mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-01-09 23:03:19 +00:00
1e2f3118117a3cd6d483ea090db8d15a50f3bfdc
These are faster and more precise. This did not change the Uint16 versions (as SDL3 dropped them, and honestly no one should be using them in SDL2), nor the NEON converters (as this was not changed in SDL3, so far). Fixes #8786.
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
86.4%
C++
5.8%
Objective-C
3.4%
CMake
1.6%
Perl
0.8%
Other
1.7%