Frank Praznik 19c3e125ba wayland: Check the relative pointer handle before destroying
If the relative protocol is unsupported, this will always be null and the destroy function won't be called.

(cherry picked from commit 0e87b71d08)
2023-10-29 14:28:19 -04:00
2023-09-30 16:48:51 +02:00
2023-10-10 10:19:51 -04:00
2023-10-10 10:19:51 -04:00
2022-11-17 10:43:45 +01:00
2022-11-28 12:33:03 -08:00
2023-01-09 09:48:21 -08:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 175 MiB
Languages
C 86.4%
C++ 5.9%
Objective-C 3.4%
CMake 1.6%
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Other 1.7%