mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-02-15 00:03:16 +00:00
2442c85cb89c262672b337b2555fff77cf770478
Unregistering the input report callback marks the device as disconnected, so IOHIDDeviceClose() would never be called if the device wasn't already disconnected when hid_close() was called. Fixes https://github.com/libsdl-org/SDL/issues/12255
Simple DirectMedia Layer (SDL) Version 2.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
85.7%
C++
6.6%
Objective-C
3.4%
CMake
1.6%
Perl
0.7%
Other
1.7%