mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-11-16 07:11:16 +00:00
05b701f12e55ae324425a5ed8e94d7e4184d7dcc
- Composited windows seem to need to actually paint (or appear to paint) through calls to Begin/EndPaint to properly validate their update region. If not done they will continue to receive WM_PAINT messages for the same region.
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
86.4%
C++
5.8%
Objective-C
3.4%
CMake
1.6%
Perl
0.8%
Other
1.8%