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These functions allow applications to call EGL functions against the SDL EGL context. For example, applications can use an EGL API loader via SDL_EGL_GetCurrentDisplay and SDL_EGL_GetProcAddress, and can call functions such as eglQuerySurface against the internal EGLSurface and EGLDisplay.
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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