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When moving a fullscreen window, the compositor movement animation can cause it to cross multiple displays, sending multiple display changed events, which can cause the window to jitter or be snapped to the wrong display in the case of exclusive fullscreen modes. When moving fullscreen windows, only send the display changed event when the window isn't on multiple displays to avoid spurious display changed events.
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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