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* SDL 3.0 is going to be high DPI aware and officially separates screen coordinates from client pixel area The public APIs to disable high DPI support have been removed Work in progress on https://github.com/libsdl-org/SDL/issues/7134
Rename the xcFramework target to SDL.xcframework so it's clear when being embedded in other projects
Simple DirectMedia Layer (SDL) Version 3.0
Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.
More extensive documentation is available in the docs directory, starting with README.md
Enjoy!
Sam Lantinga (slouken@libsdl.org)
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