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35e53f76a9fc8f22be3909558def87474aa3de71

When macOS runs under a virtual environment, it is possible that MTLCreateSystemDefaultDevice() does not succeed. Not checking this failure results in a crash down the road. This change allows to skip GPU renderer and use an adequate fallback. Co-authored-by: D.musique <d-musique@users.noreply.github.com>
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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