mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-01-08 14:23:22 +00:00
1a1e2e9892af6eb0be79eaff60e774dd29951fb8
Update size value in case where platform uses GetClipboardText(). This should fix clipboard_testClipboardDataFunctions on those platforms.
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
86.4%
C++
5.8%
Objective-C
3.4%
CMake
1.6%
Perl
0.8%
Other
1.7%