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1634a4cc30df793e9e2e498e6894bf4d7c5f628a
Unlike the test images in the previous commit, this one is 4-bytes-per-pixel RGBA32, so the masks used here appear to be correct for both endiannesses. Converting it to SDL_PIXELFORMAT_RGBA32 just makes it more concise. Signed-off-by: Simon McVittie <smcv@collabora.com>
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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