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182cfc326526b40babe9d203dc8a907f2cddfd08
This fixes problems where Pulse callbacks don't fire in the order we expect, or fail to fire at all, and avoids extra round trips to the Pulse server to lookup information we could have trivially obtained already. The end result is we would occasionally miss default device changes, etc, and this resolves that better.
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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