mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-03-19 15:08:18 +00:00
24098b75b10ec827d517715d0fb963b0bcce7c3c
This lets the user to correctly detect current vsync state by reading SDL_RendererInfo.
Also fixes SetVSync's return value check (it may be positive for error too).
(cherry picked from commit d78072fcd4)
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
85.8%
C++
6.6%
Objective-C
3.3%
CMake
1.6%
Perl
0.7%
Other
1.7%