Commit Graph

  • eb3bf80f9c Fixed compiler warnings using Visual Studio 2019 Sam Lantinga 2021-09-21 18:15:09 -07:00
  • ce11caa80f alsa: Map 7.1 audio channels to match what Windows and macOS expect. Ryan C. Gordon 2021-09-21 16:41:29 -04:00
  • 9886d897e2 Fix AltiVec detection on FreeBSD pkubaj 2021-09-21 16:23:48 +00:00
  • c45facf2ca alsa: clean up macro salsa a little. Ryan C. Gordon 2021-09-21 11:13:46 -04:00
  • f5e636a621 config: Try to use stdint.h with Borland C. Ryan C. Gordon 2021-09-20 20:43:39 -04:00
  • 3b2fbb1cb7 End current scene before destroying the texture on Vita Northfear 2021-09-20 23:44:22 +03:00
  • e55b850703 minor tidy-up in os2 makefile for tests. Ozkan Sezer 2021-09-20 23:50:02 +03:00
  • fc4296c114 Use aligned stride in sceGxmColorSurfaceInit Northfear 2021-09-20 23:02:43 +03:00
  • 7080bc2a91 Fallback to SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE if CDRAM texture allocation fails Northfear 2021-09-20 23:02:01 +03:00
  • 512355d7aa Vita: fix thread detach. Remove leftover KillThread Ivan Epifanov 2021-09-20 20:21:05 +03:00
  • ddcd847c8e Vita: fix thread priority Add support for thread name and stack size Ivan Epifanov 2021-09-20 14:08:01 +03:00
  • 21c1082786 Add MinGW-w64 builds to GitHub Actions Cameron Cawley 2021-09-20 13:22:20 +01:00
  • 478f9eed28 x11: Don't include X11/extensions/extutil.h Ryan C. Gordon 2021-09-20 10:20:04 -04:00
  • ca9a321715 render: GL/GLES now draw lines almost perfectly matching software renderer. Ryan C. Gordon 2021-09-19 15:47:24 -04:00
  • 857cc7c0c9 render: constified some local variables in SDL_AllocateRenderVertices. Ryan C. Gordon 2021-09-19 00:05:21 -04:00
  • 5faea84c63 render: Mark viewport/cliprect dirty when window is resized. Ryan C. Gordon 2021-09-18 11:54:25 -04:00
  • b8da02e6ef include: Fix triggering of Clang's -Wexpansion-to-defined in SDL_endian.h Ryan C. Gordon 2021-09-18 10:44:32 -04:00
  • 8f41412327 cmake: Patched to compile. Ryan C. Gordon 2021-09-18 10:35:36 -04:00
  • bf1d7a3a15 cmake: Don't trust the HAVE_IMMINTRIN_H check on Apple targets. Ryan C. Gordon 2021-09-18 10:31:37 -04:00
  • ba9e2299b3 Sync wiki -> header SDL Wiki Bot 2021-09-18 14:19:04 +00:00
  • 2d44bf7dcf Update description of SDL_SetWindowAlwaysOnTop Cameron Cawley 2021-09-17 20:24:10 +01:00
  • 5dccffd7e4 Allow usage of the new Condition Variable code with Critical Sections Cameron Gutman 2021-08-23 21:16:58 -04:00
  • 44ab04fc63 Sync wiki -> header SDL Wiki Bot 2021-09-17 19:19:06 +00:00
  • 4d0c3cb2a8 Sync wiki -> header SDL Wiki Bot 2021-09-17 19:17:05 +00:00
  • 192538357b Sync wiki -> header SDL Wiki Bot 2021-09-17 19:14:05 +00:00
  • d856478f70 Sync wiki -> header SDL Wiki Bot 2021-09-17 19:12:05 +00:00
  • 74a1eb2106 Sync wiki -> header SDL Wiki Bot 2021-09-17 19:10:07 +00:00
  • eb8f332c26 fix: allow builtins for all archs (#4756) Alex R 2021-09-17 02:34:49 +02:00
  • ebdfd0e175 atomic: detect clang separately Alex R 2021-09-17 00:45:07 +02:00
  • 8d1e0ca324 Vita: add support for disabling 'screensaver' (screen dimming and suspend) Ivan Epifanov 2021-09-16 12:48:39 +03:00
  • 79ec8986d3 Vita: refactor gxm texture render and add SDL_RenderGeometry support Ivan Epifanov 2021-09-16 12:47:45 +03:00
  • 2a8938f2bf Fixed: Whitespace being striped from the end of IME strings incorrectly + Regression with SDL_SetTextInputRect (#4752) Zach Reedy 2021-09-15 12:40:22 -04:00
  • 333ea51cac CI: Set default shell for Vita build. Pierre Wendling 2021-09-11 23:07:44 -04:00
  • 1e6e9f364e CI: Add PS VIta build Pierre Wendling 2021-08-21 12:10:37 -04:00
  • ce177049f7 Vita: Allow completely skipping pvr init to override apphint from app Ivan Epifanov 2021-09-12 09:34:41 +03:00
  • 4a9947336c SDL_RenderSetVSync(): Restrict vsync to 0 or 1 Misa 2021-09-14 15:51:17 -07:00
  • 4549769d7d Add SDL_RenderSetVSync() Misa 2021-03-07 15:20:45 -08:00
  • b2504b5da6 Fix typos Ivan Epifanov 2021-09-11 20:08:03 +03:00
  • e455659467 Simplify Backspace and Enter Jaylon Gowie 2021-09-10 21:13:51 -05:00
  • 88578dc9cb Update Docs Jaylon Gowie 2021-09-10 21:08:58 -05:00
  • f162d9ee23 Fix Indentation Jaylon Gowie 2021-09-10 21:02:22 -05:00
  • 5fa8a042ac Fix the indentation Jaylon Gowie 2021-09-10 21:00:20 -05:00
  • 058c4d36b2 Add envvar to disable touchpads independently Jaylon Gowie 2021-09-10 20:55:49 -05:00
  • 4435543db1 Add PVR On Screen Keyboard Support Jaylon Gowie 2021-09-10 20:01:40 -05:00
  • 67aacfe5c0 cmake: Retrieve the git revision on platforms without bash Cameron Cawley 2021-09-09 17:59:47 +01:00
  • 6301cfda95 cmake: Use the correct directory structure for MinGW builds Cameron Cawley 2021-09-09 17:36:03 +01:00
  • e967f00271 testmouse.c: remove unused local var. Ozkan Sezer 2021-09-10 00:01:20 +03:00
  • 830206581b Add testmouse Cameron Cawley 2021-09-09 21:33:35 +01:00
  • 10d3df44f1 Vita: fix copyright dates Ivan Epifanov 2021-09-09 12:46:28 +03:00
  • 82c91fed21 Update docs Ivan Epifanov 2021-09-09 12:38:38 +03:00
  • 2a83686071 Fix default path Ivan Epifanov 2021-09-09 12:36:40 +03:00
  • 134dd46819 Add pvr gles/gles2 context support Ivan Epifanov 2021-08-16 19:08:12 +03:00
  • ff85d4fbe5 Fixed Xbox Series X controller being detected by both IOKit and GCController on macOS Sam Lantinga 2021-09-08 17:51:47 -07:00
  • 9f8552588d Added mapping for Xbox One S controller with newer firmware on macOS Sam Lantinga 2021-09-08 17:50:17 -07:00
  • bf97c5a22f Make sure SDL file descriptors don't leak into child processes Sam Lantinga 2021-09-08 14:47:40 -07:00
  • 3ed8ba7d33 winrt: Update SDL-UWP to VS2019 Ethan Lee 2021-09-08 12:14:34 -04:00
  • b88077fe5a winrt: Move the UWP project files up one directory Ethan Lee 2021-09-08 12:11:40 -04:00
  • 2facf5b7b7 winrt: Remove Windows 8.x project files Ethan Lee 2021-09-08 12:07:41 -04:00
  • 07b59df264 winrt: Remove unused nuspec/targets files Ethan Lee 2021-09-08 12:06:54 -04:00
  • d49d955d73 render: SDL_RenderGeometry should still render when hidden, in most cases. Ryan C. Gordon 2021-09-08 11:44:17 -04:00
  • 7d66fa209a Fixed double-copy of the report in BlueZ >= 5.56 Sam Lantinga 2021-09-07 17:38:26 -07:00
  • 7ed7644a26 Fixed compiling HIDAPI Steam Controller support with C89 compiler Sam Lantinga 2021-09-07 17:37:47 -07:00
  • 27a48b142b Check the pathname first, as that's a faster check for XInput devices Sam Lantinga 2021-09-07 15:50:21 -07:00
  • 21160cb815 Formatting fixes (purely cosmetic, fixes GitHub's rendering) Ellie 2021-09-07 19:18:30 +02:00
  • 2c6f52d18c regenerate test/configure really with ac2.69 Ozkan Sezer 2021-09-06 15:24:50 +03:00
  • 2e3a415bdc test: Use a static pattern rule to copy data to $(builddir) Simon McVittie 2021-09-06 13:09:09 +01:00
  • 9837a327ff regenerated test/configure Ozkan Sezer 2021-09-06 14:55:40 +03:00
  • 91ce6019df test: Fix path used in AC_CONFIG_AUX_DIR Simon McVittie 2021-09-06 10:40:23 +01:00
  • ddfd21a678 configure: fix vulkan enablement for windows after commit 13ec545936 Ozkan Sezer 2021-09-05 05:37:20 +03:00
  • 6f97205229 Added: Support for showing the IME Candidate Window on Windows Zach Reedy 2021-08-30 12:21:05 -04:00
  • 183eb0673b Fixed bug #4711: prevent opengl SDL_renderer from crashing if GL_ARB_multitexture isn't supported Sylvain 2021-09-01 15:46:32 +02:00
  • 515b7e93b5 Fix horizontal wheel scroll direction of X11. Rokas Kupstys 2021-08-27 17:02:07 +03:00
  • 8796f35e0f wikiheaders.pl: Make sure all wiki API pages reference CategoryAPI. Ryan C. Gordon 2021-09-01 00:19:54 -04:00
  • e260c80472 Fix the wiki/headers bridge. Ryan C. Gordon 2021-08-30 23:46:54 -04:00
  • a1ffeda0ed Add SDL_HINT_APP_NAME and DBUS inhibition hint David Gow 2021-08-28 22:52:13 +08:00
  • 9fae8f7088 Treat empty SDL_VIDEODRIVER var to check all video drivers. Lee Salzman 2021-08-29 15:33:58 -04:00
  • 7d90df0ece Restore previous behavior of empty SDL_AUDIODRIVER trying all drivers. Lee Salzman 2021-08-29 15:24:23 -04:00
  • b9bf7ffec7 Sync wiki -> header SDL Wiki Bot 2021-08-28 18:17:05 +00:00
  • 8b1f8b6ec5 Use the high speed alternate setting on new Microsoft Xbox controllers Sam Lantinga 2021-08-27 11:14:09 -07:00
  • 1fe9ad04be SDL_ConvertSurface: add an intermediate variable to remove static analysis false positive (see bug #4600) Sylvain 2021-08-27 14:09:47 +02:00
  • be6bee0b5a SW_RenderGeometry: add a redundant check to clear static analysis (see bug #4600) Sylvain 2021-08-27 07:47:28 +02:00
  • 54ca1d190e SW_RenderGeometry: add a redundant check to clear static analysis (see bug #4600) Sylvain 2021-08-27 07:44:03 +02:00
  • b17aa5d080 SW_RenderGeometry: remove a few static analysis false positives (see bug #4600) Sylvain 2021-08-27 07:16:40 +02:00
  • a47f59bbe5 codechecker-buildbot.sh: Don't fail if a static analysis issue is reported. Ryan C. Gordon 2021-08-27 01:03:14 -04:00
  • a6b45fa7cf codechecker-buildbot.sh: mark script as executable. Ryan C. Gordon 2021-08-27 00:56:18 -04:00
  • f7ee06f3a5 build-scripts: Add a buildbot script for CodeChecker static analysis. Ryan C. Gordon 2021-08-27 00:50:43 -04:00
  • 3261f7f6ce audio: Support "pulse" as an alias for "pulseaudio" David Gow 2021-08-26 16:15:30 +08:00
  • 503ea8e89f Don't modify the Nintendo Switch home LED state by default Sam Lantinga 2021-08-25 14:41:58 -07:00
  • b1e492d1fc Search for an appropiate plane instead of simply using the first one. Vanfanel 2021-08-25 19:31:47 +02:00
  • 23ffa3d914 Update SDL's copy of the EGL headers from Khronos Eric Engestrom 2021-08-25 21:31:07 +01:00
  • 524964f966 Add SDL_HINT_VIDEO_EGL_ALLOW_TRANSPARENCY Ethan Lee 2021-08-14 12:09:13 -04:00
  • 5113fedfa0 video/wayland: use EGL_EXT_present_opaque when available Eric Engestrom 2021-08-02 23:01:12 +01:00
  • 130b6bebae Manually scan for Linux joysticks before udev scan runs Sam Lantinga 2021-08-24 17:01:34 -07:00
  • cbccf5bb50 Use SDL_GetHint() instead of SDL_getenv() for Linux joystick hints Sam Lantinga 2021-08-24 17:01:06 -07:00
  • 0ae2a9f8c3 Fixed the Atari gamecontroller mappings and added Atari Xbox 360 Shawn Ellis 2021-08-22 17:44:08 -05:00
  • d5fe9c308a x11: Log a warning if we decide to use XVidMode. Ryan C. Gordon 2021-08-24 14:18:47 -04:00
  • 76d50d2871 Force color diagnostics when applicable Yao Wei Tjong 姚伟忠 2021-08-22 14:40:54 +08:00
  • 79c7a1713f testvulkan: reformatted to more-closely match SDL coding conventions. Ryan C. Gordon 2021-08-24 12:41:41 -04:00
  • b073d2753d test/vulkan: fix/workaround validation errors Lionel Landwerlin 2021-08-17 16:52:49 +03:00
  • 374b0b9aaf cmake: Don't support Vulkan if LOADSO is disabled. Ryan C. Gordon 2021-08-23 23:58:54 -04:00