Anonymous Maarten 0134672345 cmake: copy sources to binary directory in separate target
Don't do it in POST_BUILD to avoid multiple parallel builds
stepping on each others toes.
Also don't use copy_if_different, but unconditionally copy it.
The build system should take care of dependencies.

SDL2 backport of fea6e7afb1
2023-11-28 23:03:30 +01:00
2023-11-28 12:30:10 -08:00
2022-11-17 10:43:45 +01:00
2023-01-09 09:48:21 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 165 MiB
Languages
C 86.3%
C++ 5.9%
Objective-C 3.4%
CMake 1.6%
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