mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-12-09 16:12:52 +00:00
2fb024ab8e4c457c612bf41d07380464948efd97
The idea is that if you have a `typedef Uint32 MyFlags` that has a bunch of defines that are meant to be bitflags, you can pack them into the same wiki page automatically. This only works with `typedef`s that are _not_ struct/union/enums, and it only pulls in `#define` lines that immediately follow the typedef line. Even a blank line or a comment will signal to stop including lines for this page!
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
Languages
C
86.4%
C++
5.8%
Objective-C
3.4%
CMake
1.6%
Perl
0.8%
Other
1.8%