Ryan C. Gordon 399bc709b7 build-scripts.pl: Added add-source-to-projects.pl
This insert files to the Xcode and Visual Studio projects, so you can add
sources to the build without having to find a Mac or Windows machine with
the appropriate tools installed, and manually update four different sets of
projects across them.

This doesn't touch CMake, but you can add files to that with a text editor
(hopefully) without drama.

This, like all Perl code, is fragile. Report bugs and don't push it too hard.
2023-09-22 23:08:46 -04:00
2023-09-08 09:05:58 -04:00
2023-09-20 17:02:44 -04:00
2023-09-17 13:13:23 -07:00
2023-09-17 13:13:23 -07:00
2023-07-25 23:36:14 -07:00
2023-01-09 09:41:41 -08:00
2023-08-31 09:32:39 -07:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)

Description
Simple Directmedia Layer
Readme 175 MiB
Languages
C 86.4%
C++ 5.9%
Objective-C 3.4%
CMake 1.6%
Perl 0.8%
Other 1.7%