8e0693c982 Make iOS/tvOS (uikit) SDL_main header-only Daniel Gibson 2022-12-11 05:08:15 +01:00
  • 28ecbbf0b5 Make GDK's SDL_main header-only Daniel Gibson 2022-12-11 04:45:38 +01:00
  • 2d0eaea1cc Add missing SDL_main.h includes to remaining libSDLmain implementations Daniel Gibson 2022-12-04 07:50:57 +01:00
  • 22e22ba196 Add SDL_main.h includes to tests Daniel Gibson 2022-12-15 05:58:20 +01:00
  • ca2fe7be1a Implement SDL_main as header-only lib for Win32 Daniel Gibson 2022-12-04 03:29:22 +01:00
  • 8e72be3117 testime.c: fix wrong {} in switch Sylvain 2022-12-15 14:26:18 +01:00
  • ffaf451558 testime.c: fix wrong {} in switch Sylvain 2022-12-15 14:26:18 +01:00
  • ff3f4236f2 testime.c: add valid cast, since the variable as been tested non negative before Sylvain 2022-12-15 14:22:11 +01:00
  • 48955cce0e test/testime.c: put back size_t Sylvain 2022-12-15 14:19:02 +01:00
  • deba9f4b8b testime.c: fix various warnings + test error code from SDL_RWread, changing bytesRead to Sint64 (thanks Ozkan) see #6818 Sylvain 2022-12-15 14:11:08 +01:00
  • 1e6d4649c0 fixed build rwops (#6818) Sylvain Becker 2022-12-15 10:06:15 +01:00
  • c637031294 rwops: Fixed another Windows build failure. Ryan C. Gordon 2022-12-15 00:16:02 -05:00
  • 4075748e41 rwops: Removed unused variable in Windows-specific code. Ryan C. Gordon 2022-12-15 00:09:12 -05:00