mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-09-05 19:08:12 +00:00
1cadf4bab90b1b427c9f2bb4a19dfd179f5aa398

Ensure that incoming touch events originate from valid surfaces owned by SDL and have proper window data before forwarding them to the touch subsystem, or the window focus pointer that is sent with the event may not be a pointer to an SDL window. Additionally, ensure that allocated touch events are always cleaned up on exit.
Don't map the top keyboard row to numbers when using the one-handed DVORAK layouts (thanks @tormol!)
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
86.4%
C++
5.9%
Objective-C
3.4%
CMake
1.6%
Perl
0.8%
Other
1.7%